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The PPM608 powered mixer is designed for ease of operation, and to be set up quickly and easily.
Place the powered mixer in a position where it is easy to reach the controls. All the controls and input connection points are located on the front panel so you can make quick adjustments and connections on stage.
Make sure there is at least 6 inches of airspace behind the powered mixer for ventilation. There are two fans inside the cabinet to cool the power amplifier section. Use the powered mixers in a nice clean and dry environment, free from dryer lint and dust bunnies.
Don't use guitar cords for speaker cables! They're not designed to handle speaker-level signals and could overheat.
Please write down your serial number for future reference (i.e., insurance claims, tech support, return authorization, make dad proud, etc.)
Thank you for choosing a Mackie professional powered mixer. These powerful mixers are designed to meet the needs of almost any small to medium-sized club, meeting room, sanctuary, or outdoor gathering.
The first pages after the table of contents are the hookup diagrams. These show typical setups for fun times with your powered mixer.
Next is a detailed tour of the entire mixer. The descriptions are divided into sections, just as your mixer is organized into distinct zones:
Throughout these sections you'll find illustrations with each feature numbered and described in the nearby paragraphs.
This icon marks infor mation that is critically important or unique to the powered mixer. For your own good, read them and remember them.
This icon will lead you to some explanations of features and practical tips. Go ahead and skip these if you really need to go.
Service information.
Connectors.
Technical information.
Table of Effects Presets
The thickness of the manual makes it ideal for fitting under wobbly table legs, or for defending yourself against packs of angry ferrets.
This diagram shows microphones attached to channels 1 and 2, electric guitars connected directly to channels 5 and 6 (with hi-z switch pressed in), and a keyboard attached to channel 7's stereo inputs. A portable recorder is attached to the stereo tape outputs to record the performance.
Mackie SRM450v2 powered speakers are connected to the monitor 1 send, and are set up as stage monitors. The mon 1 controls of each channel allow you to create a stage monitor mix that is independent of the main mix. Use the monitor 1 graphic EQ to adjust the stage monitor EQ as desired.
C300z passive speakers are connected to the speaker-level power output of the powered mixer, and they play the main stereo mix to your audience. HD1801 powered subwoofers are connected to the main mix sub out, to reinforce the low end in your system.
This diagram shows microphones attached to the mic inputs of channels 1 to 4, an electric guitar connected directly to channel 5 (with hi-z switch pressed in), an acoustic guitar microphone connected to channel 6 mic in, a keyboard attached to channel 7's stereo inputs, and a drum machine to channel 8.
A Mackie SRM150 powered monitor is connected to the monitor 1 send, and acts as a personal stage monitor to the keyboard player. The mon 1 knobs of each channel allow you to set up a monitor mix that is independent of the main mix. Use the monitor 1 graphic EQ to adjust the stage monitor EQ as desired.
The power amp mode switch is set to play the mono main mix on ch. A, and monitor 1 mix on ch. B. Mackie C300z passive speakers are connected to the channel A speaker-level power output of the powered mixer, and they play the main mono mix to your audience.
C200 passive stage monitors are connected to the channel B speaker-level power output of the powered mixer. These play the stage monitor mix 1 to your performers.
Passive subwoofers are powered by a power amplifier connected to the main mix sub out, to reinforce the low end in your main mix.
This diagram shows a wireless microphone receiver connected to the channel 1 line input, a graphic EQ connected to channel 1's insert jack (to help control feedback in the wireless mic), a microphone connected to channel 2, and an iPod docking station attached to channel 8's RCA inputs.
A Mackie d.2 Pro is connected to two turntables, and its RCA output connects to the powered mixer's channel 7 stereo RCA inputs. Use the d.2 Pro's advanced DJ controls to get the best performance from your records. Use the powered mixer to play the d.2 Pro output, and control the mics and iPod.
The power amp mode switch is set to play the stereo main mix in the Mackie C300z passive speakers, connected to the speaker-level power outputs.
Passive subwoofers are powered by an amplifier connected to the main mix sub out to reinforce the low end in the main mix.
This diagram shows microphones attached to the mic inputs of channels 1 to 4, electric guitars connected directly to ch. 5 and 6 (with hi-z switch pressed in), a guitar processor connected to ch. 6 insert, a keyboard attached to channel 7's stereo inputs, and an electronic drum kit attached to channel 8. Add vocal compression as required, by tweaking the compression knobs on channels 1 to 4.
