Colorado time systems System 6 User Manual

Colorado time systems System 6 User Manual

Swimming 6 sports timer software user guide

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Swimming 6
For The System 6 Sports Timer
Software User Guide
Rev. 20100817
1551 East Eleventh Street
Loveland, Colorado 80537-5056
Customer Service Department
Phone: 970-667-1000 ext. 256
Toll Free U.S. and Canada 800-287-0653
Fax: 970-667-1032

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Summary of Contents for Colorado time systems System 6

  • Page 1 Swimming 6 For The System 6 Sports Timer Software User Guide Rev. 20100817 1551 East Eleventh Street Loveland, Colorado 80537-5056 Customer Service Department Phone: 970-667-1000 ext. 256 Toll Free U.S. and Canada 800-287-0653 Fax: 970-667-1032...
  • Page 2 Email: customerservice@coloradotime.com IBM is a registered trademark of IBM Corporation. Epson is a registered trademark of Epson America, Inc. Lime-A-Way is a registered trademark of Benckiser Consumer Products, Inc. Part Number F870, Rev. 20100817 ©2010. Colorado Time Systems. All rights reserved.
  • Page 3: Table Of Contents

    Table of Contents Introduction ............................. 1 Getting To Know Your System 6 ....................1 Contents ............................3 Swimming System Hardware Setup ....................5 General Guidelines........................5 Connect the Start System ......................5 Connect the Finish System......................6 System Layout Diagrams ......................9 System 6 Back Panel .........................
  • Page 4 Setups ............................42 Setups Softkey Menu ........................ 42 Stored Data..........................56 Misc............................59 Appendix A: Maintenance ......................61 Customer Service ........................61 Factory Maintenance ......................... 61 Routine Maintenance ........................ 62 Troubleshooting ........................65 Trouble Shooting Chart......................65 Appendix B: Glossary ........................75 Appendix C: History of Swim Timing..................
  • Page 5: Introduction

    Getting To Know Your System 6 Back Panel After removing the System 6 from its shipping container and carrying case, take a few minutes to familiarize yourself with it. In particular, examine the areas discussed below. A variety of output connectors are mounted on the back panel. Notice in particular those described below.
  • Page 6 An internal lithium ion battery provides backup power in case of emergency or power outage. To charge the battery, plug the System 6 into a grounded power outlet with the unit turned off. The charge time of the battery is 3 hours. The battery will provide approximately 45 minutes of usage time.
  • Page 7: Contents

    Scope Of This Manual This manual is intended to address all issues related to the normal operation of the System 6 with the Swimming software. It is written with the beginning timer operator in mind, but it also contains detailed information on advanced operations which are of interest to the experienced operator.
  • Page 8 Appendix B Glossary. This appendix contains a glossary of terms relating to the Swimming software and the System 6. Appendix C History of Swim Timing. A historical perspective of swim timing. Appendix D Scoreboard Definitions.
  • Page 9: Swimming System Hardware Setup

    Swimming System Hardware Setup The first part of this chapter describes in general terms the assembly of the various hardware components that make up the swimming system. The second part explains scoreboard module configuration in detail. General Guidelines The following instructions provide a general, step-by-step checklist for setting up your swimming system.
  • Page 10: Connect The Finish System

    1) To set up a loudspeaker start system, place the start system a safe distance from the pool and plug in the microphone. Route the loudspeaker cable harness along the edge of the pool and connect the speaker(s) to the harness, as shown in Figure 2-G 2) Connect the cable from the start system to the start connection on the primary cable harness as shown in Figure 2-A, or to the start connector on the wall-plate or your in-deck wiring system.
  • Page 11 Figure 2-B Touchpad/1-Button Backup Finish 4) Connect the primary cable harness or in-deck wiring system cable to either input connector (for the appropriate end) on the I/O panel of your System 6. Figure 2-E shows a complete pad finish and one-button back-up system.
  • Page 12 Unlike previous systems, you do not need to select the number of buttons being used. The System 6 automatically applies the standard rule regarding button finishes (see Start/Finish section beginning on page 42 for more details) based on the number of inputs received.
  • Page 13: System Layout Diagrams

