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WARNING Before playing this game, read the Xbox 360
console,
®
Xbox 360 Kinect
Sensor, and accessory manuals for important safety and health
®
information.www.xbox.com/support.
Important Health Warning: Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to
certain visual images, including flashing lights or patterns that may appear in
video games. Even people with no history of seizures or epilepsy may have an
undiagnosed condition that can cause "photosensitive epileptic seizures" while
watching video games. Symptoms can include light-headedness, altered vision,
eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion,
momentary loss of awareness, and loss of consciousness or convulsions that can
lead to injury from falling down or striking nearby objects. Immediately stop
playing and consult a doctor if you experience any of these symptoms.
Parents, watch for or ask children about these symptoms— children and teenagers
are more likely to experience these seizures. The risk may be reduced by being
farther from the screen; using a smaller screen; playing in a well-lit room, and not
playing when drowsy or fatigued. If you or any relatives have a history of seizures or
epilepsy, consult a doctor before playing.

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Summary of Contents for XBOX 360

  • Page 1 WARNING Before playing this game, read the Xbox 360 console, ® Xbox 360 Kinect Sensor, and accessory manuals for important safety and health ® information.www.xbox.com/support. Important Health Warning: Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in...
  • Page 2: Table Of Contents

    TABLE OF CONTENTS Game Controls ...........3 Main Menu ............4 Heads-Up Display (HUD) ........5 Health System .............6 Pause/Objective Screen ........6 Multiplayer Objectives Screen ......6 Calling Card (MP Only) ........6 Credits ..............7 Customer Support .......... 22 Product License Agreement ......23...
  • Page 3: Game Controls

    GAME CONTROLLER Xbox 360 Controller Aim Down Sight Fire Weapon Throw Frag Grenade Throw Special Grenade Switch Weapon Use/Reload Move, Click to Crouch/Prone Sprint < Jump Scoreboard (Multiplayer Only) > Inventory Look, Click for Objectives Menu Melee Attack à Xbox Guide...
  • Page 4: Main Menu

    MAIN MENU Choose between the Campaign, Multiplayer and Zombies. CAMPAIGN Pick up where Call of Duty: Black Ops ended and continue the single player experience in the Call of Duty: Black Ops II campaign. From the Campaign menu you can resume your most recent campaign or start a new one.
  • Page 5: Heads-Up Display (Hud)

    ! CAUTION ! 3D Safety Precautions: Some people may experience discomfort (including eye strain, eye fatigue, or nausea) while playing stereoscopic 3D games on 3D televisions. If you experience such discomfort you should immediately discontinue viewing and gameplay until the discomfort subsides. Generally we recommend that you avoid prolonged gameplay and take 15 minute breaks during each hour of play or viewing.
  • Page 6: Health System

    5. Use Icon – This only appears when you are near a weapon or interactive object, indicates what button to press to interact with the weapon or object. 6. Scorestreak Inventory – Indicates how many points you need to acquire the next Scorestreak, and which Scorestreaks you have chosen to be able to earn during the match.
  • Page 7: Credits