The power amp mode switch is set to play the monitor 1 mix on channel A, and monitor 2 mix on channel B. Note: Press in the front panel FX send/mon 2 send switch, or monitor 2 will not play.
C200 passive stage monitors are connected to the channel B speaker-level power output of the powered mixer. These play the stage monitor mix 2 to your performers. C300z passive stage monitors are connected to the channel A speaker-level power output, and play stage monitor mix 1.
Mackie HD1531 powered speakers and HD1801 powered subwoofers are connected to the line-level main mix outputs, and play the stereo main mix to the audience.
Before you plug the AC power cord into the powered mixer, make sure that the voltage of your unit is the same voltage as your local AC mains supply. Use only the power cord supplied. Also, disconnecting the plug's ground pin is dangerous. Please don't do it.
As a general guide, you should turn on your mixer first, before any external power amplifiers or powered speakers, and turn it off last. This will reduce the possibilities of any turn-on, or turn-off thumps in your speakers.
Only passive loudspeakers should be connected to these speaker-level outputs.
The outputs can be selected with the amp mode switch [4] to be either the stereo main mix, mono main mix/monitor 1, or monitor 1/monitor 2.
Two common types of connector are provided for your convenience: Speakons and 1/4" TS.
Mono Speakon Connection
1/4" TS Connection
These two types of outputs are wired in parallel, and it is possible to use both types at once.
The minimum impedance that the powered mixers can handle is 4 ohms per channel, and we recommend that you do not go below this. If you are using both outputs per channel, make sure each loudspeaker is 8 ohms impedance or greater.
Do not connect or disconnect cables to the speaker-level outputs when the mixer is powered on.
Do not change the position of the power amp mode switch when the mixer is powered on.
Stereo Mains
The output from channel A is the left side of the main mix, and the output from channel B is the right side of the main mix. Choose this position to play a straight stereo show.
Mains/Monitor 1
Channel A is the mono main mix, and channel B is the monitor 1 mix. In this setup, you could run a mono PA system on one channel, and a passive stage monitor system on the other.
Monitor 1/Monitor 2
Channel A is the monitor 1 mix, and channel B is the monitor 2 mix. In this setup, the internal power amplifiers are powering two independent passive stage monitor systems.
Make sure that the front panel FX send/mon 2 send switch [47] is pressed in (mon 2), or there will be no monitor 2 signal to the internal power amplifier channel B.
If anything is plugged into the front panel power amp inputs [20], then this switch has no effect. The internal power amplifier will play whatever signals are coming into the power amp inputs.
Do not remove the feet, as these keep the powered mixer off the ground for ventilation.
Do not place the powered mixer on a carpeted or similar soft and fuzzy surface that may obstruct the ventilation holes in the bottom panel.
This is where you plug in things such as: microphones, line-level instruments, guitars, and effects, a recorder, PA system, powered monitors, powered subwoofer etc. (The speaker-level outputs from the internal power amplifiers are on the rear panel.) Check out the hookup diagrams for some connection ideas. See "Connections" for further details and some rather lovely drawings of the connectors you can use with your mixer.
PHANTOM POWER
Most modern professional condenser mics are equipped for phantom power, which lets the mixer send low-current DC voltage to the mic's electronics through the same wires that carry audio. (Semi-pro condenser mics often have batteries to accomplish the same thing.) "Phantom" owes its name to an ability to be "unseen" by dynamic mics (Shure SM57/SM58, for instance), which don't need external power and aren't affected by it anyway.
The mixer's phantom power is globally controlled by the phantom [42] switch on the front panel. (The phantom power for all channels is turned on and off together.)
Never plug single-ended (unbalanced) micro phones, or ribbon mics into the mic input jacks if phantom power is on.
Do not plug instrument outputs into the mic XLR input jacks with phantom power on, unless you know for certain it is safe to do so
Tip = send (output to effects device)
Ring = return (input from effects device)
Sleeve = common ground
Insert jacks can be used as channel direct outputs; post-gain, and pre-EQ. See the "Connections" section (Figure F) showing three ways to use insert connections.
