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FLEX 2 - CREATING AND EXTENDING COMPONENTS
Adobe FLEX 2 - CREATING AND EXTENDING COMPONENTS Manuals
Manuals and User Guides for Adobe FLEX 2 - CREATING AND EXTENDING COMPONENTS. We have
3
Adobe FLEX 2 - CREATING AND EXTENDING COMPONENTS manuals available for free PDF download: Manual
Adobe FLEX 2 - CREATING AND EXTENDING COMPONENTS Manual (254 pages)
Creating and Extending Flex 2 Components
Brand:
Adobe
| Category:
Software
| Size: 1.33 MB
Table of Contents
Table of Contents
3
Chapter 1: About Flex Documentation
8
About Creating Components
13
Chapter 2: Creating Flex Components
13
Chapter 2: Creating Flex Components
14
About Creating Components
15
Creating Custom Components
19
Where to Go from here
23
Chapter 3: Using Actionscript to Create Components
25
Chapter 3: Using Actionscript to Create Components
26
Using Actionscript
27
Chapter 4: Creating Custom Events
35
Chapter 4: Creating Custom Events
36
About Events
37
Dispatching Custom Events
38
Chapter 5: Using Metadata Tags in Custom Components
45
Chapter 5: Using Metadata Tags in Custom Components
46
About Metadata Tags
46
Metadata Tags
49
Chapter 6: Compiling Components
63
Chapter 6: Compiling Components
64
About Compiling
65
Compiling Components with Flex 2 SDK
66
Compiling Components with Flex Data Services
72
Part 2: Creating Mxml Components
75
Chapter 7: Creating Simple MXML Components
78
About MXML Components
79
Scoping in Custom Components
83
Applying Styles to Your Custom Component
84
Chapter 8: Creating Advanced MXML Components
91
About Reusable MXML Components
91
Adding Custom Properties and Methods to a Component
92
Working with Events
107
About Interfaces
114
Part 3: Creating Actionscript Components
119
Chapter 9: Creating Simple Visual Components in Actionscript 121
119
About Actionscript Components
121
Adding Properties and Methods to a Component
125
Defining Events in Actionscript Components
140
Applying Styles to Custom Components
144
Chapter 10: Creating Advanced Visual Components in Actionscript
146
About Creating Advanced Components
147
About Creating Advanced Components
149
Implementing the Component
155
Making Components Accessible
170
Adding Version Numbers
171
Best Practices When Designing a Component
172
Example: Creating a Composite Component
172
Troubleshooting
180
Chapter 11: Creating Custom Style Properties
183
About Styles
183
Example: Creating Style Properties
187
Chapter 12: Creating Template Components
195
About Template Components
195
Implementing a Template Component
197
Part 4: Creating Nonvisual Flex Components
205
Chapter 13: Creating Custom Formatters
205
Creating a Custom Formatter
208
Using the Switchsymbolformatter Class
211
Extending a Formatter Class
214
Chapter 14: Creating Custom Validators
217
Validating Data by Using Custom Validators
217
Example: Creating a Simple Validator
219
Example: Validating Multiple Fields
222
Chapter 15: Creating Effects
227
About Creating a Custom Effect
228
About Tween Effects
237
Writing an Effect for a Transition
240
Defining a Custom Effect Trigger
247
Index
251
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Adobe FLEX 2 - CREATING AND EXTENDING COMPONENTS Manual (184 pages)
Migrating Applications to Flex 2
Brand:
Adobe
| Category:
Software
| Size: 1.2 MB
Table of Contents
Table of Contents
3
About Flex Documentation
7
Accessing the Flex Documentation
7
Using this Manual
7
1 Getting Started
9
Chapter 1: Getting Started
9
Introduction
9
Step 1: Find and Replace
10
Step 2: Add Access Modifiers
14
Step 3: Add Types
15
Step 4: Update Events
16
