Player Controls Using Assistive Technology Devices - NLS DS1 Manual

Digital talking-book player
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User Operation and Controls
2.3

Player Controls Using Assistive Technology Devices

The player has a second USB host port that may be used to control the player remotely. Assistive Technology (AT)
devices acting as a keyboard or a gamepad can be used to operate the player like the integral keypad. The AT device
can be configured to map its keys to each of the player's own keys (with the exception of the Power button). This
mapping is performed through a learning mode. The regular controls are still active when an AT device is connected,
thus the player can be controlled by either the integral keypad or the AT device.
2.3.1 Default AT Device Assignments
If a control has not been assigned through the learning process then the player controls will be mapped to default
buttons on a keyboard or gamepad USB human interface device. These default assignments are shown in the table
below.
Player control
Play/ Stop
Sleep
Volume Up
Volume Down
Rewind
Fast Forward
Speed Up
Speed Down
Tone Up
Tone Down
Bookmark
Menu
Previous
Next
Info
February 2010
Keyboard button
(Numeric keypad)
0
. (decimal point)
8
2
4
6
9
3
7
1
/ (slash)
*
- (minus)
+
5
Digital Talking-Book Player
Library Guide
Gamepad button
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Section 2
23

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