Motorola Timeport 280 User Manual page 136

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• If you score more than 21 points, you go "bust" or lose.
• If you get five cards without going bust, you win.
• If you and the dealer have the same score, the dealer wins.
• You can ask for a "hit" or another card as long as you do
not go bust.
• As long as the dealer's total is less than 17 points, the
dealer must continue to take a hit.
How to Play
When the game begins, you are dealt two cards. Based on their
total face value, you can:
Press
-
STAY
(
)
+
HIT ME
(
Mindblaster
Your goal is to guess a secret four-symbol code. You play by
entering symbols into four spaces and then submitting a guess.
Rules of the Game
• Your score is the number of guesses it takes to reveal the
secret code.
• When you submit a guess, you get a clue that shows how
many symbols have been identified correctly or are in the
correct position.
Games
To
see the results of the hand
)
request another card
133

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