5. While walking the pool deck the status of each input can be tracked using the
scoreboard. Inputs at the far end will show "F" in the place column. Inputs at the near
end will show "n" in the place column. Pads show as "P", pushbuttons show as "A", "B",
or "C". If a component has an error, "E" will display in that components place on the
scoreboard.
6. The start input can also be tested at the near and far ends, as well as the dedicated start
input on the timer itself.
7. After all inputs have been verified, the system is ready to run a meet.
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