Summary of Contents for 3MINDWAVE APEX REBELS MOTION
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APEX REBELS MOTION USER MANUAL APEX REBELS MOTION USER MANUAL Ver. 1.03...
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About This Manual Thank you for purchasing this product. The manual describes how to install, set up, use and maintain the product. The main purpose of the manual is to instruct how to operate the product correctly and safely. Please follow all the safety and warning instructions in the manual to avoid personal injury and product damage.
1.1 Placing Site • Ensure the building has a proper earth ground before connecting the game to the supply. • This machine is designed for indoor use only. Never install the machine outdoors. Meanwhile, please avoid the following locations indoor: ▪...
1.2 Precautions during Play • In order to avoid injury and accident during play, the following people shall not play the game: ▪ People who are injured or less mobile. ▪ Person with poor health condition, such as hypertension or heart disease. ▪...
1.3 Transporting and Moving Transporting • When transporting the machine on a vehicle, please fix the casters and fully wind down the adjusters. Failure to do this may cause damage to the machine. • When carrying the machine with a forklift, be sure to insert the fork to fork position and lift stably or it may cause accident and damage to the machine.
1.4 Installing and Placing Pay attention to the following when placing the machine. • Place the machine on the flat and slip resistant area. • Use the adjusters to fix the machine (See Diagram A). ▪ (1) Loosen the nuts for the adjusters(clockwise), tighten the bolts with a wrench (clockwise).
2.5 Packing List Please check the following items after purchasing our product. If any part is missing or damaged, please contact our sales person. No. Description Name Material / Specifications Qtn. Remarks 1 Network cables TMW-0104H02 2 314 Fuse (spares) F10A/6*30(220V)...
2.6 Install Direction 2.6.1 – Installation of Cabinet Step 1. Remove the compressor door/PC door & monitor door from the monitor cabinet. Step 2. Assemble the water storage box onto the monitor frame (4 nuts). Step 3. Remove the LED PANEL ASSY back cover & bracket. Step 4.
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Step 5. Insert two screws into the top holes on the LCD panel (2-3 turns) and hang the LED PANEL onto the bracket. Insert and tighten the bottom two screws through the bracket and into the LED panel and NOTE: tighten all 4 screws.
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Step 9. Remove the back cover of the seat. Step 10. Stick corresponding numbers on the back cover according to the machine number. Step 11. Fix the back cover to the seat. Step 12. Remove the cover of the rear ASSY. Page 25...
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Step 13. Fix the rear ASSY to the seat ASSY and connect the wiring harnesses. Step 14. Fix the cover to the rear ASSY. Step 15. Fix the connection frame to the seat frame with spacing columns and screws. Page 26...
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Step 16. Fix the connection frame to the monitor frame (4 screws). Step 17. Connect all wires and air pipes. Page 27...
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Step 18. Fix the cover plate on the connection frame. Step 19. Fix the flag to the monitor frame. Step 20. Close all the doors. The cabinet assembly is completed. Page 28...
3. Linking and Networking In the below figure, it shows how 4 cabinets should be linked up with the router by cables separately. Note 1: Please make sure all games are in the same version in order to be linked with. Note 2: 2-player configuration does not require a router and the PC's should be directly connected.
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Networking How To Set Static IP: Open the AO Test Menu ---> Network Settings ---> IP Mode Select Manual Configured by Range 1, 2 and 3, then select [Confirm IP] to apply changes. All the cabinets should have the same IP by Range 1, 2 and 3. Page 32...
4. Game Description and AO MENU 4.1 Game Description 4.1.1 GAME FEATURE • Up to 4 players linked play • 5 vehicles to select from • 2 Game Modes: •Campaign Race (Single-play) •Championship Mode (Multi-play) • 3 Track Difficulties: Standard, Advanced and Expert •...
4.1.2 GAME CONTENT Tracks There are total of 4 tracks in 3 difficulties: Standard, Advanced and Expert. 4 Tracks: Vehicles There are a total of 5 cars with different abilities. 5 Cars: Page 34...
