Reference
Basic Structure of the DTXTREME III
Effect Types and Effect Categories
The DTXTREME III provides such a wide and extensive
variety of Effect types that it may be difficult to find the
desired Effect type out of the great number that are avail-
able. This is why all the Effect types are divided into con-
venient Effect categories.
This section explains the Effect categories and their types.
The Effect Type list described below for each category con-
tains the columns: REV (Reverb), CHO (Chorus), VAR
(Variation), INS (Insertion) and MEF (Master Effect). The
checkmarks indicated in these columns means the Effect
Type is available for each block. These Effect types (with
the checkmarks indicated in each list) can be selected from
the panel controls.
■
COMPRESSOR & EQ
Compressor is an effect commonly used to limit and com-
press the dynamics (softness/loudness) of an audio signal.
For signals that vary widely in dynamics, such as
vocals and guitar parts, it "squeezes" the dynamic range,
effectively making soft sounds louder and loud sounds
softer. When used with gain to boost the overall level, this
creates a more powerful, more consistently high-level
sound. Compression can be used to increase sustain for
electric guitar, smooth out the volume of a vocal, or bring a
drum kit or rhythm pattern further up-front in the mix.
Effect Type
VAR INS MEF
COMPRES-
✔
✔
SOR
CLASSIC
✔
✔
COMPRES-
SOR
MULTI BAND
✔
✔
COMP
✔
✔
EQ
HARMONIC
✔
✔
ENHANCER
■
LO-FI
This effect intentionally degrades the audio quality of the
input signal via several methods, including lowering of the
sampling frequency.
Effect Type
VAR INS MEF
✔
✔
LO-FI
✔
✔
NOISY
DIGITAL
✔
✔
TURNTABLE
70
DTXTREME III Owner's Manual
Description
Vintage sounding compres-
✔
sion.
Conventional type of com-
–
pressor.
✔
3-band type compressor.
Vintage 5-band parametric
–
EQ.
Adds new harmonics to the
–
input signal to make the
sound stand out.
Description
Degrades the audio quality of
✔
the input signal for a lo-fi
sound.
Adds noise to the current
–
sound.
Simulates the noise,
–
scratches and pops of a vinyl
record.
■
FLANGER & PHASER
The flanger creates a swirling, metallic sound. The phaser
modulates cyclically to add movement and animation to the
sound.
Effect Type
VAR INS CHO
✔
✔
✔
FLANGER
CLASSIC
✔
✔
✔
FLANGER
TEMPO
✔
✔
✔
FLANGER
DYNAMIC
✔
✔
FLANGER
PHASER
✔
✔
✔
MONO
PHASER
✔
✔
✔
STEREO
TEMPO
✔
✔
✔
PHASER
DYNAMIC
✔
✔
PHASER
■
DISTORTION
This effect type is used mainly for guitar, adding distortion
with an edge to the sound.
Effect Type
VAR INS
AMP
✔
✔
Simulation of a guitar amp.
SIMULATOR 1
AMP
✔
✔
Simulation of a guitar amp.
SIMULATOR 2
Since compression is included in
COMP
the first stage, steady distortion can
✔
✔
DISTORTION
be produced regardless of changes
in input level.
COMP
Compressor, Distortion and Delay
✔
✔
DISTORTION
effects are connected in series.
DELAY
■
WAH
This effect cyclically modulates the tone brightness (cutoff
frequency of a filter). Auto Wah modulates the tone via
LFO, Touch Wah modulates the tone via volume (note-on
velocity) and Pedal Wah modulates the tone the pedal con-
trol.
Effect Type
VAR INS
✔
✔
AUTO WAH
Modulates the tone via LFO.
Modulates the tone via volume
✔
✔
TOUCH WAH
(note-on velocity).
Description
Vintage sounding flanger.
Conventional type of flanger.
Tempo-synchronized flanger.
Dynamically controlled
–
flanger.
Vintage sounding mono
phaser.
Vintage sounding stereo
phaser.
Tempo-synchronized phaser.
Dynamically controlled phase
–
shifter.
Description
Description