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SP-404MK2 Applicable to version 4.00 Reference Manual...
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Contents Introduction............... Turning Effects on/off at the desired timing....... 52 Panel descriptions ..............Temporarily output only the effect sound (MUTE BUS) ... 53 Edit section................... Sampling (SAMPLING) ............55 Control section (1) ................Configuring the sampling settings (RECORD SETTING)..56 Control section (2) ................
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Contents Deleting effect operations recorded in a pattern (EFX Saving an opening image to a project ........158 MOTION ERASE) ............... 112 Customizing the screen saver..........159 Deleting specific effect operations from a pattern....113 Preparing a screen saver image ............ 160 Recording pad mute operations to a pattern (PAD Enabling a custom screen saver............
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Introduction The SP-404MK2 lets you do everything from audio sampling to editing, creating your own songs and performing... all in one unit. MEMO This Reference Manual assumes that your unit is using software version 4 or later.
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Introduction Edit section [VOLUME] knob Adjusts the overall volume. [CTRL 1]–[CTRL 3] knobs Use these to edit parameters.
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Introduction Control section (1) Display Shows various information depending on the operation. Effect buttons Use these buttons to select the effect you want to use.
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Introduction Control section (2) [PATTERN SELECT] button Press to select a pattern. The pattern sequencer turns on. [PATTERN EDIT] button Press this when the pattern sequencer is on to display the pattern edit screen. From here you can edit the pattern. [RECORD SETTING] button Press this to make the settings for sampling and for pattern recording.
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Introduction Control section (3) [START/END] button Press this to set the playback range (start point and end point) for a sample, or to edit a sample. [PITCH/SPEED] button Press this to set the pitch and speed at which a sample plays back. [MARK] button Press this to set a marker, or when you want to use skip-back sampling.
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Introduction Pad section Pads [1]–[16] The pads play back the samples and patterns saved in each one. Use these as controllers when in DJ mode. [BUS FX] button Press this to switch between buses for playing back samples, or to use the MUTE BUS function. [HOLD] button You can make the samples keep playing back even after you take your fingers off the pads, by holding down pads [1]–[16] (to play back their samples) and pressing the [HOLD] button.
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Introduction Side panel SD card slot Insert an SD card here.
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Introduction Front panel PHONES jack Connect your headphones or earphones here. [GAIN] knob Adjusts the input level of the device connected to the INPUT jack. [MIC/GUITAR] switch Switches the input impedance to match the device that’s connected to the INPUT jack. When connecting a high-impedance instrument (such as a guitar or bass guitar), flip the switch to the right (towards the INPUT jack).
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Introduction Rear panel DC IN jack Connect the included AC adaptor to this jack. [POWER] switch Turns the power on/off. USB port Use this to connect your computer, or to receive power via the USB port. MIDI IN/OUT jacks Connect an external MIDI device here. To make these connections, use TRS/MIDI connecting cables (sold separately: BMIDI-5-35). LINE IN (L/MONO, R) jacks These are jacks for inputting the audio signal.
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What you should know about this unit (how data is organized) The SP-404MK2 handles a large amount of data, including audio materials and data used to create songs. In this section, we explain the role of each type of data and the structure used to manage data on the SP-404MK2.
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Introduction What’s a sample? A sample is a collection of audio that has been sampled (recorded audio data) and settings such as loop settings and routings to BUS FX (effects). Sample Samples can be assigned to pads [1]–[16] and played back, or you can use them as parts of patterns to construct your song. MEMO A collection of 16 patterns is a called a “bank”, and you can store up to 10 banks (A–J).
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Introduction What’s a pattern? A pattern is a set of data that contains the order in which the samples should be played back. You can create a song by pressing the pads to play back several samples and then recording your performance as a pattern. Use the pattern sequencer to record patterns.
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Introduction Banks and projects The 10 banks of samples and 10 banks of patterns are collectively managed as a “project”. The SP-404MK2 can store 16 different projects. Project 16 Project 1 Bank J Bank J Bank A Bank A Bank J...
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Introduction Getting things ready Now, let’s get ready to use the SP-404MK2. This section explains how to prepare and connect to external equipment for outputting sound, as well as the different ways to power this unit.
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Introduction Connecting external equipment NOTE To prevent malfunction and equipment failure, always turn down the volume, and turn off all the units before making any connections. Connect your amp or speakers to the LINE OUT jacks on the rear panel. Speakers Use the PHONES jack when connecting headphones or earphones.
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You can transmit and receive audio and MIDI data by connecting a USB cable from your computer or mobile device (smartphone or tablet) to the SP-404MK2. You don’t need to install a device driver on your computer or other device to do this (the SP-404MK2 supports USB Audio Device Class 2.0 specs). MEMO ¹...
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Introduction About the power supply Connect the included adaptor to the DC IN jack of this unit, and plug the adaptor into an AC outlet. To AC outlet MEMO ¹ You can also use this unit without an adaptor, such as by supplying power to the USB port or by using batteries. →...
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When supplying power to this unit via the USB port, be sure to use a cable with USB Type-C® connectors on both ends. No other USB cables can be used, as they cannot provide enough power to operate the SP-404MK2. Also note that even when using cables that have a USB Type-C® connector on both ends, you cannot power this unit from devices like USB hubs with insufficient current output.
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Adjust the volume of this unit with the [VOLUME] knob. About the sample mode display (top screen) The top screen is shown once you turn on the power of the SP-404MK2 and the unit is ready to play. Assigned BUS FX...
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Introduction Turn off the power of your amp and speakers. Slide the [POWER] switch of this unit to “OFF” to turn off this unit.
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There are many preset samples available on this unit by factory default. MEMO When you turn on the SP-404MK2, the pads light up orange and the unit enters sample mode. If the unit is not in sample mode, press the [EXIT] button a number of times.
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Playing back samples (SAMPLE MODE) Selecting a sample bank Select the bank to use from the 10 available banks (A–J). Press the bank [A/F]–[E/J] buttons. The bank switches. Each time you press the bank [A/F] button, the bank switches between A and F. When bank A–E is selected, the bank [A/F]–[E/J] button lights up.
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Playing back samples (SAMPLE MODE) Adjusting the volume for all banks (BANK VOLUME) Adjusts the volume for the specified bank overall. This lets you adjust the volume if the volume varies between banks. Hold down the [SHIFT] button and press the bank [A/F]–[E/J] buttons. The BANK VOLUME screen appears.
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Playing back samples (SAMPLE MODE) Playing back a sample to the tempo of a song (BPM SYNC) You can synchronize the tempo (playback speed) of one sample with another sample. You can also synchronize the tempo of a sample with that of an external device that’s playing, such as a musical instrument or computer. Press the [BPM SYNC] button.
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Playing back samples (SAMPLE MODE) Playing back only while a pad is pressed (GATE) This switches the gate function on/off. When the [GATE] button is on, samples play back only while the pads are pressed (gate playback). When the [GATE] button is off, samples begin playing back each time a pad is pressed. MEMO You can also use the gate function with the [EXT SOURCE] button.
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Playing back samples (SAMPLE MODE) Playing back samples only one time (One-shot Playback) When the sample playback mode is set to one-shot playback, the sample plays back once to the end when you press a pad. The pad’s operations are disabled (ignored) until playback is finished. Even if a phrase that’s shorter than the sample length is recorded in a pattern, the sample plays back to the end without returning to the beginning (no retriggering).
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Playing back samples (SAMPLE MODE) Playing back samples repeatedly (LOOP) Use the loop function to make a sample play back repeatedly. The loop settings can be made per sample. When the [LOOP] button is turned on, the loop switches between playback and stopping with each press of the pad (trigger playback). When the [LOOP] button is off, samples play back from the beginning each time a pad is pressed.
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Playing back samples (SAMPLE MODE) Playing back a sample in reverse (REVERSE) You can use the reverse function to play back samples in reverse (from end to start). Press pads [1]–[16] to select the sample you want to play back in reverse. Press the [REVERSE] button to turn reverse playback on (the button lights up).
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Playing back samples (SAMPLE MODE) Playing back samples in detailed steps (ROLL) You can use the roll function to repeatedly play back samples at a set interval. Hold down the [ROLL] button and press pads [1]–[16]. The sample plays back as a roll. MEMO You can play back up to four samples at the same time as a roll.
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Playing back samples (SAMPLE MODE) Setting the roll interval This shows how to set the roll interval (how fast the roll repeats). Hold down the [SHIFT] button and press the [ROLL] button. Set the roll interval. Each time you press the [ROLL] button while holding down the [SHIFT] button, the roll interval changes in the order shown below: quarter-note (1/4) →...
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Playing back samples (SAMPLE MODE) Setting a fixed sample volume (FIXED VELOCITY) Sets the sample’s velocity so that it always plays back at 127 (the maximum). Hold down the [SHIFT] button and press the pad [1]. “FIXED VELOCITY ON” is shown. The sample velocity is fixed at 127. To cancel this setting, hold down the [SHIFT] button again and press pad [1].
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Playing back samples (SAMPLE MODE) Changing the sample volume for playback (16 VELOCITY) You can use the 16 VELOCITY function to change a sample’s velocity (volume) in steps when it plays back. Press pads [1]–[16] to select the sample you want to use with the 16 VELOCITY function. Hold down the [SHIFT] button and press the pad [2].
