Toshiba HX-10 Owner's Manual

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TOSHIBA
MSX
OWNER'S
HOME COMPUTER
MANUAL
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Summary of Contents for Toshiba HX-10

  • Page 1 TOSHIBA OWNER'S HOME COMPUTER MANUAL...
  • Page 3: Table Of Contents

    CONTENTS SAFETY PRECAUTIONS. INTRODUCTION CHAPTER SETTING — CONTENTS TOSHIBA PACKAGE HX-10 CONNECTIONS CONTROLS STARTED. CHAPTER 2 — GETTING CONNECTING TO A RECEIVER. CONNECTING TO A CASSETTE/DATA RECORDER COMPUTER. TUNING TO YOUR PROGRAM. LOADING THE SAMPLE SNOMAON= CONNECTING TO AN AUDIO SYSTEM.
  • Page 4: Safety Precautions

    SAFETY PRECAUTIONS Mains Supply The mains supply required the computer volts is not supplied with plug because used the wide variety sockets domestic dwellings. of wall You will lead need therefore have a plug suited to particular sockets fitted to mains your home.
  • Page 5: Introduction

    HX-10, sequence, be checked out results final carefully. result loss financial which from responsible might the computer. registered trademark MICROSOFT CORPORATION. MSX is © 1984 by TOSHIBA CORPORATION...
  • Page 6 BOFDUGORTUS Wise elders naad zeit eunsM zenwO Geegón gdrledT 01-XH a! voy baligmos sensis waspeer Ox gier TonBieum nitliud zeuiset foue „ir zizslis fifi zoifasg noüzennos bnuse wobniv-itlum oe78te Iniog £ Eitens osmiiasg prisso bnsqxe orlt zatsitenomab nijw 1alugmo bebuloni affszen0 sfqmse Meigng ‘ofinufoùao vise...
  • Page 7: Chapter 1 - Setting

    CHAPTER SETTING UP CONTENTS. PACKAGE TOSHIBA HX—10 CONNECTIONS... CONTROLS...
  • Page 8: Controls And

    TOSHIBA HX-10 PACKAGE CONTENTS before connecting the set please After unpacking your HX—10 computer your accessories addition this manual the ensure with were supplied that following your computer: Reference Manual Keyboard transfers Cassette cable recorder interface Sample program local the above...
  • Page 9 Rear and Side Panels Left RF Output (to TV aerial socket) * Warming by TOSHIBA should be connected the expansion bus. equipment specified Only Damage to the computer and accessaries may occur non specified equipment used. Accessory Cables Cassette cable...
  • Page 10 — NOTES...
  • Page 11 CHAPTER 2 GETTING STARTED RECEIVER... CONNECTING TO CONNECTING AUDIO CASSETTE/DATA TO AN Liese RECORBER COMPUTER... TUNING TO YOUR LOADING THE SAMPLE PROGRAM SYSTEM... CONNECTING TO AUDIO EXPANDING THE CAPABILITIES YOUR 0is2n0lzanmn bsdainzae PROGRAM LOADING FROM AUDIO GASSEMTE TAPE PROGRAM LOADING FROM ROM CARTRDGE...
  • Page 12: Connecting To A Cassette/Data Recorder Tuning Tv

    CONNECTING TO A RECEIVER T.V. Coaxial cable connector Home set and computer switched connection cable supplied should With off, output socket on the rear be plugged into computer panel RF (aerial) socket 2. CONNECTING TO AN AUDIO CASSETTE/DATA RECORDER Cassette interface cable Cassette recorder Cassette recorder...
  • Page 13 Toshiba remains Dealer. SPARE SELECT A CHANNEL AND TUNE TO CH36 AROUND set and the computer connected, With spare channel select...
  • Page 14: Loading The Sample Program

    “Contact your Authorised Toshiba local Agent.
  • Page 15: Connecting To An Audio System

    Where no mode MONO the sound be reproduced through selector, will only loudspeaker. EXPANDING THE CAPABILITIES OF YOUR HX-10 totally The Toshiba example disk drives HX-10 expandable, enabling you to letter data or program printouts joysticks storage, printer...
  • Page 16: Program Loading From Rom Cartridge

    PROGRAM FROM AUDIO LOADING CASSETTE TAPE cassette suitable following the procedure outlined After recorder connecting and the the computer and be switched on ‘Cassette Connections’, appropriate cassette inserted recorder. into control the tape to the level, rewind recorder reasonably high volume the desired and then press...
  • Page 17: Keyboard Layout

