Assembling The Grid; Using The Maze Walls; Coding Cards - Learning Resources Code & Go Robot Mouse Activity Manual

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Assembling the Grid

Connect all 16 grid pieces together to form one large square maze board—or make any
Connect all 16 grid pieces together to form one large square maze board—or make any
Connect all 16 grid pieces together to form one large square maze board—or make any
confi guration you can imagine! Pictured below are several mazes you can build:
confi guration you can imagine! Pictured below are several mazes you can build:
confi guration you can imagine! Pictured below are several mazes you can build:

Using the Maze Walls

Create a maze by inserting the walls into the lines on the board. Follow the patterns on the activity
cards to re-create each maze. Then, program Colby to maneuver through the maze and to the
cheese! Because the maze is customizable, children can build their own maze, try their hand at
programming Colby from start to fi nish, or invite a friend to try the maze they created. For those
aspiring engineers who want to build their own maze using items from home, Colby can also
maneuver on most surfaces, independent of the maze.

Coding cards

Colorful coding cards help children keep track of each step in a sequence. Each card features a
direction or "step" to program into Colby. Cards are color-coordinated to match the buttons on the
mouse (see Basic Operation, on the second page, for details about each command). For ease of use,
we recommend lining up each card, in sequence, to mirror each step in a program. For example, if a
programmed sequence includes the steps FORWARD, FORWARD, TURN RIGHT, FORWARD, ACTION,
place those cards in order to help follow and remember the sequence.
Forward
Forward
Right
Forward
Action

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