Swap Eyes (L Becomes R, R Becomes L); Enable Overlay - Nvidia Quadro Workstation User Manual

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Use onboard DIN connector — If your graphics card has a built-in 3-pin DIN
connector, select this option to enable the feature. In this case, you do not need
extra adapters such as those shipped with the ELSA 3D Revelator or
StereoGraphics glasses. You can connect any stereo hardware using the 3-pin-
DIN connector directly to the graphics card.
Use blue-line-code for StereoGraphics products — Select this option if you use
an adapter shipped with StereoGraphics StereoEyes or compatible products.
These adapters translate the monitor signal to the standardized 3-pin DIN
connector used by most of available stereo hardware.
You don't need to use the adapter if your graphics card has a built-in 3-pin DIN
connector.

Swap eyes (L becomes R, R becomes L)

Applies to graphics cards based on newer NVIDIA GPUs, such as the Quadro FX
series.
Tip: If the stereo or overlay features do not work properly, you may want to
try setting different screen resolutions and refresh rates until you arrive
at a setting or combination of settings for better results.
In case you cannot view a stereo effect, select this option to exchange the left and
right images. In general, you may need to enable this option only on vertical interlace
monitors and in passive mode.

Enable Overlay

Applies to graphics cards based on newer NVIDIA GPUs, such as the Quadro FX
series.
Tip: If the stereo or overlay features do not work properly, you may want to
try setting different screen resolutions and refresh rates until you arrive
at a setting or combination of settings for better results.
On enables the NVIDIA driver to export overlay pixel formats so that OpenGL
applications can use overlays.
Some applications (for example, Softimage3D) require overlay planes, which are
used as a paletted surface in addition to the normal color (RGB) buffer. Overlays are
especially useful for overlapping drawing areas that are independent of the 3D image
itself, such as menus and cursors.
NVIDIA Corporation
Configuring Key ForceWare Graphics Driver Features
Chapter 7
121

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