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Playing back samples (SAMPLE MODE) Playing back samples in scale pitches (CHROMATIC) You can play back samples (changing their pitches) as a chromatic scale with the pads. Press pads [1]–[16] to select the sample to use in chromatic mode. Hold down the [SHIFT] button and press the pad [4]. The unit enters chromatic mode.
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Playing back samples (SAMPLE MODE) Muting the playback of a sample (Pad MUTE) You can momentarily mute (silence) the playback of a sample. By using part mute on a sample that’s playing back, you can create a break. MEMO When a pattern is selected (the pad lights up purple), the pad can’t be muted. To mute a pad, press the [PATTERN SELECT] button and switch to sample mode (the pad lights up orange).
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Playing back samples (SAMPLE MODE) Playing back multiple pads at the same time (PAD LINK GROUPS) The PAD LINK GROUPS function lets you group multiple pads (up to four) into one group. By setting a group ahead of time, you can make all the pads in the group play back just by operating a single pad within that group.
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Playing back samples (SAMPLE MODE) Merging multiple samples into a single sample (SAMPLE MERGE) You can combine multiple samples that are assigned to different pads into a single pad. While holding down the [SHIFT] button, press [RESAMPLE] button. Press pads [1]–[16] to select more than one sample that you want to merge (up to four). Turn the knobs listed below to configure the merge processing, and press the [VALUE] knob to execute.
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Playing back samples (SAMPLE MODE) Preventing samples from playing back at the same time (MUTE GROUP) The MUTE GROUP function lets you group together all the samples that should not play at the same time (in other words, the samples you don’t want to layer).
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Playing back samples (SAMPLE MODE) Stopping all sample playback (STOP) You can make all samples and patterns that are currently playing back stop. Press the [EXIT] button quickly four times. All samples and patterns that are playing back stop. MEMO You can also press the [EXIT] button while holding down the [SHIFT] button to stop all samples and patterns that are playing back.
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Playing back samples (SAMPLE MODE) Pausing the sound of a sample (PAUSE) Pauses the sample that’s currently playing back. Hold down the [SHIFT] button and press the [HOLD] button. All samples that are playing back pause. Hold down the [SHIFT] button and press the [HOLD] button again to resume playback. The samples resume playback.
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Playing back samples (SAMPLE MODE) Disabling buttons that are not used when playing live (LIVE MODE) Normally, the buttons related to features like sampling and editing are not used when you are playing live. Accidentally pressing these buttons while you’re performing live might be a show-stopper. By turning live mode on, you can disable these buttons and avoid such accidents.
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You can use the built-in effects on the SP-404MK2 to process the audio in unique ways. Use the built-in effects on the SP-404MK2 by assigning them to a bus (an audio routing inside the SP-404MK2). With BUS 1 and BUS 2, you can apply the effects that are appropriate for your performance, per sample. BUS 3 and BUS 4 are mainly used to apply effects to the overall sound output from the SP-404MK2.
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Using the effects Adding effects to a sample (BUS FX) You can use the various effects built into the SP-404MK2 to process the playback audio in unique ways. Press the effect buttons. Press the buttons of the effects you want to apply, including the [FILTER+DRIVE] button, the [RESONATOR] button, the [DELAY] button, the [ISOLATOR] button, the [DJFX LOOPER] button, and the [MFX] button.
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Using the effects Assigning effects to BUS 1 and BUS 2 Here’s how to assign the built-in effects of this unit to BUS 1 or BUS 2. You can use two types of effects separately. Press the [BUS FX] button to select the bus to configure. When the button is lit orange, BUS 1 is selected;...
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Using the effects Deciding on effects to use for each sample Sets which sample playback audio is sent to which bus (meaning which effects are used) for each sample. In this example, we apply the effect assigned to BUS 2 to the sample on pad [1]. MEMO Set which effect is applied to the bus beforehand.
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Using the effects Using the MFX effects You can select and use the effects you like for the MFX effects. While holding down the [MFX] button, turn the [VALUE] knob or the [CTRL 3] knob to select the effect to use. MEMO You can also use pads [1]–[16] instead of the [VALUE] knob or the [CTRL 3] knob to select an effect.
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Using the effects Editing the effects When you press an effect button (such as the [FILTER+DRIVE] button) to turn the effect on, the effect edit screen appears. Turn the [CTRL 1]–[CTRL 3] knobs while the effect edit screen is displayed to edit the main parameters of the effect. You may be able to access the sub-parameters by holding down the [VALUE] knob, depending on the effect.
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Using the effects Turning Effects on/off at the desired timing Applies effects only while you hold down the effect buttons (EFFECT GRAB). This lets you quickly turn an effect on/off in time with what you play. Play back a sample. While holding down the [VALUE] knob, press an effect button (such as the [FILTER+DRIVE] button).
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Using the effects Temporarily output only the effect sound (MUTE BUS) Temporarily turns off the audio sent to the bus (the sample playback sound or the sound inputted to the INPUT jack), and outputs only the sound of the effect. This lets you output just the sound of reverberation or delay feedback to create a break when you’re playing.
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Using the effects MUTE BUS Audio Playback Muted Playback (samples, input) Effects Audio output Creates a break in the sound Individually selecting the bus to mute with MUTE BUS When MUTE BUS is turned on, you can individually select the buses on which audio is muted. For details, refer to the “Mute Bus”...
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Sampling (SAMPLING) You can sample (record) the sound that’s inputted into this unit to create your own samples (audio data materials).
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Sampling (SAMPLING) Configuring the sampling settings (RECORD SETTING) Here you can configure the settings for sampling, such as the recording level, as well as apply input effects to the sound input from an external source. In sample mode, press the [REC] button. The unit enters sampling standby mode.
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Sampling (SAMPLING) Configuring the input effects (INPUT FX) The INPUT FX (input effects) are effects used only for the input jacks. You can apply effects to the audio that’s inputted to this unit. On the input setting screen, press the [VALUE] knob. The INPUT FX Setting screen appears.
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Sampling (SAMPLING) Sampling This shows how to sample (record) the audio that’s inputted into this unit to create your own samples. Press the [REC] button. Empty pads to which samples haven’t been assigned blink red. MEMO The metronome sounds when the “Metronome:REC” parameter is “ON” (the SYSTEM parameter “CLICK (p.
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Sampling (SAMPLING) Adding a count-in before sampling This feature adds a count-in before sampling begins. This gives you time to get ready to play before sampling actually begins. Hold down the [SHIFT] button and press the pad [10]. The value changes in order each time you press pad [10] while holding down the [SHIFT] button. Edit the count-in setting.
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Sampling (SAMPLING) Automatically setting the end point of a sample (END SNAP) By setting the BPM (tempo) and then sampling, you can automatically set the beat that’s just before the sampling end beat as the “end point” (the timing at which the sample stops). Press the [REC] button.
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Sampling (SAMPLING) Resampling a sample (RESAMPLE) Resampling means sampling a sample itself while it’s playing back. You can sample the sound of a sample to which effects are applied, or sample the sound of multiple samples that are playing back at the same time, creating a single sample. MEMO Also, by turning the pattern sequencer on beforehand (the [PATTERN SELECT] button lights up), you can resample a pattern in the same way as you would resample a sample.
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Sampling (SAMPLING) If you decide to cancel sampling, press the [EXIT] button. MEMO ¹ You can also press the [REC] button to begin sampling. You can begin sampling when you want, while playing back samples as backing sounds. ¹ You can control the start/stop of recording from an external MIDI device using the start command (FA)/stop command (FC). To quit sampling, press the pads [1]–[16] used for sampling or the [REC] button once more.
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Sampling (SAMPLING) Sampling what you previously played (SKIP-BACK SAMPLING) You can sample what you played up to 25 seconds ago (default) using the skip-back sampling function, which works even if you hadn’t started sampling. This lets you “go back in time” to sample a passage you played well during repeated practice, or to sample a phrase you played well when you were just improvising.
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Sampling (SAMPLING) AUTO TRIG LEVEL 3 sec. 3 sec. Skip-back memory Approx. 25 sec. (default)
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Recording samples by looping (LOOPER) This unit has a looper, which lets you record the sound that’s currently playing back as a sample. Set the value of MARK Function parameter to “Looper” by following the steps in “Editing the settings related to this unit (System) (p.
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Recording samples by looping (LOOPER) Controller Explanation [REC] button Starts/stops sampling. [RESAMPLE] button Activates overdubbing mode. [DEL] button Deletes the content sampled by the looper. This is enabled only when the sample is stopped. [COPY] button Assigns the sampled data (result) to the pads. Press pads [1]–[16] to select the save destination pad, and press the [VALUE] knob.
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Creating bass and other sounds (SOUND GENERATOR) You can use the synthesizer built into the SP-404MK2 to generate sounds. You can also sample these generated sounds and assign them to the pads. Hold down the [SHIFT] button, and press the [RECORD SETTING] button.
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Editing a sample (SAMPLE EDIT) You can edit the playback speed, waveform and other parameters for the samples.
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Editing a sample (SAMPLE EDIT) Setting the playback and loop regions (START/END) You can prevent unnecessary parts of a sample from playing, such as silence or noise at the beginning or at the end. This shows you how to set the start point (where a sample begins playing back) and the end point (where a sample stops playing back). You can also use the same operations to set the loop point (the starting point for loop playback).
