Modify Library Element; Delete Object; Using A Graphic Library Object In The Graphics Editor - Omron CX-SUPERVISOR - V2.0 User Manual

Table of Contents

Advertisement

CHAPTER 7 – Graphics Library

Modify Library Element

To change the name of a Library object, click on the object in the Library (the object name is
highlighted in the Graphics Library Editor), and click on the Modify Library Element
toolbar button. The Modify Library Element dialog is displayed, as illustrated below:
Enter the new object title, text description and identifier. Click the OK pushbutton to add the new
object description to the Library, or the Cancel pushbutton to cancel the operation.

Delete Object

To delete an object from the Library, select the object, (the grab handles are not shown;
however, the object name is highlighted in the Graphics Library Editor) and click on the
Delete Object toolbar button.
A message box is displayed with the associated object name to remove. Click on the Yes pushbutton
to delete the object or the No pushbutton to cancel the operation.

Using a Graphic Library Object in the Graphics Editor

A library object can be added to the Graphics Editor in the same way that the Graphics Editor is used
to build libraries, by dragging from one dialog to another. Once a library object is added to the
Graphics Editor, it can be further modified since each library object is simply a group of objects.
As an example, a page can be enhanced by using one of the gauges provided in the Gauges_1 default
graphic library:
Page 112
OMRON
Release 2.0

Advertisement

Table of Contents
loading

This manual is also suitable for:

Cx-supervisor 2.0

Table of Contents