The processed output of the internal FX does not come out of here, but is added internally to the main mix or monitor 1 mix.
The overall output level can be adjusted with the FX/mon 2 send control [45], and it can be either post or pre channel level, depending on the setting of the FX send/ mon 2 send switch [47] as follows:
MONITOR 2 or FX?
To run one set of stage monitors, use the monitor 1 system because it has its own graphic EQ [37], master level [39], and meter [41]. To run another set of monitors, set the FX send/mon 2 send switch to mon 2.
Stage monitors allow the talented musicians in your band to hear themselves clearly on stage, and this can often be a good thing. The monitor output can be carefully adjusted in level using the channel FX/mon 2 controls [22], and not change if the channel levels or main mix levels are adjusted. This is known as "pre-fader".
Using the output to feed a pair of powered stage monitors.
If they want "more me, and less Keith," you can turn up their channel's FX/mon 2 control, and turn down Keith's. (If you were using monitor 1 to feed the stage monitor, then you would adjust the mon 1 control [21] on each channel.)
To feed an external effects processor, such as a nice sound effect, or delay, the feed should be "post-fader." In this way, any changes to the channel level will also affect the level going to the external processor. The processed output from the effects processor is usually returned to a spare channel, and you can carefully mix the original unprocessed channel (dry) and the processed channel (wet). Altering the original channel level increases both the wet and dry signals and keeps them at the same delicate ratio. (For example, the reverb remains at the same level relative to the original).
Using the output to feed a stereo effects processor. In this example, the stereo outputs go to ch. 7 stereo inputs.
EFFECTS: SERIAL OR PARALLEL?
"Serial" means that the entire channel signal leaves the mixer (insert [12] send), is routed through the effects device, and returns to the mixer (insert return). Examples: compressor, limiter, graphic equalizer. Line-level sources can also be patched through a serial effects device before connection to the mixer.
"Parallel" means that a portion of the signal in the mixer is tapped off to the device, processed, and returned to a spare channel of the mixer to be mixed with the original "dry" signal. This way, multiple channels can all make use of the same effects device. Examples: reverb, digital delay. The internal effects are parallel, as all channels can make use of it, and the processed output is added to the main mix.
Another super idea is to use an external active crossover. This splits the line-level main output into two or three frequency bands. The high-frequency line-level output of the crossover could be connected to the power amp inputs [20], so the internal amplifiers will power your top-frequency-range loudspeakers. The active crossover's low-frequency outputs could connect directly to powered subwoofers. In this way, you can take some of the strain off your powered mixer's internal amplifiers, and have the powered subwoofers crank out the bass.
The external mixer or device will control the volume, so turn it down at first, or the powered mixer may come on at full volume.
The eight vertical channel strips look very similar, with only a few differences between them. Each channel works independently, and just controls the signals plugged into the inputs directly below it.
Mono Channels 1 to 6
Stereo Channels 7 to 8
"U" like Unity gain
Mackie mixers have a "U" symbol on almost every level control. It stands for "unity gain," meaning no change in signal level. The labels on the controls are measured in decibels (dB), so you'll know what you're doing level-wise if you choose to change a control setting.
Signal Flow
The block diagram in the end of this manual shows the signal flow, but here is a short description of the flow through the channel strip section:
The mic inputs and mono line inputs each feed a preamplifier whose gain is set by the gain switch [28]. The stereo channel line inputs and RCA inputs do not go through a gain-selectable preamp.
The signal then passes through the compressor circuit (ch. 1 to 4 only), then through the channel EQ, and the channel level [27].
The mon 1 control [21] taps the signal off just before (pre) the channel level.
The FX/mon 2 control [22] taps the signal off before (pre) and after (post) the channel level. The FX send/ mon 2 send switch [47] lets you choose which is used.
Post is used for FX, and pre is for monitor 2.
CHANNEL EQUALIZATION (EQ)
The PPM608 channels have 3-band equalization: low shelving, mid peaking, and high shelving. It's probably all the EQ you'll ever need! Shelving means that the circuitry boosts or cuts all frequencies past the specified frequency. For example, the low EQ boosts bass frequencies below 80 Hz and continues down to the lowest note you never heard. Peaking means that certain frequencies form a "hill" around the center frequency.
