Table of Contents

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November 2018
70-000004-00
Operations Manual Includes:
Game Setup - Testing & Adjustments - Parts Information - Reference Diagrams & Schematics - Service & Troubleshooting
Jersey Jack Pinball®, 1645 Oak Street, Lakewood, New Jersey 08701 Telephone: (732) 364-9900
© Disney. All rights reserved. Pirates of the Caribbean: The Curse of the Black Pearl, Pirates of the Caribbean: Dead Man's Chest, Pirates of the Caribbean: At World's End, Pirates of the Caribbean: On Stranger Tides, Pirates of the Caribbean: Dead Men Tell No Tales,
and the names of the characters, items, events and places therein are trademarks of Disney Entertainment, Inc.

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Summary of Contents for Jersey Jack Pinball Pirates of the Caribbean

  • Page 1 © Disney. All rights reserved.
  • Page 3 Be sure to include the game serial number. For your records, write the game serial number in the manual. Serial Number Jersey Jack Pinball® reserves the rights to make modifications and improvements to its products. The specifications and parts identified in this manual are subject to change without notice.
  • Page 4 At Jersey Jack Pinball®, we pride ourselves on making games that Ourrrrrrrrrr very own Butch Peel has once again created a masterful become treasured like a Pirate’s Chest, full of Gold.
  • Page 5: Table Of Contents

    Table of Contents Section A - Game Assembly & Setup A.1 Unpacking Your POTC Game Unboxing Game ............................................. A-2 Removing Playfield Glass ........................................A-7 Playfield Positions ..........................................A-8 Installing Plumb Bob Tilt ........................................A-10 Playfield Pitch Bubble Level ........................................A-11 A.2 POTC Rules &...
  • Page 6 Table of Contents Section C - Game Parts Information POTC Lower Cabinet Assembles........................................C-2 POTC Backbox Assemblies ........................................... C-4 Above-Playfield Assemblies .........................................C-6 Under-Playfield Assemblies ......................................... C-8 Right Flipper Assembly, PN: 51-000001-03 Right Flipper Assembly, Mod -LL, 3-Way, PN: 51-000001-33 ............................... C-10 Left Flipper Assembly, PN: 51-000002-00 Left Flipper Assembly, Mod -LR, 3-Way, PN: 51-000002-32 .................................
  • Page 7 Section C - Game Parts Information - (continued) USB Camera Assembly, PN: 51-005041-00 Backbox Mount Solid State Drive Assembly, 60GB, PN: 51-005044-02 ............................C-41 27" LCD Pivot/Swing Assembly, PN:51-005043-00 ..................................C-42 27" LCD Lock/Latch Brkt Assembly, Left, PN: 10-008003-00 27" LCD Lock/Latch Brkt Assembly, Right, PN: 10-008003-01 ..............................C-44 Backbox Speaker Bar Assembly, Wood, PN: 51-005053-00 .................................
  • Page 8: Table Of Contents

    Table of Contents Section C - Game Parts Information - (continued) Playfield Feature Lighting (RGB LEDs) - Above Playfield ................................C-86 Playfield Feature Lighting (RGB LEDs) - Under Playfield ................................C-90 RGB LED Feature Lighting Wiring - Under Playfield ..................................C-94 Playfield GI Lighting (RGB or White LEDs) - Above Playfield ................................
  • Page 9: Table Of Contents

    Section D - Reference Diagrams & Schematics - (continued) 5-Ball Trough Opto Transmitter Board, PN: 15-000004-01 Drawing & Parts List ..........................................D-5 Schematic Connector Pin-outs..........................................D-6 Opto I/O Board, PN: 15-000007-00 Drawing & Parts List ..........................................D-7 Schematic ..............................................D-8 Upper Right Opto I/O Board Connector Pin-outs .................................. D-9 Upper Left Opto I/O Board Connector Pin-outs ..................................
  • Page 10: Table Of Contents

    Table of Contents Section D - Reference Diagrams & Schematics - (continued) POTC Captive Ball Targets RGB LED Bd, P7, PN: 15-000058-07 Drawing & Parts List Schematic ..............................................D-32 Connector Pin-outs..........................................D-33 POTC Black Pearl Mini PF RGB LED Bd, P8, PN: 15-000058-08 Drawing &...
  • Page 11: Table Of Contents

    Section D - Reference Diagrams & Schematics - (continued) RGB Beacon Flasher PCB Assy, T LED FP, 5V, Straight Connector, PN: 15-004064-05 RGB Beacon Flasher PCB Assy, T LED FP, 5V, Rt Angle Connector, PN: 15-004064-25 Drawing & Parts List Schematic ..............................................D-52 Connector Pin-outs..........................................
  • Page 12: Table Of Contents

    Table of Contents viii Section D - Reference Diagrams & Schematics - (continued) CPU Board, GA-H110M-S2H-GSM, PN: 15-000000-03 Connector Pin-outs..........................................D-84 Motor Relay Board, PN: 15-000009-00 Drawing & Parts List Schematic Black Pearl Motor Relay Board Connector Pin-outs Spinning Map Motor Relay Board Connector Pin-outs ................................. D-86 European Coin Door Board, PN: 15-0017-00 Drawing &...
  • Page 13 Section A Game Assembly & Setup Game Assembly & Setup...
  • Page 14 Game Assembly & Setup A.1 Unpacking Your POTC Game Tools Required: Wire cutters Needle-nose pliers Using wire cutters, remove all shipping bands from the outside of the carton, noting Utility knife the side with the “TRUCK THIS SIDE ONLY” marking (see figure A1). With a utility knife Ratchet and 5/8”...
  • Page 15 If you wish to save your shipping carton: If you do not wish to save your shipping carton: With the help of at least one other person, carefully tip the carton over and Using a utility knife, remove the “TRUCK THIS SIDE ONLY” side of the shipping lay it on its “TRUCK THIS SIDE ONLY”...
  • Page 16 Game Assembly & Setup Locate the eight acorn-head leg bolts in the loose parts. Thread 2 leg bolts through each leg and attach it to the cabinet (see figure A5). Using a 5/8” socket and ratchet or a 5/8”wrench, tighten the bolts firmly, while maintaining pressure (in the Locate the game’s four legs.
  • Page 17 With the help of at least one other person, carefully tip the game onto its front Using wire cutters, cut the nylon strap holding the backbox down (CAUTION: PRO- legs. Lift the rear of the cabinet and have two people hold it or place it on a sturdy TECT YOUR EYES and have helpers/bystanders move away! The sharp ends of the cut support.
  • Page 18 Game Assembly & Setup Locate the “L”-shaped, 5/16” hex key for the backbox Roto-Lock in the loose parts. Insert it into the hole at the base of the backbox and turn it a full 270 degrees, CW (see figure A8). Note: When the Roto-Lock is in the fully locked position, the key will not turn any further in the CW direction.
  • Page 19 4) CLOSE AND LOCK THE COIN DOOR (to prevent Your Jersey Jack Pinball® playfield is designed to rest in four distinct positions in scratching of playfield glass), then 5) slide the playfield glass off of the front of the its cabinet for game play, cleaning and maintenance.
  • Page 20 Game Assembly & Setup Note: Grasp the playfield under its bottom arch and swing it upward until the playfield support The game has a safety mechanism to keep the balls in the trough tubes underneath are fully visible (figure A11). Move the playfield to position 2 (figure A12). from falling out when the playfield is lifted.
  • Page 21 Move the playfield from position 2 to 3 (figure A13). Pull it upward and outward Move the playfield from position 3 to 4 (figure A14). Grasp the two playfield sup- until the second pair of feet in the support tubes reach the top of the lockdown bar port tubes and pull the playfield outward until the playfield support/slide bracket stop is receiver;...
  • Page 22 Game Assembly & Setup A-10 Locate the plumb bob weight and nylon wing nut in the loose parts. Locate the plumb bob tilt hanger wire and contact brackets, mounted on the inside, left sidewall of the lower cabinet. Slide the weight onto the straight end of the hanger wire and thread the wing nut onto the shaft underneath it (figure A15).
  • Page 23: Playfield Pitch Bubble Level

    A bubble level (figure A17) is attached to the playfield's right woodrail, next to the ball shooter lane, to indicate the optimal pitch of the playfield (back-to-front) for game play. Adjust the levelers and tightening nuts on the game's four legs until the top of the Note: Before transporting the game, lower the backbox (figure A18).
  • Page 24: A.2 Potc Rules & Shot Maps Beginning A Game

    Game Assembly & Setup A-12 A.2 POTC Rules & Shot Maps Beginning A Game When you press the Start button on your POTC game, you will be prompted to choose your character (below). You select one of 22 possible characters, each with his/her own special game play "strengths", to help you along on your pinball journey. Use the flipper buttons to navigate through the character list.
  • Page 25: Skill Shots

    Skill Shots The strength with which you plunge the ball determines the skill shots available to you at the beginning of each ball. Each skill shot has its own benefits, helping you to achieve various stages and goals within the game. The more difficult the shot, the greater the reward! If you plunge the ball lightly, you can drop the ball into the pop bumpers/upper sling area.
  • Page 26: Chapters - Qualifying, Starting & Playing

    Game Assembly & Setup A-14 Chapters - Qualifying, Starting & Playing Characters and scenes from all five movies are incorporated into your POTC game; each movie has been divided into a number of chapters. There are five movie "skull shots" on the playfield (red inserts, opposite); hit these shots (red arrows, opposite) to qualify movie chapters.
  • Page 27: The Curse Of The Black Pearl (Movie 1) Multiball

    The Curse Of The Black Pearl (Movie 1) Multiball The Curse Of The Black Pearl Multiball requires a three-stage process to qualify. Use the skill shot (at ball launch), the Black Pearl access ramp (green arrow, opposite) or the left orbit shot (red arrow, opposite) to board the Black Pearl and progress through the three stages.
  • Page 28: Dead Man's Chest (Movie 2) Multiball

    Game Assembly & Setup A-16 Dead Man's Chest (Movie 2) Multiball Load balls into the treasure chest to qualify Dead Man's Chest Multiball. Start by shooting both the LOAD and CHEST targets (blue inserts, opposite). The insert for a target that hasn't been hit will be flashing green; the insert for a target that's been hit will be solid green.
  • Page 29: At World's End (Movie 3) Multiball

    At World's End (Movie 3) Multiball Shoot the nine primary, Jackpot arrow shots (green inserts, opposite) to collect all nine pieces of eight and qualify At World's End Multiball. The insert for a pieces of eight shot that hasn't been collected will be unlit; a collected shot's insert will be solid red.
  • Page 30: On Stranger Tides (Movie 4) Multiball

    Game Assembly & Setup A-18 On Stranger Tides (Movie 4) Multiball Using the upper left flipper, shoot the inner loop shot (red arrow, opposite) five times, non-consecutively, to qualify On Stranger Tides Multiball. To clarify: if you shoot the loop three times, one after the other, that counts as one loop. When the five distinct loop shots have been made, the Movie 4 square inserts &...
  • Page 31: Dead Men Tell No Tales (Movie 5) Multiball

    Dead Men Tell No Tales (Movie 5) Multiball Shoot the left turnaround loop to qualify Dead Men Tell No Tales Multiball. The objective is to spin the Devil's Triangle spinner a predefined number of times (established in a Dead Men Tell No Tales Multiball difficulty setting). When the appropriate number of spins have been achieved on the Devil's Triangle spinner, the Movie 5 square inserts &...
  • Page 32: Collecting Gold & Tortuga Multiball

    Game Assembly & Setup A-20 Collecting GOLD & Tortuga Multiball One of the primary purposes for the Action button is to collect gold pieces during a game. When one of the GOLD targets (yellow inserts, opposite) is hit, a number of gold pieces are "tossed" onto the LCD screen (below, left). Simultaneously, the two flasher domes on the playfield (green circles, opposite) "sparkle"...
  • Page 33: The Compass & Pirate Lanes

    The Compass & PIRATE Lanes Your POTC game has a built-in compass, in the game's bottom arch, to help show you the way during your pinball adventure. The compass will always point you in the direction of "your heart's desire" - the most valuable current shot on the POTC playfield (below, left).
  • Page 34: Map Targets, The Spinning Disc & The Map Award

    Game Assembly & Setup A-22 MAP Targets, The Spinning Disc & The Map Award The MAP targets (behind the green inserts, opposite) are integrated with the Spinning Map disc on the main playfield (blue circle, opposite). When you hit a MAP target, the disc will spin, sporadically, for a period of time (and that MAP letter insert will remain lit, orange).
  • Page 35: Tortuga Mystery Awards & Other Cool Features!

    Tortuga Mystery Awards & Other Cool Features! The four pop bumpers are integrated with the upper slingshot to define/maintain a relative level for mystery awards. The five pop bumper/slingshot inserts (green inserts, opposite) all begin a game lit magenta (level one). Each time one of them is hit, its insert is incremented one color level (magenta - pink - violet - blue - cyan - green - yellow - orange - red - white).
  • Page 36 Game Assembly & Setup A-24 rules flowchart spot a ship left orbit chest lane left ramp inner loop left lane black pearl spinners ‘load’ and ‘chest’ collect all collect inner collect x spins on devil ’ s triangle targets loop x times star map star map star map...
  • Page 37 Section B The POTC Menu System The POTC Menu System...
  • Page 38: B.1 Menu System Basics

    The POTC Menu System B.1 Menu System Basics The POTC menu system allows the user or operator of the game to test the performance of its components and assemblies, personalize its rules and track, monitor or manage its play and/ or earnings.
  • Page 39: B.2 Tests