Game Modes • Campaign Race (Single-play) Player can have his own racing game without joining with other cabinets. • Championship Mode (Multi-play) Up to 4 players can be linked within the same location for the same race. 4.2 Game Flow 4.2.1 Front-End MENU Scene 1: Insert Coin Page Insert coin page will be appeared to ask player to insert coins and start the game.
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Scene 2: Insert Coin Page After insert coins, the game will start soon. Scene 3: Warning Message A warning screen will appear after game is started. Page 36...
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Scene 4: Select Track In the Track Selection screen, there are a total of 4 tracks. Tracks are divided into three difficulty levels: Standard, Advanced and Expert, allowing players to challenge different difficulty levels. 4 Tracks: Page 37...
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Scene 5: Select Vehicle In the Vehicle Selection screen, there are a total of 5 cars with different abilities. 5 Cars: Abilities: Speed, Accelerator, Handling and Boost 1: Speed (The maximum speed in the general case) 2: Acceleration (speed of accelerate and overcome the rugged track) 3: Handling (there will be some advantage in inflated road) 4: Boost (that can influence the thunderous value, the value of thunderous acceleration forces) Page 38...
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Scene 6: Waiting Lobby In a multi-play race, after selecting tracks and cars, it will enter the Lobby Page showing the data of each joined player. It will show: -Tracks & Cars selected -Players’ live camera display (if live camera is set to be ON) -Tips of the game In a single-play race (Campaign mode), it will show 3 stages.
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Scene 7: Loading Screen Learning Tips will be shown in loading screen. Page 40...
4.2.2 In-Game HUD Scene 8: In-Game HUD Game START Race starts at once right after the loading is finished. In the Race Start Count Down 3, 2, 1, point the needle of the center speedo to activate ROCKER START. Page 41...
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UI Screen During the race, data of the race will be displayed around the screen. TIME Count Down (in seconds) POSITION Ranking of player SPEEDO Car Speed (Kilometers per hour/Miles per hour) The 2 nearest players/enemies behind (display of player’s face with Live Camera) BOOST BAR Boost gained MINI MAP...
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Scene 9: FINISH Game Game is finished when player finishes all laps and crosses the finish line or when time is up. Page 43...
4.2.3 Back-End MENU Scene 10: Result & Continue Page After the race is finished, Ranking of all players will be shown. If player can get to the 1 place, a bonus race will be given in the next race. If player does not come 1 , player will be invited to continue the game in order to challenge the champion again.
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Scene 11: Name Entry If player does not continue the game, player who is fast enough to enter the ranking board will be asked to enter the name (a maximum of three letters). Scene 12: Global Ranking In Global Racing, it will show the best records of the cabinet in the same race. Page 45...
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Scene 13: Game Over If player does not continue the game within the time limit, game is over. Game will be back to Insert Coin Page. Page 46...
7. Please insert the USB Drive into the APEX REBELS MOTION machine. 8. The game launcher will start automatically and install the patch from USB drive. 9. After USB patching is completed, please remove the USB drive from APEX REBELS MOTION machine.
4.3.2 Cases of USB Drive Patching Case 1 – Start with No Update Under the below screen, no update is required. Game will start after count down. Case 2 – Start with Update Under the below screen, update is required. The loading bar will show the update progress status. When the loading bar reaches 100% (in green), update is completed.
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Case 3 – Start with Failed Update Under the below screen, update is required. The loading bar will show the update progress status. Failure of update will be shown in program code column. Game will start without update after countdown. Page 49...
4.4 Operator MENU AO Test Menu Buttons Function TEST/EXIT Toggle AO Menu (except in Input Settings) CYCLE/SELECT Change option value & Enter to Sub Menu DOWN Select next sub Menu / Option SERVICE Get a Service credit; Not used in AO Menu There are switches on the service panel, by using the service panel, it will allow operation of the AO Test Menu.