With too much EQ, you can really upset things. We've designed a lot of boost and cut into each equalizer circuit because we know that everyone will occasionally need that. But if you max the EQ on every channel, you'll get mix mush. Equalize subtly and use the left sides of the knobs (cut), as well as the right (boost). If you find yourself repeatedly using full boost or cut, consider altering the sound source, such as placing a mic differently, trying a different kind of mic, changing the strings, or gargling.
Switch position | MIC (XLR) Inputs | LINE (TRS) Inputs |
IN (LOW) | Gain = 25 dB | Gain = 0 dB |
OUT (HIGH) | Gain = 45 dB | Gain = 20 dB |
Note that the gain switch has no effect on the line-level inputs and RCA inputs of channels 7 or 8.
This is the first control that the input signals meet. It allows you to choose the level depending on the type of input source you have connected. If it is set incorrectly, then the input signals may overload the mixer, causing distortion, or it may come in too low, and be lost in noise.
The gain switch allows you to make the initial level adjustment, appropriate for the connected device (mic or line). The channel level controls [27] are more for fine-tuning, to balance the channels appropriately for the song.
Dynamic range is the difference in level between the quietest part of your song and the loudest part. Using a compressor, you are able to squeeze the dynamic range, resulting in an overall steadier, more constant volume level for the signal. It helps sources such as vocals "sit" properly in the mix, and it is very useful for live sound as well.
The compression ratio is fixed at around 6:1, with a soft knee response. The threshold can be adjusted clockwise from off (no compression) to 0 dBu (max).
As an example, suppose the threshold is set to maximum. An incoming signal reaches the threshold of 0 dBu. As it increases beyond the threshold, it becomes compressed at a ratio of 6:1. This means that even if the input further increases by 6 dB, the actual output only increases by 1 dB. This compresses the output signal, so there is more protection to your system from distortion and overload due to poor microphone technique (say it ain't so) and general pops, bangs and heavy metal screaming. The soft knee means that the compression slowly ramps up to 6:1 from the threshold. It does not jump abruptly to 6:1, as this would be hard knee compression, and hard on the ears too.
The following graph shows the input signal level going into the compressor, versus the output level coming out of it. It is the typical graph to see when compressors are discussed, and is just the kind of thing our engineers like to talk about during the company Christmas party.
If the compressor is off, then the input = output. For example an input signal level of +5 dBu results in an output level of +5 dBu. The diagonal line from lower left to upper right represents x = y, that is, input = output.
At the maximum compression, the threshold is set at 0 dBu, and the input to output relationship is represented by the lower blue curve. If the input is –5 dBu (that is, below this threshold), the output is –5. As the input reaches 0 dBu, the output is a bit less than 0 dBu. If the input is +5 dBu, the output is about +2 dBu. If the input reaches +10 dBu, then the output is +3 dBu. Notice the shapely curve of the soft knee between the diagonal slope of x = y and the compressor slope of 6:1 (the compression ratio).
The other blue curves represent in-between positions of the compressor knob, with higher thresholds before compression begins.
Separate compressors often have controls such as compression ratio, threshold, soft knee/hard knee, attack time, and release time. These last two affect how quickly the compressor kicks in when the input exceeds the threshold, and how quickly it is released after it drops below the threshold. In this powered mixer compressor, these parameters are specially chosen to give you the best overall performance.
Adjust the threshold carefully, so your dynamic range is still lovely, without distortion or overload during the performance. Run through a few practice songs and adjust the compression as required.
Channels 5 and 6 are the only place to plug in guitars and basses directly to the powered mixer. These switches must be pressed in first.
If you connect a line-level device, such as a keyboard or drum machine, make sure these switches are out. (They only affect the 1/4" line inputs of channels 5 or 6, not the XLR mic inputs.)
To use guitars or other instruments on other channels, you will need to use an external DI box first. Without the DI box, (or if these switches are not pressed in) guitars will sound dull and muddy.
With this constant–Q graphic EQ, the bandwidth (and Q) of a frequency band doesn't vary with the amount of boost or cut, and it has minimal effect on adjacent bands for all settings of the slider levels. (There's always some effect on adjacent bands to avoid too much variation or ripple between bands, but the constant-Q design keeps this fairly constant for all settings.) The position of the sliders gives a good indication of the frequency response across the audio band. Non-constant types of EQ (on other mixers) give a wider bandwidth for lower levels of boost or cut, and narrows as the level goes up or down. For example, if you're boosting 500 Hz and 2 kHz slightly, the 1 kHz band will also be boosted, even though the 1 kHz slider is in the flat position.
