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Yamaha DX11 Operating Manual page 15

Digital programmable algorithm synthesizer
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be
some sound
even
when
the
Foot
Controller pedal
is
at
minimum
position.
Volume:
The
controller
will
affect the overall
volume
of
the
voice.
Pitch:
The
controller
will
affect
the
amount
of
Pitch
Modu-
lation,
Amplitude:
The
controller
will
affect
the
amount
of
Amplitude
Modulation.
Pitch
Bias:
The
controller
will
directly
control the
pitch.
(This
is
a
"pitch-bending"
effect,
and
has
nothmg
to
do
with
the
LFO.)
When BC
Pitch Bias
is
set at
(the
normal
value),
the controller
will
not
affect
the
pitch.
Settings
of
+
1
-
+
50
will
allow
the controller to
raise
the
pitch,
and
settings
of
-
1
~
50
will
allow
the controller to
lower
the
pitch.
The
further
away
from
0,
the greater
the
effect.
yEG
Bias:
The
controller
will
directly
control
the
output
level
of the operators.
The amount
of
control
will
depend on
the
EG
Bias
Sensitivity for
each operator
(see p.9).
[25]
Foot Control
A
continuous-type
controller
(FC7
or
FC9)
connected
to
the rear
panel
FC
jack
can
control the
voice.
(1)
FC
Volume
(2)
FC
Pitch
(3)
FC Amplitude
[26]
IVIodulation
Wheel
The
front
panel
Modulation Wheel
can
control
the voice.
(1)
MW
Pitch
(2)
MW
Amplitude
[27]
Breath Controller
A
Breath Controller
(BCl
or
BC2)
connected
to
the front
panel jack
can
control the
voice.
(1)
BC
Pitch
(2)
BC
Amplitude
(3)
BC
Pitch
Bias
(4)
BC
EG
Bias
[28]
After
Touch
Pressing
down
on
the
keyboard
after
you
play
the
note
can control
the voice,
(i.e.,
"Aftertouch"
as
opposed
to
the
'Tnitial
touch"
or
velocity.)
Aftertouch
is
common
to the
whole keyboard
the strongest pressure
on any
key
will
apply
to
all
notes.
(1)
AT
Pitch
(2)
AT
Amplitude
(3)
AT
Pitch
Bias
(4)
AT
EG
Bias
[29]
Reverb
Rate
{off,
1
-7)
This
is
a
"pseudo-reverb"
effect
created
by
slowing
the
EG
release rates after
a
certain point.
It
depends on
the
OPl EG.
(PPI
on/off or
OPl
output
level
does not
matter.)
When
the
OP EG
level
descends
to
-
18dB,
this
^'pseudo-reverb"
is
triggered,
and
the
Release Rates
of
all
operators
will
be slowed
down
to
the
Reverb
Rate,
producing
a lingering
effect
characteristic
of
reverb.
Rev.
Rate
Effect
off
1
7
No
effect
EG
-Release Rate
^
1
{long
"reverb")
EG
-Release Rate
==
7 {short "reverb")
Note
that
if
the
OPl
EG
Attack Rate
is
0,
the
OPl
EG
level will
stay
below
the
reverb threshold,
and
all
EG
rates
will
be lengthened, causing
the
note
to
sound
'slow'.
Also,
if
the
EG
Release
Rate
is
already
less
than
the
Reverb
Rate, there
will
be
no
effect.
This "pseudo-re-
verb"
must
be
programmed
with
the
other voice pa-
rameters
in
mind.
[30]
Voice
Name
(10
characters)
You
can
name
your newly
created voice
(or
rename
a
preset voice).
Use
the
CURSOR
switches
to
move
the
blinking cursor,
and
use the
DATA ENTRY
switches
to
step
through
the
characters
shown
below.
Space
[
"
f
$
-'h
'
i
]
*
+
,
-
.
/
Q
1
2
3
4
:>
b
7
8
9
:
;<
=
>??
A
H
c u
!;
F
c,
]\
I
..;
K
r,
y,
\
o
p
q
h
s
t
u
v
w x
y
/.
\
'
a
b
c
d c
!"
g h
1
^
k
I
m
i^,
(j
p
t|
r
s-i
t
ti
v
w
x
>
z
[|1
- -
[32]
Quick
Edit
These Quick
Edit
parameters
let
you
make
overall adjust-
ments
in
the
sound.
Attack
and
Release
adjust the attack
(and
Dl
rate)
and
release rates
of
all
operators
equally.
Volume
adjusts the
output
level
of
all
carriers.
Brilliance
adjusts the
output
level
(and
first
decay
rate)
ol' all
modula-
tors.
Whenever you
enter
this
parameter,
the
Quick
Edit
Setting
"
+
"
will
be
at
the
middle
position.
{!)
Attack
(2)
Release
(3)
Volume
(4)
Brilliance
b
o
LU
z
5)
13

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