    B.2 Tests The Tests menu (see figure B3 for an outline) allows the user to test all major components and assemblies in the game for proper operation. Switch Tests - test all matrixed or dedicated switches in the game. A screen will be displayed for Matrixed the selected group (Matrixed Switches or Dedicated Switches) showing the status of every switch Switches...
  • Page 40 The POTC Menu System Matrixed Switch Test When you enter the Matrixed Switch Test, the LCD monitor will display the screen shown in figure B4. A window highlighting locations/states of switches on the game’s playfield (at right in figure B4) can be toggled on and off by pressing the Start button on the front of the cabinet. The play- field window can be moved to the center or right side of the screen by using the Up/+ or Down/- buttons.
  • Page 41 Dedicated Switch Test When you enter the Dedicated Switch Test, the LCD monitor will display the screen shown in figure B5. The four dedicated switch strings are shown, grouped by their common ground wire. Each square in each string corresponds to a specific switch; the color of the square represents the current state of that switch.
  • Page 42 The POTC Menu System Single Switch Test When you enter the Single Switch Test, the LCD monitor will display the screen shown in figure B6. The entire list of dedicated and matrixed switches is shown alongside a window highlighting the location/state of the currently selected switch on the game’s playfield (at right in figure B6).
  • Page 43 Switch History Test When you enter the Switch History Test, the LCD monitor will display the screen shown in figure B7. A list of the 24 most recent dedicated and/or matrixed switch inactive-to-active transitions is shown alongside a window depicting the game’s playfield (at right in figure B7). All switch driver (column) and return (row) numbers are shown, along with corresponding wire colors and I/O Board connector/pin numbers.
  • Page 44 The POTC Menu System Coils Test When you enter the Coils Test, the LCD monitor will display the screen shown in figure B8. The entire list of coils, magnets, motors and lights is shown alongside a window highlighting the location of the currently selected device on the game’s playfield (at right in figure B8). The device is displayed as a small, white, blinking square.
  • Page 45 Ordered LED Test When you enter the Ordered LED Test, the LCD monitor will display the screen shown in figure B9. The entire list of RGB LEDs is shown alongside a window highlighting the location of the currently selected LED on the game’s playfield (at right in figure B9). The LED is represented in the window by a small, white, blinking circle, while the actual LED flashes on the playfield.
  • Page 46 The POTC Menu System B-10 Grouped LED Test When you enter the Grouped LED Test, the LCD monitor will display the screen shown in figure B10. The entire list of RGB LEDs is shown alongside a window highlighting the location of the currently selected light on the game’s playfield (at right in figure B10).
  • Page 47 Reverse Order LED Test When you enter the Reverse Order LED Test, the LCD monitor will display the screen shown in figure B11. The entire list of RGB LEDs is shown alongside a window highlighting the location of the currently selected LED on the game’s playfield (at right in figure B11). The LED is represented in the window by a small, white, blinking circle, while the actual LED flashes on the playfield.
  • Page 48 The POTC Menu System B-12 All LED Test When you enter the All LED Test, the LCD monitor will display the screen shown in figure B12. The entire chain of RGB LEDs is lit at once. Initially, the LEDs are white and not flashing. You can change the color to red, green, blue and back to white by repeatedly pressing the Enter button.
  • Page 49 GI Only Test When you enter the GI Only Test, the LCD monitor will display the screen shown in figure B13. All LEDs used for general illumination are lit at once. Initially, the LEDs are white and not flashing. In LE &...
  • Page 50 The POTC Menu System B-14 LED And Flash Test When you enter the LED And Flash Test, the LCD monitor will display the screen shown in figure B14. All RGB LEDs and GI LEDs are lit at once. All CPU-controlled lights (spotlights, Start button light, etc.) are flashing.
  • Page 51 Display Test When you enter the Display Test, the LCD monitor will display an edge-to-edge red screen, as shown at left in figure B15. You can change the full-screen color to green, blue then white by pressing the Up/+, Down/- or Enter button three times. Pressing one of these buttons again will fill the screen with a white grid against a black background;...
  • Page 52 The POTC Menu System B-16 Sound Test When you enter the Sound Test, the LCD monitor will display the screen shown in figure B16. The list of programmed test sounds is displayed. There are three different modes for testing sounds: RUNNING, REPEAT and MANUAL. The current mode is highlighted in green text at the top of the screen;...
  • Page 53 Ball Trough Test When you enter the Ball Trough Test, the LCD monitor will display the screen shown in figure B17. The squares on the screen represent the current states of the six opto switch transmitter/ receiver pairs in the ball trough mechanism, under the lower part of the playfield. There are five opto switches in the bottom of the trough (labeled “#1”...
  • Page 54 The POTC Menu System B-18 Ship (Black Pearl Mini PF) Test When you enter the Ship (Black Pearl Mini PF) Test, the LCD monitor will display the screen shown in figure B18. The two squares on the screen represent the states of the two U-shaped opto switches on the Black Pearl PF rocker assembly, behind the back panel, in the upper right corner of the playfield.
  • Page 55 Camera Test When you enter the Camera Test, the LCD monitor will display a screen similar to that shown in figure B19. A large window on the left side of the screen will show what the game's camera (in the lower, center area of the backbox) currently "sees".
  • Page 56 The POTC Menu System B-20 Chest 3-Ball Lock Fork Test When you enter the Chest 3-Ball Lock Fork Test, the LCD monitor will display the screen shown in figure B20. The rectangle on the screen represents the current state of the forks raising mecha- nism, in the upper left area of the playfield (beneath the treasure chest).
  • Page 57: B.3 Settings

    B.3 Settings The Settings menu (see figure B21 for an outline) allows the user to adjust system, pricing, game, coil and high score settings, to personalize the game (home use) or optimally configure it for a location or route (commercial use). System Se�ngs System Settings - adjust settings for high-level game controls such as balls per game, ball save time,...
  • Page 58 The POTC Menu System B-22 System Settings When you enter the System Settings menu, the LCD monitor will display the screen shown in figure B23. Settings that have been changed from factory defaults are displayed in red. Default settings are displayed in green, but only when a menu item is highlighted. Menu items that cannot be altered are displayed in gray.
  • Page 59 Timed Game Over Type: specify how a timed game will end. <Pindemption® setting> Competition Mode: specify whether the game will give random awards and allow carry-over INSTANT DEATH: game ends when timer Default: INSTANT DEATH features during gameplay or not. reaches zero.
  • Page 60 The POTC Menu System B-24 TEST REPORT Stacked Extra Ball Limit: specify the maximum number of extra balls that can be stacked by a player Display Error Dot: specify whether to display an error dot on the LCD screen when the game at any time during a game.
  • Page 61 Music Mix: specify the gain for the music in the game. Replay Award: specify the award for achieving any replay level (Replay: AUTO only). 0-125: 0-125 Default: 75 FREE GAME: a free game Default: FREE GAME EXTRA BALL: an extra ball Speech Mix: specify the gain for the speech sounds in the game.
  • Page 62 The POTC Menu System B-26 Score Award 1: specify award for achieving score level 1 (Score Award Levels: 1-4 only). FREE GAME: a free game Default: EXTRA BALL EXTRA BALL: an extra ball LIGHT SPECIAL: light the Special shot on the playfield AUDIT: no award, just record in Audits Score Award 2: specify award for achieving score level 2 (Score Award Levels: 2-4 only).
  • Page 63 Pricing Settings When you enter the Pricing Settings menu, the LCD monitor will display the screen shown in figure B23. Settings that have been changed from factory defaults are displayed in red. Default settings are displayed in green, but only when a menu item is highlighted. Menu items that cannot be altered are displayed in gray.
  • Page 64 The POTC Menu System B-28 COIN DOOR Tier 3 Credits: specify the number of credits for pricing tier 3. Coin Switch 1 Pulse Amount: specify the amount of currency represented by one pulse from coin 1-100: 1-100 credits Default: 3 credits switch 1.
  • Page 65 Game Settings When you enter the Game Settings menu, the LCD monitor will display the screen shown in figure B24. Settings that have been changed from factory defaults are displayed in red. Default settings are displayed in green, but only when a menu item is highlighted. Menu items that cannot be altered are displayed in gray.
  • Page 66 The POTC Menu System B-30 Blind Character Select: specify whether to allow the player to select their character or have Ship Sway Difficulty Increase: specify the difficulty increase in rocking sway for the Black Pearl mini the software randomly select the player's character (at the beginning of a game). PF as play progresses.
  • Page 67 2nd Argh Frenzy: specify the number of PIRATE Lanes completions required for 2nd Argh Frenzy. PIRATE HURRY UP 15-100: 15-100 Default: 15 Time Difficulty: specify the time difficulty level for the PIRATE Hurry-Up. 1-3: 1-3 level Default: 2 level Hold Bonus X Qualified Stackable: specify whether qualifying Hold Bonus X is stackable or not. Special Difficulty: specify the number of PIRATE Hurry-Up completions required to add Special to YES: qualified Hold Bonus X stackable Default: YES...
  • Page 68 The POTC Menu System B-32 Additional Starmap EBs Every: specify the number of Starmap awards required to light subsequent Tortuga MB Light Increment: specify the increment to the number of collected Gold pieces extra balls. required to relight Tortuga Multiball with each subsequent multiball. 10-75: 10-75 Default: 50 25-100: 25-100 pieces...
  • Page 69 SUPER X Initial Spinner Count: specify the number of spinner spins required for the 1st multiball. Super X Difficulty: specify the difficulty level for Super X. 20-100: 20-100 spins Default: 50 spins 1-2: 1-2 level Default: 1 level Spinner Count Increment: specify the number of spinner spins required for each subsequent Super X Starting X Value: specify the Super X multiplier at the beginning of a game.
  • Page 70 The POTC Menu System B-34 AT WORLD'S END MULTIBALL WIZARD MODE MOVIE 3 Nine Pieces Of Eight Shot Difficulty: specify the difficulty level for the Nine Pieces Of Eight shots. Wizard Mode Movie 3 Ball Saver: specify whether to use ball saver during wizard mode or not. 1-6: 1-6 level Default: 3 level YES: use ball saver...
  • Page 71 Coil Settings When you enter the Coil Settings menu, the LCD monitor will display the screen shown in figure B25. Settings that have been changed from factory defaults are displayed in red. Default settings are displayed in green, but only when a menu item is highlighted. Menu items that cannot be altered are displayed in gray.
  • Page 72 The POTC Menu System B-36 GENERAL Upper PF Left Flipper Strength: specify the firing strength for the Black Pearl left flipper Kickouts: Restrict Kickout on Error: specify whether or not to restrict ball kickouts on other devices power coil. when an opto switch failure is encountered. 1-32: 1-32 firing strength Default: 18 YES: restrict ball kickouts...
  • Page 73 VERTICAL UP KICKERS Ship VUK Strength: specify the firing strength for the Black Pearl Mini Playfield Access VUK. 1-32: 1-32 firing strength Default: 32 Cannon Fire Strength: specify the firing strength for the Black Pearl Cannon Coil. 1-32: 1-32 firing strength Default: 32 Cannon Eject Strength: specify the eject strength for the Black Pearl Cannon Coil.
  • Page 74 The POTC Menu System B-38 High Score Settings When you enter the High Score Settings menu, the LCD monitor will display the screen shown in figure B26. Settings that have been changed from factory defaults are displayed in red. Default settings are displayed in green, but only when a menu item is highlighted.
  • Page 75 Wizard Mode 5 Credits: specify the number of credits awarded for Wizard Mode 5 Champ. REGULAR HIGH SCORES 0-10: 0-10 credits Default: 0 credits Keep High Scores: specify whether the game will maintain a table of high scores or not. ON: record high scores Default: ON Most Chapters Played Credits: specify the number of credits awarded for Most Chapters Played.
  • Page 76 The POTC Menu System B-40 H.S.T.D. 5 Credits: specify the number of credits awarded for high score to date #5. Default H.S.T.D. 6: specify the default high score to date #6. 0-10: 0-10 credits Default: 0 credits 125000-400000: 125,000-400,000 points Default: 125,000 points H.S.T.D.
  • Page 77: B.4 Audits

    B.4 Audits The Audits menu (see figure B27 for an outline) allows the user to view, monitor and/or track game usage and earnings over a specific time period (since audits were last cleared and over the lifetime Standard of the game). Audits Standard Audits - view game-related totals such as free plays, 1-, 2-, 3- &...
  • Page 78: B.5 Utilities

    The POTC Menu System B-42 B.5 Utilities The Utilities menu (see figure B28 for an outline) allows the user to manage and maintain the game by setting the internal clock, entering messages/graphics and through commonly-used routines like burn-in and software update. There are also utility screens to save/restore settings and view this manual and/or game hardware information.
  • Page 79 Set Clock When you enter the Set Clock utility, the LCD monitor will display the screen shown in figure B29. To maneuver to the portion of the display that requires adjustment, use the Back/Escape (left) and Enter (right) buttons. Use the Up/+ and Down/- buttons to alter the highlighted value, then press the Start button to save the time and date, as displayed on the screen.
  • Page 80 The POTC Menu System B-44 Edit Message Use the Custom Message utility to enter a message that will be displayed on the LCD monitor, periodically, during the game’s attract mode. The message is entered or modified using the Edit Message utility. When you enter the Edit Message utility, the LCD monitor will display the screen shown in figure B30.
  • Page 81 Clear Message Use the Clear Message utility to delete a previously entered custom message. When you enter the Clear Message utility, the LCD monitor will display the screen shown in figure B31. To clear the current custom message, press the Enter button. You will be prompted to hit the Start button to confirm and complete the operation.
  • Page 82 The POTC Menu System B-46 Install Graphic Use the Custom Graphic utility to install an image that will be displayed on the LCD monitor, periodically, during the game’s attract mode. The custom image is uploaded or changed using the Install Graphic utility. Note: The image must be loaded onto a USB memory stick, using a separate computer.
  • Page 83 Erase Graphic Use the Erase Graphic utility to delete a previously installed custom graphic. When you enter the Erase Graphic utility, the LCD monitor will display the screen shown in figure B33. To clear the current custom graphic, press the Enter button. You will be prompted to hit the Start button to confirm and complete the operation.
  • Page 84 The POTC Menu System B-48 View Manual When you enter the View Manual utility, the LCD monitor will display the screen shown in figure B34. To view the POTC Operations Manual (this document), press the Enter button. While viewing, use the Up/+ and Down/- buttons to move from page to page; use the Enter button to zoom in on the current page.
  • Page 85 USB Update Use the USB Update utility to apply a POTC delta software update to your game. Note: The update must be downloaded from the JJP® support website (https://www.jerseyjackpinball.com/ support/), using a separate computer. Copy the “potc_update” folder from your computer onto an empty USB memory stick (i.e.
  • Page 86 The POTC Menu System B-50 Settings Backup The Settings Backup & Settings Restore utilities allow you to quickly and easily backup & restore your game’s settings, audits, reports, replay information and custom message. Your settings will be stored on a USB memory stick. When you enter the Settings Backup utility, the LCD monitor will display the screen shown in figure B36.
  • Page 87 Settings Restore The Settings Backup & Settings Restore utilities allow you to quickly and easily backup & restore your game’s settings, audits, reports, replay information and custom message. Your settings will be restored from a USB memory stick. When you enter the Settings Restore utility, the LCD monitor will display the screen shown in figure B37.
  • Page 88 The POTC Menu System B-52 Burn In The Burn In utility allows you to repeatedly exercise/test virtually all of the critical devices in the POTC game. When you enter the utility, the game will cycle through a preset routine to simultaneously fire coils, activate magnets, run motors, flash colors on the LCD screen, play sounds, etc.
  • Page 89 Hardware Info Use the Hardware Info utility to view your game’s hardware characteristics such as serial number, firmware revision levels, motherboard type, available RAM, processor speed & solid state disk size. When you enter the Hardware Info utility, the LCD monitor will display the screen shown in figure B38.
  • Page 90: B.6 Install Presets

    The POTC Menu System B-54 Install Ex.Easy Install Easy Difficulty Install Presets Medium B.6 Install Presets Install Hard Install Ex. Hard The Install Presets menu (see figure B39 for an outline) allows the user to quickly make quantum, Install predefined changes to game play settings (as opposed to changing settings individually, in other Home sub-menus).
  • Page 91: B.7 Reports

    B.7 Reports Events The Reports menu (see figure B40 for an outline) allows the user to view logs and graphs of events of interest in the game including bad switch alerts, device errors, game power-ups, service credits, Play game statistics, awards, etc. Events Dump Dump Stats - dump game statistics to a USB drive for records or detailed, offline analysis.
  • Page 92: B.8 Resets

    The POTC Menu System B-56 B.8 Resets Clear The Resets menu (see figure B41 for an outline) allows the user to quickly clear game Credits audits/earnings information and high scores from a single menu. Clear Clear Credits - clear credits from the game. Audits Clear Audits - reset audits data.
  • Page 93 Section C Game Parts Information Game Parts Information...
  • Page 94 Game Parts Information...
  • Page 95 POTC Lower Cabinet Assemblies 50-005027-00 (Std), -01 (LE), -02 (CE) Item Part Number Description Qty Drawing Item Part Number Description 51-005001-01 Power Box Assy, Front Outlet C-37 17-006004-00 Subwoofer Speaker, 8", 8Ω, 40W 18-007012-00 On/Off Switch Assy 10-000002-00 Cabinet Speaker Grill, 8" 30-000001-00 Pinball Cashbox, Plastic 42-007010-01...
  • Page 96 Game Parts Information 43 43 43 38 47...
  • Page 97: Potc Backbox Assemblies

    Part Number Description Item Part Number Description 05-002003-00 Backbox Wood Assy CE 10-000281-10 Jersey Jack Pinball Name Plate, CE 42-005002-00 Roto-Lock Receptacle LE 10-000281-00 Jersey Jack Pinball Name Plate, LE 51-006013-00 Backbox Fan & Cable Assy Std 30-000114-01 Jersey Jack Pinball Name Plate, Std 10-000110-01 Fan Guard, 4.69"...
  • Page 98 Game Parts Information...
  • Page 99: Above-Playfield Assemblies

    Above-Playfield Assemblies Item Part Number Assembly Name Game Function Drawing 52-000077-00 POTC Bottom Arch Assy Playfield Bottom Arch C-68 52-000080-00 POTC RGB Beacon Flasher & Spotlight Assy Beacon Flasher & Spotlight C-69 51-000106-999 Pop Bumper Top Assy, White/White/White Lower Pop Bumper C-16 11-005004-01 Pop Bumper Ring &...
  • Page 100 Game Parts Information...
  • Page 101: Under-Playfield Assemblies