This switch is the audio-electronic equivalent of taking anti-gas medication. It relieves low-end rumble, and the whole room sounds better.
Never plug single-ended (unbalanced) micro phones, or ribbon mics into the mic input jacks if phantom power is on.
Do not plug instrument outputs into the mic input jacks with phantom power on unless you know for certain it is safe to do so.
If the Limiter LEDs come on and stay on for more than a second or two, it means the power supply has overheated and the limiter is holding the amp signal down to 1/4 power until the power supply cools down enough to release the limiter. If this happens, check there is good ventilation around the mixer, and that you are not cranking it too much. Also make sure that your speakers are OK, and are not less than 4 ohms impedance.
The Mackie Running-Man 32-bit internal effects processor is a mono-in, stereo-out effects processor, with 24 presets. It is fed by adjusting the FX/mon 2 control [22] on each channel.
The output from the processor can be added to the main mix or monitor 1 mix by adjusting the FX to main [33] and FX to mon 1 [38] controls.
This processor is also doing the calculations that hold together the very fabric of the space-time continuum (or at least the lunch-time portion of it).
FX SEND (POST)
Choose this (out) position when you want to use the internal effects processor, or if you want to set up an external processor.
The FX/mon 2 control [22] on each channel samples the channel signals after (post) the channel level controls [27]. Any changes to the channel level will also affect the level feeding the internal effects.
You can also set up an external effects processor by:
MON 2 SEND (PRE)
In this position (in), the FX/mon 2 control on each channel samples the channel signals before (pre) the channel level controls.
This is ideal for using the FX/mon 2 output to feed a stage monitor 2 setup, or to use the internal power amp to power it (power amp mode switch [4] in the mon 1/mon 2 position).
You might want to mute the internal effects processor with the FX mute switch [54].
For more details, please see item 15, or the rather lovely block diagram.
The knob also offers a tap delay function for the presets 17 to 24. This works as follows:
If you think your powered mixer has a problem, please check out the following troubleshooting tips and do your best to confirm the problem. Visit the Support section of our website (www.mackie.com) where you will find lots of useful information such as FAQs and documentation. You may find the answer to the problem without having to send your mixer away.
For warranty service, refer to the warranty information in "Mackie Limited Warranty" section.
Non-warranty service for Mackie products is available at a factory-authorized service center. To locate your nearest service center, visit www.mackie.com, click "Support" and select "Locate a Service Center." Service for Mackie products living outside the United States can be obtained through local dealers or distributors.
If you do not have access to our website, you can call our Tech Support department at 1-800-898-3211, Monday-Friday, normal business hours, Pacific Time, to explain the problem. Tech Support will tell you where the nearest factory-authorized service center is located in your area.
Mackie mixers use 3-pin female XLR connectors on all microphone inputs, with pin 1 wired to the grounded (earthed) shield, pin 2 wired to the "high" ("hot" or positive polarity) side of the audio signal and pin 3 wired to the "low" ("cold" or negative polarity) side of the signal. See Figure A. This is all totally above board and in full accord with the hallowed standards dictated by the AES (Audio Engineering Society).
Use a male XLR-type connector, usually found on the nether end of what is called a "mic cable," to connect to a female XLR jack.
"TRS" stands for Tip-Ring-Sleeve, the three connections available on a "stereo" 1/4" or "balanced" phone jack or plug. See Figure B.
TRS jacks and plugs are used in several different applications:
"TS" stands for Tip-Sleeve, the two connections available on a "mono" 1⁄4" phone jack or plug. See Figure C.
TS jacks and plugs are used in many different applications, always unbalanced. The tip is connected to the audio signal and the sleeve to ground (earth). Some examples:
Don't use guitar cords for speaker cables! They're not designed to handle speaker-level signals and could overheat.
RCA-type plugs (also known as phono plugs) and jacks are often used in home stereo and video equipment and in many other applications (Figure D). They are unbalanced and electrically identical to a 1⁄4" TS phone plug or jack. Connect the signal to the center post and the ground (earth) or shield to the surrounding "basket."