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Editing a sample (SAMPLE EDIT) Controller Operation [RESAMPLE] button Moves the start point to the zero cross-point (*) that’s closest to the start point time (SNAP to Zero-Cross function). Similarly, the loop point and end point are also moved. This function is enabled when the [RESAMPLE] button is lit. * The “zero cross-point”...
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Editing a sample (SAMPLE EDIT) Processing a sample You can use the start point and end point settings to process a sample. NOTE Note that this operation directly processes the original sample data. Once you process a sample in this way, it cannot be restored. Set the start and end points by following the steps in “Setting the playback and loop regions (START/END) (p.
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Editing a sample (SAMPLE EDIT) Marking and splitting samples (MARK) You can split a sample up into multiple smaller samples. To split a sample, you must first mark the locations where the sample is to be split using markers. Here we explain about the different ways to add markers. Adding a marker at the desired location You can choose where to place a marker (the location where the sample is to be split) while looking at the sample’s waveform.
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Editing a sample (SAMPLE EDIT) Press the pad [1]. The corresponding samples play back. Press the pads [2]–[16] that are blinking blue, at the timing where you want to add a marker. This adds the marker to the sample. You can press pads [1]–[16] to preview the audio at the corresponding marker. Automatically adding markers based on conditions (AUTO MARK function) You can use the AUTO MARK function to automatically add markers based on certain conditions you specify.
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Editing a sample (SAMPLE EDIT) Use the [CTRL 3] knob to edit the setting value, and press the [VALUE] knob. A confirmation message appears. Use the [VALUE] knob to select “OK”, and press the [VALUE] knob. The sample is split according to the specified conditions. You can press pads [1]–[16] to preview the audio at the corresponding marker. Deleting all markers from a sample You can delete all the markers at once that are used on a sample.
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Editing a sample (SAMPLE EDIT) Using a marker to split and assign a sample to a pad (CHOP) Splits the sample at the marker positions, and assigns the resulting samples to separate pads. Follow the steps in “Marking and splitting samples (MARK) (p. 73)”...
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Editing a sample (SAMPLE EDIT) Making fade-in/fade-out settings (ENVELOPE) Sets how the volume changes when the sample plays back. You can use fade-in settings (making the volume gradually get louder) and fade-out settings (making the volume gradually get softer). Hold down the [SHIFT] button and press the [PITCH/SPEED] button. The envelope settings screen appears.
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Editing a sample (SAMPLE EDIT) ¹ HOLD ¹ RELEASE ¹ BPM SYNC ¹ GATE ¹ LOOP ¹ REVERSE For details on the mute group settings, refer to “Preventing samples from playing back at the same time (MUTE GROUP) (p. 42)”. Example settings for ATTACK, HOLD and RELEASE Here are some examples of how the volume of a eight-second sample changes when you set different ATTACK, HOLD and RELEASE values.
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Editing a sample (SAMPLE EDIT) Eight-second sample 1.5 sec. 3 sec. MEMO For samples with the [GATE] button turned on (→ Playing back only while a pad is pressed (GATE) (p. 30)), if you release your finger from the pad while the sample is playing back, the fade-out begins at that timing.
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Editing a sample (SAMPLE EDIT) Changing the pitch or playback speed of a sample (PITCH/SPEED) Here’s how to change the pitch (key) or playback speed of a sample. You can independently edit the pitch and playback speed, or make a sample’s length match that of the tempo.
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Editing a sample (SAMPLE EDIT) Controller Parameter Value Explanation Hold down [SHIFT] button + turn VINYL MODE Turns VINYL mode on/off. [VALUE] knob By using VARI mode, you can improve unnatural sound quality problems that occur when changing a sample’s pitch or speed. VARI mode is enabled when VINYL mode is set to “No”.
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Editing a sample (SAMPLE EDIT) Adding unique rhythmic character to a sample (Groove) You can add a unique rhythmic character to a sample to make it groove. For instance, this lets you shift the timing of a sample’s beat to create a distinctive groove, even if the looped drum sound that you’ve input was played straight on the beat.
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Editing a sample (SAMPLE EDIT) Setting the pad colors for each sample (Pad Color <SAMPLE>) You can set the pad illumination color for each sample. Hold down the [SHIFT] button, and press pad [15]. The pad setting screen appears. Turn the [CTRL 3] knob to select the LED tab and set the Pad LED Mode parameter to “SAMPLE”. Press the [EXIT] button.
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Editing a sample (SAMPLE EDIT) Displaying parameters set in a sample Hold down the [REMAIN] button to show the sample parameters assigned to the currently selected pad. When a sample is playing back, this shows the remaining playback time.
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Editing a sample (SAMPLE EDIT) Initializing the sample parameters (INIT PARAM) This restores the parameters set in a sample (such as the start point, end point, tempo and so on) to their default values. Hold down the [SHIFT] button and press the pad [6]. A confirmation message appears.
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Editing a sample (SAMPLE EDIT) Organizing the samples This section explains the functions for making effective use of the samples.
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Editing a sample (SAMPLE EDIT) Exchanging (swapping) samples between pads Here’s how to exchange (swap) the samples that are assigned to two different pads. Hold down the [SHIFT] button and press the pad [5]. The EXCHANGE PAD screen appears. Press the two pads for which you want to exchange the samples. To cancel exchanging, press the [EXIT] button.
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Editing a sample (SAMPLE EDIT) Copying the sample from a pad Here’s how to copy the sample that’s assigned to a pad to a different pad. Press the [COPY] button. The COPY PAD screen appears. Press the sample (pad) you want to copy, and then the copy destination sample (pad). If you decide to cancel copying, press the [EXIT] button.
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Editing a sample (SAMPLE EDIT) Copying all samples in a bank to another bank This is how to copy all the samples in a bank to another bank. Hold down the [COPY] button and press the [EXIT] button. The COPY BANK PAD screen appears. Press the bank [A/F]–[E/J] buttons to select the bank to copy (source).
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Editing a sample (SAMPLE EDIT) Protecting a sample (PROTECT) This function prevents the samples and patterns assigned to a pad from being copied, overwritten by editing or accidentally deleted. Protection is set on a bank by bank basis. Protection is set for both samples and patterns. Press the bank [A/F]–[E/J] buttons to select the banks to protect.
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Editing a sample (SAMPLE EDIT) Deleting the sample from a pad This is how to delete the sample assigned to a pad. Press the [DEL] button. The SELECT PAD screen appears. Press the pad containing the sample you want to delete. If you decide to cancel deleting, press the [EXIT] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) You can record the order in which the samples play back, so that multiple samples play back at the timing you choose. The data in which the playback order is recorded is called a “pattern”. In this section, we explain how the patterns are played back and how to create (record) them.
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Combining samples to create a pattern (PATTERN SEQUENCER) Playing a pattern This shows you how to recall a pattern, which contains the sample playback order, and play it back. Press the [PATTERN SELECT] button. The SELECT screen appears. BPM of the pattern Pads to which patterns are assigned light up purple.
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Combining samples to create a pattern (PATTERN SEQUENCER) Creating a new pattern (real-time recording) Here’s how to create a pattern by recording what you play on the keyboard and how you operate the controllers, just as-is. Press the [PATTERN SELECT] button. Press the [REC] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) Controller Parameter Value Explanation [VALUE] knob QTZ (QUANTIZE) Off, GRID 32, GRID 16.3, GRID When the player presses a pad to play 16, GRID 8.3, GRID 8, GRID 4.3, back a sample, the timing inevitably GRID 4, SHUFFLE 16, SHUFFLE 8 varies.
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Combining samples to create a pattern (PATTERN SEQUENCER) Adding a count-in before recording a pattern This feature adds a count-in before the pattern start recording. This gives you time to get ready to play before the pattern actually begins recording. Hold down the [SHIFT] button and press the pad [10].
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Combining samples to create a pattern (PATTERN SEQUENCER) Creating a new pattern (TR-REC) Here’s how to create a pattern by setting the sample playback timing at the position you like on the steps. This method of recording is suitable for creating drum patterns. Press the [PATTERN SELECT] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) Press the [REC] button. TR-REC pattern recording begins. Press pads [1]–[16] while holding down the [SUB PAD] button to select the sample. Set the parameters for the sample to input. Controller Parameter Value Explanation [CTRL 1] knob...
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Combining samples to create a pattern (PATTERN SEQUENCER) Controller Parameter Value Explanation [SHIFT] button + [CTRL 3] knob START -50–99 (%) Sets the timing at which the sample starts playing back. If this is set to a value other than 0%, sub steps cannot be set.
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Combining samples to create a pattern (PATTERN SEQUENCER) ¹ Press the [EXIT] button to return to the previous screen. ¹ You can switch to pattern TR-REC by pressing the [REC] button while holding down the [SHIFT] button during pattern playback.
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Combining samples to create a pattern (PATTERN SEQUENCER) SUBSTEP parameter values The relationship between step divisions and the patterns used for playing notes is shown below. Value Pattern...
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Combining samples to create a pattern (PATTERN SEQUENCER) Editing patterns note by note (Microscope) You can edit what’s recorded in a pattern, note by note (Microscope). Follow steps 1–6 in “Creating a new pattern (TR-REC) (p. 97)” to start TR-REC recording. Press pads [1]–[16] while holding down the [SUB PAD] button to select the sample to record.
