Adobe FRAMEMAKER 10 User Manual page 123

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Code
'CDR'
'CGM'
'DRW'
'DXF'
'GEM'
'HPGL'
'IGES'
'WPG'
'DIB'
'OLE'
'EMF'
'MooV'
'IMG4'
'G4IM'
'SWF'
'U3D'
Note that this is not a comprehensive list of codes. Codes may be added to this list by Adobe or by developers at your
site.
is a code specifying the platform on which the filter was run. The code is a string of four characters. The
platform
following table lists some of the possible codes.
Code
'WINT'
'WIN3'
'WIN4'
'UNIX'
is a string of four characters identifying the version of the filter on that platform. For example, version
filter_vers
1.0 of a filter is represented by the string
is a text string (less than 31 characters long) that describes the filter.
filter_name
Importing a Flash file
When a Flash file is imported into a FrameMaker document, the filter_id data is rendered as a device independent
bitmap (DIB). You can import a Shockwave Flash (SWF) file by referencing it from the document or by pasting it
into the document. In both cases, the graphic object is made up of two facets—DIB and SWF—that are streamed
when the document is saved as a MIF file.
Description
CorelDRAW
Computer Graphics Metafile
Micrografx CAD
Autodesk Drawing eXchange file (CAD files)
GEM file (Windows)
Hewlett-Packard Graphics Language
Initial Graphics Exchange Specification (CAD files)
WordPerfect Graphics
Device-independent bitmap (Windows)
Object Linking and Embedding Client (Microsoft)
Enhanced MetaFile (Windows)
QuickTime Movie
Image to CCITT Group 4 (UNIX)
CCITT Group 4 to Image
Shockwave Flash file
U3D file format
Description
Windows NT
®
Windows 3.1
Windows 95
Generic X/11 (Sun, HP)
.
`1.0 '
ADOBE FRAMEMAKER 10
118
MIF Reference

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