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AO Test Menu • Under the game Title Screen, press the [TEST/EXIT] key of the coin control box to enter the AO [Test Menu], the main arcade operator menu is shown as below. • Setup is saved automatically. • To exit the arcade operator user interface, press the [TEST/EXIT] button. It will go back to the game title screen with new settings.
4.4.1 Game Settings Under Game Settings, settings related to game-play can be adjusted here. 4.4.1-1 Game Time Under Game Time, the length of each game can be adjusted. Game Time Description Timings Short 2-3 laps 80-120 seconds Normal 3-5 laps 100-150 seconds Long 4-7 laps...
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4.4.1-2 Difficulty Under Difficulty, the game hardness can be set. Difficulty Description Easy Level of game is set to be easy Normal Level of game is set to be normal Hard Level of game is set to be hard 4.4.1-3 Lobby Time Under Lobby Time, count down time in menu selection (e.g.
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4.4.1-4 Speed Unit Under Speed Unit, countdown time in menu selection (e.g. select track & bike) can be adjusted. Speed Unit Description Km/h Kilometers per hour Miles per hour 4.4.1-5 Qualifying Racer Under Qualifying Racer, countdown time in menu selection (e.g. select track & bike) can be adjusted. Qualifying Racer Winner The fastest player who has completed the race on multiplayer mode...
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4.4.1-6 Auto Pedal Under Auto Pedal, auto pedal during gameplay can be turned On/Off. Auto Pedal Auto Pedal is on Auto Pedal is off 4.4.1-7 Camera Under Camera, camera for player’s live photo can be turned On/Off. Camera Description Camera is on Camera is off Page 55...
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4.4.1-8 Default First Person Under Default First Person, whether to set the default in-game view to First Person when game starts. Default First Person Description Default First Person is set On Default First Person is set Off (game default view will be 3 -person view) 4.4.1-9 Seatbelt Required For Motion Under Seatbelt Required For Motion, whether it is required to have seatbelt for motion can be adjusted.
4.4.1-10 Reset Ranking By complying Reset Ranking, all original ranking records on the machine will be cleared. New ranking records will be recorded. 4.4.1-11 Reset Settings By complying Reset Settings, all sub-menu items of Game Settings will be reset to default settings. 4.4.2 Bookkeeping Settings Under Bookkeeping Settings, game bookkeeping records of the cabinet can be viewed here.
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4.4.2-1 Play Info Under Play Info, below game-play data of the cabinet can be viewed. 4.4.2-2 Hourly Income Under Hourly Income, income data of the cabinet can be viewed by every hour of the day. Page 58...
4.4.2-3 Day Income Under Day Income, income data of the cabinet can be viewed by days of the week. 4.4.2-4 Reset Settings By complying Reset Settings, all sub-menu items of Bookkeeping Settings will be reset to default settings. 4.4.3 Credit Settings Under Credit Settings, settings related to credits can be adjusted here.
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4.4.3-1 Credit Count Under Credit Count, total number(s) of credit received by this cabinet will be shown. 4.4.3-2 Service Credits Under Service Credit, total number(s) of service credit received by this cabinet will be shown. Page 60...
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4.4.3-3 Clear Credits By complying Clear Credits, records of Credit Count and Service Credits will be cleared. 4.4.3-4 Credit Entry Type Under Credit Entry Type, types of credit entry can be adjusted. Credit Entry Type Description Coin Token of game center Card Swipe IC card of game center Page 61...
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4.4.3-5 Credit Settings Under Credit Settings, types of credit entry can be adjusted. Credit Settings Description Free Play Game is free to play (no credit is needed) X Coins X Credit No. of Coins for No. of Credit per game can be set (a max. 20conins per play) 4.4.3-6 Continue Settings Under Continue Settings, types of credit entry can be adjusted.
4.4.4 Input Settings Under Input Settings, settings related to game input can be adjusted here. 4.4.4-1 Steering Under Steering, handle steering range will be detected automatically and shown here. Steering Description Steering Min Turn the steering wheel counterclockwise to the far left, then press the Select key. Steering Min will record the minimum value of the steering wheel.