    CHAPTER3 KEYBOARD OPERATIONS LAYOUT... KEYBOARD OPERATIONS. DATA >oON= CONTROL KEY OPERATIONS. OPERATIONS... FUNCTION KEY...
  • Page 18 “ AUDIO PROGRAM FROM LOADING EABTAARDTaPE SMOTAATGOGAAGE EETUQYAkGRAOS …@VIOITAR39O ATAG giOITAR390 JOATUOD 2VONARIaS YIN VOTDAU ë ë...
  • Page 19 KEYBOARD LAYOUT Function keys Space bar Control keys Data keys blue, etc.) (grey, (white keys) indicator CAPS LOCK have a The above shows your keyboard. number illustration However, Keys advanced multi-function for purpose programming. these illustrations section this show ‘hidden’ 2 of chapter how to achieve...
  • Page 20 OPERATIONS DATA When no control key is operated. [lele] &/0/8/8/08/0/8/0/0/0/e]|]| INNEN EEEN EIIINN When pressed. [Es] L==J SJIJENUFINIIINENNENE) JNEIFINAENNINNEN BIEN E3/088/8|//0/0/|0/n]|]|] bije Jes)
  • Page 21 pressed. (3)When [GRAPH] ‚ BEER TESEE EERE [®] When are pressed. keys ITI: OCCII INTED|E|E|@]|2)| [ere] ENNE...
  • Page 22 When pressed. |||] 3/08] stop ONREIN FJEFRFENAFNE IJIRNFNTNNNNEENE HIE When are pressed. keys Ö Eeen EEND slt4-=...
  • Page 23: Control Key Operations

    3. CONTROL KEY OPERATIONS Control keys are used to control cursor on the function shift or perform screen, the screen screen editing. The mark location into cursor square indicating character which entered next. symbol Termination this finished each when line. Operate entering have...
  • Page 24 key (control) with Jkeyand .…lfthe simultaneously the computer pressed stops the command command waits the next current execution entry. Used code. (Esc) Escape (escape) generate Used a Select code. generate … [erar]tes Used code. generate Control (control) … Escape and Select codes used to control peripheral devices.
  • Page 25: Function Key Operations

    4. FUNCTION KEY OPERATIONS EEEN function When the switched on, assigned following computer each functions: F2: auto F5:run Color F3: goto list 15,4, :cload” F8: cont F10:(EL3)* Color list => These symbols do not on the screen switched appear when computer function same...
  • Page 26 —— NOTES...
  • Page 27: Chapter 4 - Msx Basic

    CHAPTER 4 BASIC PROGRAMMING... BASIC PROGRAM PROCEDURE... BASIC DEVELOPMENT EXAMPLES... PROGRAMMING...
  • Page 28: Basic Programming

    BASIC PROGRAMMING list Toshiba computer Your instructions which called a program. performs BASIC language includes commands, functions. BASIC language statement, Commands Used to create, execute, edit or control BASIC programs. — Statements consists statements BASIC each, — principle, program number.
  • Page 29: Basic Program Development Procedure

    BASIC PROGRAM DEVELOPMENT PROCEDURE Programming sequence Program input desired program the keyboard or cassette tape the computer. Enter from into Verifying program program lines on List printer verify its contents. display Debug program. [::"" Execute pressing program ]key. an error occurred during execution or result correct, determine the error is not...
  • Page 30 Program debugging Screen editor the screen and editor allows you cursor to any location on screen position delete, insert, correct, or renumber program lines. line list command, the portion to be edited LIST Using which program contained on the display. Position location to be corrected.
  • Page 31 function Edit Edit operation Example PRNTEE “7 missing. Use[=}to character Using the cursor contro! keys, Inserting position the cursor to the into listed line. position character location where the cursor to “N”. missed character is Correcting “PRNT” inserted. Press Press Ps] keyto “PRINT.
  • Page 32 Program execution entered command type start the execution (press program, key). >= break program execution, simultaneously and[ 2) To press (==) ]key. CONT command (press while restart execution a break enter from point, (==) holding down restart program execution break point have that cannot...
  • Page 33: Programming Examples

