Panel Descriptions; Top Panel - Roland FANTOM 6 Owner's Manual

Table of Contents

Advertisement

Panel Descriptions

Top Panel

1
1
Controller section
Controller
Explanation
You can assign various parameters or functions to these
wheels. To use the assigned function, move a wheel
WHEEL1
while you perform.
WHEEL2
If you operate the controller while holding down the
[SHIFT] button, the setting screen appears.
[CHORD MEMORY] button Turns the chord memory function on/off.
Hold down this button and use the OCTAVE [DOWN]
[TRANSPOSE] button
[UP] buttons to raise or lower the pitch range in
semitone steps.
OCTAVE [DOWN] [UP]
Raise or lower the pitch range in steps of an octave.
buttons
[ARPEGGIO] button
Turns the arpeggiator on/off.
[PORTAMENTO] button
Turns the portamento on/off.
Various parameters or functions can be assigned to
these buttons.
[S1] [S2] buttons
Hold down the [SHIFT] button and press one of these
buttons to access a screen that lets you assign a
function.
Pitch bend/Modulation
Varies the pitch or applies vibrato.
lever
2
Zone section
Controller
Explanation
[ZONE 1-8/9-16] button
Switches the zones that you're operating.
If you press the button to make it light, control knobs
[PAN/LEVEL] button
[1]–[8] adjust the pan of each zone, and sliders [1]–[8]
adjust the volume of each zone.
Assign other functions to sliders [1]–[8] and control
knobs [1]–[8].
ASSIGN1 assigns parameters that you set for a scene,
[ASSIGN1] button
and ASSIGN2 assigns parameters that you edit in
[ASSIGN2] button
system settings.
Hold down the [SHIFT] button and press one of these
buttons to access a screen that lets you assign a
function.
Adjusts the volume that is output from the MAIN OUT
[MASTER VOLUME] knob
jacks and the PHONES jack.
Turns the split function on/off.
[SPLIT/KEY RANGE]
If you hold down the [SHIFT] button and press this
button
button, the key range setting screen appears.
Various parameters or functions can be assigned to
these buttons.
[S3] button
Hold down the [SHIFT] button and press one of these
buttons to access a screen that lets you assign a
function.
ZONE SELECT buttons
Select the zone that you want to control (the current
[1]–[8]
zone). The selected zone becomes the current zone.
2
3
5
6
4
Controller
Explanation
Various parameters or functions can be assigned to
these knobs.
CONTROL knobs [1]–[8]
The parameters that can be controlled depend on the
function select buttons located at the left.
Specify whether the applicable zone does sound
or does not sound when you play the keyboard. In
ZONE INT/EXT buttons
conjunction with the current zone, this determines how
[1]–[8]
the internal sound engine (external sound module)
produces sound.
Button
When the applicable zone is
status
the current zone
The internal sound engine and
Unlit
the external sound module both
(COMMON)
produce sound when you play the
keyboard.
The internal sound engine
Lit red
produces sound when you play
(INT)
the keyboard.
The external sound module
Lit green
produces sound when you play
(EXT)
the keyboard.
The sound engine is muted. The internal sound engine does not produce sound.
Lit orange
If the immediately previous state was lit green, the external sound module
(MUTE)
produces sound.
Red
[SHIFT] +
ZONE INT/EXT button
INT
ZONE INT/EXT
button
COMMON
Various parameters or functions can be assigned to
these sliders.
Sliders [1]–[8]
The parameters that can be controlled depend on the
function select buttons located at the left.
[USB AUDIO SELECT]
The USB AUDIO setting screen appears.
button
[USB AUDIO IN/OUT]
Switches the function of the USB AUDIO slider between
button
input and output, or turns the USB AUDIO function off.
[USB AUDIO] slider
Adjusts the input level and output level of USB AUDIO.
7
8
10
9
When the applicable zone is
current zone
Neither the internal sound engine nor the
external sound module produce sound
when you play the keyboard. You can use
the internal sequencer or MIDI data from an
external device to play the internal sound
engine.
Only if the ZONE INT/EXT button of another
current zone is on (lit red or green), the
internal sound engine produces sound
when you play the keyboard.
Only if the ZONE INT/EXT button of another
current zone is on (lit red or green), the
external sound module produces sound
when you play the keyboard.
Green
EXT
Orange
MUTE
Set in the MIXER screen
ZONE INT/EXT
button
Unlit
not the
5

Hide quick links:

Advertisement

Table of Contents
loading

This manual is also suitable for:

Fantom 7Fantom 8

Table of Contents