    Associate Producers Engineers CREDITS Steven Eldredge Pravin Babar Ronnie Fazio Amit Bhura Story by Zach Gonzalez Penny Chock David S. Goyer Don Oades Adam Demers John Shubert Ryan Feltrin Directed By Brent Toda Mark Hu Dave Anthony Tommy Keegan Production Coordinators Bryce Mercado Executive Producer Richard Garcia...
  • Page 8 Effects Artists Additional UI Art Additional Animation Asher Dudley Byron Cunningham Amelie Le-Roche Mike Gevorkian Alex Stodolnik Gavin Lerner Animation Interns David Seabaugh Lead Lighting Artist Aggie Christakis Timothy Bud McMahon Anthony DiCenzo Associate Effects Artist Tyler Robinson Senior Lighting Artists Design Director - Online Angus Bencke David Vonderhaar...
  • Page 9 Gavin Goslin Senior Artists Associate Animator Doug Guanlao Gary Bergeron James Fiorella Dave Harper Omar Gonzalez Adam Hoggatt Cinematics Designer Matthew Hutchinson Artist Michael Barnes Ross Kaylor Jesse Moody Paul Mason-Firth Cinematics Scripter Thomas Schneider Design Director G. Henry Schmitt Lia Tjiong Jimmy Zielinski Additional Editing...
  • Page 10 Director - IT Maria Morales Quy G. Le Robert Sanchez Charles Buckley Jason Tong Nestor Murillo Martin Limon Systems Administrator Felicia Buckley Enrique Valentin Nick Westfi eld Eduardo Navarro Matthew Littel Adam Carrillo David G. Weaver Senior IT Technician Robert J. Newman Jesse Lloyd-Dominik Kris Magpantay Cordera Carter...
  • Page 11 Farid Kizginkaya/ Mark McKnight Troy Baker Mujahideen Soldier Andy Hawkes Matt Mercer Omid Abtahi Jason Beghe Secret Service Agent Jones Scott Whyte Defalco Ken Lally Dave Forseth Julian Sands Ian Anthony Dale Strike Force Soldier/Navy SEAL/ Brian Delaney Jonas Savimbi Doorman Glen Morshower Robert Wisdom...
  • Page 12 Orchestrated by Senior Asset Coordinator/ Cazzie Golum Neal Desby & Edward Trybek VO Editorial Aaron Brown Charles Gondak Alina Andrei Assistant to Jack Wall Mimi Newman Alex Hemlock VO Recording Engineer/ Andy Hawkes Asset Coordination/Editorial Chris Torres Additional Writing - Zombies Dave Natale Dave Buglione Micah Ian Wright...
  • Page 13 Keko Ahmed Maggie Price - Audio Assist Director, Product Management Jose Blay Chris Basta - Geoff Carroll Nick Wood Sound Designer/Mixer Vincent Kane Matt Melberg - Director, Global Media Jane Hargreaves Sound Designer/Mixer Rochelle Webb Erich Netherton - ADDITIONAL DEVELOPMENT Sound Designer/Mixer Director, Global Experiential Marketing...
  • Page 14 Senior Brand Manager Sr. UK PR Manager Anderson Cahet Nick Exikanas Lucy Donald Ari Heiskanen Axel Anani Latin America Marketing Head of PR, Germany Christopher Bugny Jesus Rosales Christian Blendl Claudio Porcu Clement Raigneau Latin America Marketing Associate PR Specialist, Epifania Alarcon Max Morais Germany...
  • Page 15 Senior Creative Services Release Engineer Sterling Hoeree Manager Ryan Ford Graeme Humphries Jackie Sutton Kimberly Carrasco Ryan Hunter Steffen Higel Creative Services Project Technical Artist Travis Kay Manager Michael Eheler Eli Kazmirouk Alessandro Cilano Tony Kelly CENTRAL TECHNOLOGY Colleen Keyland Creative Services Project John Kirk Manager...
  • Page 16 Michael Tom Wing STUDIO CENTRAL - ART AND Sr Manager, Consumer Insights Mike Swiontkowski Vladislav Titov ANIMATION Max Vizard Jason “Hagao” Wei Technical Director BUSINESS & LEGAL AFFAIRS Christie Wilson Javier von der Pahlen Joyce Wu Chris Walther Kap Kang Steven Young Art Director, Technical Bernardo Antoniazzi...
  • Page 17 Studio Operations Assistant Director, Digital Distribution Chetan Desai Jon Estanislao George Hom Scott Blair Brent McDonald Senior Vice President, Byron Beede Global Supply Chain Manager, Digital Distribution Noah Kircher-Allen Bob Wharton Suggie Oh Jamie Parent Ryan Feltrin Director, ART SERVICES The Ant Farm Supply Chain Operations Rob Troy...
  • Page 18 QUALITY ASSURANCE, Jeff Blean QA Associate Project Leads FUNCTIONALITY EL SEGUNDO Jeff Thomas Border Eric Demers Jimmy Nguyen Marie-Claude Blais QA Manager Joseph Utley Glenn Vistante John Garcia QA Floor Leads John Mills Mathieu Bibeau-Morin QA Senior Project Leads Joshua McCormick Guillaume Morin Jeff Roper Julio Cesar Cervantes...
  • Page 19 Marc-André Thibeault Admin Technician QA TECHNOLOGY GROUP Josée Laboissonnière Director, Quality Assurance Marco Castonguay Marie-Christine Barrette Jason Wong Mathieu Roy HR Manager Sr. Manager, QA Technologies Mathieu Simard-Audet Antoine Lépine Indra Yee Matthieu Bélanger TECHNICAL REQUIREMENTS QA Applications Programmers Maxime Desbiens Maxime Monarque-Tremblay GROUP Brad Saavedra...
  • Page 20 Samantha Wood ORCHESTRA AND Duduk, Dizi (bamboo fl utes), MUSICAL SCORE Chuck McNamee Zourna: Chris Bleth Kevin Crawford Lap Steel guitar: Jay Leach Abbey Road Cello: John Galt Supportability Analyst Recorded by: Joel Iwataki Electric Cello: Tina Guo Kirk McNesby Score Supervisor/Supervising Flamenco Guitar on “Nino Copyist: Ross deRoche...
  • Page 21 Jon Thorne Carsten Williams Based on a Nicaraguan lullaby Morgan Goff John Thurgood (10th) / Arranged by Jack Wall Gustav Clarkson Nicholas Korth (11th) Vocal by Kamar de los Reyes Steve Wright Nick Ireson Flamenco guitar by Rusen Gunes Kira Doherty (10th) / Gabriel Reyna Simon Rayner (11th) Celli...
  • Page 22: Customer Support

    All rights reserved. Manual and Data Compression by Used by Permission. Packaging Design by Oberhumer.com © 2012 Petrol Footage and Still Images Additional Music by Supplied by Shawn Jimmerson Uses Bink Video. Getty Images Kevin Sherwood Copyright © 1997-2010 WebM Brian Tuey by RAD Game Tools, Inc.
  • Page 23: Product License Agreement

    PRODUCT LICENSE AGREEMENT IMPORTANT - READ CAREFULLY: USE OF THIS PRODUCT IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. “PRODUCT” INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS.
  • Page 24 manufactured by Activision. In the event that the Product is no longer available, Activision retains the right to substitute a similar product of equal or greater value. This warranty is limited to the recording medium containing the Product as originally provided by Activision and is not applicable to normal wear and tear.
  • Page 25 MISCELLANEOUS. This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected.

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