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ScreenGopher
User Manual
GopherSoft, 2012
E-mail:
screengopher@gmail.com
WWW:
http://screengopher.freehosting.com/eng/index.html

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Table of Contents
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Summary of Contents for Sega ScreenGopher

  • Page 1 ScreenGopher User Manual GopherSoft, 2012 E-mail: screengopher@gmail.com WWW: http://screengopher.freehosting.com/eng/index.html...
  • Page 2 ScreenGopher – User Manual Powered by Sega Gopher is 16 bit handheld, being produce since 2007. At first, it was known as Sega Mega Drive Handheld. Using it, you can play games, that was originally made for Sega Mega Drive.
  • Page 3: Table Of Contents

    ScreenGopher – User Manual Contents 1. Introduction……………………………………………………………………. 2. Brief overview of MDB.DAT file structure…………………………………. 2.1 Using the MDB.DAT file……………………………………...………… 3. Using the program…..………………………………………………………. 3.1 Game list….……………………………………………………………… 3.2 Editing game…………………………………………………………….. 3.2.1 About game names………………….………………………………. 3.2.2 Pasting/loading pictures………..…………………………………… 3.2.3 Picture formats………………………..…………………………….. 3.3 Additional features of the program………….………………………….
  • Page 4: Introduction

    (from SD- card) for Sega Gopher (sometimes known as Blaze or something else) (see also sect. 2). It is an undocumented feature, but it wouldn’t do harm for your handheld in any way –...
  • Page 5 However, most of its pictures were not satisfying – among them were a lot of pictures showing garbage or non-informative stuff. ScreenGopher is made to solve this problem. Since internal structure of MDB.DAT file was understood it became possible to oneself to organize game list and to assign desired pictures.
  • Page 6: Brief Overview Of Mdb.dat File Structure

    2.1 Using the MDB.DAT file No matter if you took «standard» MDB.DAT file or made it with the help of ScreenGopher, it is necessary to do the following: 1. Copy this file to X:\GAME (instead of X the letter of your SD-card is meant) folder, containing user’s games (ROMs).
  • Page 7: Using The Program

    ScreenGopher – User Manual 3. Using the program ScreenGopher’s main window is presented with the following figure: Fig. 5. Main window. It consists of two parts: one is for maintaining game list (on the left) and the second is for editing selected game (on the right). The record, containing the pair «gamename + assigned picture», is meant as «game».
  • Page 8: Editing Game

    ScreenGopher – User Manual Fig. 6. Game delete confirmation. The same happens when the «Clear list» button is pushed: Fig. 7. All games delete confirmation. To change games order,one has to use four button, placed at the right border of the list –...
  • Page 9: Pasting/Loading Pictures

    (it’s already optimized due to original console restrictions – simultaneously shown colors must not exceed the number of 64 ). User have only to take care about picture’s size (ScreenGopher have no built-in image resize features) by using one the graphic editors: Adobe Photoshop, Paint, ACDSee, etc).
  • Page 10: Additional Features Of The Program

    ScreenGopher – User Manual 3.3 Additional features of the program The program features are not limited to ones, listed above. An additional features can be found in menu bar. Among them there are: 3.3.1 Rapid image import For speeding up the process of image assigning there is a tool, that can take all image files in specified folder and to add them to the game list by name, simultaneously assigning the pictures.
  • Page 11: Record Export

    ScreenGopher – User Manual To use this tool, one has to select the corresponding menu item (File \ File list import): Fig. 10. File list import. 3.3.3 Record export There is also a feature, using which one can export all data, stored in MDB.DAT file to HTML file (text and pictures are meant as data).
  • Page 12: Brief «How-To» Algorithm Of Creating Mdb.dat From The Start

    ScreenGopher – User Manual 3.5 Brief «how-to» algorithm of creating MDB.DAT from the start: 1. Start ScreenGopher. 2. Add a game (record). 3. Rename the game. 4. Assign a picture for the game. 5. Save changes. 6. Repeat items 2-5 until all records are at the place.
  • Page 13: Program Registration (Activation)

    ScreenGopher – User Manual 4. Program registration (activation) ScreenGopher is provided as unblockable demo-application (its status is shown at the main window’s caption, if it is unregistered). Demo version doesn’t allow to add records with names longer than seven symbols and intentionally spoils the picture.
  • Page 14: Registration Form (Request Form)

    ScreenGopher – User Manual Fig. 13. Successful registration (activation) of program. 4.1 Registration form (request form) Registering the product, one have to fill in the following form: 1. Alias (nickname) (real name is NOT required) 2. E-mail (must be the same request is sending with) 3.
  • Page 15: Payment Size And Services

    ScreenGopher – User Manual 4.2 Payment size and services: Table 2. Accepting payments. Name Cost Recipient Notes PayPal screengopher@gmail.com – 1 licence 2 licences Use the second way to save some money, buying with a friend! Your request will be processed as soon as possible. Usually it takes from 3 hours to 2 days to obtain an Activation Code.
  • Page 16: Re-Registration Process

    ScreenGopher – User Manual • to provide a reliable information (with persuasive proofs) about any critical bugs/errors/glitches of the software. If submitted error will be non-critical, you’ll have a discount (a little price-off). In case of non- repeatable error, the obtaining of free license will be refused.
  • Page 17: Additional Information

    Activation Code. The proofs must be persuasive – screenshots, videos, etc. 5.3 Links 1. ScreenGopher’s site: http://screengopher.freehosting.com/ 2. Official manufacturer of Sega Gopher: http://www.atgames.net/ 3. Modifications made special to run on Sega Gopher and some useful programs too: http://elektropage.ru/publ/sega_suslik/14...

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