Adobe 38040334 - Dreamweaver CS3 User Manual page 174

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DREAMWEAVER CS3
167
User Guide
A
B
C
D
E
F
G
A. Keyframes B. Timelines pop-up menu C. Frame numbers D. Behaviors channel E. Animation channel F. Animation bars G. Playback
head
Define frames in a bar where you have specified properties (such as position) for the object.
Keyframes
Dreamweaver calculates intermediate values for frames in between keyframes. Small circles mark keyframes.
Shows the behaviors that should be executed at a particular frame in the timeline.
Behaviors channel
Specifies which of the document's timelines is currently displayed in the Timelines panel.
Timelines pop-up menu
Displays bars for animating AP elements and images.
Animation channel
Show the duration of each object's animation. A single row can include multiple bars representing
Animation bars
different objects. Different bars cannot control the same object in the same frame.
Shows which frame of the timeline is currently displayed in the Document window.
Playback head
Indicate the sequential numbering of frames. The number between the Back and Play buttons is the
Frame numbers
current frame number. You control the duration of animation by setting the total number of frames and the number
of frames per second (fps). The default setting of 15 frames per second is a good average rate to use for most browsers
running on common Windows and Macintosh systems.
Note: Faster rates may not improve performance. Browsers always play every frame of the animation, even if they cannot
attain the specified frame rate. The frame rate is ignored if it is higher than the browser can manage.
Contains various timeline-related commands.
Context menu
Playback options
The following are the playback options for viewing the animation.
Moves the playback head to the first frame in the timeline.
Rewind
Moves the playback head one frame to the left. Click Back and hold down the mouse button to play the timeline
Back
backward.
Moves the playback head one frame to the right. Click Play and hold down the mouse button to play the
Play
timeline forward.
Makes a timeline begin playing automatically when the current page loads in a browser. Autoplay attaches
Autoplay
a behavior to the page's body tag that executes the Play Timeline action when the page loads.
Makes the current timeline loop indefinitely while the page is open in a browser. Loop inserts the Go to
Loop
Timeline Frame behavior in the Behaviors channel after the last frame of the animation. Double-click the behavior's
marker in the Behaviors channel to edit the parameters for this behavior and change the number of loops.
September 4, 2007

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