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Summary of Contents for Autodesk 12812-051462-9011 - 3DS MAX 9 COM LEGACY SLM
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Tutorials Introduction AUTODESK ® DS MAX ®...
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This publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. Autodesk, Inc., reserves the right to revise and improve its products as it sees fit. This publication describes the state of this product at the time of its publication, and may not reflect the product at all times in the future.
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Online and PDF Tutorials Welcome, and congratulations! You’ve just The tutorials are provided in two forms: bought a ticket to the world of Autodesk® the online help file, and these PDF tutorials. 3ds Max® 9. Hang on and get ready for the...
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• Swami Lama, for providing the tutorials on scripting. On the website where you found these PDF tutorials, locate the EXE file that • Peter Carisi de Lappe, of the Autodesk Media & Entertainment Quality corresponds to the PDF tutorial. Engineering group, for his help creating Click the EXE file to download its the lesson on using IK and FK together.
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User Showcase Autodesk Learning Resources 3ds Max. Access the User Reference online by choosing Help > User Reference. • Autodesk Authorized Training Centers • Additional Resources: A number of for Media and Entertainment: Autodesk additional Help files are installed with has authorized more than 100 training the software.
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Chapter 1: Introduction Unpleasant Company Metin Seven Chinese Opera James Ku www.3dartisan.net/~kuman/ A Living Room Frances Gainer Davey The Ancient Indian Crown Kameswaran Ramachandran Iyer, India www.kameswaran.com Guardian of the Enchanted Forest Marc Tan, Insane Polygons...
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User Showcase Old Courtyard Pradipta Seth by Tommy Hjalmarsson http://hem.bredband.net/tomhja by Tommy Hjalmarsson http://hem.bredband.net/tomhja Student Breakfast Jean-Yves Arboit, Belgium www.discreetcenter.com...
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Chapter 1: Introduction Ripples of Spring Casey McGovern molerocket@hotmail.com Electric Water Johannes Schlörb Indian Beauty Jaykar Arudra, AMM Studio, India by reiv: Ponsonnet Olivier http://reiv.fr.st/ by Ben Paine...
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Animated Still Life Old Sunflowers Joana Garrido (Caixa D’Imagens), Portugal Anibal Daniel Martínez Lara (Pepeland) All images are copyright. Reproduction and distribution is not permitted without the owner’s permission. Introductory Tutorial Pistol Pete This tutorial, intended for those new to Martin Coven 3ds Max, offers a quick introduction to the world of 3D while you play with some...
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Chapter 1: Introduction Tutorial Files All the files necessary for this tutorial are provided on the program disc in the \tutorials\still_life directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation. Navigating a Scene In this lesson, you’ll open an existing scene of a still life and learn to adjust the view and navigate the viewports.
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Navigating a Scene Click the Zoom button in the viewport navigation controls at the lower-right corner of the screen. The button turns yellow to show it’s active. Press and drag downwards in the viewport. Your view zooms back so you can see the corner in the scene.
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Chapter 1: Introduction to the Perspective viewport, but with more Camera viewport. You’ll replace the Front functionality. It can be animated, and effects viewport with a Camera viewport. can be added to it. Right-click the Front viewport to activate it. Then press C on the keyboard. Creating a camera The Select Camera dialog appears.
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Creating an Orange To undo Camera viewport changes, selected, then press C and select Camera01 Tip: press CTRL+Z, or click Undo at the from the list. left end of the Main toolbar. Unlike the Render again. Perspective viewport, Camera viewport Observe the rendering.
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Chapter 1: Introduction Create a sphere: On the Create panel, click the Geometry tab, then in the Object Type rollout, click Sphere. The button highlights to show that it is active and ready to use. Before you make the sphere, you’ll make two changes in the Create panel.
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Adding a Material to the Orange Type in orange to change the name of the The rendering looked so interesting because sphere. Press ENTER to set the new name. of the materials that have been applied to the geometry. Next, you will apply a material to Pressing ENTER is the explicit way Note: the orange using the Material editor.
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Chapter 1: Introduction It should already be selected, surrounded by a white outline to show it is active. If it isn’t active, click it to select it. Notice that the name of the material orange appears in the Material Name field. This orange material has already been constructed for you.
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Animating the Still Life Objects track bar, you will shift the keys around to reverse the animation. There are three ways to create keyframes. One is to turn on the Auto Key button, move to any point in time, and transform (move, rotate, or scale) the object.
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Chapter 1: Introduction Right-click the orange and choose Move In the Perspective viewport, click the from the transform quadrant of the quad bottle to select it, or press H and select the menu. bottle by name. In all viewports, you see the transform Right-click the bottle in the viewport and gizmo.
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Animating the Still Life Objects Bottle rotated 127 degrees about Y-axis Rotated still life objects Again move the time slider back and forth In the animation playback from frame 0 to frame 50 to observe the controls, press the Go To Start button, then animated effect.
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Chapter 1: Introduction The keys turn white on the track bar to Again save your scene to your local folder, show they are selected. this time as my_still_life_animated_ flyin.max. Hold down the SHIFT key and drag the keys from their position at frame 0 to frame 100 Rendering the Animation This creates a copy of the keys from frame...
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Rendering the Animation / Photometric Paths dialog, click OK. • When you’re done, click OK. On the Missing Map/Photometric Files On the Render Scene dialog, notice that the dialog, click Continue. field next to the Files button now shows In the Render Scene dialog > Output Size the location of mystill_life_animated.avi.
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Chapter 1: Introduction \tutorials\still_life folders if you want to skip the rendering entirely. Summary You have created an animated still life and learned to find your way around the 3ds Max user interface. You’ve learned viewport navigation, created an orange using primitives, and assigned materials.
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