Atronic Cashline Operating Manual

Atronic Cashline Operating Manual

P-level std sofware
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Cashline™
Operating
P-Level STD Sofware
Rev. 1.0
Software Feature:
• Multi Denomination
• Autoplay
• Fast Gameplay
• Continuous Play
• Progressive Jackpot
capability
• Ticket In Ticket Out
• Cashless Transfers

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Summary of Contents for Atronic Cashline

  • Page 1 Cashline™ Operating P-Level STD Sofware Software Feature: • Multi Denomination • Autoplay • Fast Gameplay • Continuous Play • Progressive Jackpot capability • Ticket In Ticket Out • Cashless Transfers Rev. 1.0...
  • Page 2 Cashline™ Operating P-Level STD Rev. 1.0 Rel. January 2006 © 2000 - 2006 Atronic. All rights reserved. January 2006 / Rev. 1.0...
  • Page 3: Table Of Contents

    Machine Components / Wide Body Cabinet (WBC) ........Locks, Keys and Switches / Wide Body Cabinet (WBC) ......Machine Components / Atronic Slant Top (AST) ........Locks, Keys and Switches / Atronic Slant Top (AST) ....... Main Control Elements ............... Game Play Game Screen, Info Screen ..............
  • Page 4: Introduction

    INTRODUCTION This manual aims to give a description of machine components, software menus and functions needed for operating an Atronic Cashline™ machine. It covers operator selectable machine configuration available after Initial Setup has been carried out. TOPICS COVERED BY ADDITIONAL MANUALS •...
  • Page 5: Components

    COMPONENTS OVERVIEW - MACHINE COMPONENTS ATRONIC WIDE BODY CABINET Toplight Latch Bar Top Box Bill Door Key Bill Door Monitor Button Board Coin Acceptor Bill Validator Unit Bill Head Stacker Jackpot Key Audit Key Hardmeters Door Switch Power Switch Power Supply...
  • Page 6: Locks, Keys And Switches / Wide Body Cabinet (Wbc)

    COMPONENTS OVERVIEW - LOCKS, KEYS AND SWITCHES ATRONIC WIDE BODY CABINET (WBC) Audit Key Activates the Audit Menu and illuminates hardmeters. It also clears status and error messages. Jackpot Key Jackpot Key confirms handpays and Jack- pot wins. Bill Door Lock...
  • Page 7: Machine Components / Atronic Slant Top (Ast)

    COMPONENTS OVERVIEW - MACHINE COMPONENTS ATRONIC SLANT TOP (AST) Mechanical Meters Audit Key Jackpot Key Bill Door Lock Coin Bowl Upper Main Door Coin Validator Top Box Bill Door Button Board Bill Door Switch Monitor Bill Validator Unit - Bill Head...
  • Page 8: Locks, Keys And Switches / Atronic Slant Top (Ast)

    COMPONENTS OVERVIEW - LOCKS, KEYS AND SWITCHES ATRONIC SLANT TOP (AST) Top Box Lock Top Box Lock Opens the Top Box. Bill Door Lock Unlocking the Bill door allows the Validator and Stacker to be removed without unlocking the Main Door.
  • Page 9: Main Control Elements

    COMPONENTS MAIN CONTROL ELEMENTS Note: Figures show WBC (upright) Main processes and procedures on Atronic Cashline™ machines. machines are initiated via Audit Key, Jackpot Key, Service Button and Reset Button. AUDIT KEY The Audit Key switch activates the Audit Menu, which gives access to several bookkeeping statistics, the service game and touch screen calibration.
  • Page 10 - blank page - January 2006 / Rev. 1.0...
  • Page 11: Game Play

    GAME PLAY GAME SCREEN Note: Following figures show game The game screen shows all player relevant information theme Knights Tale™. Other during game play and additional information in case of games may vary slightly. an unexpected machine state (e.g. Main Door open). Bet Meter Win Meter Paid Meter...
  • Page 12: Cange Denomination, Toggle Feature Credit Meter

    GAME PLAY CHANGE DENOMINATION If the MULTI DENOMINATION FEATURE has been enabled, up to 5 player selectable denomination presets are available for gameplay. 1. Touch the CHANGE DENOM on-screen button in the lower left corner of the game screen or touch the denomination window in the lower right corner of the game screen.
  • Page 13: Select Bet, Win Presentation

    PER LINE PER LINE flashing buttons. • If MAX BET is possible this button will flash, too. Cashline™ button panel USRB style, variation 5-21-10. 1. Select the number of LINES to play. All possible BET PER LINE settings are flashing.
  • Page 14: Double Up Feature, Autoplay / Continuous Play

    GAME PLAY DOUBLE UP FEATURE (GAMBLE) After a win the Double Up feature can be activated by pressing the GAMBLE button. This feature gives players the option to wager won credits in an additional bet. Players can guess color or suit of the next drawn card and touch the corresponding on-screen button.
  • Page 15: Cash Out

