For further information about the game and repair (including consumables), please contact our company. 3MINDWAVE LIMITED All Rights Reserved. Unauthorized reproduction of this document or any of its contents in any form is strictly forbidden. Page 2...
1. Safety Precautions 1.1 Warning Stickers In order to avoid injury to related people and damage to property, please observe the followings: The following marks can be used to indicate the magnitudes of risk and damage caused by ignorance or improper operation: Serious Injury: refers to the situations in which hospital treatment or long-term treatment will be accepted because of losing sight, getting hurt, getting burnt, electric...
1.3 Safety Precautions The owner shall pay attention to the followings when placing, checking and repairing machine to ensure player’s security and avoid damage: Page 8...
2. Product Description 2.1 Product Specification Location Indoor Only Dimension 2315(W) x 2305(D) x 2645(H)mm Rated Voltage, Frequency AC220V 50Hz /60Hz AC110V 60Hz Power Consumption 750w Weight 475 kg Temperature Range 5~40 °C *110V voltage can be set through the transformer and fuse. Please contact the distributor for details. NOTE: The contents herein described are subject to change without notice.
2.5.1-Steps of Unpacking [Console Package] Remove the outer box 2. Remove the middle assembly. 3. Remove the side parts. 4. Parts include: 1) Lower support frame 2) AC power box Page 19...
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3) Down cover 4) Accessory box (please check the packing list) 5. Remove the monitor assembly and monitor chassis 6. Move the console assembly down. Console unpacking completed! Page 20...
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5. Remove the side parts(include) 1) upper support frame 2) support plate *2 3) Down cover plate *2 4) column R/L 6. Remove the LOGO box (Parts include) 1) Background Page 24...
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2) decorative board 3) LOGO 4) LED assembly 5) side rock Page 25...
2.6 Packing List Please check the following items after purchasing our product. If any part is missing or damaged, please contact our salesperson. No. Description Name Material / Specifications Qty. Remarks 1 Socket head cap screw M4*10 (Black) 2 Socket head cap screw M4*12 (Black) 3 Socket Head Cap Screw M4*20 (Black)
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17 Console cover SPCC-1.5T 18 AC Power Cable 19 Fuse Tube F10A/6*30 250V 20 Same Key 5555 21 User Manual Page 28...
2.7 Install Direction 1. Fix the speaker cover on the console assembly (connect the wire). 2. Open the coin door. 3. Fix the turntable to the console assembly and connect the wires (corresponding position by button color). 4. Remove the door of console assembly. Page 29...
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5. Remove the cover of the column R/L 6. Fix the column R/L to the monitor chassis. 7. Thread the wire as shown and fix these with clips 8. Fix the lower support frame to the column R/L and the monitor chassis. Page 30...
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9. Connect the wire and fix the AC power box to the monitor chassis. 10.Fix the upper support frame to the column R/L. 11.Connect the console assembly and the monitor chassis with lower connect plate. Page 31...
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12.Connect the wires of monitor chassis and console assembly 13.Fix the wire cover to the monitor chassis. 14.Fix the door to the console assembly. 15.Fix the support plate to the console assembly & column assembly. 16.Remove the door of monitor assembly. Page 32...
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17.Fix the monitor assembly to the column assembly. 18.Connect wires of monitor assembly/chassis assembly & column assembly. 19.Fix the middle assembly to the support plate. 20.Connect wires between middle assembly and console assembly. Page 33...
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21.Fix the upper wire cover to the middle assembly and console assembly. 22.Fix the down cover to the support plate with plate. 23.Fix the connect plate R/L to monitor assembly & middle assembly. 24.Fix the LOGO & LED assembly to the monitor assembly and connect the LED wire. Page 34...
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25.Fix the decorative board & support plate to background board (use isolation column). 26.Fix the background board assembly to the monitor assembly. 27.Fix the side plate & side rock to the monitor assembly (R/L) 28.Fix the limited plate R/L to the seat assembly R/L Page 35...
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29.Connect the seat assembly R/L with middle connect plate. 30.Connect the wire of seat assembly and fix the wire cover 31.Place the seat assembly in a proper position and connect the wire between the seat and the console then fix the cover. 32.Fix the seat cushion on the seat pillar Page 36...
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33.Fix the decorative cloth to the frame R/L(with acrylic) 34.Fix the monitor door and column cover JUMANJI cabinet assembly complete! Page 37...
3. Game Description and AO MENU 3.1 Game Description 3.1.1 GAME FEATURE Fun, Exciting mini-games in JUMANJI themes Up to 4 players multi-play in a single cabinet 11 Mini-games + 1 Bonus Game 4 main JUMANJI characters ...
