Delay+Early Ref. - Yamaha Magicstomp Effect List

Guitar effects processor
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Reverb->Symphonic
Reverb and symphonic effects in series.
Parameter
Display
Wave
WAVE
Initial Delay
IDLY
Freq.
FREQ
Mod. Delay
MDT
Reverb Time
RT
High Ratio
HRAT
Diffusion
DIFF
Density
DNST
High Pass Filter
HPF
Low Pass Filter
LPF
Reverb Balance
BAL
Depth
DPTH
Mix
MIX
Reverb->Pan
Reverb and autopan effects in series.
Parameter
Display
Wave
WAVE
Initial Delay
IDLY
Freq.
FREQ
Reverb Time
RT
High Ratio
HRAT
Diffusion
DIFF
Density
DNST
High Pass Filter
HPF
Low Pass Filter
LPF
Reverb Balance
BAL
Depth
DPTH
Direction
DIR
Mix
MIX

Delay+Early Ref.

Delay and early reflections effects in parallel.
Parameter
Display
Delay L
DT.L
Delay R
DT.R
FB. Delay
DTFB
FB. Gain
FB
High Ratio
HRAT
High Pass Filter
HPF
Low Pass Filter
LPF
Delay/ER
BAL
Mix
MIX
Type
TYPE
Initial Delay
IDLY
Room Size
SIZE
Liveness
LIVE
Diffusion
DIFF
Density
DNST
ER Number
ERNO
Range
Sine, Triangle
0.0 to 500.0 ms
0.05 to 40.00 Hz
0.0 to 500.0 ms
0.3 to 99.0 s
0.1 to 1.0
0 to 10
0 to 100%
Thru, 21.2 Hz to 8.00 kHz
50.0 Hz to 16.0 kHz, Thru
0 to 100%
0 to 100%
0 to 100%
Range
Sine, Triangle, Square
0.0 to 500.0 ms
0.05 to 40.00 Hz
0.3 to 99.0 s
0.1 to 1.0
0 to 10
0 to 100%
Thru, 21.2 Hz to 8.00 kHz
50.0 Hz to 16.0 kHz, Thru
0 to 100%
0 to 100%
L<–>R, L–>R, L<–R,
Turn L, Turn R
0 to 100%
Range
0.0 to 1000.0 ms
0.0 to 1000.0 ms
0.0 to 1000.0 ms
–99 to +99%
0.1 to 1.0
Thru, 21.2 Hz to 8.00 kHz
50.0 Hz to 16.0 kHz, Thru
0 to 100%
0 to 100%
Small Hall, Large Hall, Random,
Reverse, Plate, Spring
0.0 to 500.0 ms
0.2 to 20.0
0 to 10
0 to 10
0 to 100%
1 to 19
Modulation waveform
Initial delay before reverb begins
Modulation speed
Modulation delay time
Reverb time
High-frequency reverb time ratio
Left and right reverb spread
Reverb density
High-pass filter cutoff frequency
Low-pass filter cutoff frequency
Reverb and symphonic reverb balance
(0% = all symphonic reverb, 100% = all reverb)
Modulation depth
Mix level
Modulation waveform
Initial delay before reverb begins
Modulation speed
Reverb time
High-frequency reverb time ratio
Left and right reverb spread
Reverb density
High-pass filter cutoff frequency
Low-pass filter cutoff frequency
Reverb and panned reverb balance
(0% = all panned reverb, 100% = all reverb)
Modulation depth
Panning direction
Mix level
Left channel delay time
Right channel delay time
Feedback delay time
Feedback gain (plus values for normal-phase feedback, minus values for
reverse-phase feedback)
High-frequency feedback ratio
High-pass filter cutoff frequency
Low-pass filter cutoff frequency
Delay and early reflections balance
(0% = all delay, 100% = all early reflections)
Mix level
Type of early reflection simulation
Initial delay before reverb begins
Reflection spacing
Early reflections decay characteristics (0 = dead, 10 = live)
Left and right early reflections spread
Reverb density
Number of early reflections
20
Description
Description
Description

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