Presentation; Time Synchronization - Sony Ziris Canvas BZSQ-VW001 Installation And User Manual

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Presentation

This section of the configuration describes settings which
are required only for multi-screen operation. If your
presentation uses PS3 in single screen presentation then
the settings for Time Synchronization and Screen IDs can
be left at their default values. In this case please continue
to "Using Ziris View PS3 with Ziris Create" on page 31.

Time Synchronization

Precise time synchronization allows multiple players to act
as one, displaying different regions of a single
presentation. Players in a multi-screen group must be
connected to a network that supports multicast. One player
should be configured as a time beacon and other players
should be configured as time receivers. The local time on
a receiver will be automatically offset to match the beacon
which has the same address and port.
If several multi-screen groups are running on the same
local network, you can either have one beacon for the
whole network or several beacons using a different
multicast address / port. To maintain independence of
different groups, it is recommended that a different beacon
is used for each multi-screen group. This will ensure that if
a group containing the beacon is powered down it will not
leave a group without a beacon.
Alternatively one 'always-on' player could be used to
synchronize all the others.
Note
Time synchronization can only be guaranteed when all
synchronized players are connected to the same network
switch.
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Presentation

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