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Titan v11
Avolites Titan v11 Manuals
Manuals and User Guides for Avolites Titan v11. We have
1
Avolites Titan v11 manual available for free PDF download: User Manual
Avolites Titan v11 User Manual (336 pages)
Brand:
Avolites
| Category:
Music Mixer
| Size: 26 MB
Table of Contents
Table of Contents
5
Product Safety Information
17
Quick Start
21
Patching Fixtures
21
Controlling Fixtures
21
Programming Cues and Chases
22
Programming Palettes
23
DMX / Network Setup
24
About the Consoles
25
Sapphire Touch
25
Arena
29
Tiger Touch
33
Quartz
36
Titan Mobile
39
Titan One
42
TNP (Titan Net Processor)
43
Pearl Expert and Touch Wing
44
Connecting up and Titan Basics
49
Connecting up
49
Cautions
49
Connecting Mains Power
49
Starting up and Shutting down
49
Forced Shutdown
50
Connecting up Titan Mobile and Titan One
50
Titan Healthcheck
51
Connecting DMX Lines
51
Connecting a Monitor
52
Other Connections
53
Connecting Console Wings
53
Workspace Windows
55
Opening and Positioning Workspace Windows
56
Mini Screen (Arena Only)
61
Saving Workspace Layout
62
Compatibility Windows for Pearl Expert Shows
63
Quick Record
63
Legends and Picture Legends
63
Button Halo
64
Trackball (Sapphire Touch Only)
64
Touch Keyboard
64
Other Parts of the Touch Screen
65
The Menu/Softkeys
65
The Toolbar
67
The Heads-Up Display (HUD)
69
Visualiser
70
Undo/Redo
70
Front Panel Buttons
71
Key Profiles
71
Key Macro Buttons
72
Keyboard Shortcuts
72
Locking the Console
74
Multi-User Operation
74
Users
74
Handle Worlds
75
Linking to Other Titannet Sessions
75
Titan Simulator
77
Installing Titan Simulator
77
Running Titan Simulator
78
Using Virtual Panel with a Console
78
Show Library
78
Show Library Tab
78
Mapping Shows for Import
79
Users Tab
79
Key Profiles View
79
Loading and Saving Shows
80
Saving the Show
80
Loading a Show
81
Importing Parts of Other Shows
82
Autosave
83
Recover Show
84
Backing up Existing Show Files to USB Pen Drive
84
Clearing the Console
84
Creating Reports
85
Patching
87
Patching New Fixtures or Dimmers
87
Fixture Select Buttons and Handles
87
Patching Dimmers
88
Patching Moving Light Fixtures
89
Capture Visualiser Auto Patch
92
Patching Fixtures with Multiple Cells (Sub Fixtures)
93
Patching by RDM
93
Finding a Lost Fixture
94
Changing the Patch
95
Patch View
95
View Detailed Fixture Information
96
Changing DMX Addressing Using Patch View
96
Changing DMX Address Using Patch Menu
97
Setting Legends
98
Fixture Button Halo
98
DMX View Window
99
Fixture Exchange
100
Exchange Mapping
101
Updating Patched Personalities
103
Copying, Moving and Deleting Fixtures
103
Copying or Moving a Patched Fixture
103
Deleting a Patched Fixture
104
Fixture Personality Options
104
Swap Pan and Tilt
104
Invert Attributes
104
Attribute Limits
105
Fixture Offset
106
Fixture / Attribute Curves
106
Freeze Fixtures or Attributes
107
Editing the Personality
107
Controlling Dimmers and Fixtures
109
Using the Select Buttons and Wheels
109
Selecting Fixtures and Dimmers for Control
109
Setting Fixtures to a Start Position (Locate)
110
Clearing Selection
111
Fixtures with Multiple Cells/Subfixtures
112
Changing Attributes Using the Wheels
113
Attribute Wheel Display
115
Attribute EDITOR WINDOW
115
Setting Attributes from the Softkeys
120
Adjusting Attributes with the @ Buttons
121
Selecting Fixtures and Dimmers by Number (Channel)
121
Selecting Fixtures Using a Pattern
122
Selecting Fixtures Which Are in a Palette or Playback
124
Attribute Groups - IPCGBES-FX
124
Stepping through Selected Fixtures One at a Time
125
Highlighting the Selected Fixture with Prev/Next
125
Turn off Unselected Fixtures (Remainder DIM)
125
Align Fixtures
125
Flip
126
Fan Mode
126
Setting Fixture/Attribute Times
130
Viewing and Editing Fixture Values
131
The Channel Grid Window
131
Intensity Window
132
Fixture Groups
134
Using Fixture Groups
134
Fixture Order and Fixture Layout in Groups
135
Advanced Options
137
The ML Menu Button
137
Lamping Fixtures on and off
137
Palettes
139
Creating Palettes
140
Which Attributes Are Stored in Palettes
140
Storing a Palette
140
Nested Palettes
143
Quick Record
143
Setting Legends for Palettes
144
Creating an Effects Palette (Shape or Pixel Mapper)
145
Creating a Time Palette
145
Using Palettes
146
Recalling a Palette Value
146
Palette
147
Only Showing Relevant Palettes
147
Quick Palettes with no Fixtures Selected
147
Setting Palettes to All Fixtures in a Playback