    Figure 2-D Backup Buttons B & C System Layout Diagrams The following three figures show sample layouts of standard swim timing systems. Use them as general references when putting together your swimming system. Touchpad Finish/1 Button Backup This diagram shows an electronic start system and pad finish with 1 button backup. On this type of system, the start/finish software setup should be set to Near End Primary Finish = Pads.
  • Page 14 Figure 2-E Touchpad Finish/1-Button Backup Figure 2-F Single Button Finish Single Button Finish This diagram shows an electronic start system and a single button finish without backup buttons. “Start/Finish” Setups should be set to Near End Primary Finish = Button(s). Refer to page 42 for more information on software setups.
  • Page 15: System 6 Back Panel

    System 6 Back Panel The System 6 back panel houses all Input and Output (I/O) connectors. This section describes the I/O panel connectors from left to right as viewed from the back. Refer to Figure 2-H for the locations of the items described below.
  • Page 16 Figure 2-H System 6 I/O Panel Power ON/OFF Switch This is the rocker switch to the side of the I/O Panel. Do not turn off power to your System 6 while in any of the Sport Programs. Important Note: Always follow the proper shut down procedure: Select Misc on the softkeys, then choose Change Sport, then choose Shut Down.
  • Page 17 The USB port is used for storage to a USB device, or to connect a USB printer. Please see the Sport Loader manual for details. Ethernet Port The Ethernet port is used for online updates to your System 6. See page Error! Bookmark not defined., “Install,” for details. Near End Input and Far End Input Connect the cable from the near-end touchpads, start system and backup buttons to a Near End connector.
  • Page 18: Scoreboard Configuration

    Scoreboard Configuration Introduction Colorado Time Systems' scoreboards offer great flexibility. We offer fixed digit (LED or light- reflective) displays and full-matrix LED displays. The scoreboards themselves are manufactured to withstand the rigors of the swimming pool environment and give years of trouble-free service.
  • Page 19 display for special events or requirements. Refer to Scoreboard Setups on page 46 for complete instructions. Single-Line Scoreboard Figure 2-I Single-line Scoreboard Display Sequence All race information can be displayed on a single-line scoreboard. The Swimming software sequences race information as shown in Figure 2-I. You can set the exact sequence used before the meet begins.
  • Page 20 Module 0F is a special-purpose multi-use module that has applications for customers who only have a single line of scoreboard, or who have multiple lines. For scoreboards with only one line, this module allows the display of different information, depending on the status of the race. For example, while the race is running, the scoreboard will display the running time.
  • Page 21 Note: Channels 03, 0F and 16 also display the time of day when you press the Scoreboard Blank softkey on the Scoreboard softkey menu. Figure 2-K Scoreboard Displays/Channel Numbers *Channel 11 is a multi-purpose channel that displays time and place information for lane 1 (channel 01) during the race.
  • Page 22 Figure 2-L Scoreboard Displaying Module Definitions System Test Before the first race of the meet begins, test all accessories for proper operation. Use the Diagnostics screen to test your touchpads, push buttons and start system before the meet begins. Refer to Section 4:Start-Up/Main Screen on page 25 for instructions on running these tests. Test the start system to ensure that the Swimming race timer starts as expected.
  • Page 23: Tutorial

    Before The Race Before starting the race, turn on your System 6 and printer. Make sure your printer is loaded with paper and is ready to print on a new page. The operator controls some functions of the System 6 with keyboard keys, and other functions with softkeys.
  • Page 24: Starting The Race