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4.4.4-2 Steering Min Under Steering Min, minimum value (i.e. Left-turn torque of the steering handle) of handle steering range will be detected automatically and shown here. 4.4.4-3 Steering Max Under Steering Max, maximum value (i.e. Right-turn torque of the steering handle) of handle steering range will be detected automatically and shown here.
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4.4.4-4 Steering Center Under Steering Center, center position value of handle steering range will be detected automatically and shown here. 4.4.4-5 Gas Pedal Under Gas Pedal, gas pedal range will be detected automatically and shown here. Gas Pedal Description Gas Pedal Min Release the accelerator pedal and press the SELECT button.
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4.4.4-6 Gas Pedal Min Under Gas Pedal Min, minimum value of gas pedal range will be detected automatically and shown here. 4.4.4-7 Gas Pedal Max Under Gas Pedal Max, maximum value of gas pedal range will be detected automatically and shown here. Page 66...
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4.4.4-8 Gas Pedal Dead Zone Under Gas Pedal Dead Zone, deadzone of gas pedal can be calibrated only when Gas Pedal value is detected. 4.4.4-9 Brake Under Brake, brake pedal range will be detected automatically and shown here. Brake Description Brake Min Release the brake pedal and press the SELECT button.
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4.4.4-10 Brake Min Under Brake Min, minimum value of brake pedal range will be detected automatically and shown here. 4.4.4-11 Brake Max Under Brake Max, maximum value of brake pedal range will be detected automatically and shown here. Page 68...
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4.4.4-12 Brake Dead Zone Under Brake Pedal Dead Zone, deadzone of brake can be calibrated only when Brake Pedal value is detected. 4.4.4-13 Throttle Under Throttle, throttle range will be detected automatically and shown here. Throttle Description Throttle Min Pull down the gear and press the SELECT button. Throttle Min will record the minimum value of the gear.
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4.4.4-14 Throttle Min Under Throttle Min, minimum value of throttle range will be detected automatically and shown here. 4.4.4-15 Throttle Max Under Throttle Max, maximum value of throttle range will be detected automatically and shown here. Page 70...
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4.4.4-16 Throttle Limited Under Throttle Limited, whether Throttle Limited (i.e. Max Switch) is set ON/OFF will be detected. Throttle Limited Description (Max Switch) Throttle Limited is ON Throttle Limited is OFF 4.4.4-17 Throttle Dead Zone Under Throttle Dead Zone, deadzone of throttle can be calibrated only when Throttle value is detected. Page 71...
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4.4.4-18 Stop Under Stop, whether (Motion) STOP button is set ON/OFF will be detected. Stop Description Motion Stop Button is detected ON Motion Stop Button is detected OFF 4.4.4-19 SeatBelt Under SeatBelt, whether SeatBelt Requirement is set ON/OFF will be detected. Seatbelt Description Seatbelt Required is detected ON...
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4.4.4-20 Down Under Down, whether DOWN AO Button is set ON/OFF will be detected. Down Description Down AO button is detected ON Down AO button is detected OFF 4.4.4-21 Option Cycle / Select Under Option Cycle / Select, whether Option Cycle / Select AO Button is set ON/OFF will be detected. Option Cycle / Select Description Option Cycle / Select AO button is detected ON...
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4.4.4-22 Test / Exit Under Test / Exit, whether Test / Exit AO Button is set ON/OFF will be detected. Test / Exit Description Test / Exit AO button is detected ON Test / Exit AO button is detected OFF 4.4.4-23 Back / Service Under Back / Service, whether Back / Service AO Button is set ON/OFF will be detected.
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4.4.4-24 Start Under Start, whether Start AO Button is set ON/OFF will be detected. Start Description Start AO button is detected ON Start AO button is detected OFF 4.4.4-25 View Under View, whether View AO Button is set ON/OFF will be detected. View Description View AO button is detected ON...