    Under-Playfield Assemblies Item Part Number Assembly Name Game Function Drawing 52-000132-00 Left Flipper Assy, FL-15411 Left Flipper C-12 52-000131-00 Right Flipper Assy, FL-15411 Right Flipper C-10 51-000021-00 5-Ball Trough Assy Ball Trough, VUK C-20 51-000026-00 Auto-Launch Assy Ball Auto-Launch C-22 51-000003-00 Slingshot Assy, 23-800 Left Slingshot...
  • Page 102 Game Parts Information C-10 Modified Base Plate (-33) Item 2 detail...
  • Page 103 Right Flipper Assembly; 51-000001-00 Right Flipper Assembly, Mod -LL, 3-Way; 51-000001-33 Part Number Description Part Number Description 10-005001-00 Flipper Base Plate, Right (-00, Right) 80-000008-05 8-32 x 5/16” PPH MS or 10-005001-13 Flipper Base Plate, Right, Mod-LL (-33, Black Pearl Right) 80-001006-04 6-32 x 1/4”...
  • Page 104 Game Parts Information C-12 Modified Base Plate (-32) Item 2 detail...
  • Page 105 Left Flipper Assembly; 51-000002-00 Left Flipper Assembly, Mod -LR, 3-Way; 51-000002-32 Part Number Description Part Number Description 10-005002-00 Flipper Base Plate, Left (-00, Left, Upper Left) 80-000008-05 8-32 x 5/16” PPH MS or 10-005002-12 Flipper Base Plate, Left, Mod-LR (-32, Black Pearl Left) 80-001006-04 6-32 x 1/4”...
  • Page 106 Game Parts Information C-14 Slingshot Assembly, 23-800 51-000003-00 Item Part Number Description 10-000042-00 Slingshot Kicker Crank Assy 10-000043-00 Slingshot Kicker Crank Mtg Brkt 10-005004-00 Slingshot Coil Brkt 10-007000-01 Coil Centering Brkt, 5/8”, 6-32 Studs 11-005003-01 Slingshot Plunger & Link Assy, 2-1/8" 13-007004-00 Slingshot Plunger Return Spring 13-009002-00...
  • Page 107 Vertical Up-Kicker Assembly 51-000009-00 Item Part Number Description 10-005005-00 VUK Coil Brkt 10-007004-00 Coil Centering Brkt, 5/8”, 1/2" Mnts, 8-32 Studs 11-005001-00 VUK Armature Plunger Assy 13-007005-00 VUK Plunger Return Spring 15-005004-00 VUK Opto PCB Assy, Receiver 15-000005-01 VUK Phototransistor Bd (WHT, GRN wires) 24-000003-0T Phototransistor, IR, QSD123, 880nm, 5mm c) 30-000038-00...
  • Page 108 Game Parts Information C-16 Pop Bumper Ring & Rod Assembly Pop Bumper Top Assembly, White/White/White 11-005004-01 51-000106-999 Item Part Number Description Item Part Number Description 11-000005-00 Pop Bumper Ring 13-007003-00 Pop Bumper Skirt Spring 11-000008-00 Pop Bumper Rod 30-000003-09 Pop Bumper Base, White 91-000006-00 6-32 Nylon Stop Nut 30-000004-09...
  • Page 109 Pop Bumper Bottom Assembly, 26-1200 51-000004-01 Item Part Number Description 10-000021-00 Pop Bumper Yoke, Steel 10-000021-01 Pop Bumper Yoke, Bakelite 10-005003-00 Pop Bumper Coil Brkt 10-007003-00 Pop Bumper Coil Centering Brkt 11-000004-00 Pop Bumper Plunger 13-007002-00 Pop Bumper Plunger Return Spring 23-000010-00 26-1200 Standard Coil 30-000014-28...
  • Page 110 Game Parts Information C-18 Item 8 Item 9...
  • Page 111 VUK/Steel Trough Assembly, Right Mount 51-000012-00 Item Part Number Description 10-000145-01 Trough Mount VUK Brkt, Right 10-000145-02 Trough Mount VUK Brkt, Center 10-005005-01 Trough Mount VUK Coil Brkt 10-007004-00 Coil Centering Brkt, 5/8”, 1/2" Mnts, 8-32 Studs 10-009004-00 VUK Steel Entry Trough, Right 11-005001-00 VUK Armature Plunger Assy 13-007005-00...
  • Page 112 Game Parts Information C-20...
  • Page 113 5-Ball Trough Assembly 51-000021-00 Item Part Number Description 10-005010-00 Ball Trough Main Brkt 10-005010-01 Ball Trough Coil Brkt 10-007000-00 Coil Centering Brkt, 5/8", 3/8" Mnts, 8-32 Tapped 10-007006-00 Ball Trough Coil Mtg Brkt 11-005001-00 VUK Armature Plunger Assy 13-007005-00 VUK Plunger Return Spring 15-000004-00 5-Ball Trough Opto Receiver Bd 15-000004-01...
  • Page 114 Game Parts Information C-22...
  • Page 115 Auto-Launch Assembly 51-000026-00 Item Part Number Description 10-000024-01 Microswitch Protector Plate, #2 10-000028-00 Auto-Launch Crank Brkt 10-005009-00 Auto-Launch Coil Brkt 10-007005-00 Auto-Launch Coil Stop Brkt 10-007009-00 Coil Centering Brkt, 3/4" 11-005000-00 Flipper Coil Plunger & Link Assy 13-007004-00 Slingshot Plunger Return Spring 13-009002-00 Hairpin Clip 18-003001-00...
  • Page 116 Game Parts Information C-24 Playfield Magnet Assembly, Fixed Core 51-000024-01 Item Part Number Description 10-005008-01 Playfield Magnet Brkt, Fixed Core Playfield Magnet Assembly, Adjustable Core 23-004005-00 22-675 Lg Magnet Coil 51-000024-00 Item Part Number Description 10-005008-00 Playfield Magnet Brkt, Adjustable Core 11-000012-00 Magnet Pole Shaft 23-004005-00...
  • Page 117 Rollover Button Switch Assembly 18-007003-00 Plumb Bob Tilt Assembly 51-000028-00 Item Part Number Description 10-000024-02 Switch Nut Plate, 5-40 Item Part Number Description 18-000004-00 Rollover Button Leaf Switch 10-000086-00 Tilt Hanger Wire Brkt 30-000008-13 Rollover Button, Clear 11-000028-00 Plumb Bob Weight 30-000010-00 Rollover Base, Plastic 13-003008-00...
  • Page 118 Game Parts Information C-26 Disappearing Post Assembly, 0.4375" Diam 51-000030-10 Item Part Number Description 10-005027-00 Disappearing Post Coil Brkt 10-007000-00 Coil Centering Brkt, 5/8", 3/8" Mnts, 8-32 Tapped 11-005009-10 Disappearing Post Plunger Assy, 7/16" Diam 13-007005-00 VUK Plunger Return Spring 23-000010-00 26-1200 Standard Coil 30-000014-30-1...
  • Page 119 Knocker Assembly, Vertical 51-000032-01 Item Part Number Description 10-000016-00 Knocker Strike Plate 10-005007-00 Kickback/Knocker Coil Brkt, Left Mount 10-007000-00 Coil Centering Brkt, 5/8", 3/8" Mnts, 8-32 Tapped 11-000011-00 Knocker Plunger Assy 23-000003-00 23-800 Standard Coil 25-009001-00 Rubber Bumper Plug, Black 30-000014-30-1 1-7/8”...
  • Page 120 Game Parts Information C-28 Cabinet Headphone Jack Assembly 51-000064-00 Item Part Number Description 10-000197-00 Cabinet Headphone Mtg Plate 15-000052-00 Cabinet Headphone Bd 18-003006-01 Volume Control Switch, Rocker Style, SPDT, 15A 62-000030-02 Cabinet Headphone Jack Decal 80-000106-04 6-32 x 1/4" PPH MS, Black...
  • Page 121 Ball Scoop Assembly, Right Side Entrance 51-000083-01 Item Part Number Description 10-005036-01 Ball Scoop Weldment, Right Side Entrance 10-007014-02 Coil Centering Brkt, 5/8”, Slotted, 1.56" W 11-005001-00 VUK Armature Plunger Assy 13-007005-00 VUK Plunger Return Spring 18-005001-00 Infrared LED Assy 18-005001-01 Phototransistor Assy 23-000003-00...
  • Page 122 Game Parts Information C-30...
  • Page 123 Fork Lifter Assembly 51-000088-00 Item Part Number Description 10-000024-00 Microswitch Nut Plate, 2-56 10-000024-01 Microswitch Protector Plate, #2 10-000213-09 Trap Door Latch Trip Coil Frame & Eyelet Assy 10-000243-00 Fork Lifter Coil Mtg Brkt 10-000243-01 Fork Lifter Forks 10-000243-02 Fork Lifter Forks Support Brkt 10-000243-06 Fork Lifter Latch Coil Armature 10-007004-00...
  • Page 124 Game Parts Information C-32 POTC Pirate Spinning Pop Bumper Assy 51-000091-00 Item Part Number Description 10-000256-00 Spinning Pop Bumper Mtg Plate Weldment 10-000256-01 Spinning Pop Bumper Motor Mtg Plate 23-005011-00 Spinning Pop Bumper Top Motor 32-000044-00 POTC Pirate Spinning Pop Bumper Top Sculpture 32-000044-01 POTC Pirate Barrel Spinning Pop Bumper Top Sculpture 80-000M25-04...
  • Page 125 POTC Guns/Coins Spinning Pop Bumper Assy 51-000091-10 Item Part Number Description 10-000256-00 Spinning Pop Bumper Mtg Plate Weldment 10-000256-01 Spinning Pop Bumper Motor Mtg Plate 23-005011-00 Spinning Pop Bumper Top Motor 32-000044-11 POTC Guns/Coins Barrel Spinning Pop Bumper Top Sculpture 80-000M25-04 M2.5 x 4mm PPH MS 80-006104-05...
  • Page 126 Game Parts Information C-34 Opto Spinner Assembly, Lighted, Right 51-000089-00 Item Part Number Description 10-000068-01 Opto Spinner Tgt Assy 10-005013-03 Opto Spinner Brkt, Lighted, Right 15-004251-15 RGB GI PCB Assy, T LED FP, 5V, No Connector 18-005003-00 U-Shaped Opto, OPB812W 62-000039-00 Prism Spinner Decal 80-000004-05...
  • Page 127 POTC Ball Shooter Assemblies 51-000092-00 (Std), -01 (LE), -02 (CE) Item Part Number Description 10-000025-00 Ball Shooter Cabinet Mtg Plate 11-000007-00 Shooter Rod, Black Ball 13-007006-00 Ball Shooter Outer Spring 13-007007-07 Ball Shooter Power Spring, Blue, 0.038" 5 CE 14-000001-19 Ball Shooter Housing, Brass Bronze (-02) LE 14-000001-18 Ball Shooter Housing, Black Texture (-01)
  • Page 128 Game Parts Information C-36 POTC Lockdown Bar Assemblies 51-000093-00 (Std), -01 (LE), -02 (CE) Item Part Number Description 1 CE 10-000261-02 Lockdown Bar, Wide, w/Button Hole, 11/17, Brass Bronze (-02) LE 10-000261-01 Lockdown Bar, Wide, w/Button Hole, 11/17, Black Texture (-01) Std 10-000261-00 Lockdown Bar, Wide, w/Button Hole, 11/17, Stainless (-00) 30-000124-13...
  • Page 129 Power Box Assembly, Front Outlet 51-005001-01 Item Part Number Description 10-000008-01 Cabinet Metal Power Box, Front Outlet 18-007012-00 On/Off Switch Assy 10-000087-00 On/Off Switch Mtg Brkt 18-003006-00 On/Off Switch, Rocker Style 22-000001-00 USA Service Outlet, Snap-In 22-008000-00 Line Fuse Holder 170-000110-SR Fuse, Slow Blow, 10A, 125V, 0.25”...
  • Page 130 Game Parts Information C-38 Line Filter Box Assembly 51-005023-00 Item Part Number Description 10-000009-00 Line Filter Mtg Brkt 22-000000-00 Line Filter 80-002006-06 6-32 x 3/8" HWH Phillips MS, Serrated 91-001006-00 6-32 Keps Nut 91-001008-00 8-32 Keps Nut...
  • Page 131 Shaker Motor Assembly 51-005027-01 Item Part Number Description 10-005006-02 Shaker Motor Mtg Brkt 10-005006-03 Shaker Motor Front Brkt 11-000010-00 Eccentric Weight 23-005003-01 Shaker Motor 30-000011-00 Shaker Motor Plastic Cover, White 80-000006-48 6-32 x 3” PPH MS 80-000010-08 10-32 x 1/2” PPH MS 80-002008-04 8-32 x 1/4”...
  • Page 132 Game Parts Information C-40 27" LCD Monitor Assembly, Backbox PCBs 51-005032-10 Item Part Number Description 10-000204-00 27" LCD Latch Brkt 10-000206-07 27" LCD Panel Mtg Plate 10-000206-08 27" LCD Panel Mtg Brkt 17-000000-02 27” LCD Panel, HD, Open Frame, Shielded 80-002008-04 8-32 x 1/4"...
  • Page 133 USB Camera Assembly Backbox Mount Solid State Drive Assembly, 60GB 51-005041-00 51-005044-02 Item Part Number Description Item Part Number Description 10-000226-00 USB Camera Mtg Brkt 10-000209-00 Solid State Drive Mtg Brkt 15-005034-00 USB Camera Module, 1MP, 720P, 3.6mm Lens 15-000003-02 Solid State Drive, 60GB 80-000002-04 2-56 x 1/4"...
  • Page 134 Game Parts Information C-42...
  • Page 135 27" LCD Pivot/Swing Assembly 51-005043-00 Item Part Number Description 10-000206-00 27" LCD Pivot Backbox Main Plate Weldment 10-000206-02 27" LCD Swivel Brkt 10-000206-03 27" LCD Pivot/Swing Extension, 9.25" 10-000206-04 27" LCD Swing Arm 10-000236-02 Backbox PCBs EMI Shield Support Brkt 85-000516-20 5/16-18 x 3/8"...
  • Page 136 Game Parts Information C-44 27" LCD Lock/Latch Brkt Assembly, Right 27" LCD Lock/Latch Brkt Assembly, Left 10-008003-01 10-008003-00 Item Part Number Description Item Part Number Description 10-000202-00 27" LCD Lock Brkt, Left 10-000202-01 27" LCD Lock Brkt, Right 10-000203-00 27" LCD Lock Mtg Brkt, Left 10-000203-01 27"...
  • Page 137 Backbox Speaker Bar Assembly, Wood 51-005053-00 Item Part Number Description 05-003033-08 Backbox Speaker Bar Front Panel 10-000002-10 Backbox Speaker Grill, 2.4" x 2.4" 10-000002-11 Backbox Speaker Grill, 2.7" x 5.3" 10-000224-00 Backbox Lock Cam, Wooden Speaker Bar 17-006000-00 2” Mylar Dome Tweeter Speaker 51-005012-02 Backbox Lock Assy, 1-1/8", 1-1/4"...
  • Page 138 Game Parts Information C-46 Lockdown Bar Receiver Assembly, Notched 10-008001-00 Item Part Number Description 10-000157-00 Lockdown Bar Receiver Slide Support, Notched 10-005029-00 Lockdown Bar Receiver Brkt Assy, Notched 10-005030-00 Lockdown Bar Receiver Lever Assy, Notched 13-007017-00 Lockdown Bar Receiver Spring 80-000310-10 10-32 x 5/8”...
  • Page 139 Lockdown Bar Switch Assembly, 11/17 51-000066-10 POTC VUK Chute & Gate Assembly Item Part Number Description 10-000167-10 Lockdown Bar Switch Brkt, 11/17 52-000084-00 18-003015-00 Mini Switch w/Straight Blade Actuator 80-002104-08 4-40 x 1/2” HWH MS, Black Item Part Number Description 10-000239-00 POTC Black Pearl Access VUK Chute Weldment 13-003022-20...
  • Page 140 Game Parts Information C-48...
  • Page 141 Backbox Mount PCB Assembly, 11/17 51-005045-01 Item Part Number Description 10-000208-00 Backbox PCB PEM Plate 10-000236-00 Backbox PCBs EMI Shield Enclosure 15-000000-03 CPU Bd, GA-H110M-S2H-GSM 15-000012-03 4GB DDR4-2400 SDRAM Module, 288-Pin 15-000014-01 Intel Celeron Processor G3930 15-000061-00 POTC Game Security Dongle 15-004001-01 I/O PCB Assy, All Drives Populated 15-004002-01...
  • Page 142 Game Parts Information C-50 POTC Left Turnaround Loop Diverter Assembly 51-005051-00 Item Part Number Description 10-000064-04 POTC Left Turnaround Loop Diverter Arm 10-000213-06 Trap Door Latch Coil Armature 10-000213-09 Trap Door Latch Trip Coil Frame & Eyelet Assy 10-000251-02 POTC Left Turnaround Loop Diverter Mtg Brkt 13-007029-18 Mini Coil Spring, 18oz Tension 23-003008-01...
  • Page 143 POTC Black Pearl PF Cannon Assembly 52-000069-00 Item Part Number Description 10-000237-00 POTC Cannon Brkt 10-000237-01 POTC Cannon Opto Brkt 10-007004-00 Coil Centering Brkt, 5/8”, 1/2" Mnts, 8-32 Studs 11-005001-00 VUK Armature Plunger Assy 13-007005-00 VUK Plunger Return Spring 18-005001-00 Infrared LED Assy 18-005001-01 Phototransistor Assy...
  • Page 144 Game Parts Information C-52...
  • Page 145 POTC Back Panel Assemblies 52-000063-00 (CE/LE), 52-000063-01 (Std) Item Part Number Description 05-009006-00 POTC Back Panel Wood 10-000162-00 Back Panel Support Brkt 10-000258-00 POTC Tgt Ship Top Deck Mtg Brkt 10-000279-20 POTC Back Panel Assy Protect Brkt 10-005041-00 Mini PF Pivot Brkt Weldment, Back Panel 6 CE/LE 15-000060-00 POTC Back Panel Starfield Bd (-00) 30-003013-27...
  • Page 146 Game Parts Information C-54...
  • Page 147 POTC Black Pearl PF Rocker Assembly 52-000068-00 Item Part Number Description 10-000238-00 POTC PF Rocker Motor Brkt 10-000238-03 POTC PF Rocker Encoder Weldment 10-000238-04 POTC PF Rocker Link Arm 10-000238-06 POTC PF Rocker Adjustment Link 11-000050-28 5/16" Clevis Pin, 7/8" Long, 5/8" Usable 13-009003-00 Hairpin Clip, Cashbox 15-000009-00...
  • Page 148 Game Parts Information C-56 POTC Single Disc Spinning Map Assembly 52-000071-10 Item Part Number Description 10-000254-10 POTC Spinning Map Mtg Brkt 10-000254-11 POTC Spinning Map Adj Screw 11-000052-10 POTC Spinning Map Axle 15-000009-00 Motor Relay Bd 23-005012-00 12VDC Motor, 4200rpm 30-000121-10 POTC Spinning Map Gear, 18 Tooth, 24 DP, 14.5°...
  • Page 149 POTC Cannon Load Flatrail & Gate Assembly 52-000072-10 POTC Cannon Load Latch Coil Assembly 52-000072-00 Item Part Number Description 10-000240-03 POTC Cannon Load Gate 12-000040-18 POTC Black Pearl PF Cannon Load Flatrail Item Part Number Description 13-007022-00 Extension Spring, 0.188" OD, 0.625" L, 0.02" Wire 10-000213-09 Trap Door Latch Trip Coil Frame &...
  • Page 150 Game Parts Information C-58 POTC Target Ship Assembly 52-000073-00 Item Part Number Description 10-000024-00 Microswitch Nut Plate, 2-56 10-000024-01 Microswitch Protector Plate, #2 10-000244-06 POTC Tgt Ship Pivot Mount 10-000244-07 POTC, Tgt Ship Pivot Arm Pin Weldment 13-007029-08 Mini Coil Spring, 8oz Tension 13-009004-00 Hairpin Clip, 3/16"...
  • Page 151 POTC Target Ship Sculpture Assembly 52-000073-01 Item Part Number Description 10-000244-01 POTC Tgt Ship Front Plate 10-000244-03 POTC Tgt Ship Back Plate 18-005001-00 Infrared LED Assy 18-005001-01 Phototransistor Assy 32-000043-00 POTC Tgt Ship Sculpture 62-000038-37 POTC Tgt Ship Cannon Port Decal 80-000106-04 6-32 x 1/4”...
  • Page 152 Game Parts Information C-60...
  • Page 153 POTC Treasure Chest 3-Ball Lock Assembly 52-000074-00 Item Part Number Description 10-000213-06 Trap Door Latch Coil Armature 10-000213-09 Trap Door Latch Trip Coil Frame & Eyelet Assy 10-000250-00 POTC Treasure Chest 3-Ball Lock Assy Main Brkt 10-000250-04 POTC Treasure Chest Cover Mtg Brkt 10-000250-06 POTC Treasure Chest 3-Ball Lock Ball Hold Brkt 13-003022-21...
  • Page 154 Game Parts Information C-62...
  • Page 155 POTC Maelstrom Ramp Assembly 52-000075-00 Item Part Number Description 10-000024-01 Microswitch Protector Plate, #2 10-000213-06 Trap Door Latch Coil Armature 10-000219-00 Wire Ramp End Mtg Brkt 10-000246-00 POTC Maelstrom Ramp Diverter Mini Coil Brkt 10-000246-01 POTC Maelstrom Ramp Diverter Arm Brkt 10-000246-10 POTC Maelstrom Ramp Edge Protector, Right 10-000246-11...
  • Page 156 Game Parts Information C-64...
  • Page 157 POTC Mini PF Access Ramp Assembly 52-000076-00 Item Part Number Description 10-000219-00 Wire Ramp End Mtg Brkt 10-000246-03 POTC Mini PF Access Ramp Gate Support Brkt 10-000247-00 POTC Mini PF Access Ramp Support Brkt 10-000247-10 POTC Mini PF Access Ramp Edge Protector, Right 10-000247-11 POTC Mini PF Access Ramp Edge Protector, Left 10-000247-12...
  • Page 158 Game Parts Information C-66 POTC Plastic Primary Subway Assembly 52-000078-00 Item Part Number Description 10-000248-02 POTC Main Subway Opto Brkt 10-000268-00 POTC Subway Maelstrom Entrance Protection Plate 10-000268-01 POTC Subway Flipper Entrance Protection Plate 18-005001-00 Infrared LED Assy 18-005001-01 Phototransistor Assy 31-000010-00 POTC Plastic Primary Subway 93-000000-00...
  • Page 159 POTC Steel Subway Assembly 52-000078-10 Item Part Number Description 10-000248-02 POTC Main Subway Opto Brkt 10-009008-00 POTC Map Shot Subway 18-005001-00 Infrared LED Assy 18-005001-01 Phototransistor Assy 92-000004-00 #4 Flat Washer 93-000000-00 1/8" x 7/32" Semi-Tubular Rivet, TH Game Parts Information C-67...
  • Page 160 Game Parts Information C-68 POTC Bottom Arch Assembly 52-000077-00 Item Part Number Description 10-000252-00 POTC Bottom Arch, Black 10-000253-00 POTC Compass LCD Mtg Brkt 10-000253-01 POTC Compass LCD Cover 10-000253-02 POTC Compass LCD Cover Brkt 10-100011-00 Bottom Arch Ball Deflector Brkt 13-000020-00 POTC Bottom Arch Wire Rail 15-000038-00...
  • Page 161 POTC RGB Beacon Flasher & Spotlight Assembly POTC RGB Beacon Flasher & PF Plastic Assembly 52-000080-00 52-000080-10 Item Part Number Description Item Part Number Description 15-004064-25 RGB Beacon Flasher PCB Assy, T LED FP, 5V, Rt Angle Conn 15-004064-05 RGB Beacon Flasher PCB Assy, T LED FP, 5V, Straight Conn 24-000017-01 Wedge Base LED, 12V, 2-Chip, Cool White, 1W 25-009005-08...
  • Page 162 Game Parts Information C-70...
  • Page 163 POTC CE Ship In A Bottle Topper Assembly 51-005052-00 Item Part Number Description Item Part Number Description 51-000090-01 POTC Ship In A Bottle Topper Ship w/Brkts Assy 30-100019-00 1/4" x 7/16" Round Spacer, 1/2" OD, Nylon 10-000255-01 POTC Ship In A Bottle Topper Cam Follower Brkt 30-100020-00 1/4"...
  • Page 164: Coil, Motor & Light Table