    In its default setting, each time you press a key the System 6 beeps. If you press a key but do not hear a beep, then either the System 6 did not sense the keystroke or the beep has been turned OFF in SETUPS.
  • Page 25 The pad is armed at that point and when the swimmer stands on it, a touch pulse is sent to the System 6. The display screen, Figure 3-C, now shows lane 3 having completed 6 lengths and on the finish lap.
  • Page 26 Figure 3-C Invalid Pad Touch in Lane 3 To correct this situation, you can press Split Arm for lane 3 which will remove the last touch and switch the pad to the ARMED status immediately. Notice that the pad status display in lane 3 has returned to Armed status and the lengths completed is revised to indicate the accurate number, in this case 4.
  • Page 27: Finishing The Race

    Figure 3-F Updated Lane Display Finishing The Race All swimmers touch their pads successfully at the finish. The System 6 beeps as each swimmer finishes and displays the place picks in each lane. As soon as the race is over, press the Store/Print key.
  • Page 28 Shut down procedure When finished using the System 6, be sure to follow this shut down procedure: 1) On the softkey menu, choose Misc 2) Choose Change Sport 3) Confirm that you wish to leave Swimming 4) Choose Shut Down to from the Sport Loader menu, and press yes...
  • Page 29: Reference

    The different modes of operation and a basic explanation of the behavior of the timing system are included. Upon being turned on the System 6 goes through a bootup process. After this is complete you are presented with a menu of options, called the Sport Loader menu. From here, you can start a...
  • Page 30: User Interface

    User Interface Summary The System 6 Sports Timer/Swimming software user interface consists of a full-size color Liquid Crystal Display (LCD) and a membrane keyboards with removable insert. Operation The Swimming program uses the LCD screen to communicate a wide range of information to you.
  • Page 31: Warning Messages

    A start is considered automatic if the start system sends an electronic pulse to the System 6 at the start of the race. A loudspeaker start system (e.g., a CTS Infinity, ChampStart or SS-2) is an example of an automatic start system.
  • Page 32: Relay Judging

    All button times are correct by subtracting 0.15 seconds from the recorded time. Currently some ruling bodies (particularly USA Swimming) state that all backup times must be further adjusted. The adjustment process requires that, for each lane, the differences between the pad and each button be calculated and all of this information averaged for each heat.
  • Page 33: Lower Keyboard

    Refer to the Setups section in this chapter for complete information on Swimming setups. Lower Keyboard Summary This section describes the action of the keys on the Swimming keyboard insert. The keys are described in order as they appear from left to right on the keyboard. Refer to the Index at the end of this manual to locate a specific key description quickly.
  • Page 34: Split Arm

    Operation When you press this key, the Swimming display changes the lane status to waiting for a finish touch. The display also updates the number of lengths to indicate the final lap. If pressed by mistake, you must press the -Touch key to return the lane to its prior state or the Split Arm key in that lane (see below for more information on the split arm keys).
  • Page 35: Next Heat

    If you press this key before the timer thinks that all lanes have finished it will ignore you, and the Finish Arm indicator will keep flashing in the lane(s) in question. If a swimmer misses the touchpad BUT the backup buttons come in the timer will think that the race is over and we somehow missed the pad hit.
  • Page 36: Edit/Dq

    This key allows you to add a pad touch when the swimmer in a given lane missed a touch. The System 6 will indicate if a swimmer may have missed a touch by changing the color of the corresponding lane box on the screen from white to orange. The timer determines if a swimmer may have missed a touch by comparing the time for the current lap to the split time for the previous lap.
  • Page 37: Touch

    To add a pad touch to a selected lane, press this key, type the lane number using the numeric keypad and press Enter. The display is immediately updated to indicate the added touch Note: A race cannot be finished from the keyboard. Therefore, this key is invalid on the finish lap.
  • Page 38: Reset

    Numeric Keypad This key allows you to enter numbers in response to prompts asking for a number to be entered. The numeric keypad is located on the right of the keyboard insert on the System 6 lower keyboard. Enter After a keyboard entry, press enter to accept the entry.
  • Page 39: C/E

