Quick-Start Guide (Short Version); Install Hardware And Software; Create A Demonstration Project; Configure Target Mcu For A Debug Session Using Trace - Atmel AVR ONE! Quick Start Manual

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2.1

Install Hardware and software

Download and install avr32-gnu-toolchain-2.4.x and AVR32Studio-2.5.x.
Connect AVR ONE! to power and USB and turn it on.
Install AVR ONE! USB driver.
Connect AVR ONE! to the EVK1101 using the 10pin JTAG connector.
Connect the EVK1101 to power and turn it on.
Start AVR32 Studio.
Select a suitable workspace folder to contain your projects.
Exit from the welcome screen to workbench.
Right-click in the AVR32 Targets view and select Scan Targets.
Select the AVR ONE! and click on the Properties-tab.
Select Board-tab. Set Board to EVK1101, MCU to UC3B0256 or UC3B256ES, depending on what
MCU is mounted on your EVK1101.
Right-click on the AVR ONE! in the AVR32 Target view and select Chip Erase. This operation is only
needed one time (when the EVK1101 is new).
2.2

Create a demonstration project

Select File>New>Example.
Select EVK1101>Components>Accelerometer example, then Next.
Enter a name for the project, and click Finish.
Right-click on the project in Project Explorer view and select Build Project (or use Ctrl+B).
2.3

Configure target MCU for a debug session using trace

When the build process is finished, right-click on the project in the Project Explorer-view and select
Debug As>Debug Configurations.
In the Debug-view, select AVR32 Application and click New. A new launch configuration will be
created and default values will be filled into all fields.
Select the Trace-tab and click Enable Trace.
Select the preferred trace method. In this case we want Nano Trace.
Select the preferred action when buffer is full. In this case we choose Break, read out and halt.
Deselect the option Break on application buffer access
Set Buffer Size. Select Specify size and location, then click Detect.
AVR ONE! Quick-start Guide

Quick-start guide (short version)

Section 2
2-1
32104B–AVR ONE!–02/10

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