Figure D: RCA Plug
Mackie's single-jack inserts are the three- conductor, TRS-type 1⁄4" phone. They are unbalanced, but have both the mixer output (send) and the mixer input (return) signals in one connector. See Figure E.
The sleeve is the common ground (earth) for both signals. The send from the mixer to the external unit is carried on the tip, and the return from the unit to the mixer is on the ring.
Using the Send-only on an Insert Jack
If you insert a TS (mono) 1⁄4" plug only partially (to the first click) into a Mackie insert jack, the plug will not activate the jack switch and will not open the insert loop in the circuit (thereby allowing the channel signal to continue on its merry way through the mixer).
This allows you to tap out the channel signal without interrupting normal operation.
If you push the 1⁄4" TS plug in to the second click, you will open the jack switch and create a direct out, which does interrupt the signal in that channel. See Figure F.
NOTE: Do not overload or short-circuit the signal you are tapping from the mixer. That will affect the internal signal.
When using the Speakon outputs to connect your loudspeakers, wire the Speakon connectors as shown below:
Use loudspeaker cables with a minimum conductor size for the length you need as listed in these tables.
This will minimize power losses to less than 0.5 dB. The cable lengths listed are "up to" lengths. For in-between lengths, use the next larger conductor gauge. Using larger than the recommended conductor size is always permissible. Using smaller than recommended conductor size will result in higher power losses.
Minimum AWG | 4 ohm | 8 ohm |
18 | 10 ft | 25 ft |
16 | 25 | 50 |
14 | 25 | 75 |
12 | 50 | 125 |
10 | 100 | 200 |
Min Metric WG | 4 ohm | 8 ohm |
12 | 3 m | 8 m |
14 16 | 8 8 | 15 25 |
20 | 15 | 40 |
25 | 30 | 60 |
The recommended conductor gauges are listed for AWG (American Wire Gauge) and Metric WG (Metric Wire Gauge). Note that smaller AWG numbers = larger conductors and smaller Metric WG numbers = smaller conductors. The Metric WG is equal to ten times the nominal conductor diameter in millimeters.
For cable lengths over 200 feet / 60 m at 8 ohms, and over 100 feet / 30 m at 4 ohms, the conductor sizes needed for less than 0.5 dB power losses are rarely practical for physical and cost reasons. As a practical compromise for these situations the recommended conductor gauge is 10 AWG or 25 metric.
Distortion (THD + N) | |
(1 kHz, 30 kHz bandwidth) | |
Mic mono: | <0.005% / <0.007% |
Line mono: | <0.005% |
Line stereo: | <0.01% at main out |
Main mix output noise | |
(1 kHz, 30 kHz bandwidth) | |
Main mix level down, all channel levels down: | –95 dBu |
Main mix level 0 dB, all channel levels down: | –86 dBu |
Main mix level 0 dB, all channel levels 0 dB: | –77 dBu |
Frequency Response | |
(+0 dB / –3 dB) | |
Mic mono input: | < 10 Hz – 80 kHz |
Line mono inputs: | < 10 Hz – 40 kHz |
Line stereo inputs: | < 10 Hz – 75 kHz |
Equivalent Input Noise (EIN) | |
Mic input (20 Hz – 20 kHz) | |
150 Ω termination: | –128 dBu |
Gain | |
Mic mono input: | 25 dB / 45 dB |
Line mono inputs: | 0 dB / 20 dB |
Line stereo inputs: | 0 dB |
Maximum Levels | |
Mic mono input: | –5 / –25 dBu |
Line mono inputs: | +21 / +1 dBu |
Line stereo inputs: | +21 dBu |
Preamp main and monitor outputs: | +21 dBu |
Impedances | |
Mic mono input: | 3.6 kΩ balanced |
Line mono input: | 20 kΩ balanced |
Line mono input, Ch 5, 6 Hi-Z: | 500 kΩ unbalanced |
Main and monitor preamp outputs: | 240 Ω balanced 120 Ω unbalanced |
Channel EQ | |
High Shelving: | ±15 dB @ 12 kHz |
Mid Peaking: | ±15 dB @ 2.5 kHz |
Low Shelving: | ±15 dB @ 80 Hz |
7-Band Graphic EQ | |
Main and Monitor 1: | ±15 dB @ 125, 250, 500, 1k, 2k, 4k, and 8 kHz |
Connections | |
Mic input: | XLR balanced |
Line mono input: | 1/4" TRS balanced |
Line stereo input: | 1/4" TRS unbalanced |
Preamp main outputs: | 1/4" TRS balanced |
Monitor outputs: | 1/4" TRS balanced |
Inserts: | 1/4" TRS unbalanced |
Loudspeaker outputs: | 1/4" TS and Neutrik Speakon |
Loudspeaker outputs | |
(Both channels loaded and driven at 1 kHz.) | |
