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PRODUCT SAFETY INFORMATION Please read these instructions carefully. They include important information about the installation, usage and maintenance of this product. ENVIRONMENTAL MAXIMUMS Do not operate the consoles if the humidity and ambient temperature cause condensation on the product; allow the product to dry first before connecting to the mains.
1. Introduction Welcome to use Victory 3 lighting controller. The manual is a guide to all the functions of the controller. Attention points will be highlighted by shading. The words with a square represent a physical key, such as the Enter button. While words with square brackets represent the virtual soft keys found on the LCD touch screen, such as [Playback Parameters].
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1.1.1.3. Attribute Keys There are 9 attribute keys and 1 Locate key in this area. Each attribute key allows displaying 3 channels at most on each page. The selected attribute key shows with high light color. Press the selected attribute key again can turn to the next page, displaying more channels.
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1.1.2. Touch Screen The controller offers a 15-inch LCD capacitive touch screen for operating. The operating options are on the right side of the touch screen. Most of the operations are worked on the touch screen. Different working windows can be selected and displayed on the touch screen according to the needed. There is a tool key in the upper right corner of each working window.
1.1.2.2. Setting Up Work Space You can use the [Work Space] function to save different combinations for working windows, which can be switched quickly when using. 1> Press key [Work Space] when finished setting up windows combinations on the screen; 2>...
2. Initialization and Backup 2.1. Clear All Data We strongly recommend you to clear all data on the new controller, so that you can avoid the unpredictable errors when programming. 1> Press Backup to entry ‘BACKUP MENU’; 2> Press [New Show]; 3>...
2.3. Load the Backup File When the controller is powered on, the last saved ‘defaultShow’ file will be automatically loaded. You can also select the file name to load the backup. 1>. Press Backup to entry ‘BACKUP MENU’; 2>. Select the file name; 3>.
3. Patching We have to patch fixtures to tell the controller what kinds of fixtures need to be controlled. When patching, the controller offers a free initial DMX address automatically for each line. We can patch all fixtures first then check over their DMX addresses before assigning on the fixtures. We may also assign the wanted DMX addresses on fixtures first then set the right addresses when patching.
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The console offers two types of fixture libraries to choose from, System fixture: the controller has its own fixtures in system library; User fixture: if you cannot find out your fixture in system library, the controller offers you multi-way to ...
3.2. Patch Selected Type The function allows you to patch more same type fixtures you have selected without search from the fixtures pool again. 3.3. Unpatch You can select and delete one or more consecutive patched fixtures by pressing option [Unpatch]. 3.4.
The selected addresses will show in pink if they had been used. If you continue to press [Confirm] in this case or input the used number of DMX line and address, the address of the selected fixture can be changed successfully but the fixtures that previously used/included those addresses will be suspended.
3.5.2. Match RDM Devices 1> Select the fixture on the list; 2> Press [Matched to]; 3> Select the patched fixture from the list of ‘RDM Match Fixture’, then press [Match]; Press [Unmatch] if you do not want to match it to the patched fixture any more. 3.6.
4. Controlling Fixtures and Dimmers We will find the patched fixtures in the ‘Fixtures’ window. If the ‘Load Preset’ and ‘Auto Group’ options are selected during patching, the corresponding option windows will be attached with the data. The patched fixtures show in dark blue, while selected ones are shown in pale blue, and those fixtures that have been selected are shown in gray.
Press the soft-key [Move], you can reposition the fixtures to anywhere in ‘Fixture Layout’ by selecting and dragging them. You can select the fixture by touching the unit one by one, or slide the finger to draw a selection box to select a range of them. The frames of selected fixtures will show in blue.
Numeric keypad In ‘LIVE SHOW’, typing in the command by numeric keys to select fixtures. If you want to select a fixture, type in the unit number and press Enter. If you want to select more than one fixture, use ‘+’ between each number. For example, press keys 1, ...
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4.3.3. Special Control of Attributes You can call out the ‘Color Picker’ window from the ‘Select Area’ box. Fixtures with RGB/CMY channels can be easily mixing by the color picker. There are 3 color mixing modes for selection. The controller can read the channels range preset from the personality.
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There are several modes for fixtures align: [<] ----- Fixtures align based on the rightmost fixtures. [>] ----- Fixtures align based on the leftmost fixtures; [><] ----- Fixtures align based on the middle fixtures. The value increases changing from the middle to ...
4.4. Groups One or more fixtures can be grouped for easier selection. The grid of group soft-key will turn brown after saved. The group name and ID number will be displayed on the grid in the ‘Groups’ window. 4.4.1. Create a Group 1>...
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2> Set the sequence number by pressing soft-key [Previous Step] or [Next Step]; 3> Select one or more fixtures for the sequence. You can draw a selection box to select multiple fixtures; When [Step Increment=0], draw a selection box to select fixtures can set them all in the same sequence ...
5. Presets You always need to change different attributes, such as color, gobo, and so on during programming or a live show. In that case, you can enter one or more attributes of fixtures to the preset keys in advance. Although all attributes can be saved on the same attribute key, it’s more convenient to change the attributes during the live show if you create different presets with only color or gobo, and etc.
3> The ‘Preset List’ will show all saved presets with their information. The fixtures used for creating the preset will be listed when you select the preset on the ‘Preset List’. Preset [Setup]. You can edit the preset name and its fade in time of the preset; ...
6. Shape Effects The controller offers an effect generator for you to quickly create exciting light shows with the minimum of programming. 6.1. How Effect Generator Works The effect is a series of sequenced repeated movements of preprogramming. The representative effects are circle, square, spiral and etc.