    Game Parts Information C-72 Coil, Motor & Light Table (1 of 2) Drive # Coil Function Coil Type I/O Bd Power Source I/O Bd Drive Details Fuses Part Number Part of Assembly Drawing Lower Pop Bumper 26-1200 BRN, J104-1, 70V BRN-BLK, J104-9, Q308 F701, F704 23-000010-00...
  • Page 165 Coil, Motor & Light Table (2 of 2) Drive # Coil Function Coil Type I/O Bd Power Source I/O Bd Drive Details Fuses Part Number Part of Assembly Drawing Pirate Spinning PB Motor (LE/CE only) Motor YEL, J109-1, 12V YEL-BLK, J109-2, Q411 F714, F709 23-005011-00 51-000091-00...
  • Page 166 Game Parts Information C-74...
  • Page 167 70-Volt Coil Locations Above Playfield Drive Coil Function Part Number Part of Assembly Drawing Lower Pop Bumper 23-000010-00 51-000004-01 C-17 Lower Middle Pop Bumper 23-000010-00 51-000004-01 C-17 Upper Middle Pop Bumper 23-000010-00 51-000004-01 C-17 Upper Pop Bumper 23-000010-00 51-000004-01 C-17 Tortuga VUK 23-000003-00 51-000009-00...
  • Page 168 Game Parts Information C-76...
  • Page 169 70-Volt Coil Locations Under Playfield Drive Coil Function Part Number Part of Assembly Drawing Lower Pop Bumper 23-000010-00 51-000004-01 C-17 Lower Middle Pop Bumper 23-000010-00 51-000004-01 C-17 Upper Middle Pop Bumper 23-000010-00 51-000004-01 C-17 Upper Pop Bumper 23-000010-00 51-000004-01 C-17 Tortuga VUK 23-000003-00 51-000009-00...
  • Page 170 Game Parts Information C-78...
  • Page 171 20-Volt Coil Locations Above Playfield Drive Function Part Number Part of Assembly Drawing Chapter Select Up Post 23-000010-00 51-000030-10 C-26 3-Ball Chest Lock Release 23-003008-01 52-000074-00 C-60 Left Orbit Up Post 23-000010-00 51-000030-10 C-26 Maelstrom Ramp Diverter 23-003008-01 52-000075-00 C-62 Left Turnaround Loop Diverter 23-003008-01 51-005051-00...
  • Page 172 Game Parts Information C-80...
  • Page 173 20-Volt Coil Locations Under Playfield Drive Function Part Number Part of Assembly Drawing Chapter Select Up Post 23-000010-00 51-000030-10 C-26 3-Ball Chest Lock Release 23-003008-01 52-000074-00 C-60 Left Orbit Up Post 23-000010-00 51-000030-10 C-26 Maelstrom Ramp Diverter 23-003008-01 52-000075-00 C-62 Left Turnaround Loop Diverter 23-003008-01 51-005051-00...
  • Page 174 Game Parts Information C-82 Color Key: GI Boards RGB LED Boards...
  • Page 175 Playfield Printed Circuit Boards Above Playfield Item Number Color Key PCB Type Part Number Function Details 97 to 104, 153 to 160, 201 to 208 (R, G & B)* Starfield/GI Board 15-000060-00 Back Panel Starfield Backdrop D-43 Single RGB LED Board 15-004228-15 Feature lighting D-49...
  • Page 176 Game Parts Information C-84 183B 120B 184B 119B 181B 180B 179B 177B 178B 182B Color Key: GI Boards RGB LED Boards Opto Boards Other Boards...
  • Page 177 Playfield Printed Circuit Boards Under Playfield Item Number Color Key PCB Type Part Number Function Details 57B-64B, 89B, 91B-96B, 119B, 120B, 177B-184B GI LED PCB Assy 15-004227-05 General Illumination (Std games) D-46 57-64, 89, 91-96, 119, 120, 177-184 RGB GI PCB Assy 15-004251-05 General Illumination (LE &...
  • Page 178 Game Parts Information C-86...
  • Page 179 Playfield Feature Lighting (RGB LEDs) Above Playfield (1 of 2) RGB# Location/Function Main RGB LED Bd RGB# Location/Function Main RGB LED Bd Beckett 15-000058-01 Elizabeth 15-000058-03 Swann 15-000058-01 Left Ramp Skull 15-000058-03 Inner Orbit Jackpot 15-000058-01 Henry 15-000058-03 Right Beacon Flasher 1 15-000058-01 Tia Dalma 15-000058-03...
  • Page 180 Game Parts Information C-88...
  • Page 181 Playfield Feature Lighting (RGB LEDs) Above Playfield (2 of 2) RGB# Location/Function Main RGB LED Bd Right Orbit Jackpot 15-000058-06 Top Pop Mystery 15-000058-06 Pop Sling Mystery 15-000058-06 Middle Pop Mystery 15-000058-06 Right Pop Mystery 15-000058-06 Carina 15-000058-06 Norrington 15-000058-06 Phillip 15-000058-06 LOAD...
  • Page 182 Game Parts Information C-90 J602 J607 J606 J603 J605 J604 J601 J400 J502 J102 J700 J201 J902 J904 J906 J908 J109 J203 J101 J913 J901 J903 J905 J907 J110 J202 J911 J204 J909 J910 J302 J305 J301 J304 J303...
  • Page 183 Playfield Feature Lighting (RGB LEDs) Under Playfield (1 of 2) RGB# Location/Function Main RGB LED Bd RGB# Location/Function Main RGB LED Bd Beckett 15-000058-01 Elizabeth 15-000058-03 Swann 15-000058-01 Left Ramp Skull 15-000058-03 Inner Orbit Jackpot 15-000058-01 Henry 15-000058-03 Right Beacon Flasher 1 15-000058-01 Tia Dalma 15-000058-03...
  • Page 184 Game Parts Information C-92 J606 J602 J607 J603 J605 J604 J601 J400 J502 J102 J700 J201 J902 J904 J906 J908 J109 J203 J101 J913 J901 J903 J905 J907 J110 J202 J911 J204 J909 J910 J302 J305 J301 J304 J303...
  • Page 185 Playfield Feature Lighting (RGB LEDs) Under Playfield (2 of 2) RGB# Location/Function Main RGB LED Bd Right Orbit Jackpot 15-000058-06 Top Pop Mystery 15-000058-06 Pop Sling Mystery 15-000058-06 Middle Pop Mystery 15-000058-06 Right Pop Mystery 15-000058-06 Carina 15-000058-06 Norrington 15-000058-06 Phillip 15-000058-06 LOAD...
  • Page 186 Game Parts Information C-94 J606 J602 J607 J603 J605 J604 J601 J400 J502 28-30 J102 J700 J201 J101 J902 J904 J906 J908 J109 J203 J913 J901 J903 J905 J907 J110 J202 J911 J204 J909 J910 169-174 J302 J305 86-88 J301 J304 J101 J303...
  • Page 187 J801 RGB LED Feature Lighting Wiring J803 Under Playfield J802 J800 Main RGB LED Cable Part Number Description Bd Connection(s) Details 19-009038-00 POTC Beacon Flasher RGB LED Cable (2 ea) P1/J103 D-13, D-14 P3/J302 D-21, D-22 19-009038-01 POTC Buried Magnet Area RGB LED Cable P9/J909 D-39, D-41 P7/J700...
  • Page 188 Game Parts Information C-96 182B 177B 178B 179B 180B 181B 119B 120B 184B 183B...
  • Page 189 Playfield GI Lighting (RGB or White LEDs) Above Playfield Main RGB LED Main RGB LED LED# Location/Function Bd Connection Details LED# Location/Function Bd Connection Details Shooter Lane, High P2/J203 D-16, D-17 97-104 Starfield PCB (LE & CE games only) D-44 Shooter Lane, Low P2/J203 D-16, D-17...
  • Page 190 Game Parts Information C-98 183B 120B 184B 119B 181B 180B 179B 177B 178B 182B...
  • Page 191 Playfield GI Lighting (RGB or White LEDs) Under Playfield Main RGB LED Main RGB LED LED# Location/Function Bd Connection Details LED# Location/Function Bd Connection Details Shooter Lane, High P2/J203 D-16, D-17 119B Upper Sling, Low P5/J503 D-27, D-28 Shooter Lane, Low P2/J203 D-16, D-17 120B...
  • Page 192 Game Parts Information C-100 J602 J607 J606 J603 J605 J604 J601 J400 J502 183B 184B 120B 119B J102 J700 J201 J902 J904 J906 J908 J109 J203 J101 J913 J901 J903 J905 J907 J110 J202 J911 181B J204 J909 J910 180B 179B J302 J305...
  • Page 193 GI Lighting Wiring Under Playfield Main RGB LED Cable Part Number Description Bd Connection Details 19-003125-10 POTC Lower Right RGB GI Cable P2/J203 D-16, D-17 19-003125-00 POTC Lower Right GI Cable P2/J203 D-16, D-18 19-003125-11 POTC Middle Right RGB GI Cable P5/J503 D-27, D-28 19-003125-01...
  • Page 194 Game Parts Information C-102...
  • Page 195 Opto Wiring Under Playfield Cable Description Function Part Number Opto I/O Board Connector Details Opto Pair Assy, OPB100-EZ/SZ, 24" Cable MAP Subway Enter Switch 18-007025-24 Lower J1/BLK D-7, D-11 Opto Pair Assy, OPB100-EZ/SZ, 24" Cable Bayou Subway Enter Switch 18-007025-24 Lower J2/BRN D-7, D-11...
  • Page 196 Game Parts Information C-104...
  • Page 197 Main Playfield Switch Locations Above Playfield (1 of 3) Switch Switch Function Switch Type Part Number Part of Assembly Drawing 5-Ball Trough #5 (left) Opto LED, Phototransistor Pair 15-005007-01, 15-005007-00 51-000021-00 C-20 5-Ball Trough #4 Opto LED, Phototransistor Pair 15-005007-01, 15-005007-00 51-000021-00 C-20 5-Ball Trough #3...
  • Page 198 Game Parts Information C-106...
  • Page 199 Main Playfield Switch Locations Above Playfield (2 of 3) Switch Switch Function Switch Type Part Number Part of Assembly Drawing 3X Target Oblong Stand-Up Tgt, FM, Angled, Black 18-009100-00 MAP Target Round Stand-Up Tgt, RM, Angled, Black 18-009112-00 Left Slingshot, Low Upright Leaf Switch Assy, FM 18-007008-00 Left Slingshot, High...
  • Page 200 Game Parts Information C-108...
  • Page 201 Main Playfield Switch Locations Above Playfield (3 of 3) Switch Switch Function Switch Type Part Number Part of Assembly Drawing Black Pearl Access VUK Opto LED, Phototransistor Pair 15-005004-01, 15-005004-00 51-000012-00 C-18 Black Pearl Motor Outer Opto U-Shaped Opto 18-005000-00 52-000068-00 C-54 Black Pearl Motor Inner Opto...
  • Page 202 Game Parts Information C-110...
  • Page 203: Black Pearl Mini Playfield Switch Locations

