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torpedo_captor:torpedo_captor_user_s_manual http://wiki.two-notes.com/doku.php?id=torpedo_captor:torpedo_captor_user_s_manual
2017/10/26
15:26
3.
shape the signal (Low Cut, Eq, Exciter and Comp sections).
With each step, Two notes Audio Engineering implements its know-how to bring you the most
advanced simulations on the market and ensure perfect realism both for the musician (playing
sensations) and for the listener (sound quality).
Note: the Torpedo Captor comes with a 16 virtual cabinets usable with Wall of Sound.
3.4.1 Tube Stage Output
Torpedo Wall of Sound handles any kind of instrument track. When using a guitar/bass preamplifier
with other speaker emulators, the guitarist/bassist may miss the power amplifier's contribution to
the overall sonic texture. Many musicians get their sound from some particular use of that element
and the Torpedo Wall of Sound offers you the possibility to do the same.
Two notes has developed an original tube stage modeling, which allows you to choose between 4
different tube models in Push-Pull or Single Ended configurations. You can push this tube stage like a
conventional amplifier and look for that subtle yet particular distortion.
If the Torpedo Wall of Sound is used as a super-DI for keyboards, this feature that was originally
developed for guitarists and bassists can also be very interesting to warm-up the sound of a
synthesizer, organ or a digital piano.
3.4.2 Post FX section
During a guitar/bass sound miking session, it is a common practice to apply some essential processes
on the signal before sending it to the recorder or the front mixing console.
In Torpedo Wall of Sound, you will find most of those essential processes for the control of your sound,
no matter what situation and type of instrument:
6-band parametric equalizer with three modes (guitar, bass and parametric),
2-band exciter to give the sound a certain character, or to add presence, or "air", in the sound,
a powerful compressor to control the signal's dynamics.
a reverb
3.4.3 Arcade mode
Arcade and Simulation are two different types of presets that can be saved within Torpedo WoS. We
borrowed the concept of Arcade VS Simulation from the world of video games.
The Arcade preset mode is usually the easy way to, for example, drive a race car. You can hit
obstacles, other cars, you can still win the race. We recommend that for your first experience with
Torpedo Wall of Sound you start with the Arcade preset mode to get more familiar with the concept of
virtual miking.
The simulation preset mode is not for beginners and requires more experience and knowledge
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Printed on 2017/10/27 04:35
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