Pitch / Amplitude / Panner
PITCH
AMP
PANNER
UPPER AND LOWER AMP
BALANCE AND AMP
GAIN
PITCH
We used the PITCH control input page as an example to introduce the common DSP control
parameters in Chapter 6, so we won't add much here. The PITCH function modifies the pitch of
the layer's keymap as it passes through the sound engine. The PITCH stage of each algorithm
is always the first stage. Algorithms 26—31, the Sync algorithms, don't show the PITCH stage
on the ALG page, since these algorithms generate their own sawtooth waves, and do not use
keymaps.
AMP
The AMP function is the final stage in every single-output algorithm, and controls the overall
amplitude (volume) of the layer. This is an easy way to boost the signal to a more desirable
level if it's not loud enough for your purposes. Large values for the Adjust parameter can cause
a sound to clip, which will distort most sounds considerably. You may want this effect, and
using it won't damage anything, but as a rule, you'll want to avoid clipping your sounds with
the AMP (or GAIN) function. There are many other ways to distort your sounds, like DIST,
SHAPER, and WRAP, to name a few.
The settings for the parameters on the F4 AMP page affect the gain level for the currently
selected layer. So do the settings on the AMPENV page. Compare this with the effect of GAIN,
described later in this section.
EditProg:F4|AMP(FINAL|AMP)|<>Layer:1/1||
Adjust:0dB||||||||||Src1||:OFF||||||||||
||||||||||||||||||||Depth|:0dB||||||||||
||||||||||||||||||||Src2||:OFF||||||||||
KeyTrk:|0.00dB/key||DptCtl:OFF||||||||||
VelTrk:0dB||||||||||MinDpt:0dB||||||||||
Pad|||:0dB||||||||||MaxDpt:0dB||||||||||
<more||F1|||||F2|||||F3|||||F4|AMP|more>
PARAMETER
ADJUST
KEY TRACKING
VELOCITY TRACKING
PAD
SOURCE 1
SOURCE 1 DEPTH
SOURCE 2
SOURCE 2 DEPTH CONTROL
MINIMUM DEPTH, SOURCE 2
MAXIMUM DEPTH, SOURCE 2
RANGE OF VALUES
-96 to 48 dB
2.00 dB per key
96 dB
0, 6, 12, 18 dB
Control Source list
96 dB
Control Source list
Control Source list
96 dB
96 dB
DSP Functions
Pitch / Amplitude / Panner
14-31
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