    Black Pearl Mini Playfield Switch Locations Switch Switch Function Switch Type Part Number Part of Assembly Drawing Black Pearl BONUS Target Round Stand-Up Tgt, FM, Angled, LR, Black* 18-009102-00R-FR Black Pearl BONUS X Target Round Stand-Up Tgt, FM, Angled, LR, Black* 18-009102-00R-FR Black Pearl LOAD CANNON...
  • Page 204 Game Parts Information C-112...
  • Page 205 Main Playfield Switch Locations Under Playfield (1 of 3) Switch Switch Function Switch Type Part Number Part of Assembly Drawing 5-Ball Trough #5 (left) Opto LED, Phototransistor Pair 15-005007-01, 15-005007-00 51-000021-00 C-20 5-Ball Trough #4 Opto LED, Phototransistor Pair 15-005007-01, 15-005007-00 51-000021-00 C-20 5-Ball Trough #3...
  • Page 206 Game Parts Information C-114...
  • Page 207 Main Playfield Switch Locations Under Playfield (2 of 3) Switch Switch Function Switch Type Part Number Part of Assembly Drawing 3X Target Oblong Stand-Up Tgt, FM, Angled, Black 18-009100-00 MAP Target Round Stand-Up Tgt, RM, Angled, Black 18-009112-00 Left Slingshot, Low Upright Leaf Switch Assy, FM 18-007008-00 Left Slingshot, High...
  • Page 208 Game Parts Information C-116...
  • Page 209 Main Playfield Switch Locations Under Playfield (3 of 3) Switch Switch Function Switch Type Part Number Part of Assembly Drawing Black Pearl Access VUK Opto LED, Phototransistor Pair 15-005004-01, 15-005004-00 51-000012-00 C-18 Black Pearl Motor Outer Opto U-Shaped Opto 18-005000-00 52-000068-00 C-54 Black Pearl Motor Inner Opto...
  • Page 210 Game Parts Information C-118 18 17...
  • Page 211: Dedicated Switch Locations

    Dedicated Switch Locations Switch Switch Function Switch Type Part Number Part of Assembly Drawing Left Flipper EOS Switch End Of Stroke Leaf Switch 18-000001-00 51-000002-00 C-12 Right Flipper EOS Switch End Of Stroke Leaf Switch 18-000001-00 51-000001-00 C-10 Upper Left Flipper EOS Switch End Of Stroke Leaf Switch 18-000001-00 51-000002-00...
  • Page 212 Game Parts Information C-120...
  • Page 213 Printed Playfield Plastics Item Part Number Description 30-003013-02 POTC Yo Ho, Yo Ho... Left Inlane Plastic 30-003013-03 POTC A Pirate's life for me Right Inlane Plastic 30-003013-04 POTC Skull Pile Left Inlane Plastic 30-003013-05 POTC Sword Fight Lane Divider Plastic 30-003013-06 POTC Skeleton Lane Divider Plastic 30-003013-07...
  • Page 214 Game Parts Information C-122...
  • Page 215: Clear Plastics, Flasher Domes & Flipper Bats

    Clear Plastics, Flasher Domes & Flipper Bats Item Part Number Description 30-003013-01 POTC Compass LCD Cover Clear Plastic 30-003013-11 POTC Left Flasher Dome Clear Plastic 30-003013-14 POTC Treasure Chest Clear Plastic 24 Std 30-003013-24 POTC Std Devil's Triangle Spinner Clear Plastic 30-003013-25 POTC Chapter Select Clear Plastic 30-003013-26...
  • Page 216 Game Parts Information C-124...
  • Page 217: Game Sculptures

    Game Sculptures Item Part Number Description 32-000043-00 POTC Tgt Ship Sculpture 32-000043-10 POTC Tgt Ship Top Deck Sculpture 3 CE/LE 32-000044-00 POTC Pirate Spinning Pop Bumper Top Sculpture 4 CE/LE 32-000044-01 POTC Pirate Barrel Spinning Pop Bumper Top Sculpture 5 CE/LE 32-000044-11 POTC Guns/Coins Barrel Spinning Pop Bumper Top Sculpture 32-000045-00 POTC Treasure Chest Bottom Sculpture...
  • Page 218 Game Parts Information C-126...
  • Page 219: Game Decals

    Game Decals Item Part Number Description Part of Assy Drawing 62-000038-01 POTC Movie 1 Chapter Select Tgt Decal 62-000038-02 POTC Movie 2 Chapter Select Tgt Decal 62-000038-03 POTC Movie 3 Chapter Select Tgt Decal 62-000038-04 POTC Movie 4 Chapter Select Tgt Decal 62-000038-05 POTC Movie 5 Chapter Select Tgt Decal 62-000038-06...
  • Page 220 Game Parts Information C-128...
  • Page 221: Mylar Playfield Protectors

    Mylar Playfield Protectors Item Part Number Description 62-000041-00 POTC Clear Mylar Right Sling Protector 62-000041-01 POTC Clear Mylar Left Sling Protector 62-000041-02 POTC Clear Mylar Tortuga VUK Protector 62-000041-03 POTC Clear Mylar Bayou Area Protector 62-000041-04 POTC Clear Mylar Right Ramp Flap Protector 62-000041-05 POTC Clear Mylar Left Ramp Flap Protector 62-000041-06...
  • Page 222 Game Parts Information C-130...
  • Page 223: Rubber Rings, Bumpers & Sleeves

    Rubber Rings, Bumpers & Sleeves Item Part Number Description Main PF Black Pearl 25-002004-12-13 Silicone Ring, 3/4", Clear 25-002004-16-13 Silicone Ring, 1", Clear 25-002004-24-13 Silicone Ring, 1-1/2", Clear 25-002004-32-13 Silicone Ring, 2", Clear 25-002004-40-13 Silicone Ring, 2-1/2", Clear 25-006005-06-13 3/8” OD Mini Post Silicone, Clear 25-006012-13 Post Polyurethane Sleeve, 1-1/16”, Clear 25-002001-02...
  • Page 224 Game Parts Information C-132...
  • Page 225: Plastic Playfield Posts

    Plastic Playfield Posts Item Part Number Description Main PF Black Pearl 30-009000-13 1-3/16” Poly Post, Clear 30-009004-13 1-1/16” Standard Poly Post, Clear 30-009005-13 Single Star Poly Post, Clear 30-000083-04 #8 Nylon Round Spacer, Snap-In, Black, 0.666" Game Parts Information C-133...
  • Page 226 Game Parts Information C-134...
  • Page 227: Metal Playfield Posts, Screws & Hex Spacers

    Metal Playfield Posts, Screws & Hex Spacers Item Part Number Description Main PF Black Pearl 80-000008-28 8-32 x 1-3/4" PPH MS 80-000008-36 8-32 x 2-1/4" PPH MS 80-000008-36 8-32 x 2-1/4" PPH MS 80-000008-40 8-32 x 2-1/2" PPH MS 80-002008-12 8-32 x 3/4"...
  • Page 228 Game Parts Information C-136...
  • Page 229: Woodrails, Flatrails, Brackets & Ball Deflectors

    Woodrails, Flatrails, Brackets & Ball Deflectors Item Part Number Description 05-008001-05 Playfield Woodrail w/Black Vinyl Cover, 41.25" 05-008001-06 Playfield Woodrail w/Black Vinyl Cover, 37.9" 05-009006-00 POTC Back Panel Wood 12-000040-00 POTC Left Return Lane, Outer Flatrail 12-000040-01 POTC Left Turnaround Loop Flatrail 12-000040-02 POTC Main Loop, Outer Flatrail 12-000040-03...
  • Page 230 Game Parts Information C-138...
  • Page 231: Wire Ramps, Ball Guide Rails & Ball Gates

    Wire Ramps, Ball Guide Rails & Ball Gates Item Part Number Description 13-000015-00 POTC Maelstrom/Left Return Wire Ramp 13-000016-00 POTC Black Pearl PF/Right Return Wire Ramp 13-000017-00 POTC Shooter Lane Wire Ramp 13-003030-00 POTC Main Loop Subway Entrance Ball Guide Rail 13-003030-01 POTC Turnaround Loop Subway Entrance Ball Guide Rail 13-003030-02...
  • Page 232 Game Parts Information C-140...
  • Page 233: Under-Playfield Supports & Brackets

    Under-Playfield Supports & Brackets Item Part Number Description 51-100001-00 Playfield Support Tube Assy, TH a) 10-000093-00 Playfield Support Tube b) 10-000280-00 PF Support Tube Foot Protect Brkt c) 25-009008-00 Playfield Support Rubber Spacer d) 80-000006-04 6-32 x 1/4" PPH MS e) 80-007010-28 10-24 x 1-3/4"...
  • Page 234 Game Parts Information C-142...
  • Page 235 T-Nuts Above Playfield Item Part Number Description Main PF Black Pearl 91-004008-00 8-32 x 1/4" T-Nut, 1/2" Flange Game Parts Information C-143...
  • Page 236 Game Parts Information C-144...
  • Page 237 T-Nuts Under Playfield Item Part Number Description Main PF Black Pearl 91-004008-00 8-32 x 1/4" T-Nut, 1/2" Flange 91-004010-00 10-32 x 5/16" T-Nut, 45/64" Flange Game Parts Information C-145...
  • Page 238 Game Parts Information C-146 Assembly Mounting Hardware Assembly Mounting Hardware Part Number Name Mounts To Drawing Part Number Description 10-000234-00 Backbox Vent Hole Cover, Louvered 10-000110-01 Fan Guard, 4.69" 51-006013-00 Backbox Fan & Cable Assy Backbox, Through 80-000108-32 8-32 x 2" PPH MS, Black 91-000008-00 8-32 Nylon Stop Nut 92-000008-00...
  • Page 239 Assembly Mounting Hardware Part Number Name Mounts To Drawing Part Number Description 51-005001-01 Power Box Assy, Front Outlet Cabinet, Interior 82-002008-08 #8 x 1/2” HWH Phillips SMS 51-005027-01 Shaker Motor Assy Cabinet, Interior 80-002008-10 8-32 x 5/8” HWH Phillips MS, Serrated 91-004008-00 8-32 T-Nut, 1/2”...
  • Page 240 Game Parts Information C-148 Assembly Mounting Hardware Part Number Name Mounts To Drawing Part Number Description 52-000077-00 POTC Bottom Arch Assy Playfield, Top 80-002008-08 8-32 x 1/2" HWH Phillips MS, Serrated 10-000215-00 Bottom Arch Hold Brkt 80-002008-08 8-32 x 1/2” HWH Phillips MS, Serrated 52-000080-00 POTC RGB Beacon Flasher &...
  • Page 241 Assembly Mounting Hardware Part Number Name Mounts To Drawing Part Number Description 52-000132-00 Left Flipper Assy, FL-15411 (2) Playfield, Under 82-002008-08 #8 x 1/2” HWH Phillips SMS 52-000131-00 Right Flipper Assy, FL-15411 Playfield, Under 82-002008-08 #8 x 1/2” HWH Phillips SMS 51-000021-00 5-Ball Trough Assy Playfield, Under...
  • Page 242 Game Parts Information C-150 Assembly Cables Assembly Cable Part Number Name Part Number Description 51-005056-00 Backbox Mount PCB Base Assy 19-003100-01 USB Cable, 2.0 A to Mini-B, M-M, Shielded, 1ft 19-100002-00 ATX Power Cable, 0.093" to C13 19-100003-00 Molex Power Splitter Cable, Male to 2 x 5.25in Female, 8in 19-003059-10 USB Extension Cable, 3.0 A to A, M-F, 10ft 51-005032-10...
  • Page 243 Assembly Cable Part Number Name Part Number Description Main Playfield 19-009035-00 POTC Main PF Coil Harness 19-009036-00 POTC Matrixed/Dedicated Switch Harness 19-009036-06 POTC Buried Magnet Area Target Switch Cable 19-009037-00 POTC Main PF 5/12V Power Harness Black Pearl Mini Playfield 19-009035-50 POTC Black Pearl Mini PF Coil/Switch Harness Various...
  • Page 244: Matrixed Switch Wiring Table

    Game Parts Information C-152 Matrixed Switch Wiring Table GRN or GRY Column 1 Column 2 Column 3 Column 4 Column 5 Column 6 Column 7 Column 8 Column 9 Column 10 Column 11 Column 12 Column 13 Column 14 Column 15 Column 16 J201-1 J201-2 J201-3...
  • Page 245: Dedicated Switch Wiring Table