Peak output power @ 4 ohms: | 2 x 500 W peak |
RMS output power @ 4 ohms: | 2 x 250 W rms, 1% THD 2 x 300 W rms, 3% THD |
RMS output power @ 8 ohms: | 2 x 150 W rms, 1% THD 2 x 180 W rms, 3% THD |
Recommended load impedance: | 4 – 8 Ω per channel |
Digital Effects | |
Processor: | 32-bit |
I/O: | Mono input / Stereo output |
Number of presets: | 24 |
Power Consumption | |
US: | 100 – 120 VAC, 50 – 60 Hz, 160 watts |
EU: | 200 – 240 VAC, 50 – 60 Hz, 160 watts |
AC Connector: | 3-pin IEC 250 VAC |
Dimensions | |
Height: | 12.3 in / 314 mm |
Width: | 19.3 in / 490 mm |
Depth: | 11.4 in / 290 mm |
Net weight: | 24.8 lb / 11.2 kg |
Still-life with block diagram
Note: all switches and sunflowers are shown in their default (out) position.
No. | Title | Description | Example of its use |
01 | Plate Reverb | This preset emulates vintage mechanical reverberation that was generated with a metal plate. Its sound is characterized by lots of early reflections and no pre-delay. | Perfect for thickening percussive instruments, such as a snare drum, or tight vocal arrangements. |
02 | Vocal Plate | This vintage plate emulation is warmer than your standard plate, with a long reverberant tail, lots of fast reflections and a very short pre-delay. | Particularly suited for vocal signals, but can also be used for extra-thick drum tracks. |
03 | Warm Room | This preset is characterized by lots of fast early reflections with a short pre-delay to simulate the sound of a small, wood paneled room. | Useful for adding a tight and controlled ambient effect to vocals and acoustic instruments. |
04 | Bright Room | This room has a bright tone with lots of scattered reflections to simulate harder, more reflective surfaces. | Useful on vocals that require a brighter reverb to cut through the mix, or for giving acoustic instruments a livelier vibe. |
05 | Warm Lounge | This preset features a medium sized room sound, with just enough enhancement of the lower mids to produce a warm tone. | Useful for vocals on songs that require a larger, more "wet" sound, or for giving dimension to bright horns without adding harshness. |
06 | Small Stage | This preset simulates the sound of a small concert stage, with a medium reverb time and reverberant space. | Useful for vocals or guitars in fast paced, highenergy songs that call for a "live" sounding reverberation. |
07 | Warm Theater | This reverb has a warm bodied tone and medium long reverb time to simulate the live acoustics of a theater space. | Perfect for vocals, drums, acoustic and electric guitars, keyboards, and more. |
08 | Bright Stage | This preset emulates the sound of a large performance stage, characterized by medium long reverb time and pre-delay, plus a touch of sizzle. | Great for adding life and dimension to drums and other acoustic instruments, and for that big live vocal sound. |
09 | Warm Hall | This reverb simulates the sound of a spacious, yet cozy, heavily draped and carpeted concert hall with an especially warm tone. | Perfect for adding natural concert hall ambience to close-mic'ed orchestral instruments. |
10 | Concert Hall | This hall reverb is characterized by its large, spacious sound, long pre-delay, and vibrant tone. | Adds life to acoustic instruments and vocals from solos to full-on symphonies and choirs. |
11 | Cathedral | This reverb emulates the extremely long tails, dense diffusion and long pre-delays and reflections that would be found in a very large, stone walled house of worship. | Gives amazing depth to choirs, wind instruments, organs, and soft acoustic guitars. |
12 | Gated Reverb | This preset incorporates an age-old trick whereby an extremely dense reverb is processed through a fast gate for an interesting, albeit artificial, sound. | Most often used to fatten snare drums and toms without clutter. |
13 | Chorus | This preset provides a soft, ethereal sweeping effect that is useful for thickening and for making a particular sound pop out of the mix. | Perfect for enhancement of electric and acoustic guitar and bass, or to add a dramatic effect to vocals, particularly group harmonies and choirs. |