147
Editing Palettes
147
Viewing and Editing the Content of Palettes
147
Changing the Content of Palettes
148
Updating Palettes Used in a Playback
149
Copying, Moving and Deleting Palettes
149
Copying or Moving a Palette
149
Deleting Palettes
150
Timing with Palettes
150
Palettes with Saved Times
150
Manually Overriding Palette Times
150
Manual Fixture Overlap When Recalling Palettes
151
Master Time for Palettes
151
Shapes and Pixel Mapper Effects
153
Shape Generator
153
Selecting a Shape
154
Changing Size and Speed of a Shape
155
Changing the Spread of a Shape Across Multiple Fixtures
156
Shape Direction
157
Beat and CYCLES
157
Using Shapes in Cues
158
Key Frame Shapes
158
Creating a Key Frame Shape
158
Changing Shape Parameters in the Effect Editor
159
Saving a Key Frame Shape to a Cue
163
Pixel Mapper
164
Creating Pixel Mapper Effects
164
Pixel Mapper Layer Masters
169
Editing Shapes and Effects
170
Editing a Live Running Shape
170
Editing Shapes and Effects in Cues
170
Editing a Shape in a Cue Using Include
171
Resynchronise Shapes
171
Changing Fixture Order in a Shape
171
Shapes Linked to Groups
171
Removing or Adding Fixtures
172
Reversing a Shape
172
Deleting Shapes
172
Advanced Options
172
Fading Shape Size and Speed
172
Pixel Mapper Examples
173
Randomising Effects
173
Overlaying Effects
176
Creative Use of Fixture Layouts
179
Other Layout Editor Tools
183
Playback Order and Priorities
184
Displacement and Layer Properties
188
Spawn and Pre-Spool
191
Cues
195
Creating a Cue
195
How Titan Works When Programming
195
Creating a Cue
196
Quick Build Cues
197
Using Shapes/Effects in Cues
197
Blind Mode
197
Recording Cue with a Mask
197
Convert Cue to Chase or Cue List
197
Using a Cue
198
Combining Cues with HTP and LTP
198
Playing Back a Cue
198
Changing Playback
199
Viewing Active Playbacks
200
Speed and Size Masters
200
Releasing Running Playbacks
200
Releasing a Whole Page of Playbacks
201
Release Mask - Releasing Individual Attributes
201
Programming the Release / Power on State
202
Auto Run Playbacks on Power up
202
Turning off Individual Fixtures
203
Editing Cues
203
Editing a Cue by Merging
203
Updating Stored Values and Palettes Used in a Cue
203
Playback and Cue View
204
Using Parts of Existing Cues - the Include Function
206
Removing Attributes from Cues Using "Off
207
Copying, Moving, Linking and Deleting
208
Copying or Moving a Cue
208
Deleting a Cue
208
Cue Timing
209
Setting Fade Times and Overlap for a Cue
209
Changing Fixture Order
211
Setting Attribute Fade Times for a Cue
212
Editing Times in the Programmer
213
Playback Options
214
Playback Options - Playback Tab
215
Playback Options - Handle TAB
216
Playback Options - Fader Tab
216
Playback Options - Effects Tab
217
Playback Options - Release Tab
217
Chases
219
Creating a Chase
219
Programming a Chase
219
Creating a Chase with Quick Build
220
Playback
220
Playing Back a Chase
220
Connecting a Chase for Control
221
Setting Speed and Crossfade for a Chase
221
Manually Controlling the Steps of a Chase
222
Changing Chase Direction
223
Jumping to a Step
223
Editing a Chase
223
Opening a Chase for Editing
223
Editing a Chase Using Unfold
224
Extracting a Step from a Chase with Include
224
Copying, Moving, Linking and Deleting
224
Copying or Moving a Chase
224
Deleting a Chase
225
Deleting a Step from a Chase
225
Chase Timing
225
Global Timings for Chases
225
Individual Cue Times in Chases
226
Setting Attribute Fade Times for a Cue in a Chase
227
Rate and BPM Masters
228
Speed Multipliers
228
Chase Options
228
Chase Options - Playback Tab
229
Chase Options - Handle Tab
229
Chase Options - Effects Tab
229
Chase Options - Release Tab
229
Renumber All Cues
229
Cue Lists
231
Creating a Cue List
231
Programming a Cue List
231
Changing Legends for Cues in a Cue List
232
Shape Tracking in Cue Lists
233
Autoloading a Playback Within a Cue List
233
Running a Key Macro from a Cue List
234
Keyboard Shortcuts/Syntax for Cue Lists
235
Cue List Playback
235
Running a Cue List
235
Killing a Cue List
237
Tracking
237
Move in Dark (MID) Functions
238
Key Profile Options for Cue Lists
239
Editing Cue Lists
239
Playback View Window
239
Editing Values in Cue View Window
239
Moving and Copying Cues
240
Editing a Cue List Using Unfold
241
Using Update to Change Tracked Cues
241
Editing a Cue List Which Is Running
242
Editing a Cue List While Recording
243
Updating Values in a Range of Cues
243
Disabling a Cue
243
