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38039336 - Flash CS3 Professional
Adobe 38039336 - Flash CS3 Professional Manuals
Manuals and User Guides for Adobe 38039336 - Flash CS3 Professional. We have
3
Adobe 38039336 - Flash CS3 Professional manuals available for free PDF download: User Manual, Introduction Manual, Tutorial
Adobe 38039336 - Flash CS3 Professional User Manual (527 pages)
User Guide
Brand:
Adobe
| Category:
Software
| Size: 18 MB
Table of Contents
Table of Contents
3
Chapter 1: Getting Started
7
Installation
7
Using Help
8
Resources
12
Adobe Design Center
16
Adobe Developer Center
17
Customer Support
17
What's New
18
Chapter 2: Workspace
21
Flash Workflow and Workspace
21
Workspace Overview
22
Using the Stage and Tools Panel
29
Customize Keyboard Shortcuts
37
The Timeline
39
About Layers
42
Using Flash Authoring Panels
46
Accessibility in the Flash Workspace
50
Undo, Redo, and History
54
Automating Tasks with the Commands Menu
56
Run Commands
57
Chapter 3: Creating and Managing Documents
58
Working with Flash Documents
58
Creating and Previewing Mobile Content with Adobe Device Central
62
Working with Projects
67
Adding Media to the Library
71
Working with Timelines
75
Working with Scenes
81
Find and Replace
83
Templates
86
Chapter 4: Adobe Version Cue
89
Working with Adobe Version Cue
89
Working with the Version Cue Server
96
Working with Version Cue Projects
101
Working with Files in Version Cue
107
Version Cue Versions
115
Editing and Synchronizing Offline Files
118
Version Cue Server Administration
120
Version Cue PDF Reviews
131
Troubleshooting
135
Keyboard Shortcuts
137
Chapter 5: Using Imported Artwork
139
Placing Artwork into Flash
139
Working with Illustrator AI Files
146
Working with Photoshop PSD Files
154
Imported Bitmaps
162
Chapter 6: Drawing
166
Drawing Basics
166
Select Objects
169
Using Flash Drawing and Painting Tools
171
About Paths
176
Drawing with the Pen Tool
179
Reshaping Lines and Shape Outlines
184
Snapping
187
Chapter 7: Working with Color, Strokes, and Fills
190
Working with Color
190
Modifying Color Palettes
192
Strokes, Fills, and Gradients
193
Chapter 8: Working with Graphic Objects
202
About Graphic Objects
202
Selecting Objects
203
Moving, Copying, and Deleting Objects
205
Arranging Objects
207
Group Objects
208
Transforming Objects
209
Chapter 9: Using Symbols, Instances, and Library Assets
214
Working with Symbols
214
Working with Symbol Instances
219
Library Assets
223
Using Shared Library Assets
225
Working with Button Symbols
227
Scaling and Caching Symbols
229
Symbols and Actionscript
231
Chapter 10: Creating Animation
235
Animation Basics
235
Using Timeline Effects
243
Tweened Animation
246
Chapter 11: Special Effects
256
About Filters
256
About Blend Modes
263
Chapter 12: Working with Text
267
Text and Fonts in Flash
267
Creating Text
271
Check Spelling
274
Text Effects
277
Setting Text Attributes
278
Chapter 13: Creating Multilanguage Text
282
Creating Multilanguage Text
282
Encoding Text Formats
286
Authoring Multilanguage Text
288
XML File Format
292
Multilanguage Text and Actionscript
295
Chapter 14: Working with Sound
298
Using Sounds in Flash
298
Exporting Sounds
302
Sound and Actionscript
305
Chapter 15: Working with Video
307
Creating and Publishing Flash Video
307
Importing and Modifying Flash Video Files
308
About Digital Video and Flash
316
Encoding Video
319
Working with Premiere Pro and after Effects
323
Using Actionscript to Play External Flash Video
327
Chapter 16: Creating E-Learning Content
332
Getting Started with Flash E-Learning
332
Including a Flash Learning Interaction in a Document
333
Adding, Naming, and Registering Assets
341
Configuring Learning Interactions
344
Changing the Appearance of a Learning Interaction
352
Tracking to AICC- or SCORM-Compliant Learning Management Systems
354
Extending Learning Interaction Scripts
356
Chapter 17: Creating Accessible Content
359
About Accessible Content
359
Using Flash to Enter Accessibility Information for Screen Readers
362
Specifying Advanced Accessibility Options for Screen Readers
367
Creating Accessibility with Actionscript
369
Chapter 18 : Working with Screens
373
Screen-Based Documents and the Screen Authoring Environment
373
Working with Screens
375
Adding Content to Screens
380
Chapter 19: Actionscript
387
Working with Actionscript
387
Script Assist Mode and Behaviors
393
About Behaviors
395
Writing and Managing Scripts
396
Debugging Actionscript 1.0 and 2.0
407
Debugging Actionscript 3.0
417
Actionscript Publish Settings
420
Chapter 20: Publishing Flash Content
425
Publishing Flash Documents
425
Using Flash Player
426
Developing Applications for Mobile Devices
438
Configuring a Web Server for Flash
439
Flash Security Features
440
Using Publish Profiles
441
HTML Publishing Templates
442
Editing Flash HTML Settings
446
Chapter 21: Exporting from Flash
454
About Exporting from Flash
454
Exporting Flash Content, Images, and Video
454
About Quicktime
459
Chapter 22: Printing with Flash
462
Printing from the Flash Authoring Tool
462
Chapter 23: Best Practices
471
Structuring FLA Files
471
Organizing Actionscript in an Application
473
Behaviors Conventions
474
Video Conventions
476
Troubleshooting Video
478
Projects and Version Control Guidelines
479
Flash Application Authoring Guidelines
480
Accessibility Guidelines
485
Advertising with Flash
489
Optimizing FLA Files for SWF Output
491
Displaying Special Characters
498
Tips for Creating Content for Mobile Devices
500
Index
508
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Adobe 38039336 - Flash CS3 Professional Introduction Manual (19 pages)
Introduction
Brand:
Adobe
| Category:
Software
| Size: 3 MB
Adobe 38039336 - Flash CS3 Professional Tutorial (4 pages)
USING MOTION GUIDES IN FLASH CS3-THE ANTS NEST TUTORIAL
Brand:
Adobe
| Category:
Software
| Size: 0 MB
Table of Contents
Using Motion Guides in Flash CS3
1
Creating a Background
1
Drawing the Ant
2
Creating a Guide Layer
2
Drawing the Path
3
Snapping the Ant to the Guide
3
Positioning the Ant
4
Adding Motion Tween
4
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