Creative Graphics Blaster RIVA TNT2 Value Installation Manual page 17

Creative graphics blaster
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2D Features
Video Support
Backend blend
32-bit ARGB rendering with destination alpha
Point sampled, bilinear, trilinear and 8-tap
Anisotropic filtering
Per pixel perspective correct texture mapping
Fog
Light
Mipmapping
24-bit or 16-bit hardware Z-buffer (fixed or floating)
8-bit stencil buffer
Full scene anti-aliasing
High performance 128-bit 2D/GUI/DirectDraw acceleration
Accelerated primitives include BLT, indexed DIB color translation, transparent BLT,
stretch BLT, points, lines, polylines, polygons, fills, patterns, arbitrary rectangular
clipping and fast text rendering hardware font cache
Pipeline optimized for multiple color depths including 32, 24, 16, 15, and 8 bits per
pixel
Fast 32-bit VGA/SVGA support
Multi-buffering (Double, Triple, Quad buffering) for smooth animation and video playback
Video acceleration for DirectShow, MPEG-1, MPEG-2 and Indeo
X and Y smooth up and down scaling with filtering
Per-pixel color keying
Multiple video windows with hardware color space conversion and filtering (YUV 4:2:2
and 4:2:0)
Video port supports ITU-CCIR 565
Graphics Blaster RIVA TNT2 Value Installation Guide 17

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