    Dedicated Switch Wiring Table Return 1 Return 2 Return 3 Return 4 Return 5 Return 6 Return 7 Return 8 J601-7 J601-6 J601-5 J601-4 J601-2 J601-3 J601-8 J601-9 Common J601-1 Left Right Upper Left Black Pearl Black Pearl Flipper EOS Flipper EOS Flipper EOS Left Flipper EOS...
  • Page 246: Volt Coil Wiring Table

    Game Parts Information C-154 70-Volt Coil Wiring Table Drive 1 Drive 2 Drive 3 Drive 4 Drive 5 Drive 6 Drive 7 Drive 8 F701, 10A SB F704, 5A SB J104-9, Q308 J104-8, Q307 J104-7, Q306 J104-6, Q305 J104-5, Q304 J104-4, Q303 J104-3,...
  • Page 247 20-Volt Coil Wiring Table Drive 49 Drive 50 Drive 51 Drive 52 Drive 53 Drive 54 Drive 55 Drive 56 F703, 6.3A SB F710, 4A SB J110-2, Q421 J110-3, Q422 J110-5, Q423 J110-6, Q424 J110-7, Q425 J110-8, Q426 J110-9, Q427 J110-10, Q428 20V Power...
  • Page 248 Game Parts Information C-156...
  • Page 249: Schematic

    Section D Reference Diagrams & Schematics Reference Diagrams & Schematics...
  • Page 250 Reference Diagrams & Schematics 5-Ball Trough Opto Receiver Board 15-000004-00 Component(s) Part Number Description C1, C2 100-104K-050 Capacitor, MLCC, 0805 SMT, 0.1μF, 50V, 10% D1-D7, D9-D15 110-1000-0S Diode, 1N4148, SMT, 75V, 300mA 110-5001-0S Diode, RS1G, SMT, 400V, 1A, 150ns 170-3201-FS Fuse, Fast, 0805 SMT, 1A, 32V Q1-Q7, Q9-Q15 131-0000-0S...
  • Page 251 5-Ball Trough Opto Receiver Board 10kΩ 74HC14 15-000004-00 OUT6 OUT5 OUT4 OUT3 OUT2 OUT1 Switch Matrix 1N4148 Row 6 1N4148 Row 5 1kΩ 74HC14 1N4148 10kΩ Row 4 2222A 1N4148 10kΩ 1kΩ Row 3 OUT6 1N4148 10kΩ Row 2 OUT5 2222A 1kΩ...
  • Page 252: Connector Pin-Outs

