Can I Use Snapshot Or Dynamics With Particle Flow; On Page; How Do I Use Motion Blur With Particle Flow; How Do I Use The Particle Age And Particle Mblur Maps With Particle Flow - Autodesk 12812-051462-9011 - 3DS MAX 9 COM LEGACY SLM Help File

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Can I use Snapshot or dynamics with Particle Flow?

No. The Snapshot tool is not currently compatible with Particle Flow, nor is
reactor or the legacy dynamics system.

How do I use motion blur with Particle Flow?

You can apply motion blur on a per-event basis by editing the event's
properties
on page 305 with the right-click menu in Particle View, or on a global
basis by editing the global event's object properties. In the Particle View dialog,
highlight the event to edit and then right-click and choose Properties. On the
Object Properties dialog, edit the Motion Blur group settings.
Alternatively, you can apply motion blur to an entire Particle Flow system
without the need to set properties by using the
on page 5234 with a camera.
NOTE You can also use Object Properties to set other properties for events and
the particle system, as with any object in 3ds Max. Do this only within Particle View,
not using the source icon in the viewports (right-click menu > Properties or Edit
menu > Object Properties).
NOTE When using Object Motion Blur, if an event contains a Material Dynamic
operator that uses a material with a Particle Age, Particle MBlur, or Bitmap map,
the event should not also contain a Delete operator, or a Spawn or Collision Spawn
test. Also, the event should not contain any tests that are wired to another event.
The only exception to this is the Age Test operator when set to Absolute Time
without any variation; that is, all particles leave the event at the same time. This
applies to the use of Object Motion Blur only; there are no restrictions with Image
Motion Blur.
How do I use the Particle Age and Particle MBlur maps with Particle
Flow?
To use the Particle Age map with Particle Flow, you must use the Delete
operator to give the particles a finite life span. For further information, see
Delete Operator

on page 2848.

Also note the following:
Particle Age, Particle MBlur and a Bitmap map containing an animated
bitmap can be used only with
Same As Particle ID turned on. You'll find procedures for using Bitmap and
Particle Age at this topic.
multi-pass motion blur effect
Material Dynamic operator
object
on page 2925, with
Particle Flow | 2807

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