Step 5: Import Classes for Package-Level Functions
17
Step 6: Put All Actionscript Components in Packages
17
Step 7: Update Data Services
18
Step 8: Charts
18
Step 9: Overrides
18
Step 10: Binding
19
Step 11: API Updates
19
2 Actionscript 2.0 to 3.0
21
Chapter 2: Actionscript 2.0 to 3.0
21
Overview
21
Usability Improvements
22
Classes and Packages
25
Using External Files
28
Initializing Variables
29
Typing
32
Global Functions
34
Miscellaneous
36
Chapter 3: Flex Classes
41
Core Classes
42
Containers
53
Controls
61
Effects
81
Events
84
Formatters
89
Interfaces
90
Managers
91
Media Controls
94
Printing
94
Resources
95
Service Tags
95
Skins
97
States
98
Utilities
99
Chapter 10 : Configuration and Command Line Tools
99
Chapter 11 : Customizing Components
99
Chapter 12 : Additional Migration Issues
99
Validators
99
Chapter 9 : Data Services
99
Chapter 4: Data Providers
101
Chapter 5 : Binding
105
About Binding
105
Binding from a Property
106
Binding with Arrays
110
6 Events
111
About Events
112
Component Startup Life Cycle
112
Migrating the Event Object
113
Using Static Constants
114
Using Function Listeners
115
Using the Eventdispatcher Class
116
Keyboard Events
117
7 Styles and Skinning
119
Using Styles
119
Using Skinning
124
Using Embedded Fonts
126
Themes
127
Chapter 6 : Events
131
Maintaining Scope
117
Using Setcapture()
117
Chapter 7 : Styles and Skinning
131
Chapter 8 : Behaviors
131
New Behaviors Syntax
131
9 Data Services
135
About Data Services
135
Migrating Httpservice Components
140
Migrating Webservice Components
143
Migrating Secure Data Services
145
Mapping Java Types for Remoteobject
150
Accessing Request/Response Data with Remoteobject
152
1 0 Configuration and Command Line Tools
153
Configuration Files
154
Security
155
Command-Line Compilers
156
Fdb Debugger
158
11 Customizing Components
161
Class Variables Changed
161
Uiobject Class Removed
161
Creating Bindable Properties
162
Defining the Class
162
Defining the Constructor
162
Specifying the Package
162
Clip Parameters Removed
163
Initialization Sequence Changed
163
Overriding a Method
163
Renamed Invalidatestyle()
163
1 2 Additional Migration Issues
165
Charting
165
Historymanager
165
Cell Renderers
169
Validators
170
Embedding Resources
172
Instantiating Flex Controls
174
Using Mixins
175
Variable Enumeration and Object Introspection
176
Using the Drag-And-Drop Feature
178
Using Timer
182
Using the Preloader
183
Accessing Request Data
183
Adobe FLEX 2 - CREATING AND EXTENDING COMPONENTS Manual (30 pages)
Testing Flex Applications with Mercury QuickTest Professional
Brand:
Adobe
| Category:
Software
| Size: 0.35 MB
Table of Contents
Table of Contents
3
Chapter 1: Working with Quicktest Professional
5
Introduction to the Testing Process
5
Deploying Flex Files
6
About the Flex Installed Testing Files
7
About the Testing Environment
7
Test Creation Overview
8
About the QTP Object Model
8
Storing Objects
9
About the Application Hierarchy
11
Recording Tests
12
About the Testing Script
13
Identifying Objects
14
About Operations
15
Using Checkpoints
17
Standard Checkpoints
17
Bitmap Checkpoints
18
Table Checkpoints
18
Using Common Methods and Properties
18
Playing Back Flex Tests
19
Chapter 2: Advanced Concepts
21
Working with Containers
21
Working with Repeater Objects
22
Working with Data-Driven and List-Based Controls
22
Troubleshooting
22
General Troubleshooting
22
Logging
23
Resolving Playback Synchronization Issues
24
Delaying Startup Test Time
26
Making a Test Fail but Continue to the End
28
Limitations of Automated Testing with Flex
29
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