Provides For Attachmg Names To Effected Sounds; Storing Your Settings In Memory; The Write Procedure - Roland GP-16 Owner's Manual

Digital guitar effects processor
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7. Escaping
This operation lets you return to the Play mode tram the -
Edit mode, orlhe System mode (cL"Chapter Five Sys-
tem setllngs" ("""P.4 7) without storing
your
setling data
in memory.
[Step
1J
(At the Edit mode or the System mode,)
Press IESCAPEI.
<At the Edit mode>
The display shows as tallows:
cAt the System mode>
The display shows as tallows:
[Step
2J
Press IESCAPEI again, and you will return
to the Play mode.
In case you wish to continue editing (to be back again to
the Edrt mode or the System mode), pressjED1TI
or
!SYSTEM!.
r--=~7'
The Write Procedure
Storing your settings in memory
Any changes made in the contents of a patch are only
temporary; all setlings will revert to what was previously
stored whenever power is tumed
all,
or when you
perform
'7.
Escaping" (O? P.23).
If you wish to store (save) the setllngs you have made in
memory, carry out the tollowing procedure:
[Step
1J
From the Edit mode, press
I
WRITE
I.
I ,
IJ.IF: I iE
P!=lTCH
SET
i
(3F'-h
E:f:::-l
r'iE:-i
'-------1
Indicates the patch 10 be stored
Should you wish to cancel the Write procedure, press
I
::SCAPE I and you
will
be returned to the Edit mode.
In thiS
case, the contents of the edned patch
will
not be
lost
[Step
2J
Select the destinali0'l.jlatch with
I
GROUP AlB I, Bank
L1HID,
and Number
fil
-iID
For information on patch selection, see
~l±J
Palch
Selec~
Hart (e- P .12).
When you are storing
It
to the same patch. this
Slep
is not
necessary.
I'
'F'
T T~
,I)
...
:
t:.
!
(3F'-R
F'RTCH
SET
E:
i: - :,:
r'~
E: - :,:
(Example: To write
Group A, Bank: 8, Number: 8)
[Slep
3J
Press
i
WR ITE
I.
i ':-,ut"·'='
' " ,,:.
I
\'~I.l,IF: I TE
'.' - - . ' ' . ' -, I
, 1;:'.= •. '
I i '_I..
I
r·H·-ESCRF'E
I
,
,
[Slep 4J Press IWRITE
I
to store in memory. Ii vou
decide to cancellhe Write, press IESCAPE
I
and you are returned to where you were
In
[Step 2).
I
hiP
j
T
i
~~G
• • • • • •
13F'-H
E:!"-:::
r'~E:-:,:
23
2
IIIIIIII

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