Linking And Timings; Playing Back Cues - Martin Ether2DMX8 User Manual

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Linking and Timings

Cues can be linked together. A link is a simple way to connect multiple cues into a list that are
executed one by one.
With the Links Menu it is also possible to define the fade time for a cue and the hold time until the
next cue is started.
Links are assigned to the source cue, for example Cue 1 has a link to Cue 5, Cue 5 has a link to Cue
8 and Cue 8 links back to Cue 1 (at which point the list starts from its beginning)
Press Enter to confirm.
Browse to the Cue number that needs to be modified.
The arrow indicates what is being modified.
Fade
Hold
Cue
--
Both times are added together:
First the cue fades with the defined time (12s), then the cue holds for the defined time (3s).
This is a total of 15s for the current cue, at which point Cue 5 is triggered.
With linking it is possible to create multiple such loops.
Examples
Cue 1,2,3,4,5
Cue 5,10,15,16
Cue 51,52
With some smart linking there are many useful possibilities.

Playing Back Cues

Play back of cues is started from the RUN Menu.
Ether2DMX8 User Manual
Defines the fade time it takes to fade up the current one
Defines the time a cue waits before the next cue is triggered
Indicates the next Cue to follow after the current one
indicates that no cue will be triggered (ending the cuelist)
Link back to Cue 1
Link back to Cue 1
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© 2010 Martin Professional A/S

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