    3. PROGRAMMING EXAMPLES Music play first bars Schubert's four program example Iets following play your computer Rose. Wild Specifies the tempo PLAY"O4Té&BSOMIGGaG" "OA4ATáGSE" ‚"DA4TáBSE" tone. PLAY"L8BBBB" "L8GGGG" ,"L8DDDD" "Li PLAY"L1605DCCO4BA4" ‚"LI&F+EEDC4" &BAAGE4" 2ndbar PLAY"L8AABOSC" ‚"LS8F+F+GA" ‚"LSDDEF+" 3rd bar PLAY"OSD4GR8" ‚"A4OSDRS" ‚"F+4ERE"...
  • Page 34 Sound effects for video games Sound of gunfire GUNSHOT SOUND 4,15:S0UND 8,ié:S0UND 9,16 SOUND 18,16 SOUND 12,16 11,8:S0UND SOUND 13,8 SOUND é% Sound explosion EXPLOSION 6,6:S0UND SCUND 3,13 2,8:S0UND SOUND 5,15 4,255:S0UND SOUND 4,36:SOUND SOUND 9,16 á& &,1é:S0UND SOUND 11,8 18,14:SOUND SOUND 13,0...
  • Page 35 Colouring following program example paints an the screen different colours. aeroplane with stop program execution, simultaneously press keys. Places SCREEN Graphic mode. screen ,B(38) ,C(30) A(38) LINE(28,18)-(245,188),15,BF the frame Draws FOR G=1 location size Specifies :A(G)=Ax215+20 circles. A=RND( B=RND(1):B(G)=Bx158+28 <a C=RND(1):C(G)=C*5+1 NEXT Draws the circles.
  • Page 36 racing Use the Drive with greatest skill. your your car. cursor control keys to drive your ® Accelerator Totheen (<> (=> Dtherignt Places DRIVE Graphic mode. REM CAR screen ,@:CLS:L=5:SPRITE SCREEN SPRITE GOSUB LINE(@,8)-(88,196),12,BF Draws the road. LINE(168,8)-(255,198),12,BF “a PATTERN Draws the cars.
  • Page 37 Sounds NOISE exhaust note. REM CAR S=INT(12008/(V+1)):IF S>255 S=255 THEN 8,S:SOUND 1,1:S0UND SOUND 4,8:SOUND 3,2:SO0UND SOUND 7,54 4,15:S0UND SOUND 18,15 SOUND 8,15:SO0UND 9,15:SO0UND 1,(X,Y),8,8 SPRITE Displays the cars. 2,(X1,Y1),1,8 SPRITE 3,(X2,Y2),1 SPRITE D=INT(V/5)xS:LINE(185,5)-(215,260),4,BF PSET(184,18),12 USING" PRINTH#i HHHH" B=STICK(6):B=B+1 588,500,5190,520,536,546,556,546,570 GOTO V=V+2:GOTO Controls the according...
  • Page 38 NOTES...
  • Page 39: Chapter In Case

    CHAPTER 5 CASE OF DIFFICULTY SERVICE... ‘ BEFORE CALLING FOR...
  • Page 40 -3OIVA3e AO3 3AOITE OMLLJA9...
  • Page 41: Before Calling For Service

    BEFORE CALLING FOR SERVICE Cassette Problems checked the or load operation results failure after have then save stil! following obtain our recommended data recorder. Check Item Set the volume control your recorder to position. relatively high done proper load operation not be the volume control is will...
  • Page 42 Noise interference the cable connectors are into their sockets. Check plugged firmly Joystick failure Symptom Action connected Joystick is Joystick is to a wrong socket. does 2. Loose connection. inoperative or used has specifications incompatible trigger. with joystick HX-10.
  • Page 43 SYNC. Adjust SYNC Severe colour colour controls on display. Adjust your Specify the colours: disalignment following COLOR15,4 COLOR 15,5 COLOR 14,4 Note checks after carrying above does operate your computer properly, nearest Authorised Toshiba contact your Agent.
  • Page 44 NOTES —————...
  • Page 45: Specifications

    CHAPTER6 SPECIFICATIONS ibis MORS SPEGIRIGATIONSz...
  • Page 46 SPECIFICATIONS SPECIFICATIONS HX-10 Item Specifications z80A [Microprocessor Clock speed 358MHz Main Memory 64K RAM System Memory 32K ROM Video Memory Extended Microsoft BASIC Programming language RFIComposite video terminals Display output 9929A Screen Mode Modes mode 40 characters x24 lines/ Text...
  • Page 47: Appendix

    APPENDIX LIST... CODE CHARACTER ERROR CODELIST.. ALPHABETICAL...
  • Page 48 CHARACTER CODE LIST character codes range decimal). Each Available between hex 00 character code consists byte which high and order, four composed each representing bits a numeric value. .hex Capital letter (41H) numbers are Hexadecimal suffixed this manual. with “H” hexadecimal Decimal 0123456789...
  • Page 49 list entry code With graphic character header significant 4 bits Most g/c/o]e ol[1[2/|3|4ls c|É s=|9|e|P Ä Ó 1|4lo sIJ ä ï ï é|& 2|8]|n ë 3/c|s âlô 4lo]/T ö ‚ls s|e|u à|ò ö alû 6|F|V Ü c|ò 7|6|w ï 8|H/x SlIJY élÖ...
  • Page 50 LIST 2. ALPHABETICAL ERROR CODE code Error Error Description message Can't continue Program execution cannot be continued execution was aborted by an error generation. After © the program was edited after execution was After © aborted. Device error error occurred during communication An I/O with device.
  • Page 51 Error code Error message Description operand Missing operand necessary missing. Operand value © error. instead Separators between © periods operands (.), commasí(,). clauses clauses. NEXT without The number exceeds that of NEXT of FOR One FOR...NEXT loop been mixed another with ©...
  • Page 52 Error Error code Description message String too too long. Character string long Transfer 256 characters was attempted excess into © character variable. exceeds the allowable range. Subscript out range Subscript array Subscript value is too large. © Undefined array of 10 a subscript or more.
  • Page 53 —g--...
  • Page 54 NOTES ———...
  • Page 55 —...
  • Page 56 TOSHIBA CORPORATION INNEN TOKYO JAPAN A0379-1...

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