0 Gray
1 Gold
2 Orange
3 Red-orange
4 Pink
5 Purple
6 Red-orange
7 Blue
The remaining 112 colors are obtained by adding a value for
luminance, or brightness. The luminance must be an even number
between 0 and 14. The higher the luminance number, the lighter and
brighter the color.
Color registers are another important element in ATARI graphics. The
color registers can be thought of as paint cans. Each register can hold
any of the 128 colors. Because there are five registers, a maximum of
five different colors can be displayed. The five color registers are
numbered 0, 1, 2, 3, and 4.
SETCOLOR is an essential graphics command. The format is
SETCOLOR 2,10,8: the first number is the color register; the second is
the color number; and the third is the luminance.
Graphics Mode 0
The color registers function differently in different graphics modes.
Their functions in graphics mode 0 (the text mode) are shown in the
chart below:
Default Colors
Light blue
Dark blue
Black
The default colors are the colors that the computer automatically uses
unless you instruct it to use some other colors. Using SETCOLOR to
change colors, type in the following:
SETCOLOR 2, 3, 4
When you press
mation occurs because in the SETCOLOR command, the 2 represents
the screen color, the 3 equals the color orange, and the 4 indicates
the brightness. Change the 4 to a 6. The orange changes to a lighter
orange. Change the 6 to a 7. Nothing happens because only the even
8 Blue
9 Light blue
10 Turquoise
11 Green-blue
12 Green
13 Yellow-green
14 Orange-green
15 Light orange
Register
Function
0
Not used
1
Brightness of text
2
Background
3
Not used
4
Border
, the screen turns orange. The color transfor-
69
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