    Press c/e to clear all data from a prompt line on the screen. Console Keys The console keys are located to the right of the LCD screen. The unlabeled keys are referred to as softkeys, and are described in the next subsection. The labeled ones are described below. Enter After typing information on the keyboard or numeric keypad, press enter to accept the data.
  • Page 40: Softkeys

    Softkeys Summary This section describes the operation of the Swimming softkeys. The softkeys are the column of six unlabeled keys immediately to the right of the display screen. The function of each key changes depending on the option selected. The screen displays the function currently available directly to the left of each softkey.
  • Page 41: Print

    If you press a softkey by mistake, or want to return to race timing mode when done using a softkey, press Quit. Pressing Quit exits without saving that entry. Print Summary The Print softkey allows you to print additional printouts from the last stored race organized in a variety of ways.
  • Page 42: Quick Options

    Race Summary Function: Prints a copy of results sorted by both lane and by place. Splits/Summary Function: Prints the splits, in both cumulative and subtractive form. Relay Summary Function: Prints a summary of the relay exchanges. Form Feed Function: Advances the paper to the top of the next page. Provides page breaks between pages of race information.
  • Page 43 Figure 4-F Quick Options Softkey Menu Far End If using far end touchpads to record split times, use this softkey to turn the touch pads on and off. Display Lanes Function: Displays current race information on-screen. This includes lane numbers, places, split and final times, backup times, backup button status and relay judging times.
  • Page 44: Scoreboard

    EVT/HT and HM/GST Function: Allows the user to toggle between displaying current event/heat and home/guest scores on a single line of scoreboard of a 6-digit LED scoreboard that is assigned as either 0C or Operation: Pressing this button assigns the 0C and 0D designation to either event/heat or home/guest, and serves to toggle between the two displays on a line of scoreboard assigned to 0C or 0D.
  • Page 45 Operation: Press this softkey to blank the scoreboard and display the time-of-day on channels 03, 0F and 16. Press again for a TOTAL BLANK of all lines of the scoreboard. Press the Scoreboard On softkey to return the scoreboard to normal display status. Scoreboard On Press this softkey to return the scoreboard to normal display status after pressing the Clear Lanes or Scoreboard Blank softkeys...
  • Page 46: Setups

