Features - Nvidia GeForce 6 series User Manual

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Features

Full Microsoft® DirectX® 10 Support
World's first DirectX 10 GPU with full Shader Model 4.0 support delivers unparalleled levels
of graphics realism and film-quality effects.
Unified Shader
Fully unified shader core dynamically allocates processing power to geometry, vertex,
physics, or pixel shading operations, delivering up to 2x the gaming performance of prior
generation GPUs.
16X Anti-aliasing Technology
Lightning fast, high-quality anti-aliasing at up to 16x sample rates obliterates jagged edges.
128-bit Floating Point High Dynamic-Range (HDR) Lighting
Offers twice the precision of prior generations, for incredibly realistic lighting effects-now
with support for anti-aliasing.
GigaThread™ Technology
Massively multi-threaded architecture supports thousands of independent, simultaneous
threads, providing extreme processing efficiency in advanced, next generation shader
programs.
i-
DSS – Support
i-
DSS adapts the GPU clock of the graphic card if it is necessary automatically, until the
optimized clock rate for the appropriate 3-D application is reached. This over clocking is
working dynamically and monitored, it depends on the requirements of appropriate
application and the temperature of the graphic processor unit.
The more fastidiously application, the more highly clocks
Contrary to the conventional, manual over clocking methods
increase in performance of the graphic card possible, without exposing them to the danger
of overheating.
i
-DSS the graphic processor unit.
i
-DSS makes an impressing
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Geforce 7 seriesGeforce 8 seriesGeforce 9 series

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