Operation; About The Microkontrol's Modes; Play Mode; Setting Mode - Korg microKONTROL Owner's Manual

Midi studio controller
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Operation–About the microKONTROL's modes

Operation

About the microKONTROL's modes

The microKONTROL has four modes: Play, Setting, Message, and Scene.

1. Play mode

In this mode you can use the keyboard, pads, sliders, encoders, and other
controllers to play and control connected MIDI sound modules or soft
synthesizers and DAW programs running on your computer.
The assignments for each controller ("scene parameters") can be recalled as
a "scene" in Scene mode, or specified in Setting mode.

2. Setting mode

In this mode you can set both the scene parameters (assignments for each
controller) and the global parameters (settings that apply to the entire
microKONTROL).
Scene parameters include the MIDI messages assigned to each controller,
and the MIDI channel and USB-MIDI port on which the assigned messages
are transmitted. Set these parameters as appropriate for the connected MIDI
sound module, or for the soft synthesizer or DAW program you are using on
your computer.
The scene parameters you set can be stored in the microKONTROL's
internal memory in Scene mode. The stored settings are called a "scene."
Global parameters include the keyboard velocity curve, display backlight,
and global MIDI channel.
Global parameters will be saved automatically in internal memory when
you press the [ENTER] key to return from Setting mode to Play mode.
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3. Message mode

In this mode you can transmit various MIDI messages that are assigned to
the pads.
Some pads transmit a MIDI message in response to a single operation, while
others allow you to specify the MIDI message and MIDI channel before
transmission.

4. Scene mode

In Scene mode you can do the following things.
• Choose a scene from user memory.
• Save the scene parameters you made in Setting mode as a "scene" in user
memory.
• Write the preset scenes into user memory, restoring the factory settings.
• View the current values of the encoders and sliders in the sub-displays.
• Transmit or receive dumps of internal scenes or global parameters.

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