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Combining samples to create a pattern (PATTERN SEQUENCER) Tap recording Follow steps 1–6 in “Creating a new pattern (TR-REC) (p. 97)” to start TR-REC recording. Press pads [1]–[16] while holding down the [SUB PAD] button to select the sample to record. Press the [REC] button at the timing where you want to record the note.
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Combining samples to create a pattern (PATTERN SEQUENCER) Converting patterns to samples Here’s how to convert a performance that’s recorded in a pattern into a sample. There are two ways to convert performance data to a sample, each with their own characteristics. Differences between bouncing and resampling Type How each type works differently...
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Combining samples to create a pattern (PATTERN SEQUENCER) Sampling a pattern (RESAMPLE) You can sample the performance you recorded to a pattern as-is, and turn it into a sample. Press the [PATTERN SELECT] button. Press the [RESAMPLE] button. MEMO The metronome sounds when the “Metronome:REC” parameter is “ON” (the SYSTEM parameter “CLICK (p.
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Combining samples to create a pattern (PATTERN SEQUENCER) Converting patterns to samples (BOUNCE) Here’s how to convert a pattern that’s assigned to a pad into a sample, and then assign that sample to a pad. Follow the steps in “Copying the pattern of a pad (p. 125)”...
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Combining samples to create a pattern (PATTERN SEQUENCER) Selecting a pattern bank Select the bank to use from the 10 available banks (A–J). Press the bank [A/F]–[E/J] buttons. The bank switches. Each time you press the bank [A/F] button, the bank switches between A and F. When bank A–E is selected, the bank [A/F]–[E/J] button lights up.
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Combining samples to create a pattern (PATTERN SEQUENCER) Playing back patterns in order (PATTERN CHAIN) Pattern chain is a function that lets you play back patterns you’ve created with the pattern sequencer, in a specified order. You can record and play back up to 16 patterns with a single pattern chain. Up to 16 pattern chains can be stored per project. Creating a pattern chain Use the pattern sequencer to create patterns beforehand (Creating a new pattern (real-time recording) (p.
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Combining samples to create a pattern (PATTERN SEQUENCER) While holding down the [HOLD] button, press pads [1]–[16] to select the pattern chain number to play back. The PATTERN CHAIN screen appears. Press the [SUB PAD] button. The selected pattern chain plays back. To stop playback, press the [SUB PAD] button again.
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Combining samples to create a pattern (PATTERN SEQUENCER) Press pads [1]–[16] while holding down the [HOLD] button to select the pattern chain to play back. The PATTERN CHAIN screen appears. Press the [SUB PAD] button. Sampling begins when the selected pattern chain starts playing back. If you decide to cancel sampling, press the [EXIT] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) Recording effect operations to a pattern (EFX MOTION REC) Here’s how to record your effect on/off and effect parameter ([CTRL 1]–[CTRL 3] knob) operations to a pattern in real time. Press the [PATTERN SELECT] button. Pads to which patterns are assigned light up purple.
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Combining samples to create a pattern (PATTERN SEQUENCER) Deleting effect operations recorded in a pattern (EFX MOTION ERASE) Here’s how to delete effect operations that you recorded using the steps shown in “Recording effect operations to a pattern (EFX MOTION REC) (p. 111)”...
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Combining samples to create a pattern (PATTERN SEQUENCER) Deleting specific effect operations from a pattern This shows how to delete specific effect operations that you recorded using the steps shown in “Recording effect operations to a pattern (EFX MOTION REC) (p. 111)”...
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Combining samples to create a pattern (PATTERN SEQUENCER) Recording pad mute operations to a pattern (PAD MUTE MOTION REC) Here’s how to record the pad mute on/off operations to a pattern in real time. Press the [PATTERN SELECT] button. Pads to which patterns are assigned light up purple. Press pads [1]–[16] to select the pattern to which you want to record the pad mute operations.
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Combining samples to create a pattern (PATTERN SEQUENCER) Deleting pad mute operations recorded in a pattern (PAD MUTE MOTION ERASE) Here’s how to delete pad mute operations that you recorded using the steps shown in “Recording effect operations to a pattern (EFX MOTION REC) 111)”...
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Combining samples to create a pattern (PATTERN SEQUENCER) Deleting specific pad mute operations from a pattern This shows how to delete specific pad mute operations that you recorded using the steps shown in “Recording pad mute operations to a pattern (PAD MUTE MOTION REC) (p.
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Combining samples to create a pattern (PATTERN SEQUENCER) Recording a roll in the pattern You can record notes into a pattern that simulate the sound of playing a roll. Follow steps 1–5 in “Creating a new pattern (real-time recording) (p. 94)”...
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Combining samples to create a pattern (PATTERN SEQUENCER) Editing a pattern (PATTERN EDIT) You can change the length of a pattern or change the range within which it plays back. You can also copy and chain patterns, and delete unwanted sections of a pattern. Press the [PATTERN SELECT] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) Copying and connecting patterns (DUPLICATE) This shows how to copy a pattern and connect it to the current pattern. By doing this, the overall pattern becomes twice as long. Press the [PATTERN SELECT] button. Press the [PATTERN EDIT] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) Cropping unnecessary sections from a pattern (CROP) This deletes all the sections from a pattern except for the range you select. Press the [PATTERN SELECT] button. Press the [PATTERN EDIT] button. Press pads [1]–[16] to select the pattern you want to edit. The pattern edit screen appears.
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Combining samples to create a pattern (PATTERN SEQUENCER) Aligning the playback timing of samples inputted to a pattern (QUANTIZE) You can quantize the notes of a pattern that you’ve inputted in real time. This lets you correct patterns in which the beginning of the sample playback is out of time with the beat of the song. Press the [PATTERN SELECT] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) Controller Parameter Value Explanation [CTRL 3] knob 0–100 (%) Sets the strength of quantization used for adjusting the note timing, as set in the QTZ parameter. If you’ve selected “GRID” for the QTZ parameter, a setting of 100% corrects the note timing to match the timing set in the QTZ...
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Combining samples to create a pattern (PATTERN SEQUENCER) Organizing the pattern data This section explains the functions for making effective use of the patterns.
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Combining samples to create a pattern (PATTERN SEQUENCER) Exchanging (swapping) patterns between pads Here’s how to exchange (swap) the patterns that are assigned to two different pads. MEMO You can’t perform the following operations while a pattern is playing back. Stop the pattern before performing the operation. Hold down the [SHIFT] button and press the pad [5].
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Combining samples to create a pattern (PATTERN SEQUENCER) Copying the pattern of a pad Here’s how to copy the pattern that’s assigned to a pad to a different pad. Press the [COPY] button. The COPY screen appears. Press the pads in order, first the pattern (pad) you want to copy and then the copy destination pattern (pad). If you decide to cancel copying, press the [EXIT] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) Extracting specific samples (pads) from a pattern You can create a pattern using only specific samples that were taken from a pattern that you’ve inputted using multiple samples. Following the steps in “Copying the pattern of a pad (p.
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Combining samples to create a pattern (PATTERN SEQUENCER) Copying all patterns in a bank to another bank This is how to copy all the patterns in a bank to another bank. MEMO You can’t perform the following operations while a pattern is playing back. Stop the pattern before performing the operation. Hold down the [COPY] button and press the [EXIT] button.
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Combining samples to create a pattern (PATTERN SEQUENCER) Protecting a pattern (PROTECT) This function prevents the samples and patterns assigned to a pad from being copied, overwritten by editing or accidentally deleted. Protection is set on a bank by bank basis. Protection is set for both samples and patterns. Press the bank [A/F]–[E/J] buttons to select the banks to protect.
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Combining samples to create a pattern (PATTERN SEQUENCER) Deleting the pattern from a pad Here’s how to delete the pattern assigned to a pad. MEMO You can’t perform the following operations while a pattern is playing back. Stop the pattern before performing the operation. Press the [DEL] button.
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Setting the tempo You can set the tempo data for samples and patterns. This tempo data can be used to change the sample playback speed and pitch, so that you can play in tempo with other songs. Here we explain about the different tempo data used by this unit. Project tempo Project tempo Project 16...
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100-199, 80-159, 70-139, 50-99 A method of detecting the tempo that’s unique to the SP-404MK2. This analyzes the frequency characteristics over the entire sample to detect the tempo. This specifies the value as the estimated tempo of the sample.
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Setting the tempo Press pads [1]–[16] to select the sample you want to edit. Turn the [VALUE] knob to change BPM SET to “MANU,” and press the [VALUE] knob. Use the “MANU” setting to set the tempo in the 0.1 decimal range and the “MANU-F” setting to set the tempo in the 0.01 decimal range. Use the [VALUE] knob to select the BPM, and press the [VALUE] knob.
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Setting the tempo Setting the tempo for a bank or project By setting a tempo (BPM) for a bank, the same tempo is used for all patterns within the same bank or project during playback. The tempo you set becomes the base tempo when playing back samples using BPM SYNC. Hold down the [SHIFT] button and press the pad [11].
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Setting the tempo Setting the tempo in time with the rhythm (Tap Tempo) This feature lets you set the tempo in an intuitive way by tapping the pad in time, as if you were clapping out the beat (Tap Tempo). This is useful function when you want to play in time with other instruments or to the rhythm of a song.
