Table 19 Gaming And Keypad Feature/Class - Motorola C381P J2ME Technical Manual

J2me developer guide
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22
Multiple Key Press
key.
Map the DOWN_PRESSED field in
javax.microedition.lcdui.GameCanvas to the bottom position of the key
Map the LEFT_PRESSED field in
javax.microedition.lcdui.GameCanvas to the left position of the key
Map the RIGHT_PRESSED field in
javax.microedition.lcdui.GameCanvas to the right position of the key
All methods and inherited methods for the Layer class in
javax.microedition.lcdui.game
All constructors, methods, and inherited methods for the
LayerManager class in javax.microedition.lcdui.game.Layer
All fields, constructors, methods, and inherited methods for the Sprite
Class in javax.microedition.lcdui.game
Sprite Frame height will not be allowed to exceed the height of the
view window in javax.microedition.lcdui.Layer
Sprite frame width will not be allowed to exceed the width view of the
view window in javax.microedition.lcdui.Layer
Sprite recommended size
All constructors, methods, and inherited methods for the TiledLayer
class in javax.microedition.lcdui.game
MIDlet Queries to keypad hardware
Alpha Blending

Table 19 Gaming and keypad feature/class

Supported
Supported
Supported
Supported
Supported
Supported
Any, limited by heap size
only
Any, limited by heap size
only
16*16 or 32*32
Supported
Supported
Transparency only
93

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