3.1.2 GAME CONTENT Mini-Games There are total of 11 mini-games to choose from. Achieve the game’s aim to pass the pass line and enter BONUS game – JUMANJI. Win the bonus game to win bonus tickets! 11 Mini-Games: 01 – Tricky Treasures: 02 –...
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05 – Shifting Sands: 06 – Bat Attack: Aim to play: Reach to the top, escape the quicksand. Aim to play: Avoid & dodge the bats. Pay attention to the gauge, watch out for sandstorms. 07 – Mandrill Madness: 08 – Brute Pursuit: Aim to play: Hit the fruits.
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Aim to play: Shake off the spiders. Aim to play: Collect the fruits. 11 – Desert Derby: Aim to play: Escape from the ostriches. Bonus Game – Cliff Chasers (JUMANJI) Aim to play: Reach the top & save Jumanji. Page 42...
Characters There are a total of 4 main characters of Jumanji to choose from. 4 Characters: 3.2 Game Flow 3.2.1 Front-End MENU Scene 1: Insert Coin Page Insert coin page will be appeared to ask player to insert coins and start the game.
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Logos of SEGA, Columbia Pictures, 3MindWave & Unreal Engine and Attraction Video will be appeared shortly in random. Page 44...
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Scene 2: Select Mini-Game In the Select Game screen, there are a total of 11 mini-games. *Spin to select mini-game; Press the middle [JUMANJI] button to confirm. Scene 3: Aim of Game After game is confirmed, it will loaded into the mini-game.
Scene 4: Mini-Game START Game starts. Players will need to achieve the aim of mini-game to get to the PASS line to enter bonus game – JUMANJI. 3.2.2 In-Game HUD UI Screen Page 46...
After the mini-game is finished, Result of all players will be shown. It will show how many tickets each player can get. It will also show if player is game over or if player can get enough score to enter the bonus game – JUMANJI. Page 47...
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Scene 7: Game Over If player does not get enough score to pass the pass line, game is over. Game will be back to Insert Coin Page. Page 48...
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Scene 8a: Bonus Game - JUMANJI If player gets enough score to pass the pass line, the game will enter the bonus game round – JUMANJI. Bonus game name: Cliff Chasers Aim of Game: Reach the Top & Save JUMANJI...
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Scene 8b: Bonus Game Result If player can reach the top & save JUMANJI, player wins the bonus. Game will be back to Insert Coin Page. Page 50...
3. Please insert the USB Drive into the Jumanji machine. 4. The game launcher will satrt automatically and install the patch from USB drive. 5. After USB patching is completed, please remove the USB drive from Jumanji machine. 3.3.2 Cases of USB Drive Patching Case 1 –...
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Case 2 – Start with Update Under the below screen, update is required. The loading bar will show the update progress status. When the loading bar reaches 100% (in green), update is completed. Game will start after count down. Page 52...
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Case 3 – Start with Failed Update Under the below screen, update is required. The loading bar will show the update progress status. Failure of update will be shown in program code column. Game will start without update after countdown. Description: “Update Failed with exception ‘IOException’...
2. In the main menu screen, use the turntable button to turn [LEFT] and [RIGHT] to select a menu item, press the [JUMANJI] button to enter the sub-menu list. 3. Use the turntable button to turn [LEFT] and [RIGHT] to select the preference of the selected sub-menu item.
3.4.1 Game Settings Under Game Settings, settings related to game-play can be adjusted here. 3.4.1-1 Game Difficulty Under Game Difficulty, the level of difficulty can be adjusted. Game Difficulty Very Easy Easy Normal Hard Very Hard Page 55...
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3.4.1-2 Select Mini Game Under Select Mini Game, ways of selection of mini games can be adjusted. Select Mini Game Description Select Mini game is selected by selection of player(s) Random Mini game is loaded in random Single Game Only Default Mini game will be loaded 3.4.1-3 Skip Covid Warning Under Skip Covid Warning, the page of Covid Warning can be turned On/Off.
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3.4.1-4 Ticket Value Under Ticket Value, value of ticket can be adjusted. Ticket Value Description Ticket Value is 1 Ticket Value is 2 3.4.1-5 Max Mini-Game Ticket Under Max Mini-Game Ticket, maximum number of ticket per mini-game can be adjusted. The expected pay out per mini game is approximately 70 –...
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3.4.1-6 Max Jackpot Ticket Under Max Jackpot Ticket, maximum number of jackpot ticket can be adjusted. Max Jackpot Ticket Description 50-5000 Max Jackpot Ticket Range 3.4.1-7 Play For Fun Under Play For Fun, whether to turn on/off [Play For Fun] Mode can be adjusted. Play For Fun Description Play For Fun Mode is turned ON.