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Mixing the samples (DJ MODE) You can assign two samples to CH1 and CH2 and mix them freely. Press the bank [D/I] button and the [E/J] button simultaneously. The unit enters DJ MIXER mode. Select the samples to respectively assign to CH1 and CH2. Press the [VALUE] knob.
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Mixing the samples (DJ MODE) Controller Parameter Operation CH1: Pad [13] Switches between play/pause. ñ CH2: Pad [15] CH1: Pad [9] Returns to the playback start position. õ CH2: Pad [11] CH1: Pad [14] Sends the sample audio to CUE. CH2: Pad [16] →...
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Mixing the samples (DJ MODE) Controller Parameter Operation [BPM SYNC] button Selects the channel (CH1/CH2) used to control reverse playback ([REVERSE] button). [REVERSE] button REVERSE Starts reverse playback immediately from the playback position of the current sample. When playing back in reverse, this works the same as when the “Reverse Type (p.
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Mixing the samples (DJ MODE) Playing back samples while in DJ mode (PAD MODE) In this mode (pad mode), you can temporarily change the pad arrangement to the same arrangement used in sample mode, while still retaining the same functions of DJ mode. Pad mode lets you play back samples by pressing pads while you perform in DJ mode.
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Mixing the samples (DJ MODE) Playing back patterns while in DJ mode In DJ mode, you can play back the patterns that you created. Press the [PATTERN SELECT] button. Press pads [1]–[16] to select a pattern to play back. Press the [PATTERN SELECT] button. Press the [PATTERN EDIT] button.
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Mixing the samples (DJ MODE) Playing back a sample from the marker position You can play back a sample from the position of the marker that’s set for that sample. Press pad [13] or [15]. The corresponding samples play back. Hold down the [SHIFT] button and press pads [1]–[16].
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Mixing the samples (DJ MODE) Adding a marker while playing back a sample You can add markers while playing samples in DJ mode. Play back a sample. Hold down the [SHIFT] button and press the [MARK] button at the position where you want to add a marker. This adds a marker to the sample.
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Mixing the samples (DJ MODE) Editing a marker while playing back a sample You can edit markers while playing samples in DJ mode. Press pad [13] or [15]. The corresponding samples play back. Hold down the [SHIFT] button and press the [START/END] button. The marker edit screen appears.
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Mixing the samples (DJ MODE) Deleting all set markers from a sample While in DJ mode, you can delete the markers you’ve set for samples. Hold down the [SHIFT] and [DEL] buttons, and press pads [1]–[16]. Select the marker to delete. The relationship between the markers to delete and the pads are as follows.
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Mixing the samples (DJ MODE) Editing a sample in DJ mode You can edit the samples that are used in DJ mode. Press the [VALUE] knob. A menu appears. Use the [VALUE] knob to select “CH1 EDIT” or “CH2 EDIT,” and press the [VALUE] knob. The sample edit screen appears.
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Mixing the samples (DJ MODE) Importing samples that were saved in DJ mode to an SD card You can import samples that were saved in DJ mode to an SD card. Press the bank [D/I] button and the [E/J] button simultaneously to enter DJ MIXER mode. Press the [VALUE] knob.
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Monitoring with headphones (CUE) Adjusts the balance of the audio output from the PHONES jack. When the sample audio is sent to CUE, the audio is only output from the PHONES jack (and is not output to the LINE OUT jack or USB port). When playing live or in similar situations, only the player can preview (check) the sample’s sound in headphones.
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You can connect your electronic musical instrument, mic or guitar to the SP-404MK2 for audio input. Connect an electronic musical instrument to the LINE IN jack(s) on the rear panel. When using a mic or guitar, plug them into the INPUT jack on the front panel.
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Inputting audio from a computer or mobile device (USB AUDIO) The SP-404MK2 can receive audio input from a computer or mobile device (such as a smartphone or tablet). Configuring the OS audio settings You must make the appropriate settings on your computer when inputting audio from a computer to the SP-404MK2.
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Selecting a project Here’s how to recall a project (1–16). Once a project is recalled, the unit is ready to play back samples and create patterns. Hold down the [SHIFT] button and press the [SUB PAD] button. The SELECT PROJECT screen appears. Press pads [1]–[16] to select a project you want to recall.
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Directly loading project files saved to an SD card You can directly select project files that were saved to an SD card. By using this feature, there is no need to import files into the internal storage of the SP-404MK2. NOTE ¹...
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Organizing projects On this unit, you can copy projects and delete projects you no longer need.
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Organizing projects Copying a project Here’s how to copy a project. Hold down the [SHIFT] button and press the [SUB PAD] button. The SELECT PROJECT screen appears. Press the [COPY] button. The COPY PROJECT screen appears. Press the pads in order, beginning with the pad you want to copy (project), and then the copy destination pad. If you decide to cancel copying, press the [EXIT] button.
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Organizing projects Deleting a project Here’s how to delete projects you don’t need. Hold down the [SHIFT] button and press the [SUB PAD] button. The SELECT PROJECT screen appears. Press the [DEL] button. The project deletion screen appears. Press pads [1]–[16] to select the project to delete. If you decide to cancel deleting, press the [EXIT] button.
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Customizing this unit You can customize the design of this unit to match your tastes.
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Customizing this unit Attaching/removing the faceplate of this unit You can remove the faceplate of this unit to customize the top panel. NOTE ¹ Make sure you don’t cut your fingers on the edges when removing or attaching the faceplate. ¹...
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Customizing this unit Customizing the opening screen You can use your own custom images for the opening screen. Two opening images can be registered per project. Steps for setting your custom image data as the opening image You must perform the following operations (summarized) to use your custom image data as the opening image. Create your custom image (Preparing a screen saver image (p.
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Customizing this unit Preparing an opening image Create your custom image in the format shown below. Format Specifications Image file format Size 128 (x) × 64 (y) pixels Color depth 1-bit, 4-bit, 8-bit, 24-bit * Note that only monochromatic images can be displayed. Intermediate colors cannot be displayed. Filename and extension startup_*.bmp Substitute a number (1–2) for the asterisk.
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Customizing this unit Saving an opening image to a project Here’s how to save your custom image to a project. As an example, the following shows how to change the opening image of project 01 to your own custom image. Export the project for which you want to change the opening image (project 01 in this example) to an SD card (“Exporting a project (EXPORT PROJECT) (p.
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Customizing this unit Customizing the screen saver You can set your own custom image as the screen saver image. A maximum of 16 screen saver images can be registered per project. Steps for using your custom images as the screen saver You must perform the following operations (summarized) to use your custom images as the screen saver.
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Customizing this unit Preparing a screen saver image Create your custom image in the format shown below. Format Specifications Image file format Size 128 (x) × 64 (y) pixels Color depth 1-bit, 4-bit, 8-bit, 24-bit * Note that only monochromatic images can be displayed. Intermediate colors cannot be displayed. Filename and extension screen_saver_*.bmp Substitute a number (1–16) for the asterisk.
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Customizing this unit Enabling a custom screen saver This shows how you can load a custom image as a screen saver (the “Screen Saver Type” parameter). Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “SYSTEM”, and press the [VALUE] knob.
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Customizing this unit Saving the screen saver image to a project Here’s how to save your custom image to a project. As an example, the following shows how to edit the custom image for the screen saver of project 01. Prepare the image to use for the screen saver, and edit the settings to use a custom screen saver (“Preparing a screen saver image (p.
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Configuring the various settings (UTILITY) This menu lets you edit the parameters and view information related to the overall unit. SYSTEM SCREEN PAD SETTING SCREEN EFX SETTING SCREEN FACTORY RESET FUNCTION BACKUP/RESTORE FUNCTION IMPORT/EXPORT FUNCTION...
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Configuring the various settings (UTILITY) Editing the settings related to this unit (System) Here’s how to configure the overall settings for this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “SYSTEM”, and press the [VALUE] knob. The system setting screen appears.
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Configuring the various settings (UTILITY) Configuring the pad-related settings (PAD SET) The pad setting screen lets you configure various pad-related settings. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “PAD SET”, and press the [VALUE] knob. The pad setting screen appears.
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Configuring the various settings (UTILITY) Configuring the effect settings (EFX SET) This shows how to edit the routing (connection order) for the effects built into this unit, and how to configure the effects to use. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears.
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Configuring the various settings (UTILITY) Configuring the effect routing This shows how to edit the routing (connection order) for the effects built into this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET”...
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Configuring the various settings (UTILITY) Adding effects to the overall sound (BUS 3, BUS 4) Here’s how to apply effects to the overall sound output from this unit. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears. Use the [VALUE] knob to select “EFX SET”...
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Configuring the various settings (UTILITY) Changing the effects assigned to BUS 3 and BUS 4 Changes the type of effects to apply to the overall sound. MEMO Refer to “Adding effects to a sample (BUS FX) (p. 47)” to change the type of effects (BUS 1, BUS 2) that are applied to the samples. Hold down the [SHIFT] button and press the pad [13].
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Configuring the various settings (UTILITY) MEMO Press the [BUS FX] button while holding down the [VALUE] knob to temporarily bypass the BUS 3 and BUS 4 effects.
