Summary of Contents for NAMCO Tekken Tag Tournament
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TEKKEN TAG OPERATORS MANUAL T IS THE RESPONSIBILITY OF THE OPERATOR TO MAINTAIN CUSTOMER SAFETY AT ALL TIMES AND IT IS IMPERATIVE THAT THE DETAILS SET OUT IN THIS MANUAL ARE FOLLOWED PRECISELY Part No. 90500070 Issue 1...
4. ADJUSTMENTS t i n c i t c t i c t i Test Switch DISPLAY TEST Display test (4-2 page 7) SWITCH TEST Switch test (4-3 page 10) SOUND TEST Sound test (4-4 page 11) JVS CABINET OPTIONS JVS cabinet options GAME OPTIONS Game options...
The test will change to red on the display. Player 1 Joystick Start Switch Switch 1 Switch 2 Switch 5 Switch 4 Switch 3 EXIT & SAVE on the display will change to red. Note: The test mode must be finished as described above. If the Test Mode is ended any other way, the changes made during the test mode will not be stored or be effective.
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Color edit screen CONVERGENCE Contrast Bright R Bright G Bright B Reverts to values before changes made PREVIOUS VALUE : P-1 BUTTON 5 EXIT COLOR EDIT : P-1 BUTTON 4 NEXT COLOR TEST : P-1 BUTTON 1 EXIT : P-1 START Color edit screen is displayed over the diagonal screen.
CONVERGENCE Switches the color edit mode on / off ENTER COLOR EDIT : P-1 BUTTON 4 Go to the next test pattern NEXT COLOR TEST : P-1 BUTTON 1 Return to the test menu screen EXIT : P-1 START Player 1 Joystick Start Switch Switch 1 Switch 2...
COLOR BAR Contrast Whole contrast Bright R Brightness (red) Bright G Brightness (green) Bright B Brightness (blue) Color bar (white) Color bar (red) Color bar (green) Color bar (blue) Returns to original value PREVIOUS VALUE : P-1 BUTTON 5 Finish the color edit EXIT COLOR EDIT : P-1 BUTTON 4 Go to the next test pattern...
SOUND TEST SOUND : [000] Sound number STATUS : 0000 Status of sound output SPEAKER OUT : STEREO Current setting; mono/stereo SOUND PLAY : P1-BUTTON1 Produces a sound each time the switch is pressed SET [MONAURAL] : P1-BUTTON2 Change the setting from mono to stereo EXIT : P1-START How to return to the test menu screen...
GAME OPTIONS <DEFAULTS IN GREEN> DIFFICULTY LEVEL : MEDIUM FIGHT COUNT<1P GAME> : 1 FIGHT COUNT<VS GAME> : 1 LIFE BAR<1P GAME> : +1 LIFE BAR<VS GAME> : +1 ROUND TIME : 99 GUARD DAMAGE : OFF GUARD DAMAGE : ON CHARACTER CHANGE AT CONTINUE : YES CHARACTER CHANGE AT VS GAME : NO MUSIC IN ATTRACT : YES...
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y t l < > < > < > < > ) f ( i T ( l t t i i t s ) i ( l b i ) j ( l b i ) l ( a l i ) t i...
COIN OPTIONS <DEFAULTS IN GREEN> START COST: 1 COIN TO START CONTINUE COST: 1 COIN TO CONTINUE COIN CHUTE1 MECHANICAL VALUE: 1 COIN COUNT AS 1 COIN COIN CHUTE2 MECHANICAL VALUE: 1 COIN COUNT AS 1 COIN CREDIT MODE: COMMON COIN COUNTER: 1 COUNTER FREE PLAY:...
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NOTE: The price of play is set within the CashFlow validator. The START COST,, AND COIN CHUTE VALUE MUST all be set to 1 c t i i t c c t i i t c ) t i ) f ( o l l...
DATA CLEAR CANCEL Return to the test menu screen A.D.S CLEAR Clear the playing data only RANKING CLEAR Initialize the ranking data SET DEFAULTS ALL OPTIONS Reset all options to factory setting ALL CLEAR Clear all the data recorded (b, c, d) Clear selected item EXEC : P1-BUTTON1...
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