Fader Mode; Automation - Yamaha PM 5000 Owner's Manual

Owner's manual
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Digital Control Section
Fader Mode (Parameter No. U18)
Normally the console's motor fader system will
physically move the faders to recalled settings when a
scene recall or preview operation occurs. This function
makes it possible to defeat the motor-drive system so
that the faders do not move when scenes are changed
(the faders levels do change internally).
F A D E R
Press [ENTER] after selecting the above display and a
display like the one shown below will appear. Use the
[INC] and [DEC] keys to select ON (motor faders ON)
or OFF (motor faders OFF).
M O T O R : O N
NOT E
When the motor faders are turned off level changes will result in a
mismatch between the internal fader levels and the physical fader
positions. This situation is indicated by a flashing [FADER
SAFE] switch. If you want to match the fader's position with the
internal level either press the [FADER SAFE] switch or move the
fader slightly. In either case the motor drive for that fader will be
temporarily engaged and the fader's position will be adjusted to
match the internal level (after this has been done the [FADER
SAFE] switch will stop flashing and will either light or go out
according to the current fader-safe status).
NOT E
When the console is turned on the faders will initially move to
match the internally set levels even if the fader mode function is
OFF.
70
M O D E
Automation (Parameter No. U19)
This function can be used to turn the PM5000's scene
memory off. When the scene memory function is turned
off all recall, preview, motor fader, safe switch, MIDI,
and GPI functions are also disabled so that the PM5000
functions like a tradition analog console.
A U T O M A T I O N
Press [ENTER] after selecting the above display and a
display like the one shown below will appear. Use the
[INC] and [DEC] keys to select ON (scene memory ON)
or OFF (scene memory OFF).
A U T O : O F F
N OTE
"AUTOMODE OFF" will appear on the parameter display while
the scene memory is turned off. Even when the scene memory is
disabled the channel [RECALL SAFE] switches can be used for
mute safe operation (page 66).

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