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4.4.4-26 Camera Under Camera, Camera status will be detected automatically and shown here. Camera Description Detected Camera is detected Not Connected Camera is not detected 4.4.4-27 IO Board Under IO Board, IO Board status will be detected automatically and shown here. IO Board Description Connected...
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4.4.4-28 Motion Board Under Motion Board, Motion Board status will be detected automatically and shown here. Motion Board Description Connected Motion Board is detected and connected Not Connected Motion Board is not connected 4.4.4-29 Reset Settings By complying Reset Settings, all sub-menu items of Input Settings will be reset to default settings. Page 77...
4.4.5 Output Settings Under Output Settings, settings related to game output can be adjusted here. 4.4.5-1 Master Volume Under Master Volume, the inputs of the volume can be adjusted between 0.1-2. Master Volume The overall volume Idle/Attract Volume The volume during attract Voice Over Volume The volume of Voice Over Volume in game BGM Volume...
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4.4.5-2 Idle/Attract Volume Under Idle/Attract Volume, the inputs of the volume can be adjusted between 0.1-2. 4.4.5-3-Voice Over Volume Under Voice Over Volume, the inputs of the VO volume can be adjusted between 0.1-2. Page 79...
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4.4.5-4-BGM Volume Under BGM Volume, the inputs of the VO volume can be adjusted between 0.1-2. 4.4.5-5 Fan Under Fan, Fan (two sides of steering wheel) can be set ON/OFF. Description Fan is set ON Fan is set OFF Page 80...
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4.4.5-6 Air Cannon Under Air Cannon, Air Cannon (center of car dashboard) can be set ON/OFF. Air Cannon Description Air Cannon is set ON Air Cannon is set OFF 4.4.5-7 Sound Test Under Sound Test, all speakers of the cabinet will be tested here. Sound Test Description Sound is turned off...
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4.4.5-8 Screen Test Under Screen Test, colors of screen will be tested here. There are three images to test the colors of screen: Page 82...
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4.4.5-9 Motion Test Under Motion Test, motion of the cabinet will be tested here. Motion Test Description Motion is turned off Front Left side Front Left side motion moving UP is on for testing Front Right side Front Right side motion moving UP is on for testing Rear Left side Back Left side motion moving UP is on for testing Rear Right side...
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4.4.5-11 Fan Test Under Fan Test, fan (two sides of steering wheel) of the cabinet will be tested here. Fan Test Description Fan is turned off Fan is on for testing 4.4.5-12 Boost Magnet Test Under Boost Magnet Test, magnet (BOOST Bar) of the cabinet will be tested here. Note: Turn “ON”...
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4.4.5-13 Force Feedback Test Under Force Feedback Test, the steering wheel force feedback of the cabinet will be tested here. Force Feedback Test Description Steering wheel force feedback is turned off Left Left side Steering wheel force feedback is on for testing Right Right side Steering wheel force feedback is on for testing 4.4.5-14 LED Test...
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Light Test Description All light tests are turned off Logo Left Red The logo left LED will be red and others will be off Logo Left Green The logo left LED will be green and others will be off Logo Left Blue The logo left LED will be blue and others will be off Logo Left White The logo left LED will be white and others will be off...
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Brake Green The brake LED will be green and others will be off Brake Blue The brake LED will be blue and others will be off Brake White The brake LED will be white and others will be off Speaker Red The speaker LED will be red and others will be off Speaker Green The speaker LED will be green and others will be off...
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Cabinet ID White The cabinet id LED will be white and others will be off Seat Back Red The seat back LED will be red and others will be off Seat Back Green The seat back LED will be green and others will be off Seat Back Blue The seat back LED will be blue and others will be off Seat Back White...
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4.4.5-16 SLED2 Board Under SLED2 Board, status of SLED2 board will be detected and shown here. SLED2 Board Description Connected SLED2 board is detected and connected Not Connected No SLED2 board is detected and connected 4.4.5-17 RGBLED Board Under RGBLED Board, status of RGBLED board will be detected and shown here. RGBLED Board Description Connected...