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Configuring the various settings (UTILITY) Editing the effects for BUS 3 and BUS 4 Here’s how to edit the effects (BUS 3, BUS 4) applied to the overall sound. MEMO “Editing the effects (p. 51)” for how to edit the effects (BUS 1, BUS 2) applied to a sample. Hold down the [SHIFT] button and press the pad [13].
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Configuring the various settings (UTILITY) Assigning the desired effect to an effect button (DIRECT FX) You can assign the effects you like to the effect buttons on the top panel. Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears.
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Configuring the various settings (UTILITY) Use the [VALUE] knob to select the effect, and press the [VALUE] knob. The effect is assigned to the effect button you selected. After this, you can use the effect buttons on the top panel to switch the assigned effects on/off.
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Configuring the various settings (UTILITY) Configuring the input effects (INPUT FX) The INPUT FX (input effects) are effects used only for the input jacks. You can apply effects to the audio that’s inputted to this unit. MEMO These are the same parameters as the “INPUT FX parameters”, which are used for sampling and resampling. Hold down the [SHIFT] button and press the pad [13].
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Configuring the various settings (UTILITY) To finish making settings, press the [EXIT] button.
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Configuring the various settings (UTILITY) Sending the audio input from the INPUT jack to a bus You can set the bus to which the playback audio signals coming into the INPUT jack are sent (meaning which effects are used). Hold down the [SHIFT] button and press the pad [13]. The UTILITY MENU screen appears.
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Configuring the various settings (UTILITY) Editing a filename (RENAME) You can edit the filenames for samples and projects. Hold down the [REMAIN] button and turn the [VALUE] knob to select “PROJECT” or “NAME”. Press the [VALUE] knob. The name edit screen appears. Controller Operation [VALUE] knob (turn)
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Configuring the various settings (UTILITY) Importing/exporting (using the SD card) Using a SD card lets you import the samples you like into the SP-404MK2, or exchange patterns and other data between different SP-404MK2 units. MEMO ¹ You can perform other operations while samples are being imported/exported. An indicator appears in the display while this operation is in progress.
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Configuring the various settings (UTILITY) Importing samples (IMPORT SAMPLE) You can import commercially available audio material or audio material created on your computer from an SD card. Using your computer or similar device, save the samples you wish to import to the “IMPORT” folder on the SD card (Importing/exporting (using the SD card) (p.
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Configuring the various settings (UTILITY) Use the [VALUE] knob to select the sample to import, and press the [VALUE] knob. The samples are imported and assigned to the selected pads. MEMO ¹ You can preview the samples when you turn the [VALUE] knob to select a sample (this is the automatic preview function). You can also preview the sample by pressing the [SUB PAD] button.
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Exporting samples (EXPORT SAMPLE) You can export the samples to an SD card to use on your computer or on a different SP-404MK2. Insert the SD card to which the samples are to be exported into the SD card slot of this unit.
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Configuring the various settings (UTILITY) NOTE Never turn off the power or remove the SD card while the screen indicates “Working...”.
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Configuring the various settings (UTILITY) Importing a project (IMPORT PROJECT) You can import a project into this unit that was created on a different SP-404MK2 and exported to an SD card. Follow the steps in “Exporting a project (EXPORT PROJECT) (p.
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Configuring the various settings (UTILITY) Pad status Explanation Unlit (dark orange) Project number that already contains a project Blinking yellow Project number for which a project hasn’t been created (empty project) Blinking red Project number to which the imported project is saved Lit red Project number to which the imported project is saved (if a project already exists at that project number, it is overwritten with the newly imported project)
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You can use an SD card to import projects into this unit that were created on a SP-404SX/SP-404A. Using an SD card that was formatted on the SP-404MK2 Save the “SP-404SX” project folder that was created on the SP-404SX/SP-404A to the “IMPORT” folder of the SD card.
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Exporting a project (EXPORT PROJECT) You can export projects to an SD card if you want to use them on another SP-404MK2. Insert the SD card to which the samples are to be exported into the SD card slot of this unit.
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Configuring the various settings (UTILITY) NOTE Never turn off the power or remove the SD card while the screen indicates “Working...”.
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Configuring the various settings (UTILITY) Converting a phrase recorded in a pattern to audio for individual pads (MULTIPAD EXPORT) You can convert phrases that are recorded in a pattern to audio for individual pads (MULTIPAD EXPORT). Hold down the [SHIFT] button and press the pad [14]. The IMPORT/EXPORT MENU screen appears.
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Backing up your data (BACKUP) By backing up the data on this unit, you can transfer your data to another SP-404MK2 or restore your data in the event that something happens to You can save up to 64 sets of backup data to a single SD card (note that this depends on the SD card’s capacity).
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Configuring the various settings (UTILITY) Restoring from backup data (RESTORE) You can use the backup data that you created with the backup function to restore the data to the SP-404MK2. NOTE Note that once you restore data on this unit from the backup data, all data that was saved on this unit is erased (overwritten).
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Configuring the various settings (UTILITY) Formatting an SD card To use an SD card with this unit, you must first format (initialize) it on the unit. Insert the SD card into the SD card slot. Hold down the [SHIFT] button and press the pad [14]. The IMPORT/EXPORT MENU screen appears.
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Configuring the various settings (UTILITY) Restoring the factory settings (FACTORY RESET) This operation restores the sample and pattern data as well as the system settings saved on this unit to their factory defaults. NOTE Doing this causes all data saved on this unit to be lost. To save the data of this unit, use the backup function to make a backup (Backing up your data (BACKUP) (p.
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Appendix SYSTEM GENERAL Parameter Value Explanation Edit Knob Mode This sets how the values change when you move the knobs. Catch When you move a knob, control data is only outputted when the position of the knob reaches or “catches up” to the value of its internal parameter. * In “Mixing the samples (DJ MODE) (p.
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Appendix Parameter Value Explanation PTN Change Mode This sets how the samples play back when switching between patterns during pattern playback. MKII Sample playback stops when the pattern changes. Sample playback continues when the pattern changes. Pop-up Time Normal, Short, OFF Sets how long the popup screens are displayed.
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Appendix CLICK Parameter Value Explanation Output Assign OFF, ON When this is set to ON, the metronome sound is output from the LINE OUT jacks and from the USB port. Click Level 1–5 Sets the volume of the metronome. Metronome:REC OFF, ON When this is ON, the metronome sound is output while you are sampling or resampling.
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Appendix Parameter Value Explanation Bend SYNC(DJ) This sets how the MIDI clock output from this unit changes when you press the [BEND-] or [BEND+] pads to change the playback speed of this unit. MIDI clocks are output at a fixed rate. MIDI clocks outputted from this unit are synchronized with this unit’s playback speed.
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Appendix Parameter Value Explanation Anti Feedback OFF, ON When this is “ON”, the anti-feedback function is enabled for the mic input. This helps prevent mic feedback. VERSION Displays the version of this unit.
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Appendix PAD SETTING TRIGGER Parameter Value Explanation Curve Type Sets how the volume changes according to how hard you strike a pad. This is the standard setting. This produces the most natural balance between playing dynamics and volume change. Compared to “Lin”, playing strongly produces a greater change in volume. Compared to “Lin”, playing softly produces a greater change in volume.
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Appendix BUS COLOR Parameter Value Explanation BUS1 Color Default, 1–127, White Changes the pad color for each bus through which sample audio is sent. This can be set for BUS 1, BUS 2 and DRY respectively. BUS2 Color This is enabled when Pad LED Mode is “BUS”. DRY Color * Hold down the [SHIFT] button and turn the [VALUE] knob to change the value in steps of 10.
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Appendix EFX SETTING FAVORITE Parameter Value Explanation Routing TYPE A, TYPE B Selects the routing (connection) of the bus to which effects are assigned. “Configuring the effect routing (p. 167)” FAVORITE Bypass, 1–16 Selects the combination of effects assigned to BUS 3 and BUS 4. “Changing the effects assigned to BUS 3 and BUS 4 (p.
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Appendix Parameter Value Explanation Mute Bus This individually selects the bus to mute with Mute Bus. Both BUS 1 and BUS 2 are muted. Only the bus selected with the [BUS FX] button is muted. Input FX Bypass, Auto Pitch (*), Vocoder (*), Harmony (*), Gt Amp Sim (*), Chorus, JUNO You can apply effects to the audio Chorus, Reverb, TimeCtrlDly, Chromatic PS, Downer, WrmSaturator, 303 that’s inputted to this unit.
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Appendix Filter+Drive This is a filter with overdrive. It cuts the specified frequencies and adds distortion. Parameter Value Explanation CUTOFF 20–16000 (Hz) Sets the cutoff frequency range in which the filter works. RESONANCE 0–100 Adjusts the filter’s resonance level. The larger the value, the more that the frequency range set in CUTOFF is emphasized. DRIVE 0–100 Adds distortion.
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Appendix Resonator This effect uses “Karplus-Strong synthesis”, which is often used in physical modeling of sounds. This lets you alter the sound with a maximum of six “resonators” that match different keys or chords. Parameter Value Explanation ROOT C-1–G9 Sets the reference pitch (root note). BRIGHT 0–100 Adjusts the tonal brightness.
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Appendix Sync Delay Gives an echo effect in sync with the tempo. Parameter Value Explanation TIME 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, Sets the sound delay time. 1/1T, 1/2D, 1/1 FEEDBACK 0–99 (%) Adjusts the amount of feedback for the effect.