    Reference Diagrams & Schematics J100 5-Ball Trough Opto Receiver Board 15-000004-00 Connector Pin-outs Matrixed Switches J1-1 GRN-BLK Matrixed switches, Column 1 from I/O Board, J201-1 J1-2 Not Used J1-3 WHT-BLK Matrixed switches, Row 1 from I/O Board, J200-1 J1-4 WHT-BRN Matrixed switches, Row 2 from I/O Board J200-2 J1-5 WHT-RED Matrixed switches, Row 3 from I/O Board J200-3...
  • Page 253 5-Ball Trough Opto Transmitter Board 15-000004-01 Component(s) Part Number Description LED1-LED6 24-0002-0T LED, IR Emitting, QED123, 880nm, 5mm R1-R3 123-0018-1H4 Resistor, 2512 SMT, 18Ω, 1W, 5% J100 31-2500-02 Header, Male, 2-pin, Rt Angle, 3.96mm Reference Diagrams & Schematics...
  • Page 254 Reference Diagrams & Schematics 5-Ball Trough Opto Transmitter Board 15-000004-01 J100 Power Input 5-Ball Trough Opto Transmitter Board J100 15-000004-01 Connector Pin-outs, Revision 4 LED2 LED4 LED6 J100 Power Input J100-1 +5VDC from ATX Pwr Supply J100-2 Ground from ATX Pwr Supply LED1 LED3 LED5...
  • Page 255 Opto I/O Board 15-000007-00 Component(s) Part Number Description C1, C2 100-104K-050 Capacitor, MLCC, 0805 SMT, 0.1μF, 50V, 10% D1-D16 110-1000-0S Diode, 1N4148, SMT, 75V, 300mA 110-5001-0S Diode, RS1G, SMT, 400V, 1A, 150ns 170-3202-FS Fuse, Fast, 0805 SMT, 2A, 32V Q1-Q16 131-0000-0S Transistor, 2222A, SOT-23 SMT, NPN R1-R8...
  • Page 256 Reference Diagrams & Schematics Opto I/O Board 15-000007-00 74HC14 10kΩ 10kΩ OUT6 OUT5 OUT4 OUT3 OUT2 OUT1 Switch Matrix 1N4148 Row 8 1N4148 Row 7 1kΩ 1N4148 Row 6 2222A 1N4148 1kΩ Row 5 74HC14 10kΩ 1N4148 Row 4 2222A 10kΩ...
  • Page 257 PWR1 J1 J2 J3 J4 J5 J6 J7 Upper Right Opto I/O Board, 15-000007-00 Connector Pin-outs Matrixed Sw 65 [Black Pearl Access VUK Opto Pair] Matrixed Sw 69 [Black Pearl Motor Outer U-shaped Opto] Matrixed Switches J1-1 RX of Black Pearl Access VUK opto pair (“E” lead) J5-1 RX of Black Pearl Motor Outer U-shaped opto J9-1 GRY-BLK Matrixed switches, Column 9 from I/O Board, J202-1 J1-2...
  • Page 258 Reference Diagrams & Schematics D-10 PWR1 J1 J2 J3 J4 J5 J6 J7 Upper Left Opto I/O Board, 15-000007-00 Connector Pin-outs Matrixed Sw 73 [3-Ball Chest Lock #1 (left) Opto Pair] Matrixed Sw 77 [Left Orbit Enter Opto Pair] Matrixed Switches J1-1 RX of 3-Ball Chest Lock #1 opto pair (“E” lead) J5-1 RX of Left Orbit Enter opto pair (“E” lead) J9-1 GRY-BRN Matrixed switches, Column 10 from I/O Board, J202-2...
  • Page 259 PWR1 J1 J2 J3 J4 J5 J6 J7 Lower Opto I/O Board, 15-000007-00 Connector Pin-outs Matrixed Sw 81 [MAP Subway Enter Opto Pair] Matrixed Sw 85 [Tortuga VUK Opto Pair] Matrixed Switches J1-1 RX of MAP Subway Enter opto pair (“E” lead) J5-1 RX of Tortuga VUK opto pair (“E” lead) J9-1 GRY-RED Matrixed switches, Column 11 from I/O Board, J202-3 J1-2 RX of MAP Subway Enter opto pair (“C”...
  • Page 260 Reference Diagrams & Schematics D-12 POTC Subway Entrance/Inner Orbit RGB LED Bd, P1 15-000058-01 Component(s) Part Number Description C100, C101 109-100M-016 Capacitor, Elect (Radial), 100μF, 16V, 20% C102-C104 103-105Z-016 Capacitor, MLCC, 0603 SMT, 1μF, 16V, +80%, -20% D100 110-1001-0S Diode, 1N4148, SMT, 100V, 300mA D101 110-5001-0S Diode, RS1G, SMT, 400V, 1A, 150ns...
  • Page 261 J103 5V F POTC Subway Entrance/Inner Orbit RGB LED Bd, P1 RGB100 RGB101 RGB102 RGB106 RGB107 RGB LED RGB LED RGB LED RGB LED RGB LED 5V F 15-000058-01 5V F RGB LED Control +5V F PCU9656 LED0 LED1 LED2 LED3 LED4 LED5...
  • Page 262 Reference Diagrams & Schematics D-14 POTC Subway Entrance/Inner Orbit RGB LED Bd, P1 15-000058-01 Connector Pin-outs J101 J100 Power Input J100-1 +5VDC from ATX Pwr Supply J100-2 Ground from ATX Pwr Supply J101 UFM I2C Communications CAT5 or higher Ethernet cable from Left Orbit & Upper Targets RGB LED Bd (P9), J901 J102 RGB LED Control J102...
  • Page 263 POTC Mode & Multiball RGB LED Bd, P2 15-000058-02 Component(s) Part Number Description C200, C201 109-100M-016 Capacitor, Elect (Radial), 100μF, 16V, 20% C202-C205 103-105Z-016 Capacitor, MLCC, 0603 SMT, 1μF, 16V, +80%, -20% D200 110-1001-0S Diode, 1N4148, SMT, 100V, 300mA D201 110-5001-0S Diode, RS1G, SMT, 400V, 1A, 150ns F200...
  • Page 264 Reference Diagrams & Schematics D-16 POTC Mode & Multiball RGB LED Bd, P2 RGB200 RGB201 RGB202 RGB203 RGB204 RGB205 RGB206 RGB207 RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED 15-000058-02 +5V F PCU9656 LED0 LED1...
  • Page 265 J203 GI LED Control (RGB GI Cable 19-003125-10, LE & CE Games) GI LED 57 [Shooter Lane High] J203-1 +5VDC to RGB GI Bd 57, J100-1 J203-2 BLK-BLU RGB100 BLU return from RGB GI Bd 57, J100-2 J203-3 BLK-RED RGB100 RED return from RGB GI Bd 57, J100-3 J203-4 BLK-GRN RGB100 GRN return from RGB GI Bd 57, J100-4 GI LED 58 [Shooter Lane Low] J202...
  • Page 266 Reference Diagrams & Schematics D-18 GI LED 63 [Right Sling Bottom] GI LED 62 [Right Flipper Guide Low] J203-25 +5VDC to RGB GI Bd 63, J100-1 J203-21 +5VDC to GI LED Bd 62, J100-1 J203-26 BLU-GRY RGB100 BLU return from RGB GI Bd 63, J100-2 J203-22 GRY-GRN LED100 return from GI LED Bd 62, J100-2...
  • Page 267 POTC Left Ramp & Turnaround Loop RGB LED Bd, P3 15-000058-03 Component(s) Part Number Description C300, C301 109-100M-016 Capacitor, Elect (Radial), 100μF, 16V, 20% C302-C306 103-105Z-016 Capacitor, MLCC, 0603 SMT, 1μF, 16V, +80%, -20% D300 110-1001-0S Diode, 1N4148, SMT, 100V, 300mA D301 110-5001-0S Diode, RS1G, SMT, 400V, 1A, 150ns...
  • Page 268 Reference Diagrams & Schematics D-20 POTC Left Ramp & Turnaround Loop RGB LED Bd, P3 15-000058-03 RGB300 RGB301 RGB302 RGB303 RGB304 RGB305 RGB306 RGB307 RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED pg 1 of 2 Power In, Comms &...
  • Page 269 POTC Left Ramp & Turnaround Loop RGB LED Bd, P3 J305 J302 5V F 5V F 15-000058-03 RGB316 RGB317 RGB318 RGB319 RGB LED RGB LED RGB LED RGB LED 5V F RGB LED pg 2 of 2 Control Additional LED Control 5V F +5V F RGB LED Control...
  • Page 270 Reference Diagrams & Schematics D-22 POTC Left Ramp & Turnaround Loop RGB LED Bd, P3 15-000058-03 Connector Pin-outs J305 J300 Power Input J300-1 +5VDC from ATX Pwr Supply J300-2 Ground from ATX Pwr Supply J301 UFM I2C Communications CAT5 or higher Ethernet cable from Left Orbit & Upper Targets RGB LED Bd (P9), J903 J301 J302 RGB LED Control (RGB Cable 19-009038-00)
  • Page 271 GI LED 91 [Left Return Lane Guide] J303-7 Not Used J303-8 Not Used J303-9 +5VDC to RGB GI Bd 91, J100-1 GI LED 91 [Left Return Lane Guide] J303-10 RED-BLU RGB100 BLU return from RGB GI Bd 91, J100-2 J303-11 RED-GRY RGB100 RED return from RGB GI Bd 91, J100-3 J303-9...
  • Page 272 Reference Diagrams & Schematics D-24 POTC Right In/Outlanes RGB LED Bd, P4 15-000058-04 Component(s) Part Number Description R401, R403, R404, R406, R407, R409 122-0047-102 Resistor, 0603 SMT, 47Ω, 0.1W, 1% POTC Right In/Outlanes RGB LED Bd, P4 R402, R405, R408 122-0120-104 Resistor, 0603 SMT, 120Ω, 0.1W, 5% RGB400-RGB402...
  • Page 273 POTC Right In/Outlanes RGB LED Bd, P4 15-000058-04 Connector Pin-outs J400 RGB LED Control/Power Input (RGB Cable 19-009038-02) RGB LED 116 [PIRATE] J400-1 +5VDC from Right Ramp & VUK RGB LED Bd (P5), J502-1 J400-2 BLK-BLU RGB400 BLU return to Right Ramp & VUK RGB LED Bd (P5), J502-2 J400-3 BLK-RED RGB400 RED return to Right Ramp &...
  • Page 274 Reference Diagrams & Schematics D-26 POTC Right Ramp & VUK RGB LED Bd, P5 15-000058-05 Component(s) Part Number Description C500, C501 109-100M-016 Capacitor, Elect (Radial), 100μF, 16V, 20% C502-C504 103-105Z-016 Capacitor, MLCC, 0603 SMT, 1μF, 16V, +80%, -20% D500 110-1001-0S Diode, 1N4148, SMT, 100V, 300mA D501 110-5001-0S...
  • Page 275 POTC Right Ramp & VUK RGB LED Bd, P5 RGB500 RGB501 RGB502 RGB503 RGB504 RGB505 RGB506 RGB507 RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED 15-000058-05 +5V F PCU9656 LED0 LED1 LED2 LED3 LED4 LED5...
  • Page 276 Reference Diagrams & Schematics D-28 J502 RGB LED Control (RGB Cable 19-009038-02) RGB LED 116 [PIRATE] J502-1 +5VDC to Right In/Outlanes RGB LED Bd (P4), J400-1 J502 J502-2 BLK-BLU RGB400 BLU return from Right In/Outlanes RGB LED Bd (P4), J400-2 J502-3 BLK-RED RGB400 RED return from Right In/Outlanes RGB LED Bd (P4), J400-3 J502-4 BLK-GRN RGB400 GRN return from Right In/Outlanes RGB LED Bd (P4), J400-4...
  • Page 277 POTC Pop Bumper Area RGB LED Bd, P6 15-000058-06 Component(s) Part Number Description C600, C601 109-100M-016 Capacitor, Elect (Radial), 100μF, 16V, 20% C603-C505 103-105Z-016 Capacitor, MLCC, 0603 SMT, 1μF, 16V, +80%, -20% D600 110-1001-0S Diode, 1N4148, SMT, 100V, 300mA D601 110-5001-0S Diode, RS1G, SMT, 400V, 1A, 150ns F600...
  • Page 278 Reference Diagrams & Schematics D-30 POTC Pop Bumper Area RGB LED Bd, P6 RGB600 RGB601 RGB602 RGB603 RGB604 RGB605 RGB606 RGB607 RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED 15-000058-06 +5V F PCU9656 LED0 LED1...
  • Page 279 POTC Pop Bumper Area RGB LED Bd, P6 15-000058-06 Connector Pin-outs J600 J606 Power Input RGB LED Control J600-1 +5VDC from ATX Pwr Supply Not Used J600-2 Ground from ATX Pwr Supply J607 RGB LED Control J601 UFM I2C Communications Not Used CAT5 or higher Ethernet cable from Left Orbit & Upper Targets RGB LED Bd (P9), J906 J602 RGB LED Control (RGB Cable 19-009038-08) RGB LED 194 [Upper Pop Bumper]...
  • Page 280 Reference Diagrams & Schematics D-32 POTC Captive Ball Targets RGB LED Bd, P7 15-000058-07 POTC Captive Ball Targets RGB LED Bd, P7 Component(s) Part Number Description R700, R702, R703, 15-000058-07 R705, R706, R708, R709, R711, R712, R714 122-0047-102 Resistor, 0603 SMT, 47Ω, 0.1W, 1% R701, R704, R707, R710, R713 122-0120-104...
  • Page 281 POTC Captive Ball Targets RGB LED Bd, P7 15-000058-07 Connector Pin-outs J700 RGB LED Control/Power Input (RGB Cable 19-009038-01) RGB LED 169 [Chapter Select #5 (right)] J700-1 +5VDC from Left Orbit & Upper Targets RGB LED Bd (P9), J909-1 J700-2 BLK-BLU RGB700 BLU return to Left Orbit & Upper Targets RGB LED Bd (P9), J909-2 J700-3 BLK-RED RGB700 RED return to Left Orbit &...
  • Page 282 Reference Diagrams & Schematics D-34 POTC Black Pearl Mini PF RGB LED Bd, P8 15-000058-08 Component(s) Part Number Description C800, C801 109-100M-016 Capacitor, Elect (Radial), 100μF, 16V, 20% C802-C804 103-105Z-016 Capacitor, MLCC, 0603 SMT, 1μF, 16V, +80%, -20% D800 110-1001-0S Diode, 1N4148, SMT, 100V, 300mA D801 110-5001-0S...
  • Page 283 POTC Black Pearl Mini PF RGB LED Bd, P8 RGB800 RGB801 RGB802 RGB803 RGB804 RGB805 RGB806 RGB807 RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED 15-000058-08 +5V F PCU9656 LED0 LED1 LED2 LED3 LED4 LED5...
  • Page 284 Reference Diagrams & Schematics D-36 J802 RGB LED Control (RGB Cable 19-009038-04) RGB LED 139 [Black Pearl Left RGB Spinner] J802-1 +5VDC to RGB GI Bd 139, J100-1 J801 J802-2 BLK-BLU RGB100 BLU return from RGB GI Bd 139, J100-2 J802-3 BLK-RED RGB100 RED return from RGB GI Bd 139, J100-3 J802-4 BLK-GRN RGB100 GRN return from RGB GI Bd 139, J100-4...
  • Page 285 POTC Left Orbit & Upper Targets RGB LED Bd, P9 15-000058-09 Component(s) Part Number Description C900, C901 109-100M-016 Capacitor, Elect (Radial), 100μF, 16V, 20% C903, C905-C908 103-105Z-016 Capacitor, MLCC, 0603 SMT, 1μF, 16V, +80%, -20% D900 110-1001-0S Diode, 1N4148, SMT, 100V, 300mA D901 110-5001-0S Diode, RS1G, SMT, 400V, 1A, 150ns...
  • Page 286 Reference Diagrams & Schematics D-38 J903 J901 J906 J908 UFm I2C UFm I2C UFm I2C UFm I2C RGB900 RGB901 RGB902 RGB903 RGB904 RGB905 RGB906 RGB907 Communica�ons Communica�ons Communica�ons Communica�ons RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED RGB LED Shield...
  • Page 287 J909 5V F 169B RGB923 RGB924 Power 169R RGB LED RGB LED +5V F Input 169G +5V F 5V F PCU9656 F900 J900 170B LED0 3A SLOW 170R LED1 170G LED2 5V F LED3 171B LED4 171R LED5 171G LED6 LED900 5V F LED7...
  • Page 288 Reference Diagrams & Schematics D-40 POTC Left Orbit & Upper Targets RGB LED Bd, P9 15-000058-09 Connector Pin-outs J900 Power Input J900-1 +5VDC from ATX Pwr Supply J900-2 Ground from ATX Pwr Supply J909 J901 UFM I2C Communications CAT5 or higher Ethernet cable to Subway Entrance/Inner Orbit RGB LED Bd (P1), J101 J902 UFM I2C Communications J913...
  • Page 289 J909 GI LED 178 [Left Orbit Enter High] RGB LED Control (RGB Cables 19-009038-01 & 19-009038-07) J910-5 +5VDC to RGB GI Bd 178, J100-1 RGB LED 169 [Chapter Select #5 (right)] J910-6 BRN-BLU RGB100 BLU return from RGB GI Bd 178, J100-2 J909-1 +5VDC to Captive Ball Targets RGB LED Bd (P7), J700-1 J910-7 BRN-RED RGB100 RED return from RGB GI Bd 178, J100-3...
  • Page 290 Reference Diagrams & Schematics D-42 GI LED 179 [Treasure Chest Left] J911 GI LED Control (GI Cable 19-003125-04, Std Games) J910-9 +5VDC to GI LED Bd 179, J100-1 GI LED 183 [Chapter Select Right High] J910-10 GRY-RED LED100 return from GI LED Bd 179, J100-2 J911-1 +5VDC to GI LED Bd 183, J100-1 J910-11 Not Used J911-2...
  • Page 291 POTC Back Panel Starfield Bd* 15-000060-00 Component(s) Part Number Description C100, C101 109-100M-016 Capacitor, Elect (Radial), 100μF, 16V, 20% C102-C105 103-105Z-016 Capacitor, MLCC, 0603 SMT, 1μF, 16V, +80%, -20% D100 110-1001-0S Diode, 1N4148, SMT, 100V, 300mA D101 110-5001-0S Diode, RS1G, SMT, 400V, 1A, 150ns F100 170-6303-SS Fuse, Slow, 1206 SMT, 3A, 63V...
  • Page 292 Reference Diagrams & Schematics D-44 POTC Back Panel Starfield Bd 15-000060-00 +5V F PCU9656 LED0 LED1 LED2 LED3 LED4 LED5 LED6 LED7 LED8 LED9 LED10 LED11 LED12 LED13 +5V F Power LED14 +5V F Input LED15 LED16 F100 J100 3A SLOW LED17 LED18 LED19...
  • Page 293 POTC Back Panel Starfield Bd 15-000060-00 Connector Pin-outs J100 Power Input J100-1 +5VDC from ATX Pwr Supply J100-2 Ground from ATX Pwr Supply J101 UFM I2C Communications J101 CAT5 or higher Ethernet cable from Left Orbit & Upper Targets RGB LED Bd (P9), J109 Reference Diagrams &...
  • Page 294 Reference Diagrams & Schematics D-46 J100 GI LED PCB Assy, T/R LED FP, 5V, Straight Connector 15-004227-05 Component(s) Part Number Description BARE PCB 15-000227-00 GI LED Bd, T LED FP, 5V R100 124-0047-254 Resistor, 1206 SMT, 47Ω, 0.25W, 5% LED100 24-0029-0S LED, SMT High-Power, Cool White, 6500K GI LED PCB Assy, T/R LED FP, 5V, Straight Connector...
  • Page 295 RGB GI PCB Assy, T LED FP, 5V, Straight Connector RGB GI PCB Assy, T LED FP, 5V, No Connector 15-004251-05 15-004251-15 Component(s) Part Number Description Component(s) Part Number Description BARE PCB 15-000251-00 RGB GI Bd, T LED FP, 5V BARE PCB 15-000251-00 RGB GI Bd, T LED FP, 5V...
  • Page 296 Reference Diagrams & Schematics D-48 Single RGB LED PCB Assy, T LED FP, 5V, Straight Connector 15-004228-05 Component(s) Part Number Description BARE PCB 15-000228-00 Single RGB LED Bd, T LED FP, 5V R100, R102 122-0047-102 Resistor, 0603 SMT, 47Ω, 0.1W, 1% R101 122-0120-104 Resistor, 0603 SMT, 120Ω, 0.1W, 5%...
  • Page 297 Single RGB LED PCB Assy, T LED FP, 5V, Straight Connector Single RGB LED PCB Assy, T LED FP, 5V, No Connector 15-004228-05 15-004228-15 J100 J100* RGB100 RGB100 RGB LED RGB LED R100 R100 47Ω 47Ω R101 R101 120Ω 120Ω R102 R102 * Not populated...
  • Page 298 Reference Diagrams & Schematics D-50 Double RGB LED PCB Assy, T LED FP, 5V 15-004129-05 Component(s) Part Number Description BARE PCB 15-000129-00 Double RGB LED Bd, T LED FP R100, R102, R103, R105 122-0047-102 Resistor, 0603 SMT, 47Ω, 0.1W, 1% R101, R104 122-0120-104 Resistor, 0603 SMT, 120Ω, 0.1W, 5%...
  • Page 299 Double RGB LED PCB Assy, T LED FP, 5V 15-004129-05 J100 J100 RGB100 RGB LED R100 47Ω R101 120Ω Double RGB LED PCB Assy, T LED FP, 5V R102 15-004129-05 47Ω RGB101 Connector Pin-outs RGB LED R103 J100 RGB LED Control/Power Input (RGB Cable 19-009038-05) 47Ω RGB LED 55 [Tilt Warning 1] R104 J100-1...
  • Page 300 Reference Diagrams & Schematics D-52 RGB Beacon Flasher PCB Assy, T LED FP, 5V, Straight Connector RGB Beacon Flasher PCB Assy, T LED FP, 5V, Rt Angle Connector 15-004064-05 & 15-004064-25 J100 RGB100 RGB LED R100 47Ω R106 120Ω RGB Beacon Flasher PCB Assy, T LED FP, 5V, Straight Connector R101 15-004064-05 47Ω...
  • Page 301 J100 J100 RGB Beacon Flasher PCB Assy, T LED FP, 5V, Straight Connector RGB Beacon Flasher PCB Assy, T LED FP, 5V, Rt Angle Connector 15-004064-05 15-004064-25 Connector Pin-outs Connector Pin-outs J100 J100 RGB LED Control/Power Input (RGB Cable 19-009038-00) RGB LED Control/Power Input (RGB Cable 19-009038-00) RGB LED 86 [Left Beacon Flasher #1] RGB LED 28 [Right Beacon Flasher #1] J100-1 +5VDC from Left Ramp &...
  • Page 302 Reference Diagrams & Schematics D-54...
  • Page 303 BAG Controller PCB Assy, 2.5mm, No Connectors 15-004033-03 Component(s) Part Number Description Component(s) Part Number Description BARE PCB 15-0033-01 Bus, Accelerometer & GI Controller Bd, 2.5mm R136 122-0330-102 Resistor, 0603 SMT, 330Ω, 0.1W, 1% C100 Not Populated R111-R114 122-51P1-102 Resistor, 0603 SMT, 51.1Ω, 0.1W, 1% C101, C102 109-100M-035 Capacitor, Elect (Radial), 100μF, 35V, 20%...
  • Page 304 Reference Diagrams & Schematics D-56 J103 +3.3V +3.3V R144* PCU9669 FB190 R141 10kΩ J102* R114 51.1Ω DD(IO) R142 10kΩ R143* UFm I2C TRST FB189 R113 51.1Ω Communica�ons FB194* R122* Fm+ I2C R112 51.1Ω FB188 R121* FB193* FB187 Communica�ons R111 51.1Ω C132* Shield R120*...
  • Page 305 BAG Controller PCB Assy, 2.5mm, No Connectors J105* GI LED Control PCU9656 FB111* 15-004033-03 LED0 C136* LED1 FB112* LED2 C137* pg 2 of 2 LED3 FB113* LED4 C138* LED5 FB114* Power Input & GI Control LED6 C139* LED7 FB115* J106* LED8 C140* LED9 FB119* FB116* LED10...
  • Page 306 Reference Diagrams & Schematics D-58 J100 BAG Controller PCB Assy, 2.5mm, No Connectors J103 15-004033-03 Connector Pin-outs J100 DC Power Input J116 J100-1 Not Used J100-2 Not Used J100-3 +5VDC from ATX Pwr Supply J100-4 Ground from ATX Pwr Supply J101 USB Communications USB Mini-B to 2.0 A cable from back of CPU Bd, USB port J103 UFM I2C Communications...
  • Page 307 Cabinet Headphone Board 15-000052-00 J101 Component(s) Part Number Description J100 30-002506-20 Jack Header, 3.5mm, Rt Angle, Black J100 J101 31-002508-10 Header, Male, 10-pin, 2 Rows, 2.54mm Cabinet Headphone Board, 15-000052-00 Connector Pin-outs J100 Headphone Jack 3.5mm headphone/audio cable J101 CPU Audio Input J101-1 Not Used J101-2...
  • Page 308 Reference Diagrams & Schematics D-60...
  • Page 309 Sound Amplifier PCB Assy, Analog In 15-004002-01 Component(s) Part Number Description Component(s) Part Number Description BARE PCB 15-000002-01 Sound Amplifier Bd, w/USB Input L530-L535 190-0008-0S Inductor, Wirewound, SMD, 22μH, 6.3A C100, C101 109-01KM-050 Capacitor, Elect (Radial), 1000μF, 50V, 20% R400, R403, R405, C102, C406, C409, C600, R409, R410 122-100K-102...
  • Page 310 Reference Diagrams & Schematics D-62 R901 C902 C903 10kΩ 0.068µF 0.068µF Aux Out J103* +12V R900 C900 C901 +8V R 10kΩ Sound Amplifier PCB Assy, Analog In 0.068µF 0.068µF 15-004002-01 LM324A 1OUT 4OUT 3.5mm 1IN- 4IN- Jack +8V R 1IN+ 4IN+ 2IN+ 3IN+...
  • Page 311 J102 Sound Amplifier PCB Assy, Analog In, 15-004002-01 Connector Pin-outs J100 J105 DC Power Input Backbox Speaker Connection (Right) J1-1 +12VDC from ATX Pwr Supply J1-1 RED-WHT + Amplified right channel audio J1-2 Not Used J1-2 - Amplified right channel audio J1-3 Ground from ATX Pwr Supply J1-4 Not Used J106...
  • Page 312 Reference Diagrams & Schematics D-64 I/O PCB Assy, All Drives Populated 15-004001-01 Component(s) Part Number Description Component(s) Part Number Description BARE PCB 15-0001-00 I/O Board C704-C705 101-104K-630 Capacitor, MLCC, Leaded, 100nF, 630V, 10% BR701-BR704 150-0001-0T Bridge Rectifier, Wire Leads, 600V, 35A C800-C804 Not Populated C001-C008...
  • Page 313 Component(s) Part Number Description Component(s) Part Number Description D806-D810 Not Populated R701, R702, R724-R728 121-06K8-2H4 Resistor, Leaded, 6.8kΩ, 2W, 5% F701, F702 170-0110-SM Fuse, Time Delay, 10A, 250V, 5mm x 20mm R703, R730-R732 121-02K7-2H4 Resistor, Leaded, 2.7kΩ, 2W, 5% F703, F706, F707 170-0163-SM Fuse, Time Delay, 6.3A, 250V, 5mm x 20mm R704, R729, R733...
  • Page 314 Reference Diagrams & Schematics D-66 I/O PCB Assy, ADP R001 CPU Communication 100Ω 15-004001-01 R017 (Switch Monitoring, 4.7kΩ Device Control) R002 Switch Matrix 100Ω pg 1 of 14 Rows 1-8 C202 22pF 74HC245 PIC18F4550 Matrixed Switches R003 J200 JUSB 100Ω D200 Row 1 Row 2 MCLR R004...
  • Page 315 I/O PCB Assy, ADP 15-004001-01 pg 2 of 14 R643 R603 220Ω 220Ω Dedicated Switches Dedicated Dedicated R602 R642 220Ω 220Ω Switch Switch Returns 1-8 Returns 17-24 CLOCK R644 R604 220Ω 220Ω LOAD J601 J603 74HCT165 74HCT165 R605 R645 220Ω 220Ω R646 R606 220Ω...
  • Page 316 Reference Diagrams & Schematics D-68 BLANKING D[0..7] OE[1..12] 74HCT574 74HCT574 74HCT574 I/O PCB Assy, ADP TR49 TR25 15-004001-01 TR50 TR26 TR51 TR27 pg 3 of 14 TR52 TR28 TR53 TR29 Device Control TR54 TR30 TR55 TR31 TR56 TR32 TR[1..8] TR[25..32] TR[49..56] 74HCT574 74HCT574 74HCT574 TR57 TR33...
  • Page 317 I/O PCB Assy, ADP 15-004001-01 +70V pg 4 of 14 Drives 70-Volt Drivers (1-8) D705 J104 Q301 IRL540 R300 220Ω R301 220Ω Q302 R302 220Ω IRL540 R303 220Ω R304 220Ω R305 220Ω R306 220Ω Q303 TR[1..8] IRL540 R307 220Ω Q304 IRL540 Q305 IRL540 Q306 IRL540 Q307...
  • Page 318 Reference Diagrams & Schematics D-70 I/O PCB Assy, ADP 15-004001-01 +70V pg 5 of 14 Drives 9-16 70-Volt Drivers (9-16) D706 J105 Q311 IRL540 TR16 R320 220Ω TR15 R321 220Ω TR14 TR13 R322 220Ω Q312 IRL540 TR12 R323 220Ω TR11 TR10 R324 220Ω R325 220Ω...
  • Page 319 I/O PCB Assy, ADP 15-004001-01 +70V pg 6 of 14 Drives 17-24 70-Volt Drivers (17-24) D707 J106 Q321 IRL540 TR24 R340 220Ω TR23 R341 220Ω TR22 TR21 R342 Q322 220Ω IRL540 TR20 R343 220Ω TR19 TR18 R344 220Ω TR17 R345 220Ω R346 220Ω Q323 TR[17..24] IRL540...
  • Page 320 Reference Diagrams & Schematics D-72 I/O PCB Assy, ADP 15-004001-01 +70V pg 7 of 14 Drives 25-32 70-Volt Drivers (25-32) D708 J107 Q331 IRL540 TR32 R360 220Ω TR31 R361 220Ω TR30 TR29 R362 Q332 220Ω IRL540 TR28 R363 220Ω TR27 TR26 R364 220Ω TR25 R365 220Ω...
  • Page 321 I/O PCB Assy, ADP 15-004001-01 +70V pg 8 of 14 Drives 33-40 70-Volt Drivers (33-40) D709 J108 Q401 IRL540 TR40 R400 220Ω TR39 R401 220Ω TR38 TR37 R402 Q402 220Ω IRL540 TR36 R403 220Ω TR35 TR34 R404 220Ω TR33 R405 220Ω R406 220Ω Q403 TR[33..40] IRL540...
  • Page 322 Reference Diagrams & Schematics D-74 I/O PCB Assy, ADP 15-004001-01 +20V pg 9 of 14 Drives 49-56 20-Volt Drivers (49-56) D711 J110 Q421 IRL540 TR49 R440 220Ω TR50 R441 220Ω TR51 TR52 R442 Q422 220Ω IRL540 TR53 R443 220Ω TR54 TR55 R444 220Ω TR56 R445 220Ω...
  • Page 323 I/O PCB Assy, ADP 15-004001-01 +20V pg 10 of 14 Drives 57-64 20-Volt Drivers (57-64) D712 J111 Q431 IRL540 TR57 R460 220Ω TR58 R461 220Ω TR59 TR60 R462 Q432 220Ω IRL540 TR61 R463 220Ω TR62 TR63 R464 220Ω TR64 R465 220Ω R466 220Ω Q433 TR[57..64] IRL540...
  • Page 324 Reference Diagrams & Schematics D-76 I/O PCB Assy, ADP 15-004001-01 +20V pg 11 of 14 Drives 65-72 20-Volt Drivers (65-72) D713 J112 Q501 IRL540 TR65 R500 220Ω TR66 R501 220Ω TR67 TR68 R502 Q502 220Ω IRL540 TR69 R503 220Ω TR70 TR71 R504 220Ω TR72 R505 220Ω...
  • Page 325 I/O PCB Assy, ADP 15-004001-01 +12V pg 12 of 14 Drives 41-48 12-Volt Drivers (41-48) D710 J109 Q411 IRL540 TR41 R420 220Ω TR42 R421 220Ω TR43 TR44 R422 Q412 220Ω IRL540 TR45 R423 220Ω TR46 TR47 R424 220Ω TR48 R425 220Ω R426 220Ω Q413 TR[41..48] IRL540...
  • Page 326 Reference Diagrams & Schematics D-78 I/O PCB Assy, ADP 15-004001-01 +12V Drives pg 13 of 14 73-80 12-Volt Drivers (73-80) J113 D714 Q511 IRL540 TR73 R520 220Ω TR74 R521 220Ω TR75 TR76 R522 Q512 220Ω IRL540 TR77 R523 220Ω TR78 TR79 R524 220Ω TR80 R525 220Ω...
  • Page 327 +12V DC Power I/O PCB Assy, ADP Input C801* PWR1 15-004001-01 PIC18F2550 pg 14 of 14 U800 Power Input/Rectification Flash Access 1A FAST PC Disk Drive OSC1 Power Connector J804* OSC2 MCLR AC Power Input J701 49VAC 49VAC +70V +70V CPU Communication R701 R702 6.8kΩ...
  • Page 328 Reference Diagrams & Schematics D-80 J604 J603 J602 J601 J109 J113 J112 J111 J110 J702 J200 J202 J701 J201 J108 J107 J106 J105 J104 PWR1 J203 JUSB I/O PCB Assy, All Drives Populated 15-004001-01 Connector Pin-outs J106 J104 J105 70-Volt Coil Drives (17-24) 70-Volt Coil Drives (1-8) 70-Volt Coil Drives (9-16) J106-1...
  • Page 329 J107 70-Volt Coil Drives (25-32) J110 J113 20-Volt Coil Drives (49-56) 12-Volt Coil Drives (73-80) J107-1 +70VDC supply to coils/magnets below J110-1 +20VDC supply to coils/magnets below J113-1 J107-2 TAN-VIO Not Used J110-2 PLM-BLK Coil drive 49 [Chapter Select Up Post] J113-2 LT BLU +12VDC supply to light below J107-3 TAN-BLU Not Used...
  • Page 330 Reference Diagrams & Schematics D-82 J202 J602 Matrixed Switches, Columns (9-16) Dedicated Switches (9-16) J202-1 GRY-BLK Column 9 to playfield switches J602-1 Dedicated switch common (Ground) J202-2 GRY-BRN Column 10 to playfield switches J602-2 YEL-GRY Dedicated switch return 13 [Enter/Menu Button] J202-3 GRY-RED Column 11 to playfield switches J602-3 YEL-GRN Dedicated switch return 14 [Up/Volume+ Button]...
  • Page 331 J604 J800 Dedicated Switches (25-32) CPU Communication J604-1 Dedicated switch common (Ground) Not Used (Not Populated) J604-2 VIO-YEL Dedicated switch return 29 [Action Button] J604-3 VIO-GRN Dedicated switch return 30 [Headphone Panel Volume Down] J802 RGB LED Control J604-4 VIO-ORN Not Used Not Used (Not Populated) J604-5 VIO-RED Dedicated switch return 27 [Plumb Bob Tilt]...
  • Page 332 Reference Diagrams & Schematics D-84 CPU_FAN ATX_12V_2X4 R_USB R_USB30 USB_LAN SYS_FAN AUDIO SATA3-1 F_AUDIO CPU Board, GA-H110M-S2H-GSM 15-000000-03 Connector Pin-outs...
  • Page 333 ATX_12V_2X4 SATA3-1 DC Power Input SATA Data Input/Output ATX_12V_2X4-1 Ground from ATX Pwr Supply SATA cable to solid state hard drive ATX_12V_2X4-2 Ground jumpered from pin 1 ATX_12V_2X4-3 YEL-BLK +12VDC from ATX Pwr Supply AUDIO Audio Output ATX_12V_2X4-4 YEL-BLK +12VDC jumpered from pin 3 3.5mm audio cable to Sound Amplifier Board, J102 ATX_12V_2X4-5 Not Used ATX_12V_2X4-6...
  • Page 334 Reference Diagrams & Schematics D-86 Motor Relay Board 15-000009-00 Component(s) Part Number Description 101-104K-100 Capacitor, MLCC, Leaded, 0.1μF, 100V, 10% 110-0002-0T Diode, 1N4004, 400V, 1A RLY1 160-0000-0T Relay, PCB, DPDT, 12VDC, 8A 31-2505-05 Header, Male, 5-Pin, 3.96mm Black Pearl Motor Relay Board, 15-000009-00 Connector Pin-outs Black Pearl PF Rock Motor Control J1-1...
  • Page 335 European Coin Door Board 15-000017-00 Component(s) Part Number Description Q1-Q6 131-0001-0S Transistor, 3906, SOT-23 SMT, PNP R1-R6 120-1K00-124 Resistor, 0805 SMT, 1kΩ, 0.125W, 5% European Coin Door Board R7-R12 120-10K0-124 Resistor, 0805 SMT, 10kΩ, 0.125W, 5% 31-2513-10 Connector Header, Male, 10-pin, 2 Rows, 2.54mm 15-000017-00 31-2504-07 Header, Male, 7-pin, 2.54mm...
  • Page 336 Reference Diagrams & Schematics D-88 European Coin Door Board 15-000017-00 Connector Pin-outs Coin Mech Comms Dedicated Switch Connections DC Power Input 10-pin Ribbon cable J2-1 Dedicated switch common (Ground), I/O Board, J603-1 J3-1 Ground from ATX Pwr Supply J1-1 -> J2-2 BLU-BLK Dedicated switch return 17 [Left Coin Switch], I/O Board, J603-7 J3-2 Not Used J1-2...
  • Page 337 Fuse Locations Bottom of Cabinet In Backbox Reference Diagrams & Schematics D-89...
  • Page 338 Reference Diagrams & Schematics D-90 Fuse Information Power Box Assembly Sound Amplifier Board I/O Board F100 F708 F707 F706 F704 I/O Board F705 F711 F710 F712 F713 F709 Fuse Identifier(s) Description Part Number Fuse Identifier(s) Description Part Number F701, F702 Fuse, Time Delay, 10A, 250V, 5mm x 20mm 170-000110-SM F1, F2...
  • Page 339 Fused Power Stream 70V Coils - Pop Bumpers (4), Tortuga VUK, Upper Slingshot, Knocker F704 F701 F705 70V Coils - Le� Flipper Power & Hold, Right Flipper Power & Hold, 5-Ball Trough VUK, Auto-launch, Right Slingshot 6.3A F706 70V Coils - 3-Ball Lock Forks Raise &...
  • Page 340: Lower Cabinet Wiring Diagram