Extracting a Cue from a Cue List with Include
244
Copying, Moving, Linking and Deleting
244
Copying or Moving a Cue List
244
Deleting a Cue List
244
Moving a Cue in a Cue List
244
Deleting a Cue from a Cue List
244
Cue List Timing
245
Time and Fade Options for Cue Lists
245
Cue Linking & Link Offset
245
Individual Attribute Fade Times
246
Fixture Overlap
247
Running a Cue List to Timecode
248
Cue List Options
249
Cue List Options - Playback Tab
250
Cue List Options - Handle Tab
250
Cue List Options - Fader Tab
250
Cue List Options - Effects Tab
250
Cue List Options - Release Tab
250
Renumber All Cues
251
Cue Options
251
Capture Visualiser
253
Setting up the Rig
253
Setting up the Stage and Rigging
253
Setting up Fixtures
254
Setting up Cameras (Views)
255
Capture Appearance Options
256
Visualising Using Capture
257
Fixture Selection
257
Camera Views
257
Capture Show Files
258
Exporting Shows
258
Importing Shows
258
Clearing the Capture Show
258
Linking the Console to Stand-Alone Capture
258
Patching Console Fixtures into Capture
259
Patching Capture Fixtures Onto the Console
259
Running the Show
261
Playback Controls
261
Back up the Show
261
Label the Console
261
Grand Master Fader and Assignable Masters
261
Speed and Size Masters
262
Group Masters
264
Scene Master
265
Flash and Swop Buttons
266
Playback Priority
266
Preset Playbacks (Tiger Touch Only)
267
Locking a Playback Onto the same Handle on Every Page
267
Viewing Active Playbacks
267
Blind Mode
268
Busking with Palettes
268
Using Multiple On-Screen Workspaces
269
View Menu
269
Organising the Console
270
Using the Move Function
270
Set List Window
270
Creating a Set List
271
Configuring Tracks
271
Track Workspace and Macro Links
272
Playback Control Macros
272
MIDI, DMX or Audio Triggering
273
Connecting Remote Trigger Sources
273
Setting up Remote Triggering
273
MIDI Show Control
275
Audio Control (Sound to Light)
276
Linking Consoles for Multi-User or Backup
276
Setting up Consoles for Multi-User
277
Setting up Consoles for Backup
277
Remote Control
279
Setting up the Remote
279
Using an Existing Network
280
Network Setup Using a Dedicated Access Point
280
Operating the Remote
281
Keypad
281
Controlling Fixtures
282
Recording Groups and Palettes
283
Titan Net Processor Operation
285
TNP Slave Mode
285
Setup
286
Locking the TNP
287
Tools
287
TNP Console Mode
288
Running Playbacks
288
Setting the View
288
Locking the Panel
289
Loading and Saving Shows, and Other Setup
290
System Menu and User Settings
293
The System Menu
293
Titannet Security
293
Network Settings
293
User Settings
293
Key Profiles
293
Wipe
293
DMX Settings
294
DMX Merge Settings
294
Triggers
294
Display Setup
294
Assign Mastering
294
External Displays
294
Key Profiles
295
Creating and Editing Key Profiles
295
Selecting a Key Profile
297
Individual Key Profiles for Playbacks
297
User Settings
297
General
298
Handles
298
Key Profiles
299
Patching
299
Times
299
Formatting
299
Palettes
300
Release
300
Clear
300
Effects
301
Leds
301
Timecode
301
Wheels
301
DMX Output Mapping
302
Configuring DMX Outputs
302
Module Properties
303
Titannet Overview
305
DMX Merge
306
Curves
306
Upgrading the Software
310
Recovering/Reinstalling the Console
311
Installation Instructions
311
Software Licensing
311
Release Notes
312
Fixture Personalities
313
Downloading Fixture Personalities from Avolites
313
Updating the Personality Library on the Console
314
User/Custom Personalities
314
Requesting a New Fixture Personality
315
Reporting a Personality Bug to Avolites
315
In an Emergency
315
Networking the Console
317
Connecting the Arena to a Network
317
Optical Connections
317
Wired Ethernet Outputs
317
Changing the IP Address of the Network Switch (TNS)
318
Power and UPS Behaviour
319
Controlling Fixtures over a Network
319
Setting the Console's IP Address
319
Setting up DMX Outputs
319
A Simple Art-Net System
319
Setting up an Art-Net System
321
Additional Art-Net Resources
322
Using Active Fixtures with CITP
322
Example CITP Setup
323
A Quick Guide to IP Addressing
323
Setting Your IP Address
323
Subnet Masks
324
Choosing an IP Address and Subnet Mask
324
Automatically Assigning IP Addresses (DHCP)
325
Private IP Address Ranges
325
Titan Commands Quick Reference
327
Fixtures
327
Select if
328
Record
328
Copy, Move in Cue List
329
Delete
329
Include
329
Times
329
Cue Lists
330
Index
331
Titanuniversal_V11.Doc 23 April
332
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