    GAME PLAY CASH OUT Note: Press the CASH OUT button located on the button HOPPER PAYOUT LIMIT (in panel to collect credits. Amounts not exceeding the coins) can be adjusted in "Ser- HOPPER PAYOUT LIMIT are paid from the hopper. vice Menu / Menu Setup / Hopper Payout Limit".
  • Page 16 GAME PLAY • FORCED PLAY OFF Residual credits have to be played off in normal game play. No cashout of residual credits allowed. • PLAY OFF FEATURE A screen similar to the Double Up screen is display- ed, allowing players to gamble residual credits up to a full coin, which is paid out immediately.
  • Page 17: Operating Procedures

    OPERATING PROCEDURES Master Board #31 DIP switches OPERATING PROCEDURES This chapter describes operating procedures regarding handpays, Jackpot wins, Hopper empty/Hopper jam, Remote credit function and service game. HANDPAY A handpay is initiated if, ... 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8 •...
  • Page 18: Jackpot

    OPERATING PROCEDURES JACKPOT A Jackpot event occurs if the machines top award was hit or if a win exceeds the adjusted Celebration Limit, resulting in a handpay. Top Award (non progressive Jackpot) If the top award has been hit: 1. The message "CONGRATULATIONS! PLEASE CALL AT- TENDANT - XXX $"...
  • Page 19: Hopper Empty / Hopper Jam Cancel Allowed Feature

    OPERATING PROCEDURES HOPPER EMPTY / HOPPER JAM Hopper Empty / Hopper Jam Cancel Allowed Feature The "Hopper Empty / Hopper Jam - Cancel Allowed" feature gives players the option to resume gameplay in case of a Hopper empty or a Hopper jam condition. If the machine is equipped with a voucher printer and the REVERT TO PRINTER FEATURE has been enabled during initial setup, a cash out voucher is printed in...
  • Page 20 OPERATING PROCEDURES HOPPER EMPTY / HOPPER JAM * see previous page Actions in Handpay Mode* 1. Tilt top light starts to flash. 2. Event is reported to system. 3. Message is displayed on screen HOPPER JAM - CALL ATTENDANT FOR HANDPAY OR PRESS ANY PLAY BUTTON TO CONTINUE WITH GAMEPLAY HOPPER EMPTY - CALL ATTENDANT FOR HANDPAY OR PRESS ANY PLAY BUTTON TO CONTINUE WITH GAMEPLAY...
  • Page 21: Remote Credit Function

    OPERATING PROCEDURES REMOTE CREDIT FUNCTION Note: See also manual "Software / This function can be enabled during PC Setup via Basic Setup - P-Level STD" selection "Software Switches and Limits". chapter "PC Setup". Not available in all jurisdictions! Only possible while in normal game mode (not during Jackpot or handpay).
  • Page 22: Celebration Limit

    OPERATING PROCEDURES CELEBRATION LIMIT By means of the Celebration Limit it is possible to have the Jackpot Animation started, if a win resulting from a single game exceeds an adjusted value. Case 1 - SEND CREDITS set to TO PLAYER CARD A win equals or exceeds the adjusted LOWER LIMIT, but not the UPPER LIMIT.
  • Page 23 - blank page - January 2006 / Rev. 1.0...
  • Page 24: Audit Menu Overview

    AUDIT MENU AUDIT MENU The Audit Menu gives access to machine information, several (bookkeeping) statistics, service game and touch screen calibration. Audit Menu Overview After turning the Audit Key the Audit Menu is displayed on screen. Following sub-menus are available: Configurations page 25 Statistics (extended)
  • Page 25: Configurations