4.4.6 Clock Settings Under Clock Settings, settings related to date and time of the cabinet can be adjusted here. 4.4.6-1 Year Under Year, year can be adjusted. Page 90...
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4.4.6-2 Month Under Month, month of year can be adjusted. 4.4.6-3 Day Under Day, date of month can be adjusted. Page 91...
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4.4.6-4 Hour Under Hour, hour of day can be adjusted. 4.4.6-5 Minute Under Minute, minute of hour can be adjusted. Page 92...
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4.4.6-6 Second Under Second, second of minute can be adjusted. 4.4.6-7 Apply By complying Apply, all changes made in above sub-menu items of Clock Settings will be applied. Page 93...
4.4.7 Network Settings Under Network Settings, settings related to network of the cabinet can be adjusted here. 4.4.7-1 Network Status Under Network Status, number of linked cabinets (maximum of 3) can be adjusted. Network Status Description Linked 1/2/3 Cabs Linked with 1/2/3 (max. of 3 cabinets) other cabinet(s) No Link No other cabinet is detected and linked Page 94...
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4.4.7-2 Machine IP Under Machine IP, IP of cabinet will be detected and shown. 4.4.7-3 Group ID Under Group ID, it refers to the group to which the current machine belongs, numbered 1-8. Two or more machines need to be in the same group to activate linked gameplay. Page 95...
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4.4.7-4 Cabinet ID Under Cabinet ID, ID of cabinet from 1-4 can be adjusted. Number cannot be repeated between linked cabinets. 4.4.7-5 IP Mode Under IP Mode, IP of the cabinet can be set and obtained. IP Mode Description Auto IP will be obtained automatically Manual IP can be configured by Range 1, 2 and 3...
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4.4.7-6 Other Machine IP Under Other Machine IP, it will show the IPs of other linked machines, and can view the IPs of other machines by switching. 4.4.7-7 Other Group ID Under Other Group ID, if it allows to modify the Group ID of other machine(s) based on the corresponding of other Machine(s).
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4.4.7-8 Other Cabinet ID Under Other Cabinet ID, it allows to modify the Cabinet ID of other machine(s) based on the corresponding of other Machine(s). 4.4.7-9 Reset Network Settings By complying Reset Network Settings, all sub-menu items of Network Settings will be set to default settings. Page 98...
4.4.8 Language Settings Under Language Settings, language of the cabinet can be adjusted here. 4.4.8- 1 Language Under Language, language of the cabinet can be adjusted. Language English Spanish French Italian German Turkish Portuguese 4.4.8- 2 Reset Language Settings By complying Reset Language Settings, language of cabinet will be reset to default language - English. Page 99...
5. Game Errors and Troubleshooting 5.1 – I/O Connection Error Cause Troubleshooting When I/O Board is not detected or 1) Check if the LED on the IO board is flashing connected. if not, go to 2) if yes, go to 4) 2) Check if the LED on the IO board is always ON.
5.2 – Motion Connection Error Cause Troubleshooting When Motion Board is not detected or 1) Check if the LED on the Motion board is flashing connected. if not, go to 2) if yes, go to 4) 2) Check if the LED on the Motion board is always If yes, there is something wrong with the Motion board.
5.3 – Cabinet ID Error Cause Troubleshooting Each cabinet must be set for its unique Choose an unique Cabinet ID for each linked ID when linked. When Cabinet ID is machine. repeated in setting, error will occur. Enter operator menu, in Network Settings, reset Cabinet ID.
6. Maintenance and Service 6.1 Maintenance and Service If the operability of the Control Unit is unsatisfactory, or if settings on the test mode calibration screen are ineffective, the problem could be a defective mechanism, displacement of the position where volume or microswitch has been fastened or malfunctioning of volume or microswitch.
6.2 Parts Replacement 6.2.1 Replacement of Camera Step 1: Remove the top plate of monitor & glass. Step 2: Remove the camera ASSY (attention the wire). Step 3: Replace with new camera, repeat above steps in reverse order. =Replacement completed= Page 105...