14 | Chorus + Reverb | This preset perfectly combines the chorus effect above with a large, roomy reverb. | This lets you both thicken your sound with the chorus effect while adding warmth and spaciousness thanks to the smooth reverb. |
15 | Doubler | This effect simulates the sound of a vocal or instrument being recorded twice (double tracked) on a multi-track recorder. | Provides a vibe that is similar to chorus without the subtle swirl. |
16 | Tape Slap | This effect provides a single, relatively rapid delay of the original signal, with the added warmth that vintage tapebased echo units provided. | Often used on vocals for a 1950's era feel, or on guitars for a surf-type tone. Often used by people whose favorite number is 16. |
17 | DLY 1 Bright (350ms) | These 6 delay presets provide one (delay 1), three (delay 2), or six (delay 3) repeats of the original signal. The default delay time for each preset is shown in mS - the smaller the time, the faster the delay. Delay times can easily be customized to suit the moment by tapping the knob [49] more than once. | These work best with full, up-beat music like rock where the delay needs to cut through the mix. Warm delays get progressively softer and warmer in tone with each repetition and work great with slow, mellow music. Bright delays have repeats that are consistent in tone with the original sound. |
18 | DLY 1 Warm (300ms) | ||
19 | DLY 2 Bright (250ms) | ||
20 | DLY 2 Warm (200ms) | ||
21 | DLY 3 Bright (175ms) | ||
22 | DLY 3 Warm (150ms) | ||
23 | Chorus + DLY (300ms) | This effect combines the thickening effect of the chorus with the echoes of the 3-repeat delay effect. Delay times can easily be customized to suit the moment by using the Tap feature. | Useful on a clean electric guitar that needs a mildly swirling, ethereal tone. |
24 | Reverb + DLY (200ms) | This effect combines the Warm Theater reverb effect with the echoes of the 3-repeat delay effect. Delay times can easily be customized to suit the moment by using the Tap feature. | Perfect for thickening vocals while adding dimensions, it can also be used as a spacey effect on electric guitars. |
For presets 17 to 24, the delay can be entered by tapping the preset selector knob [49] more than once.
RISK OF ELECTRIC SHOCK. DO NOT OPEN
TO REDUCE THE RISK OF ELECTRIC SHOCK DO NOT REMOVE COVER (OR BACK) NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED PERSONNEL
The lightning flash with arrowhead symbol within an equilateral triangle is intended to alert the user to the presence of uninsulated "dangerous voltage" within the product's enclosure, that may be of sufficient magnitude to constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is intended to alert the user of the presence of important operating and maintenance (servicing) instructions in the literature accompanying the appliance.
To reduce the risk of fire or electric shock, do not expose this apparatus to rain or moisture.
Duration, per day in hours | Sound Level dBA, Slow Response | Typical Example |
8 | 90 | Duo in small club |
6 | 92 | |
4 | 95 | Subway Train |
3 | 97 | |
2 | 100 | Very loud classical music |
1.5 | 102 | |
1 | 105 | Greg and Ben screaming at Troy about deadlines |
0.5 | 110 | |
0.25 or less | 115 | Loudest parts at a rock concert |
If the product fails to conform to the warranty then LOUD or its authorized service representative will at its option, either repair or replace any such nonconforming product, provided that Customer gives notice of the noncompliance within the Warranty Period to the Company at: www.mackie.com/support or by calling LOUD technical support at 1.800.898.3211 (toll-free in the U.S. and Canada) during normal business hours Pacific Time, excluding weekends or LOUD holidays.
16220 Wood-Red Road NE • Woodinville, WA 98072 • USA
United States and Canada: 800.898.3211
Europe, Asia, Central and South America: 425.487.4333
Middle East and Africa: 31.20.654.4000
Fax: 425.487.4337 • www.mackie.com
E-mail: sales@mackie.com
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