Garmin H Owner's Manual page 36

Vector maps creating
Table of Contents

Advertisement

cGPSmapper Manual
Light=colour
Light=(colour,rang
e)
σ
Light=(colour,rang
e,anle)...(colour,
τ
range,anle)
π
http://cgpsmapper.com/
Definition of light colour and range.
There are several accepted formats:
-
Light=2
define colour of the light (valid for types
0x02XX)
-
Light=(3,4)
Ranges always in nautical miles.
Light colours:
0x00
unlit
0x01
red
0x02
green
0x03
white
0x04
blue
0x05
yellow
0x06
violet
0x07
amber
Applies only to following marine types:
points of types 0x02XX (accepts ONLY colour
attribute!)
points of types 0x01XX
Definition of light colour, nominal range and light sectors.
Light = (2,3,10.0), (3,3,205.0) defines colour 2, range 3 nm
from angle 10.0 to 205.0 and colour 3, range 3 nm from
angle 205.0 to 10.0
The true (geographic) angles should be used (as opposed to
magnetic). Angles are arranged clockwise and are given
from seaward toward the light. These are bearings of the
light as seen from a vessel crossing the sector lines.
Please note that you can change the "Light sectors" setting
both in MapSource and in your GPS receiver to suit your
needs.
Applies only to following marine types:
points of types 0x02XX (accepts ONLY colour
attribute!)
-
points of types 0x01XX
colour 3 and range 4 nm
Map Project
36 of 100

Hide quick links:

Advertisement

Table of Contents
loading

This manual is also suitable for:

Cgpsmapper

Table of Contents