    Reference Diagrams & Schematics D-92 Lower Cabinet Wiring Diagram Connec�on in backbox Connec�on in lower cabinet Unused Connector Upper Le� Flipper Connector used to select the game’s Switch Shaker supply AC voltage (120V or 220V) Lower Motor For Redemp�on Ticket Motor I/O Bd: Motor &...
  • Page 341: Backbox Wiring Diagram

    Backbox Wiring Diagram Connec�on on playfield Connec�on in lower cabinet Connec�on in backbox Lighted Topper Ground Braid Connec�on (LE/CE Only) Roto-Lock Topper Motor Backbox (CE Only) 43/9 Ground Braid Cabinet Backbox Latch Receptacle Backbox Light Knocker LED Strip 8/11 46/9 Cabinet 12V DC ATX Power Supply: 12V DC Out ATX Power Supply: 5V DC Out...
  • Page 342: Supply Voltage Conversion

    Reference Diagrams & Schematics D-94 Supply Voltage Conversion If you need to convert your game to a different supply voltage than it was wired for at the factory, locate the 9-pin connector at the input of the transformer, in 120V AC Input the bottom of the lower cabinet (shown opposite and in the green box on page Configuration D-92).
  • Page 343 Section E Game Service & Troubleshooting Game Service & Troubleshooting...
  • Page 344: E.1 Cabinet Sound Controls

    Settings in Section B of this manual). WARNING: Jersey Jack Pinball® encourages you to use the provided headphone jack responsibly. Different ear buds or headphones may produce different sound levels. ALWAYS begin with a low output level when connecting headphones and gradually increase the volume to a comfortable level. Pay close attention to and set strict limits for how long you expose your ears to high volume levels through headphones.
  • Page 345: E.2 Performing A Full Software Update

    Select the Disk Image option, then click the ‘ ... ‘ button (both are circled in figure E3). Locate and select the POTC ISO file you downloaded from the Jersey Jack Pinball® website. Ensure that the USB Drive is selected under Type and the USB stick you inserted earlier (“E:\” in this example) is selected under Drive (both are circled in figure E3).
  • Page 346 Game Service & Troubleshooting Throughout the ISO image copy/burn process, the window in figure E4 will be displayed and updated. When the copy/burn process is complete, the window in figure E5 will be displayed. WARNING: DO NOT CLICK THE ‘Reboot Now’ BUTTON! Click the Exit button or the red X in the upper corner of the window. Remove the USB stick from your personal computer.
  • Page 347: E.3 Replacing Your Game's Cpu Battery

    E.3 Replacing Your Game’s CPU Battery Your game’s CPU board uses a 3V coin cell, lithium battery (CR2032) to maintain its basic input/out- put system (BIOS) settings when the game is powered down. If these settings are lost, the CPU will not boot when the game is powered up.
  • Page 348 Game Service & Troubleshooting Holding onto the tape “handle” with one hand, free the battery from its holder clip with the other. Ensure that the battery does not touch anything on the surface of the CPU board as you pull it out of its holder and away from the PCB Chassis.
  • Page 349: E.4 The Potc Lighting System Theory Of Operation

    E.4 The POTC Lighting System Theory of Operation The POTC lighting system can be divided into three major subcomponents: communications/control, general illumination (GI) and feature lighting. One of the primary attributes of the system is parallel control of all lighting in the game;...
  • Page 350 Game Service & Troubleshooting White GI (Std games): A pair of wires runs to each GI LED board. One wire (solid GRY) supplies power to the LED, the other (GRY with a stripe) is the control/ return line from the LED; this line is used to vary the LED's intensity. The pairs of wires are bundled together into cable assemblies (pg C-101). The striped wires are color coded to quickly identify which pins each LED connects to at its main RGB LED PCB connector.
  • Page 351: E.5 Potc Playfield Post Adjustments

    E.5 POTC Playfield Post Adjustments Preparations: Ensure that all 5 pinballs are in the trough or completely Tools Required: removed from the game (not in the shooter lane, Treasure Chest lock, sub- way or any eject hole). Power down the game and remove the playfield Ratchet glass.
  • Page 352 Game Service & Troubleshooting E-10 The steel mini post near the right side of the Black Pearl mini PF (circled in violet in figure E10) can be repositioned (or removed al- together) to make the game play more or less liberally/conservatively. There are three pre-drilled mounting holes in the mini playfield. The most liberal post position is the highest (furthest from the player) of the three holes (making it more difficult for the ball to fall off of the mini PF).
  • Page 353 Appendices...
  • Page 354 25¢ Standard USA Coin Door Assembly, 12V, No Headphone JJP® PN 40-000006-20 ITEM NO. QTY. PART NO. DESCRIPTION 2 42-0231-00D ENTRY BEZEL, IL, PLASTIC 2 42-0517-05D REJECT BUTTON ASSY. YELLOW W/HAPP .25 INSERT 2 42-3371-00 PLASTIC MECH HOLDER W/2 METAL CLIPS & SW NO LAMP 2 42-0232-00D RETURN BEZEL, IL, PLASTIC 2 42-1247-20...
  • Page 355 Standard European Coin Door Assembly, No Headphone JJP® PN 40-000011-74 ITEMS NOT SHOWN: 90-1013-00 - TIE WRAP - 3, S-11136 CABLE TIE 5” LENGTH .14WIDTH 40LB NATURAL Note: Suzo-Happ parts and numbers are listed above.
  • Page 356 Standardization Phillips Flat Head Universal Serial Bus Channel Joule Plum Volt Phillips Pan Head CMOS Complementary Metal- JJP® Jersey Jack Pinball® Video Graphics Array Parts Per Million Oxide Semiconductor kΩ Kilo Ohm Violet Playfield Column Kilohertz Vertical Up-Kicker Pink...
  • Page 357 What does the Limited Warranty cover - and for how long? 1. The JJP® “Bumper to Post” Limited Warranty covers every part in your new Jersey Jack Pinball® Machine for a period of 30 days from the date of delivery of the Machine to its original Purchaser.
  • Page 359 Notice © Disney. All rights reserved. Pirates of the Caribbean: The Curse of the Black Pearl, Pirates of the Caribbean: Dead Man's Chest, Pirates of the Caribbean: At World's End, Pirates of the Caribbean: On Stranger Tides, Pirates of the Caribbean: Dead Men Tell No Tales, and the names of the characters, items, events and places therein are trademarks of Disney Entertainment, Inc. INVISIGLASS® is a registered trademark of Jersey Jack Pinball®.

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