Insufficient Soundfont Cache; Problems With Joystick; Resolving I/O Conflicts - Creative Blaster User Manual

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Insufficient SoundFont
Cache
There is insufficient memory to load
SoundFonts.
This may occur when you load or play a
SoundFont-compatible MIDI file.
Cause: There is insufficient memory allocated
to SoundFonts.
To allocate more SoundFont cache:
On the Options tabbed page of the
SoundFont Control applet, move the
SoundFont Cache slider to the right.
The amount of SoundFont cache you can
allocate depends on the system RAM
available.
If there is still insufficient system RAM
available:
On the Configure Banks tabbed page of
the SoundFont Control applet, select a
smaller SoundFont bank from the Select
Bank box.
The smallest SoundFont bank available is
2 MB (2GMGSMT.SF2).
Note: The tradeoff of a smaller SoundFont
bank is its lower sound quality.

Problems with Joystick

The joystick port is not working.
The audio card's joystick port conflicts with
the system's joystick port.
To solve this problem:
Disable the audio card's joystick port and
use the system port instead. For details,
see "Enabling/Disabling Gameport
Joystick Interface" on page C-1.
The joystick is not working properly in
some programs.
The program may use the system processor
timing to calculate the joystick position.
When the processor is fast, the program may
determine the position of the joystick
incorrectly, assuming that the position is out
of range.
To solve this problem:
Increase your system's 8 bit I/O recovery
time of the BIOS setting, usually under
the Chipset Feature Settings section. Or, if
available, you may adjust the AT Bus
speed to a slower clock. If the problem
persists, try a different joystick.
Note: Do not attempt to make changes to
the BIOS unless you have experience with
system software.

Resolving I/O Conflicts

Conflicts between your audio card and
another peripheral device may occur if your
card and the other device are set to use the
same I/O address.
To resolve I/O conflicts, change the resource
settings of your audio card or the conflicting
peripheral device in your system using Device
Manager in Windows 95/98.
If you still do not know which card is causing
the conflict, remove all cards except the audio
card and other essential cards (for example,
disk controller and graphics cards). Add each
card back until Device Manager indicates that
a conflict has occurred.
To resolve hardware conflicts in
Windows 95/98:
1. Click the Start button, point to Settings,
and then click Control Panel.
2. In the Control Panel window,
double-click the System icon.
Troubleshooting D-3

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