    MULTI DENOMINATION: ENABLED We recommend to have this information at hand, if BASE / ACCOUNTING DENOMINATION: 0:05 DENOMINATION PAYTABLE VERSION 0.05 5-21-10-A88 you contact Atronic Technical Service for support. 0.10 5-21-10-A90 0.25 5-21-10-A90 0.50 5-21-10-A92 1.00 5-21-10-A94 ACTIVE CREDIT LIMT: €...
  • Page 26 AUDIT MENU Note: STATISTICS - EXTENDED CONTINUED All values are metered in currency, except counters or BASE / ACCOUNTING DENOMINATION** if otherwise noted. If Multi Denomination Feature has been enabled, this is the base denomination for accounting purposes. CREDITS WAGERED Total value which has been bet.
  • Page 27 AUDIT MENU Note: STATISTICS - EXTENDED CONTINUED All values are metered in currency, except counters or GAMES PLAYED (counter) if otherwise noted. Number of games played. GAMES WON (counter) Number of games won. Games lost in Double-Up feature are not booked to this meter. JACKPOT Non progressive configuration: Note:...
  • Page 28 AUDIT MENU Note: STATISTICS - EXTENDED CONTINUED All values are metered in currency, except counters or PHYSICAL COIN OUT (counter) if otherwise noted. Number of coins paid out by hopper. TRUE IN Total value from accepted coins, bills, cards, vouchers and key credits in. TRUE OUT Total value paid out by hopper, card or ticket printer (voucher).
  • Page 29 AUDIT MENU Note: STATISTICS - EXTENDED CONTINUED All values are metered in currency, except counters or KEY CREDIT IN if otherwise noted. Total value added to the credit meter by means of Remote Credit function. KEY CREDIT OUT Total value cleared from the credit meter by means of Remote Credit function.
  • Page 30 AUDIT MENU STATISTICS - EXTENDED CONTINUED Note: TOKENBOX IN Only available with Token Total value of tokens seperated to tokenbox. seperation! TWO WAY GAMES Number of games played with Win Two Ways enabled. Note: TWO WAY CDT. WAG Only available if the game Total value wagered with Win Two Ways enabled.
  • Page 31: Cashless & Progressive

    AUDIT MENU Note: CASHLESS & PROGRESSIVE All values are metered in currency, except counters or INITIAL DATE: if otherwise noted. Date the statistics recording has started. (Date of last Clear Memory / RAM Reset). DENOMINATION* * Only with Multi Denomination Adjusted denomination (Coin Value / In-Multiplier).
  • Page 32 AUDIT MENU Note: CASHLESS & PROGRESSIVE CONTINUED All values are metered in currency, except counters or CARD PROMO IN if otherwise noted. Value of non-cashable promotional credits electronically received from a cashless wagering system. CARD PROMO OUT Option not used. CLEARED CREDITS (WITH DACOM SYSTEM ONLY) Sum of all credits that have been cleared by a...
  • Page 33 AUDIT MENU Note: CASHLESS & PROGRESSIVE CONTINUED All values are metered in currency, except counters or Promo OUT if otherwise noted. Total value of all promotional vouchers issued by the machine. Accepted Number of accepted vouchers. Printed Number of printed vouchers. HANDPAY with voucher Sum of handpays caused by a cash out, where a...
  • Page 34: Statistics / Game

    AUDIT MENU Note: STATISTICS / GAME All values are metered in currency, except counters or This menu shows game statistics regarding to a if otherwise noted. particular payout percentages. Depending on Paytable Configuration 1 to 5 different paytable settings are Note: displayed for selection.
  • Page 35 AUDIT MENU STATISTICS / GAME CONTINUED ATTENDAND PAID PROGRESSIVE PAYOUT Option not used ATTENDAND PAID EXTERNAL BONUS PAYOUT Total value of additional amounts awarded as a result of an external bonusing system and paid by an attendant. ATTENDAND PAID PAYTABLE WINS Total value of paytable wins paid by an attendant.
  • Page 36: Statistics / Denomination

    AUDIT MENU STATISTICS / DENOMINATION This menu shows game statistics regarding to a particular denomination. Depending on Paytable Configuration 2 to 5 different denomination settings are displayed for selection. Choose one and view following statistics. CREDITS WAGERED Total value which has been bet. CREDITS WON WITHOUT JP Total value which has been won, except wins/bonus wins that directly result in a hand pay because a...
  • Page 37 AUDIT MENU STATISTICS / DENOMINATION CONTINUED ATTENDAND PAID PROGRESSIVE PAYOUT Option not used ATTENDAND PAID EXTERNAL BONUS PAYOUT Total value of additional amounts awarded as a result of an external bonusing system and paid by an attendant. ATTENDAND PAID PAYTABLE WINS Total value of paytable wins paid by an attendant.
  • Page 38: Last 10 Games

    AUDIT MENU LAST 10 GAMES This menu shows statistics of the last 10 games. Step through the games with the center lit button (select sub menu). The last game is displayed first. Time Stamp Shows time the displayed game was played. Paid (in currency) Value cashed out after displayed game was played.
  • Page 39: Last 10 Bills, Last 100 Transactions, Last Payouts, Last 35 Vouchers In, Last 35 Vouchers Out, Last 10 Handpays, Last Refills

    AUDIT MENU Note: LAST 10 BILLS If Multi Denomination Feature is enabled, credits values are This menu shows currency value, purchased credit stated in Accounting Credits. value, date and time of the last 10 bills accepted by the bill validator. LAST 100 TRANSACTIONS This menu shows type, date, time, ID and value of the last 100 transactions from or to online system.
  • Page 40: Last Progressive Jackpots