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3.4.1-8 Lobby Time Under Lobby Time, the length of countdown time for Lobby (Select Game) can be adjusted. Lobby Time Description 5-30 seconds Range of Length Time of Lobby (Select Game) 3.4.1-9 Random Lobby Time Under Random Lobby Time, the length of countdown time for Random Lobby (Select Game) can be adjusted. Random Lobby Time Description 5-30 seconds...
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3.4.1-10 Default Mini-Game Under Default Mini-Game, the first game to be shown in Lobby (Select Game) can be adjusted. Default Mini-Game Tricky Treasures Totem Twist Shifting Sands Rope Bridges Runners Crush Rush Bat Attack Mandrill Madness Brute Pursuit Spider Panic Pivot Point Desert Derby 3.4.1-11 Auto Start Game...
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3.4.1-12 Reset Game Settings By complying Reset Game Settings, all sub-menu items of Game Settings will be reset to default settings. Page 61...
3.4.2 Input Settings Under Input Settings, settings related to game input can be adjusted here. 3.4.2-1 Back/Service Under Back/Service, Back/Service Button status (on/off) will be detected and shown. Back/Service Button Description Back/Service Button is ON. Back/Service Button is OFF. Page 62...
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3.4.2-2 Cycle/Select Under Cycle/Select, Cycle/Select Button status (on/off) will be detected and shown. Cycle/Select Button Description Back/Service Button is ON. Back/Service Button is OFF. 3.4.2-3 Down Under Down, Down Button status (on/off) will be detected and shown. Down Button Description Down Button is ON.
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3.4.2-4 Test/Exit Under Test/Exit, Down Button status (on/off) will be detected and shown. Test/Exit Button Description Test/Exit Button is ON. Test/Exit Button is OFF. 3.4.2-5 P1Service Under Test/Exit, Down Button status (on/off) will be detected and shown. P1Service Button Description P1Service Button is ON.
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3.4.2-6 Player 1 Button Under Player 1 Button, Player 1 Button status (on/off) will be detected and shown. Player 1 Button Description Player 1 Button is ON. Player 1 Button is OFF. 3.4.2-7 Player 2 Button Under Player 2 Button, Player 2 Button status (on/off) will be detected and shown. Player 2 Button Description Player 2 Button is ON.
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3.4.2-8 Player 3 Button Under Player 3 Button, Player 3 Button status (on/off) will be detected and shown. Player 3 Button Description Player 3 Button is ON. Player 3 Button is OFF. 3.4.2-9 Player 4 Button Under Player 4 Button, Player 4 Button status (on/off) will be detected and shown. Player 4 Button Description Player 4 Button is ON.
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3.4.2-10 Player 1 Encoder Under Player 1 Encoder, Player 1 Encoder status (0/1) will be detected and shown. Player 1 Encoder Description 0-399 Range of Encoder 3.4.2-11 Player 2 Encoder Under Player 2 Encoder, Player 2 Encoder status (0/1) will be detected and shown. Player 2 Encoder Description 0-399...
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3.4.2-12 Player 3 Encoder Under Player 3 Encoder, Player 3 Encoder status (0/1) will be detected and shown. Player 3 Encoder Description 0-399 Range of Encoder 3.4.2-13 Player 4 Encoder Under Player 4 Encoder, Player 4 Encoder status (0/1) will be detected and shown. Player 4 Encoder Description 0-399...
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3.4.2-14 IO Board Under IO Board, IO Board status will be detected automatically and shown here. IO Board Description Connected IO Board is detected and connected Not Connected IO Board is not connected 3.4.2-15 Serial LED PCB Under Serial LED PCB, Serial LED Board status will be detected automatically and shown here. Serial LED Board Description Connected...
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3.4.2-16 Encoder PCB Under Encoder PCB, Encoder Board status will be detected automatically and shown here. Encoder Board Description Connected Encoder Board is detected and connected Not Connected Encoder Board is not connected Page 70...
3.4.3 Output Settings Under Output Settings, settings related to game output can be adjusted here. 3.4.3-1 Master Volume Under Master Volume, the inputs of the volume can be adjusted between 0.1-2. Page 71...
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3.4.3-2 Idle/Attract Volume Under Idle/Attract Volume, the inputs of the volume can be adjusted between 0.1-2. 3.4.3-3 Voice Over Volume Under Voice Over Volume, the inputs of the volume can be adjusted between 0.1-2. Page 72...
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3.4.3-4 Sound Test Under Sound Test, the sound channels of the cabinet can be tested. Sound Test Description No sound is being tested. Channel_0/1/2/3 Selected Sound Channel is being tested. 3.4.3-5 Ticket Test Under Ticket Test, ticket machine of each player of the cabinet can be tested. Ticket Test Player1 Player2...
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3.4.3-6 Screen Test Under Screen Test, colors of screen will be tested here. There are three images to test the colors of screen: Screen Test Brightness ColorBars GridAlignment Page 74...