    This allows the System 6 to only accept finishes from the correct end. This feature also allows you to configure finish parameters to match your hardware setup. The Swimming system uses either touchpads or buttons for primary finish.
  • Page 47 Relay Judging Platform (RJP) are very different. Operation: Press 1 to set the System 6 internal speaker volume. In the prompt box, type 0 to turn the speaker off, 1 for low, 2 for medium or 3 for highest volume and press enter.
  • Page 48 If, based on a factor of the previous splits, the current lap seems to be taking too long the System 6 will notify the operator that there may be a missed touchpad 44-Reference: Softkeys...
  • Page 49 This option affects the scoreboard display only. The final time will always be shown on the display screen on the System 6. Pad to Backup Comparison Interval: This option allows you to set the acceptable amount of time between the swimmer touching the touchpad and the referee pressing the backup button.
  • Page 50 Scoreboard This menu controls the parameters that affect modular fixed digit scoreboards (CTS LED and light-reflective). Option 1 Self Test checks all scoreboard digit segments by running a test pattern on the scoreboard. You can stop the test pattern display by pressing any key. Option 2 Define Module(s) Function: Allows you to send one module’s data to a different module.
  • Page 51 Option 3 Blank Scoreboard Module Allows you to blank unused scoreboard modules. Press 3 to select Blank Module(s). Press the Up or Down softkey until the arrow points at the desired module and press 1 to blank, as shown in Figure 4-I. Repeat the procedure to un-blank a blanked module. Figure 4-I Blank Scoreboard Module Window Option 4 Number of Scoreboard Lines Function: Allows you to designate how many lines of scoreboard will be used.
  • Page 52 displayed. (6) The sequence time for each item. Select the time in seconds each item in the sequence is displayed. This setup also sets the minimum time that each result is displayed as the swimmers finish. (7) Allows you to create a sequence list which defines exactly which information gets displayed on this module.
  • Page 53 Operation: Press 9 to choose whether to display cumulative splits or subtractive splits on the scoreboard. If you choose SUBTRACTED running time will display on the board showing total time, splits will show as subtracted and FINAL TIME will show as the true final time. Option 0 Press 0 to choose whether to emulate a ten-lane scoreboard.
  • Page 54 For nearly all meets, you can leave this set to “Space for Minutes.” If you are using the System 6 for long distance events, change this option to “Space for Hours” to allow for extra room to accommodate hours.
  • Page 55 Sample Printouts These sample printouts show some of the possible print combinations. Figure 4-J Race Results by Lane and Place Figure 4-K Splits Summary Printout Figure 4-L Relay Exchange Summary 51-Reference: Softkeys...
  • Page 56 Figure 4-M Race History Event Sequence Function: This setup allows you to program a sequence of swimming events for different types of meets. The race gender and distance are attached to the event number so that each time you press Next Event the race gender, distance and name are updated. After programming, select the desired meet type to sequence events automatically.
  • Page 57 Figure 4-N Event Sequence Window Operation: To program an event sequence, press the number corresponding to the desired meet type, then press 0 to view or edit the selected sequence. The events already defined, if any, are displayed, and you can insert or delete events. The Define Event softkey menu, shown in Figure 4-O, allows you to select the event number to insert.
  • Page 58 Figure 4-Q. To select an item within a category, press the Up or Down softkeys until the arrow points at the desired item and press Enter. Event sequences that are entered or downloaded onto the System 6 are saved automatically.
  • Page 59 Figure 4-P Event Type Softkey Menu Figure 4-Q Race Description Window When finished entering the race description, press Enter to complete the entry. Press the Up or Down softkey to select the next event number to program and repeat the process. To delete an event, position the cursor on the desired line using the Up or Down softkey and press the Delete Event softkey.
  • Page 60: Stored Data

    Time/Date The System 6 has an internal clock, which it uses to stamp the time and date on races and meets. Press 1 to set the time of day. Type the correct time (using HHMMSS format) in the prompt box using the numeric keypad and press enter.
  • Page 61 pad and backup times, calculated backup times, and RJP exchange times (if RJP’s are installed) are displayed on the screen. Softkey options There are three screens of softkeys in the Stored Data menu. On all three screens, Print Race and More remain constant as the bottom two softkeys.
  • Page 62 Print Yes/No Function: Used in conjunction with the Print Meet softkey. Each race in memory is automatically set to print when you press Print Meet, but it is sometimes desirable not to print every race in a meet. For example, if a race was used to test the touchpads and then stored, it should not be printed.
  • Page 63: Misc

    Change Sport Function: Returns the System 6 to its main menu, allowing you to change to other sport programs that you have purchased and downloaded. From the main menu, you can also run diagnostics, install new programs or updates, or shut down the system.
  • Page 64 Note: To properly turn off the System 6, be sure to return to the main menu and press Shut Down. Then, turn off the System 6 using the power switch on the back. Please see the description of the main menu on pages Error! Bookmark not defined. and 26 for more details.
  • Page 65: Appendix A: Maintenance

    Factory Maintenance Return the System 6 to the factory every 5 to 7 years for the following calibration and testing: 1) The accuracy of the timing circuitry can vary with age. The System 6 contains a high-quality crystal oscillator that is guaranteed to be accurate for five years.
  • Page 66: Routine Maintenance