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6.3.1. Effect Size, Speed and Spread When an effect is running, the [Effect attribute 1] will offer you the ‘Effect Size’, ‘Effect Speed’, and ‘Effect Spread’ parameter settings that you can adjust. The minimum ‘Effect Size’ or ‘Effect Speed’ is 0. It can stop the fixtures, however, the effect is still active. ...
6.3.6. Fixture Order The [Fixture Order] allows you to realign the group of fixtures’ running sequence on the selected effect. If a group of fixtures is running two or more different types of effects at the same time, each effect can be run in its own fixture order.
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7> Press [Confirm] after finished setting all parameters. You can find the new user-defined effect from ‘User Effects’. The attribute types (IPCGBES) of the effect will be listed on the left top corner of the user effect grid. 8> When running a user effect, all attributes included will be listed separately on the ‘Current Loaded Effects’.
7. Playback 7.1. Playback Modes The Playback has two types: Cue and Cue-lists. Meanwhile, the Cue-lists has 2 modes: Cue-lists and Chase. 7.2. Playback Edit Menu You can press the key Edit Playback to enter ‘Playback Edit Menu’ to find out those saved playback details from the list.
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5> The record mode defaults in ‘Fixture’. Press [Rec. Mode] if you want to record by another mode; Record Mode = Fixture ----- all attributes of fixtures will be saved. Record Mode = Channel ----- only the changed attributes of fixtures will be ...
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7.4.2.2. Fixture Order The [Fixture Order] in Cue-lists should run with ‘Fixture Overlap’. You cannot find the effects if you did not set up fixture overlap in advance. The way of setting ‘Fixture Order’ please refers to chapter 4.4.2.1. However, you may close some of the fixtures if you don’t want them to run with fixture overlap. The closed fixture(s) will start to run as soon as the first fixture(s) begin, and finish at the same time as the last fixture(s) ended.
4> Select [Play] to load in the data; all the included effects will be listed on ‘Current Loaded Effects’; 5> Select the effect that needs to be adjusted and modify the parameters by control wheels; 6> Press [Update] after adjusted the effect parameters; 7>...
7.6. Time for Playback Each playback has its own running time. There are 4 kinds of global times for each Cue-lists playback: delay in, fade in, delay out and fade out. Meanwhile, there are 3 kinds of global times for each Cue playback: delay in, fade in and fade out.
7.6.3. Snap Percentage The [Snap Percent] allows you to control when instant channels should occur. It defaults in 0%. If the snap percent is 0% the channel occurs at the beginning of the cue fades in. If the snap percent is 100% the channel occurs at the end of the cue. If the snap percent is 50% the channel occurs in the middle of the cue.
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Cue-lists Playbacks Cue Playbacks 7.7.1. Playback Priority The [Playback Priority] option allows you to set the running priority level of different playbacks. The option can be set as options such as very low, low, normal, high, and very high. Each new playback defaults as normal. The function is very useful while performing.
7.7.7. Flash Mode The playback key will be used as a flash when the function is opened. The function can only be used by using the physical keys of the fixed playbacks. Note: The fixed playbacks activated on the touch screen do not have the flash function. 7.7.8.
8. Advanced Functions We will introduce the senior functions such as Off, Copy, Delete, Move, Rename, and so on in this part. 8.1. Off Function Press the option [Off Menu] on the touch screen to entry off function. [Off effects] --- close shape effect on selected fixtures, those ones not being selected will not be affected; ...
8.6. Legend Manage For easier understanding of the edited contents, you can use the legend function to rename groups, fixtures, presets, playbacks, macro shows, and etc. 1> Press [Legend Manage] on the menu bar; 2> Select the source to be renamed; 3>...
9. Macro Show The macro show is a function based on the time code, which allows you to record and replay a sequence of the playback output. When recording the show, you can select different modes of time code as needed.
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7> Release all playbacks and presets when finished recording. Press the record key again, then [confirm] to save the macro show. 8> After saved, all used playbacks and presets as well as the operations will be listed in the ‘Time Code’ window.
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5> Select option [Merge] at the call out menu; Note: Select [Overwrite] will take place of the original contents. 6> The added playbacks and presets will be listed at the left bar of the ‘Time Code’ window. 9.2.1.2. Delete Operations You can delete some useless operations from the macro show.
10. Controller Setup Management Press the Setup key, you can enter the ‘Setup’ menu for different controller setup options. 10.1. Controller Options 10.1.1. Controller Manage You can setup different system run modes in [Console Manage]. Playback GO+/GO- --- The option defaults in [Enable].
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10.1.3. MIDI Setting MIDI Channel: setting range from 0-15. MIDI mode: You can set the controller in [Master Mode], [Slave Mode] or [MIDI Disable]. The default setting is in disable. When in [Master Mode], the controller is the master device that can control the slave one; and while in [Slave Mode], the controller is the slave device that can be controlled by the master device.
10.2. System Manage 10.2.1. Upgrade Manage You can upgrade the firmware or system library in this option. The current version of firmware and the updated date of the system library can be shown on the bottom of the upgrade menu. You can put the latest firmware file and/or library file into the USB disk, and upgrade the firmware or system library by the corresponding option in this...
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Besides, you may set or edit channel values on each attribute if needed. Press [Add] at ‘Channel Value’; Select the row to be edited and press [Edit]; Enter the name, start and end values; Press [Confirm] when finished. ...
10.2.2.4. Import From external File You can load in the user library file ‘codeusrlib.bin’ which was exported from the same series controller, R20, or D4 format library files into the controller. 1> Put the needed files into the USB disk; 2>...
Individual keys for flash and pause functions for playbacks. Provide midi In, Out and Thru interfaces to connect and work with other devices. Accept midi time code signal. WIFI antenna provides WIFI signal for connecting App on mobile or tablet.
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