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Appendix Isolator This effect lets you cut off sounds in a specified frequency range. Parameter Value Explanation -INF, -41.87–+12 (dB) Adjusts the amount of boost/cut in the low-frequency range. -INF, -41.87–+12 (dB) Adjusts the amount of boost/cut in the mid-frequency range.
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Appendix DJFX Looper This effect loops the sound in short cycles. You can vary the playback direction and playback speed of the input sound to get a turntable-type effect. Parameter Value Explanation LENGTH 0.230–0.012 (sec) Sets the length of the loop. SPEED -100–100 Sets the playback direction and playback speed.
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Appendix Scatter This effect swaps the sound played back by a loop in steps, altering its playback direction and gate length. This gives you the loop playback a digital groove feeling. Parameter Value Explanation TYPE 1–10 Sets the scatter type. DEPTH 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 Adjusts the scatter depth.
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Appendix Downer Cyclically slows down the audio playback speed. Parameter Value Explanation DEPTH 0–100 Sets how much the playback speed should be slowed down. RATE 2/1, 1/1, 1/2, 1/4, 1/8, 1/16, 1/32 Sets the period at which the playback speed is changed. FILTER 0–100 Attenuates the high-frequency range.
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Appendix Ha-Dou This effect generates a wave-like sound based on the input audio. Parameter Value Explanation MOD DEPTH 0–100 Adjusts the depth of the effect sound. TIME 0–100 Sets the length of the effect sound. LEVEL 0–100 Adjusts the volume of the effect sound.
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Appendix Ko-Da-Ma This creates a reverberating audio effect. Parameter Value Explanation TIME 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T, Sets how much the effect sound is 1/2D, 1/1 delayed. FEEDBACK 0–99 (%) Adjusts how much the effect sound is repeated.
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Appendix Zan-Zou For left and right sounds, this effect applies delay to the negative phase of the sound. This gives the lingering effect of a sonic “afterimage”. The effect works for stereo sound, and does not have any effect on mono sound. Parameter Value Explanation...
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Appendix To-Gu-Ro This gives the sound an undulating effect, based on the image of a coiled-up snake. Parameter Value Explanation DEPTH 0–100 Adjusts how much the playback speed should be slowed down. RATE 0–100 (when the SYNC parameter is OFF) Sets the period at which the playback speed is lowered.
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Appendix A sideband filter that lets specific frequency components pass through. Parameter Value Explanation INTERVAL 0–100 Sets the band interval. Larger values produce wider band intervals, and the frequency of each band increases. WIDTH 0–100 Sets the bandwidth. Larger values produce a narrower bandwidth, which further isolates the specific frequency components that pass through the filter.
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Appendix Stopper This effect lowers the sample playback speed, reproducing the sound of a turntable stopping. Parameter Value Explanation DEPTH 0–100 Adjusts how much the playback speed should be slowed down. RATE 4/1, 2/1, 1/1, 1/2, 1/4, 1/8, 1/16, Sets the period at which the playback speed is changed. 1/32, 1/64 RESONANCE 0–100...
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Appendix Tape Echo This is a virtual tape echo effect that gives a realistic tape delay sound. The effect simulates the tape echo section of a Roland RE-201 Space Echo. Parameter Value Explanation TIME 10–800 (msec) Sets the tape speed.
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Appendix TimeCtrlDly This is a delay in which the delay time can be varied smoothly. Parameter Value Explanation TIME 0–100 (msec) (when the SYNC parameter is OFF) Sets the sound delay time. 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T, 1/2D, 1/1 (when the SYNC parameter is ON) FEEDBACK 0–99 (%)
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Appendix Super Filter This is a filter with an extremely sharp slope (attenuation characteristics). The cutoff frequency can be varied cyclically. Parameter Value Explanation CUTOFF 0–100 Sets the frequency range in which the filter works (the cutoff frequency). Higher values increase the frequency range. RESONANCE 0–100 Adjusts the filter’s resonance level.
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Appendix WrmSaturator This is a saturator effect with a characteristic warm sound. NOTE This effect may output a very loud sound, depending on how the parameters are set. Use caution not to raise the values too much. Parameter Value Explanation DRIVE 0–48 (dB) Adjusts the strength of the distortion.
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Appendix 303 VinylSim This effect models the Vinyl Sim effect of the SP-303. The effect simulates the sound of an analog record playing. Parameter Value Explanation COMP 0–100 Sets the compression feel, a unique part of the analog record’s sound. NOISE 0–100 Adjusts the volume of the noise.
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Appendix 404 VinylSim This effect models the Vinyl Sim effect of the SP-404SX. The effect simulates the sound of an analog record playing. Parameter Value Explanation FREQUENCY 0–100 Sets the frequency characteristics of the playback system. NOISE 0–100 Adjusts the volume of the noise. WOW FLUT 0–100 Sets the inconsistencies (wow/flutter) heard when the analog record...
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Appendix Cassette Sim This effect simulates the sound of a cassette tape playing. Parameter Value Explanation TONE 0–100 Sets the tone. HISS 0–100 Adjusts the volume of the noise. 0–60 (years) Sets how many years the cassette tape has deteriorated. DRIVE 0–100 Adjusts the amount of distortion.
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Appendix Lo-fi Degrades the tonal character. Parameter Value Explanation PRE FILT 1–6 Sets the type of pre-filter (the filter that the sound passes through before effects are applied). LOFI TYPE 1–9 Larger settings cause more tonal degradation. TONE -100–100 Sets the tone. Larger settings emphasize the high-frequency range.
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Appendix Reverb This adds reverberation to the sound. Parameter Value Explanation TYPE AMBI, ROOM, HALL1, HALL2 Sets the type of reverb. TIME 0–100 Sets the reverb time. LEVEL 0–100 Adjusts the volume of the effect sound. LOW CUT FLAT, 20–800 (Hz) Sets the frequency range at which the effect sound is attenuated.
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Appendix Chorus Adds spaciousness and richness to the sound. Parameter Value Explanation DEPTH 0–100 Sets the depth of the effect sound. RATE 0.33–2.30 (sec) Sets the cycle (period) of the effect sound. BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound. EQ LOW -15–15 (dB) Adjusts the amount of boost/cut of the low-frequency range.
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Appendix JUNO Chorus This effect models the chorus section of the Roland JUNO-106 and JX series. Parameter Value Explanation MODE JUNO 1, JUNO 2, JUNO12, JX-1 1, JX-1 2 Sets the type of effect. NOISE 0–100 Adjusts the volume of noise generated by the effect.
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Appendix Flanger This effect creates modulation like a jet airplane taking off and landing. Parameter Value Explanation DEPTH 0–100 Sets the depth of the effect sound. RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect sound. 4.000–0.016 (bar;...
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Appendix Phaser This effect creates modulation by adding a phase-shifted sound. Parameter Value Explanation DEPTH 0–100 Sets the depth of the effect sound. RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect sound. 4.000–0.016 (bar; when the SYNC parameter is ON) MANUAL 0–100 Sets the frequency range in which the effect is applied.
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Appendix This effect gives a wah-wah sound, by cyclically changing the tone. Parameter Value Explanation PEAK 0–100 Larger values narrow the frequency range at which the effect is applied. RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect. 1.000–0.010 (bar;...
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Appendix Slicer This slices the sound up into small pieces, creating the impression that a backing phrase is being played. This slices up the sound at certain intervals into 16 parts (16 steps), breaking the sound into a rhythm that follows the sequence pattern (a pattern used for slicing up the sound).
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Appendix Tremolo/Pan Cyclically varies the volume or panning. Parameter Value Explanation DEPTH 0–100 Sets the depth of the effect. RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect. 1.000–0.010 (when the SYNC parameter is ON) TYPE Sets the type of effect.
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Appendix Chromatic PS A two-voice pitch shifter that changes the pitch in semitone steps. Parameter Value Explanation PITCH1, PITCH2 -24–12 (semi) Adjusts the amount that PITCH1 or PITCH2 is pitch-shifted. BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.
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Appendix Hyper-Reso This is a resonator effect that is adjusted to make creating melodies and bass lines easier. Parameter Value Explanation NOTE -17– -1, 1–18 Sets which note in the chromatic scale should resonate, counting from the root of the SCALE value. SPREAD UNISON, TINY, SMALL, MEDIUM, HUGE Sets the octave of the resonator.
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Appendix Ring Mod This effect alters the tonal character to make the sound more metallic. Parameter Value Explanation FREQUENCY 0–100 Sets the frequency range to which the effect is applied. SENS 0–100 Adjusts the volume of the effect sound. BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.
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Appendix Crusher Produces a lo-fi effect. Parameter Value Explanation FILTER 331–15392 (Hz) Sets the frequency range in which the pre-filter (the filter that the sound passes through before effects are applied) works. RATE 0–100 Sets the sample rate of the effect. Larger values make the sample rate lower, for a more lo-fi sound.
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Appendix Overdrive Mildly distorts the sound. Parameter Value Explanation DRIVE 0–100 Adjusts the amount of distortion. TONE -100–100 Sets the tone. Larger settings emphasize the high-frequency range. Smaller settings emphasize the low-frequency range. BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound. LEVEL 0–100 Adjusts the volume of the effect sound.