    Routine Maintenance Connectors Inspect the cable connectors on the System 6 back panel every time you plug the cable harness(es) into the connector(s). Clean as necessary. To clean cable connectors, put two or three drops of alcohol on a cotton swab (this is NOT the...
  • Page 67 Case The System 6 case is made of high-impact plastic. Use any neutral detergent to clean the case. Do not use alcohol, thinner or other solvents. These products can change the color or otherwise damage the case. Keyboard Inserts The keyboard insert cover and upper overlay should be cleaned with a mild detergent and water solution and wiped dry with a soft cloth as needed.
  • Page 68 Note: If this process proves unsuccessful, you can use Lime-A-Way® in place of rubbing alcohol in severe cases of corrosion. Touchpads and Buttons Make sure all connectors fit snugly into the cable harness. Connectors with broken prongs do not fit properly. Refer to Figure A-4. Check connector prongs for corrosion and clean or replace connectors as necessary.
  • Page 69: Troubleshooting

    (touchpads, backup buttons) provides input data to the System 6, which tells the Swimming software to record a given split or finish time. The System 6 Sports Timer with Swimming software is the heart of the system. It receives and interprets input data and provides output to a variety of output devices.
  • Page 70 2) Clean Connectors. Refer to page 62 3) Check cabling. Refer to page 63 4) Check start system. Refer to page 64 or start system manual. Swimming software does 1) The timer must be ready Refer to Chapter 4 for not register pad or finish for a pad hit.
  • Page 71 Finish system pad or finish 1) Swimming software must Refer to Chapter 4 for a button/backup button hits be ready for a pad hit. complete explanation. are not registered on the Ensure that the pad arm Swimming display screen. indicator is displayed in the appropriate lane(s).
  • Page 72 connections are secure. 3) Clean printer cable Refer to page 63 connectors. 4) Try pressing the Form Refer to page 38. Feed key Scoreboard not working at 1) Make sure scoreboard Refer to scoreboard manual. all. has power and is turned on. 2) Make sure scoreboard is Refer to the Scoreboard not blanked.
  • Page 73 Refer to page 11 in this 3) Make sure meet User Guide management cable is connected to Com Port 1 on your System 6 back panel. 4) Refer to your meet management program manuals. Start System Electronic Start Systems An electronic system sounds a start tone for the swimmers over a speaker and starts the Swimming race timer.
  • Page 74 System 6 itself. Start by checking the pad or button and then the cable. Finally, check the System 6.
  • Page 75 If suspected cable problems persist after cleaning the connectors, use a voltmeter to test the cable. Plug the suspect cable into the System 6 as described in chapter 2 and turn on your System 6. Insert the voltmeter test leads into each touchpad and button position on the cable, taking care to observe the polarity of each connector.
  • Page 76 Brother laser printers. The Okidata ML 320 is an acceptable dot matrix option. Once you have a printer that will work with the System 6 you will need to load special codes into the timer in order to print non-standard print sizes. Most printers will print 10 characters per inch (10CPI) across the page as default (this is a good size print if you have a 6 lane pool).
  • Page 77 Note: Once you have pressed Store/Print, information is sent to the printer immediately. When your printer actually prints it depends on the type of printer: dot-matrix printers will begin printing immediately while laser printers will wait unit the page is full before printing unless you press the Form Feed key.
  • Page 79: Appendix B: Glossary

    Keypad Keys: The keys on the membrane keyboard of the System 6. Liquid Crystal Display (LCD): A solid-state, low-current device used for computer displays when space and power consumption are at a premium. In this case, the System 6 Sports Timer display screen.
  • Page 80 Signage: The labels placed on the scoreboard that indicate what type of information a given digit or series of digits displays. Softkeys: Keys whose function changes with what is displayed on the screen. On the System 6, the six keys located to the right of the screen.
  • Page 81: Appendix C: History Of Swim Timing

    Congratulations on the purchase of your new System 6 Sports Timer! You have chosen the latest sports timer from Colorado Time Systems, the company that pioneered precision and accuracy in swim timing. A legacy of excellence is behind your new timer.
  • Page 82 This full range of features built into the System 5 Sports Timer meant that it was the industry leader ever since it came out. With the advent of the System 6, users can take advantage of these existing features and the addition of a larger and full color screen, external mouse and PC keyboard, support for 12-lane...
  • Page 83: Appendix D: Scoreboard Definitions

