Activity 4: Flashing Lights
• Press the Flashing key
flashing lights game.
• Turn the Turning Knob to control the
moving direction of the flashing lights.
When you turn the Turning Knob to the
left, the flashing lights will move from right to left and then
decelerate to stop at one of the 5 keys. The unit names
the shape of the key where the flashing light stopped. If
the Turning Knob is turned to right, the flashing lights will
move from left to right and decelerate until stopping at a
key. The unit will name the key once the flashing lights stop
the movement.
Activity 5: Silly Sounds
• Press the SFX key
sounds game.
• The unit plays an animal sound effect first
and then asks you to find an answer.
• You can find the answer in the attached book.
• The attached book contains 6 pages. The animal sound
effects and the corresponding keys are shown on page
1 to 5. For example, the page which shows an elephant
inside a star shape and a number 3 imprinted in the lower
right hand corner means that the number 3 star key has a
pre-installed an elephant sound effect.
• The unit will give you a hint if you cannot give a correct
answer.
to start the
to start the silly
3
7
Need help?
Do you have a question about the Toddler-Talk Computer and is the answer not in the manual?