Launching The Watercraft; Starting The Engine - Yamaha XLT800 WaveRunner 2002 Owner's/Operator's Manual

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EJU01247

Launching the watercraft

Make sure that there are no obstructions
behind you.
After the watercraft is in the water, start
the engine. Shift into reverse and move the
watercraft back slowly. If there are waves,
someone should make sure that the water-
craft is not pushed into the trailer before
backing away.
EJU01248

Starting the engine

WARNING
@
Never start the engine or let it run for any
length of time in an enclosed area.
Exhaust fumes contain carbon monox-
ide, a colorless, odorless gas that may
cause loss of consciousness and death
within a short time. Always operate the
watercraft in an open area.
@
1. Launch the watercraft in water free from
weeds and debris and at least 60 cm
(2 ft) deep.
WARNING
@
Never operate in water that is less than
60 cm (2 ft) deep, otherwise you increase
your chance of hitting a submerged
object, which could result in injury.
@
CAUTION:
@
Never operate in water that is less than
60 cm (2 ft) deep, otherwise pebbles or
sand could be sucked into the jet intake,
causing impeller damage or engine over-
heating.
@
3-16
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