    Appendix D: Scoreboard Definitions Scoreboard Module configurations Channel 11 is a multi-purpose channel that displays time and place information for lane 1 (channel 01) during the race. Following reset, team scores (channel 0D) are automatically displayed on the same scoreboard module. Channel 12 is a special purpose channel, which is very useful for televised broadcasts.
  • Page 84 When you are done setting the channel switches in your scoreboard, check the configuration. Press 2-Show definitions on scoreboard in the Scoreboard Setup menu to display the module definitions on the scoreboard as shown in above. Refer to page 46 for more information 80-Appendix D: Scoreboard Definitions...
  • Page 85 Swimming Sample Templates for Matrix and Video Boards 64x128-Pixel LED Matrix or Video Board 96x160-Pixel LED Matrix or Video Board 81-Appendix D: Scoreboard Definitions...
  • Page 86 96x192-Pixel LED Matrix or Video Board 82-Appendix D: Scoreboard Definitions...
  • Page 87: Appendix E: Swimming Software Menu Tree

    Appendix E: Swimming Software Menu Tree Print-page 37 Race Summary-page 38 Splits/Summary-page38 Relay Summary-page 38 Form Feed-page38 Quick Options-page 38 Far End On/Off-page 39 Display Lanes On/Off-page 39 Backstroke Start Reaction-page 39 Post Race by Place-39 Event/Heat and Home/Guest-page 40 Scoreboard-page 40 Step Data-page 40 Clear Lanes-page 40...
  • Page 88 Timing-page 44 Timing Precision-page 44 Use/Do NOT Use Automatic Backup Time Adjustment-page 44 Near-End Pad Split Delay-page 44 Far-End Pad Split Delay-page 44 Display/Do NOT Display Time Warning Messages-page 44 Pad Delay at Start-page 44 Scoreboard Lengths Count Up/Down-page 44 Screen Lengths Count Up/Down-page 44 Show ---------/Time on DQ-page 44 Pad to Backup Comparison Interval-page 44...
  • Page 89 Set Date/Time-page 56 Set Time of Day-page 56 Set Date-page 56 12 Hour/24 Hour Clock-page 56 Wireless-page 56 SOFTKEYS Down Save Setups Restore Defaults Stored Data-page 56 Next Race page 57 Previous Race page 57 Next Event page 57 Previous Event page 57 Print Race-page 57 More Print Yes/No-page 57...
  • Page 91: Index

    Index Finish Arm Key, 22–23, 29 Finish Systems Backup Buttons, 6, 42 +Touch Key, 32 Button Finish, 7, 43 Touchpads, 6, 43 Backup Buttons, 8, 43 Basic Operation Hardware Setup Modes of Operation, 25–28 Diagrams, 5–11 Relay Judging, 28 Finish Systems, 6–11 Timing Corrections, 27 Start Systems, 5–6, 42 User Interface, 26...
  • Page 92 Length Warning, 23 Sample Printouts, 51 Logical Address, 46, 47, 75 Remote Setup, 43 Reset Key, 20, 34 Reset State, 76 Reverse Lane Numbering, 45 Meet Management Software, 14, 56–57 Misc Softkey, 56–60 Modes of Operation, 1, 25–28 Scbd Blank, 41 Scbd On, 41 Scoreboard Configuration Next Event Key, 31...
  • Page 93 Misc, 56–60 System Setup Print, 37–38 Diagrams, 5–11 Quick Options, 38–40 Finish Systems, 6–9 Scoreboard, 40–41 Start Systems, 5–6 Setups, 42–56 System Test, 18 Stored Data, 56–59 Split Arm Key, 21–22, 30 Sports Menu, 20, 25 Team Scores, 41 Start Key, 20, 30 Time/Date, 56 Start Systems Timing Corrections, 28...

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