HTC Vive Tracker Developer Manuallines page 47

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Type
No.
SDK
1
How do identify whether Vive
Tracker or the controller is being
tracked?
2
Does Vive Tracker have a different
coordination system compared to
the controllers?
3
How can I replace the controller
with Vive Tracker if I already
created content meant for the
controller?
4
What's the equivalent of Vive
Tracker's hardware button to the
controller?
5
How can I simulate the button event
when I connect Vive Tracker to a
computer through USB?
6
How can I simulate the controller
trackpad when I connect Vive
Tracker to a computer through
USB?
7
Why is tracking lost when I
connected Vive Tracker to a USB
cable?
8
Can we implement our own data
into Vive Tracker's data stream?
Type
No.
Hardware
1
Can I customize the POGO pins?
2
What's in the downloadable 3D
CAD file for the Vive Tracker?
Vive Tracker
HTC Corporation
Question
Question
Developer Guidelines
07/17/2017
Ver. 1.5
You can use the class type of SteamVR SDK to
identify if Vive Tracker or the controller is currently
being tracked.
Yes. Content developers need to apply different
coordination settings based on the position where the
Vive Tracker is mounted.
Content developers need to apply different
coordination settings based on whether Vive Tracker
is mounted on the same position as the controller.
If its position is different, content developers need to
recalibrate for Vive Tracker.
The hardware button of Vive Tracker maps to the
System button of the controller.
Check the "Data format" section in the developer
guidelines, and follow the SetFeature 0xB4 format to
fill your simulated data in "Button byte" data.
Check the "Data format" section in the developer
guidelines, and follow the SetFeature 0xB4 format to
fill your simulated data in "Pad X" and "Pad Y" byte
data.
When you connect Vive Tracker to your computer
using a USB cable, it enters data sending mode. To
resume tracking while connected to a USB port, follow
the developer guidelines to send the SetFeature 0xB3
command to fill Host type byte.
Vive Tracker only supports data that's compatible with
the controllers.
Yes, you can. For information on how to customize the
POGO pins, contact
www.vive.com/us/support/contactus.
The 1.77KB ZIP file contains the .IGS and .STP for
Vive Tracker. It's not a requirement to use the files, but
it can help if you have 3D modeling software.
44
Answer
Answer
HTC Confidential and Proprietary

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