Adobe AFTER EFFECTS CS3 PROFESSIONAL User Manual page 576

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Transforms a vector from layer space to world space. Example:
p1 = effect("Eye Bulge 1")("Bulge Center");
p2 = effect("Eye Bulge 2")("Bulge Center");
toWorld(sub(p1, p2))
fromWorldVec(vec, t=time)
Argument type: vec is an Array [2 or 3], and t is a Number.
Transforms a vector from world space to layer space. Example:
fromCompToSurface(point, t=time)
Argument type: point is an Array [2 or 3], and t is a Number.
Projects a point located in composition space to a point on the surface of the layer (zero z-value) at the location where
it appears when viewed from the active camera. This is useful for setting effect control points. Use with 3D layers only.
Camera attributes and methods
Camera objects have the same attributes and methods as Layer objects, except for
,
,
height
anchorPoint
scale
Return type: Property [3].
pointOfInterest
Returns the camera's point of interest values in world space.
Return type: Property.
zoom
Returns the camera's zoom values in pixels.
Return type: Property.
depthOfField
Returns 1 if the camera's Depth Of Field property is on, or returns 0 if it is off.
Return type: Property.
focusDistance
Returns the camera's focus distance value, in pixels.
Return type: Property.
aperture
Returns the camera's aperture value, in pixels.
Return type: Property.
blurLevel
Returns the camera's blur level value as a percentage.
Return type: Boolean.
active
Returns true if the camera is the active camera for the composition at the current time: the camera's Video switch
is on, the current time is between the camera's In and Out points, and it is the first (topmost) such camera listed in
the Timeline panel. Returns false otherwise.
See also
"Cameras, lights, and points of interest" on page 179
Return type: Array [2 or 3].
Return type: Array [2].
,
,
opacity
audioLevels
fromWorld(thisComp.layer(2).position)
,
, and all of the material properties.
timeRemap
AFTER EFFECTS CS3
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source
effect
mask
width
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