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Toshiba V3100 Hardware page 2

Specifications

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TOSHIBA V3100 Product Specifications
SERIES NAME
PART NUMBER
VIDEO
Video Memory: SDRAM
Speed
Data Bus width
Graphic Controller
Controller Chip
Connected Bus type
Standards Supported
2D Supported Features
3D Supported Features
Triangle Setup
Modeling
Shading
Rendering
AGP texturing
Alpha-blending
Direct3D support
Open GL support
Digital Video Accelerator
YUV Color Space Conversion
Scaling/ Interpolation
Direct Video, DirectMPEG
Motion Compensation
SUPPORTED VIDEO RESOLUTIONS
(Non-interlaced unless otherwise specified)
* With 64MB or more Main memory.
Toshiba America Information Systems Inc. ("TAIS") shall not be liable for damages of any kind for use of this information, which is subject to
change without notice. Copyright 1998 TAIS Toshiba V3100.doc Rev. 11 03/22/00 nmm.
TOSHIBA V3100
As Listed:
Intel Dynamic System Memory (Shares System Main Memory)
100MHz
64-bit
Integrated into Intel 810 chipset (Intel 752 graphics compatible)
CPU system bus
DPMS Power Management, PnP Compliant
BitBLT, Hardware Cursor (up to 64 x 64 x 2), DirectDraw,
Rectangle Fill, Line Draw, BitBlt, Polygon Fill, Panning/Scrolling,
Bit Masking, Monochrome Expansion, Scissoring and full ROP support
Yes
Yes
Fogging, lighting
Gouraud shading
Texture mapping: Bilinear,Trilinear, Anti-aliasing, MIP mapping, Z-Buffering
Yes
Yes
Yes
Yes
Yes: Off-loads conversion from CPU for higher performance full motion video
Without compromising picture quality or frame rate.
Yes: vertical & horizontal
Yes (Windows 95 only)
Yes
640 x 480
800 x 600
1024 x 768
1280 x 1024
1600 x 1200*
See Configuration Page
Colors/ Refresh Rate
32-bit (4.3B)
32-bit (4.3B)
32-bit (4.3B)
32-bit (4.3B)
8-bit (256)
Vertical Refresh Rate
85 Hz
85 Hz
85 Hz
85 Hz
75 Hz
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