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3.4.3-7 Light Test Under Light Test, the lights of the cabinet can be tested. Light Test Button1 Button2 Button3 Button4 Serial1 Serial2 Serial3 Serial4 SpeakerPlayer1 SpeakerPlayer2 SpeakerPlayer3 SpeakerPlayer4 Path1 Path2 Path3 Path4 LEDRGBInfinity JumanjiBottom 3.4.3-8 Click Test Under Click Test, the clicks of the cabinet can be tested. Click Test Description Click is ON.
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3.4.3-9 Encoder Sensor1 Under Encoder Sensor 1, the Encoder Sensor - 1 of the cabinet can be tested. Encoder Sensor - 1 Description Encoder Sensor 1 is ON. Encoder Sensor 1 is OFF. 3.4.3-10 Encoder Sensor2 Under Encoder Sensor 2, the Encoder Sensor - 2 of the cabinet can be tested. Encoder Sensor - 2 Description Encoder Sensor 2 is ON.
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3.4.3-11 Encoder Sensor3 Under Encoder Sensor 2, the Encoder Sensor - 3 of the cabinet can be tested. Encoder Sensor - 3 Description Encoder Sensor 3 is ON. Encoder Sensor 3 is OFF. 3.4.3-12 Encoder Sensor4 Under Encoder Sensor 4, the Encoder Sensor - 4 of the cabinet can be tested. Encoder Sensor - 4 Description Encoder Sensor 4 is ON.
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3.4.3-13 MotionLED PCB Under MotionLED PCB, status of motion board will be detected and shown here. MotionLED PCB Description Connected Motion LED board is detected and connected Not Connected No Motion LED board is detected and connected 3.4.3-14 Reset Settings By complying Reset Settings, all sub-menu items of Output Settings will be reset to default settings.
3.4.4 Credit Settings Under Credit Settings, settings related to credits can be adjusted here. 3.4.4-1 Credit Count Under Credit Count, total number(s) of credit received by this cabinet will be shown. Page 79...
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3.4.4-2 Service Credits Under Service Credit, total number(s) of service credit received by this cabinet will be shown. 3.4.4-3 Clear Credits By complying Clear Credits, records of Credit Count and Service Credits will be cleared. Page 80...
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3.4.4-4 Entry Type Under Entry Type, types of credit entry can be adjusted. Entry Type Description Coin Token of game centre Card Swipe IC card of game centre 3.4.4-5 Credit Settings Under Entry Type, types of credit entry can be adjusted. Credit Settings Description Free Play...
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3.4.4-6 Reset Settings By complying Reset Settings, all sub-menu items of Credit Settings will be reset to default settings. Page 82...
3.4.5 Bookkeeping Settings Under Bookkeeping Settings, game bookkeeping records of the cabinet can be viewed here. 3.4.5-1 Play Info Under Play Info, below game-play data of the cabinet can be viewed. Page 83...
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3.4.5-2 Hourly Income Under Hourly Income, income data of the cabinet can be viewed by every hour of the day. 3.4.5-3 Daily Income Under Daily Income, income data of the cabinet can be viewed by days of the week. Page 84...
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3.4.5-4 MiniGame Info Under MiniGame Info, it will show how many times each mini-game has been played and scores in all-time of this cabinet. 3.4.5-5 Ticket Info Under Ticket Info, it will show the total of ticket payout per seat (P1/P2/P3/P4) in all-time of this cabinet. Page 85...
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3.4.5-6 Reset Settings By complying Reset Settings, all sub-menu items of Bookkeeping Settings will be reset to default settings. Page 86...
3.4.6 Clock Settings Under Clock Settings, settings related to date and time of the cabinet can be adjusted here. 3.4.6-1 Apply By complying Apply, all changes made in above sub-menu items of Clock Settings will be applied. Page 87...
3.4.7 Language Settings Under Language Settings, language of the cabinet can be adjusted here. 3.4.7- 1 Language Under Language, language of the cabinet can be adjusted. Language English French Chinese Simplified Chinese Traditional Spanish Turkish Portuguese Italian Page 88...
3.4.7- 2 Reset Settings By complying Reset Settings, language of cabinet will be reset to default language - English. 3.4.8 Reset All Settings By complying Reset All Settings, all settings in Arcade Operator will be reset to factory default settings. Page 89...
4. Game Error and Troubleshooting 4.1 – I/O Connection Error Cause Troubleshooting When I/O Board is not detected or 1) Switch off the machine. connected. 2) Unplug the I/O Board USB cable and plug-in again. 3) Restart the machine. Page 90...
5. Maintenance and Service 5.1 Maintenance and Service Even though the machine works normally for a long time, the fault will occur. Therefore, please perform routine check and maintenance concerning the following to ensure a long- term use. Page 91...