6.2.2 Replacement of Coin Acceptor Step 1: Open the coin door with the key. Step 2: Open the coin acceptor limiter, take out the coin acceptor. Step 3: Replace with new coin acceptor, repeat above steps in reverse order. =Replacement completed= Page 106...
6.2.3 Replacement of Air Compressor NOTE: Please ensure the tank is discharged before removal. Please disconnect all air pipes and power cable before operation. Step 1: Remove the air compressor door screw and open the door with the key. Step 2: After the air compressor has drained all the water, remove the air pipes from the air outlet and drainage outlet.
Step 4: Remove the air compressor fastening screw and pull out the air compressor. Step 5: Replace with new air compressor, repeat the above steps in reverse order. =Replacement completed 6.2.4 Replacement of Boost Handle Step 1: Remove the fixed screws of the boost handle. Step 2: Carefully remove and disconnect the wiring harness.
Attention: Please ensure that the marking on the potentiometer gear aligns with the markings on the side panel when the boost handle is in the initial position. =Replacement completed= 6.2.5 Replacement of Boost Handle Switch Step 1: Remove the boost handle (Refer to replacement of boost handle). Step 2: Remove the switch.
6.2.6 Replacement of Boost Handle Electromagnet Step 1: Remove the boost handle (refer to Replacement of Boost Handle). Step 2: Remove the Electromagnet. Step 3: Replace with new electromagnet, repeat above steps in reverse order. =Replacement completed= 6.2.7 Replacement of Boost Handle Potentiometer Step 1: Remove the boost handle (refer to Replacement of Boost Handle).
Step 3: Replace with new potentiometer, repeat above steps in reverse order. =Replacement completed= 6.3 Air Compressor Maintenance Guide 6.3.1 Pre-use Preparation 1. This product should be used in a clean, dry and well-ventilated place. 2. The supply voltage must be kept at ±10% of the rated voltage. 3.
6.3.2 Operation and Adjustment 1. During normal operation, the air compressor is controlled by the air pressure switch. When the rated working pressure reaches 0.8Mpa, the air pressure switch will be automatically disconnected, and when the pressure drops to about 0.6Mpa, the switch will be activated. The rated working pressure has been set in the factory, generally users should not adjust the setting value without authorization.
6.4 Air Compressor Malfunction and Troubleshooting 6.4.1 Air Compressor Parts List NOTE: Component parts are NOT available as purchase items. The below list is for maintenance and general information only. S.N. Name Windshield Left Fan Left Chamber Connecting Rod Piston Bowl Press Board Cross Recessed Countersunk Head Screw Page 113...
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Cylinder Cylinder Seal Cylinder Head Seal Cylinder Head Seal Hexagon Socket Cheese Head Screws Connection Tube Seal Connection Tube Seal Cross Recessed Pan-head Screws Limit Block Outlet Valve Blade Valve Plate Intake Valve Blade Metal Gasket Left Fan Crank Bearing 6006-2Z Hexagon Socket Set Screws with Flat Point Hexagon Socket Cheese Head Screws Right Chamber...
Gas Canister Knob Cover Knob Hexagon Socket Cheese Head Screws Drain Valve M6 Nut Gasket Boss Machine Foot Mats Foot Screws Power Cable 6.4.2 Air Compressor Troubleshooting Fault Phenomenon Possible Cause Methods of Troubleshooting 1) Socket has no power. Power On. Air compressor does not work;...
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1) Gas cylinder leaks at each joint. Add glue to tighten the joint. When air compressor is off, Air pressure drops after closing the Clean the valve plug, replace the exhaust ball valve. 2) Check valve is not sealed. check valve or the spool. Air compressor does not stop Adjust or replace the pressure when exceeding the maximum...
Spares and Service Contact Information Page 168...
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APEX REBELS MOTION USER MANUAL Ver. 1.03 *The specifications and operation instructions in this Manual are subject to change without notice for reasons such as performance. Page 169...
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