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Appendix Distortion Intensely distorts the sound. Parameter Value Explanation DRIVE 0–100 Adjusts the amount of distortion. TONE -100–100 Sets the tone. Larger settings emphasize the high-frequency range. Smaller settings emphasize the low-frequency range. BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound. LEVEL 0–100 Adjusts the volume of the effect sound.
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Appendix Equalizer This is a three-band equalizer. Parameter Value Explanation LOW GAIN -15–15 (dB) Adjusts the amount of boost/cut of the low- frequency range. MID GAIN -15–15 (dB) Adjusts the amount of boost/cut of the mid- frequency range. HIGH GAIN -15–15 (dB) Adjusts the amount of boost/cut of the high-...
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Appendix Compressor This effect reduces high volume levels while bringing up the level of quieter sounds, smoothing out any variations in overall volume. Parameter Value Explanation SUSTAIN 0–100 Sets how long the effect is applied to the decaying sound. ATTACK 0–100 Sets how long it takes to reduce the volume when a high input level is detected.
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Appendix SX Reverb This adds reverberation to the sound. As with the SP-404SX, you can adjust the volume balance between the dry (original) sound and the effect sound with this effect. Parameter Value Explanation TIME 0–100 Sets the reverb time. TONE -100–100 Adjusts the tonal character of the reverb.
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Appendix SX Delay Gives an echo effect in sync with the tempo. As with the SP-404SX, you can adjust the volume balance between the dry (original) sound and the effect sound with this effect. Parameter Value Explanation TIME 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, Sets the sound delay time.
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Appendix Cloud Delay Adds multiple delays to the dry sound, as well as reverberations for a thick “cloudy” effect. Parameter Value Explanation WINDOW 0–100 Adjusts the interval for the delayed sound. Larger settings produce a deeper reverberation. PITCH -12.0–+12.0 Adjusts the volume of the pitch shifter for the effect sound. BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and...
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Appendix Back Spin This gives the effect of spinning a record backwards. Parameter Value Explanation LENGTH 1/1, 1/2, 1/4, 1/8, 1/16 Sets the length of the back spin. SPEED 0–100 Sets the speed of the back spin. BACK SW OFF, ON If you turn this ON while a sound is playing, the back spin plays for a length of time specified by the LENGTH parameter.
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Appendix DJFX Delay This is a combination effect that uses both DJFX Looper (p. 209) TimeCtrlDly (p. 219). Parameter Value Explanation LENGTH 0.230–0.012 (sec) Sets the length of the loop. TIME 0–100 (msec) (when the SYNC parameter Sets the sound delay time. is OFF) 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T, 1/2D,...
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Appendix Auto Pitch Processes the human voice to create a variety of characters. * This is enabled with INPUT FX. Parameter Value Explanation PITCH -100–100 Sets the pitch of the voice. You can change the pitch up and down one octave.
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Appendix Vocoder Changes the voice to a vocoder voice. * This is enabled with INPUT FX. Parameter Value Explanation NOTE -17– -1, 1–18 Sets which note in the chromatic scale should sound, counting from the root of the SCALE value. The scale and chord structure that is used depends on the SCALE and CHORD settings.
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Appendix Harmony This effect adds a harmony to your voice. Parameter Value Explanation PITCH -100–100 Sets the pitch of the voice. You can change the pitch up and down one octave. FORMANT -100–100 Sets the formant of the voice. Lower settings give a more masculine vocal character, and higher settings give a more feminine vocal character.
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* This is enabled with INPUT FX. Parameter Value Explanation AMP TYPE Selects the guitar amp type. Models the sound of a Roland JC-120. TWIN Models a Fender Twin Reverb. Models a lead guitar sound played using a MESA/Boogie combo amp. MATCH Models a Matchless D/C-30.
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Appendix Control change messages and corresponding effects You can use a control change message (CC#83) to select the effects. The effects (selectable effects) corresponding to the respective CC#83 values are shown below. BUS1 (MIDI ch 1), BUS2 (MIDI ch 2) Value of CC#83 Effect name (OFF)
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Appendix Value of CC#83 Effect name Compressor SX Reverb SX Delay Cloud Delay Back Spin DJFX Delay 43–127 – BUS3 (MIDI ch 3), BUS4 (MIDI ch 4) Value of CC#83 Effect name (OFF) 303 VinylSim 404 VinylSim Cassette Sim Lo-fi Downer Compressor Equalizer...
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Appendix Value of CC#83 Effect name Slicer Tremolo/Pan To-Gu-Ro DJFX Looper Scatter SX Reverb SX Delay Cloud Delay DJFX Delay 41–127 – INPUT FX (MIDI ch 5) Value of CC#83 Effect name (OFF) Auto Pitch Vocoder Harmony Gt Amp Sim Chorus JUNO Chorus Reverb...
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Appendix List of shortcut keys You can quickly recall a desired function or screen by pressing a button or pad while holding down the [SHIFT] button.
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Appendix Shortcuts that use the [SHIFT] button While holding down the [SHIFT] button Function Explanation Pad [1] FIXED VELOCITY Sets the sample’s velocity so that it always plays back at 127 (the maximum). Pad [2] 16 VELOCITY Changes a sample’s velocity (volume) in steps when it plays back. Pad [3] Adjusts the balance of the audio you monitor via the PHONES jack.
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Appendix While holding down the [SHIFT] button Function Explanation [REMAIN] button (at least three seconds) LIVE MODE Use this to disable buttons that are not used when playing live (sampling and edit-related buttons). [COPY] button BANK PROTECT This function prevents the samples and patterns assigned to a pad from being copied, overwritten by editing or accidentally deleted.
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Appendix Shortcuts that use the [REMAIN] button While holding down the [REMAIN] button Function (explanation) Pads [1]–[16] Sets which sample playback audio is sent to which bus (meaning which effects are used) for each sample. Bank [A/F]–[E/J] buttons Sets the bus send destination for all samples in a bank. [MFX] button Makes the effect edit screen keep displaying.
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Appendix Shortcuts that use the [VALUE] button While holding down the [VALUE] knob Function (explanation) Pads [1]–[16] Selects a sample (no sound is produced). Also, selects a pattern when [PATTERN SELECT] is lit (the pattern does not play back). [BUS FX] button Temporarily bypasses BUS 3 and BUS 4.
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Appendix Shortcuts that use the [DEL] button While holding down the [DEL] button Function (explanation) [MARK] button Deletes the effect operations recorded using EFX MOTION REC from a pattern. * Enabled on the pattern edit screen [REVERSE] button Deletes the pad mute operations recorded using EFX MOTION REC from a pattern.
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Appendix Shortcuts that use the [COPY] button While holding down the [COPY] button Function (explanation) Edits the following parameters on the pitch/speed Lets you simultaneously edit the parameters of samples that are registered to the settings screen same mute group. ¹...
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Appendix Shortcuts that use the [MFX] button While holding down the [MFX] button Function (explanation) [DJFX LOOPER] button Displays the MFX LIST from #17 onwards. [ISOLATOR] button Displays the MFX LIST from #33 onwards.
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Appendix Shortcuts used in DJ mode Operation Parameter Explanation [SHIFT] button + [REVERSE] button + pad MUTE Mutes the sample that’s playing back. [13] (CH1) [SHIFT] button + [REVERSE] button + pad [15] (CH2) [SHIFT] button + pads [1]–[16] – You can play back a sample from the position of the marker that’s set for that sample.
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Appendix Shortcuts used in TR-REC Operation Explanation [DEL] button + [A/F] button Deletes the notes (for one measure) corresponding to the selected pad. [DEL] button + [B/G] button Deletes the notes (for one measure) corresponding to all pads. [ROLL] button + [CTRL 1] knob You can record the motion of [CTRL 1] knob in the steps.
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Appendix Error messages Error messages Explanation Action Battery Low! The batteries are nearly depleted. Replace the batteries, or switch to an AC adaptor. → “About the power supply (p. 22)” Unsupported FILE The file type is not supported on Check the file extension, format and folder directory. this unit.
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Skip back sampling time Data format 16-bit linear Import format WAV, AIFF, MP3 import supported. * SP-404MK2 App supports WAV, AIFF, MP3, FLAC, M4A. Sample rate 48 kHz Resolution: 480 ticks per quarter note Pattern sequencer Pattern length: 1 to 64 bars...
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TRS/MIDI connecting cable: BOSS BMIDI series, BOSS BCC series Wireless MIDI Expression Pedal: BOSS EV-1-WL Wireless Footswitch: BOSS FS-1-WL * This document explains the specifications of the product at the time that the document was issued. For the latest information, refer to the Roland website.
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Appendix MIDI implementation chart Model: SP-404MK2 Date: Apr. 4, 2024 Version: 4.04 Function Transmitted Recognized Notes Basic Channel Default × (MIDI mode A) × (MIDI mode A) 1–10 (MIDI mode B) 1–10 (MIDI mode B) Changed × (MIDI mode A) ×...
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Appendix Function Transmitted Recognized Notes System Song Position × × Common Song Select × × Tune Request × × System Clock ○ *3 ○ *4 Realtime Commands ○ *3 ○ *4 Aux Messages All Sound Off × ○ *5 Reset All Controllers ×...
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