    AUDIT MENU Note: LAST PROGRESSIVE JACKPOTS If Multi Denomination Feature is enabled, credits values are This menu shows date, time, level, hit counter and stated in Accounting Credits. credit value of the last 5 progressive jackpot wins. Available only with "Multi Denomination Feature" disabled. VIEW PC-SETUP This menu shows current machine settings, which were configured by means of external PC-Setup configuration...
  • Page 41 - blank page - January 2006 / Rev. 1.0...
  • Page 42: Service Menu

    SERVICE MENU SERVICE MENU The Service Menu gives access to several (bookkeeping) statistics, test functions and operator selectable machine settings (Menu Setup and PC- Setup). Activating Service Menu 1. Open Main Door. 2. Press Service Button at front of the Logic Box. Service Menu is displayed on screen.
  • Page 43: Configurations

    TOGGLE FEATURE CREDIT METER: ENABLED We recommend to have this information at hand, if MULTI DENOMINATION: ENABLED BASE / ACCOUNTING DENOMINATION: 0:05 DENOMINATION PAYTABLE VERSION you contact Atronic Technical Service for support. 0.05 5-21-10-A88 0.10 5-21-10-A90 0.25 5-21-10-A90 0.50 5-21-10-A92 1.00...
  • Page 44 SERVICE MENU SELFTEST CONTINUED Note: SERIAL I/O TEST Manufacturer use. Additional Master Board serial interface (SUB-D9 connector) test equipment needed. can be checked. (Only with additional test-plug). SWITCH TEST Switches and sensors can be tested in this menu. Activating a switch by hand should change the displayed state.
  • Page 45 SERVICE MENU SELFTEST CONTINUED RGB COLOUR TEST A RGB test screen is displayed, to check screen size, color balance, brightness and contrast. Use the 6 knobs at the monitor to adjust screen geometry and contrast. Note: Horizontal Horizontal Vertical Vertical Pincushion Contrast Layout of monitor controls may Size Position...
  • Page 46: Last 10 Games, Last 10 Bills, Last 100 Transactions, Last Payouts, Last 35 Vouchers In, Last 35 Vouchers Out, Last 10 Handpays, Last Refills, Last Progressive Jackpots

    SERVICE MENU LAST 10 GAMES Same function as Audit Menu / Last 10 Games . See description on page 38. LAST 10 BILLS This menu shows currency value, purchased credit value, date and time of the last 10 bills accepted by the bill validator.
  • Page 47: Menu Setup

    SERVICE MENU MENU SETUP Within Menu Setup several operator selectable machine settings can be configured. Within Menu Setup all changes in settings must be confirmed with SAVE CHANGES . When saving was successful a short sound is played. TOPLIGHT The top light lamps are operator programmable. Light patterns can be assigned to an event.
  • Page 48: Bills Enabled, Animation Mode, Win Presentation, Jackpot Music, System Lockup, Voucher Redemption

    SERVICE MENU MENU SETUP CONTINUED BILLS ENABLED Applicable with GPT™ bill acceptors only. Acceptance of each programmed bill can be EN- ABLED or DISABLED separately. ANIMATION MODE/SOUND The animation mode is intended to attract players, while the machine is in idle mode (no credits on win or credit meter).
  • Page 49: Sound Menu, Jackpot Message, Set Celebration Limit, Set Door Open Sound

    SERVICE MENU MENU SETUP CONTINUED SOUND MENU The SOUND VOLUME during game play can be ad- justed from 2 - 100. A sound example is played during adjustment. The REEL RANDOM SOUND, a special sound played while the reels are spinning, can be enabled or disabled.
  • Page 50: Denomination Window, Residual Handling With Card

    SERVICE MENU MENU SETUP CONTINUED Note: DENOMINATION WINDOW If Multi Denomination Feature Allows to add a price per credit to the tokenisation is enabled, DENOMINATION window (displayed in the lower right corner of the WINDOW is enabled and game screen). If activated, price per credit must configured by default.
  • Page 51: Set Clock, Hopper Out 1 & 2

    SERVICE MENU SET CLOCK The internal clock of the machine can be set in this menu. Highlight the figure to be changed and press the center lit button to start changing the value. Date format: DD-MM-YYYY Confirm setting with "Cash Out" button. HOPPER OUT (HOPPER 1) By means of the HOPPER OUT test routine the hopper coin switch adjustment can be tested.
  • Page 52: Pc Setup, Config Key Changes, Out Of Service

    SERVICE MENU PC-SETUP Allows changes to the basic machine configuration by means of an external computer program. Hardware settings, bill and coin values, software switches/limits and Jackpot configuration (if applica- ble) can be changed as required. The appropriate configuration software version is displayed on screen.
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  • Page 54: Appendix

    APPENDIX MASTER BOARD #31 DIP SWITCH SETTINGS Table refers to P-Level Main software. i r c i t p Note: a l l c i f Master Board DIP switches are a l l e r i factory pre-set according to a l l e r i a s i...

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