Rfx-1000 Effects - Zoom RFX-1000 Operation Manual

Digital reverb & multi effects
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RFX-1000 Effects

This section lists all the effects available in the RFX- 1000 and describes the character or parameter variations that are
possible.
Effects suitable for a send/return connection are marked with the
• REVERB Bank
This bank contains a variety of reverb effects. For effects 1 - 9, the CHARACTER control can be used to select one of
eleven character variations.
1.
HALL
1
Large Hall
2
Bright Hall
3
Recital Hall
4
Municipal
5
Wood Hall
6
Cathedral
7
Medconcert
8
Strings Hall
9
Castle Hall
10
Small Hall
11
Gymnasium
2.
ROOM
1
Tile Chamber
2
Warm Room
3
Big Wooden
4
Meeting Room
5
Large Club
6
GtrSpace
7
Strings Room
8
Small Chamber
9
Glass Room
10
Rehearsal Space
11
Garage
3.
PLATE
1
Large Plate
2
Bright Plate
8
These effects simulate the reverb in various types of medium to
large size buildings.
CHARACTER
Simulates a large concert hall.
Simulates a medium-size hall with strong, bright
reverb.
Simulates a small hall.
Simulates a fairly large municipal style hall.
Simulates a medium-size hall with predominantly
wooden interior.
Simulates a large cathedral.
Simulates a medium-size concert hall.
Simulates a concert hall designed for classical music.
Simulates a medieval castle.
Simulates a small hall with warm sound character.
Simulates a gymnasium.
These effects simulate the reverb in various types of interior spaces,
ranging from small rooms to large clubs.
CHARACTER
Simulates the acoustics of a tiled room.
Simulates the acoustics of a room with warm sound
character.
Simulates the acoustics of a fairly large room made
of wood.
Simulates the acoustics of a conference room.
Simulates the acoustics of a large club with strong
reverb.
Reverb with a pronounced midrange.
Reverb emphasizing the low range and midrange.
Reverb which makes the spoken voice stand out
clearly.
Reverb with lean low end.
Simulates a rehearsal room with strong reverb.
Simulates the reverb character of a garage.
These effects simulate the so-called "plate reverb" sound (as
produced by a pickup mounted to a large, free-hanging iron plate).
CHARACTER
Simulates the reverb produced by a large plate.
Bright plate reverb suitable for percussion.
symbol.
S/R
REVERB TIME
Reverb Time
Sets the reverb
duration.
REVERB TIME
Reverb Time
Sets the reverb
duration.
REVERB TIME
Reverb Time
Sets the reverb
duration.
S/R
Recommended
setting
S/R
Recommended
setting
S/R
Recommended
setting
ZOOM RFX-1000

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