Using The Opengl Extensions - Nvidia Frame Synchronization User Manual

Table of Contents

Advertisement

C
3
HAPTER

Using the OpenGL Extensions

This chapter explains how to use the OpenGL extensions supported by the NVIDIA
driver for accomplishing frame synchronization of applications.
"Frame Synchronization Using the OpenGL Extensions" on page 23
principles behind swap groups, and describes the OpenGL extensions to use to control
frame lock and swap sync functions.
"OpenGL Extensions" on page 28
22
U
SING THE
details the API calls for the extensions.
Frame Synchronization User's Guide– Version 3.0
C
O
GL E
PEN
XTENSIONS
NVIDIA Corporation
H A P T E R
explains the

Hide quick links:

Advertisement

Table of Contents
loading

This manual is also suitable for:

Forceware graphics drivers frame synchronization

Table of Contents